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chore(fr): maintain redircted links (part 1) #22883

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merged 5 commits into from
Sep 23, 2024
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@PassionPenguin PassionPenguin commented Aug 2, 2024

The PR is generated automatically and inspected manually. part 1.

The PR reviewed links under/files/fr/games.

Removed links:

  • Intel XDK - retired, no any homepage found
  • bestgame.com - no any resources found

@PassionPenguin PassionPenguin requested a review from a team as a code owner August 2, 2024 02:17
@PassionPenguin PassionPenguin requested review from cw118 and removed request for a team August 2, 2024 02:17
@github-actions github-actions bot added the l10n-fr Issues related to French content. label Aug 2, 2024
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github-actions bot commented Aug 2, 2024

Preview URLs (15 pages)
Flaws (292)

URL: /fr/docs/Games
Title: Développement de jeux vidéo
Flaw count: 16

  • macros:
    • /fr/docs/Web/Performance/Optimizing_startup_performance does not exist but fell back to /en-US/docs/Web/Performance/Optimizing_startup_performance
    • /fr/docs/Games/Techniques/WebRTC_data_channels does not exist but fell back to /en-US/docs/Games/Techniques/WebRTC_data_channels
    • /fr/docs/Games/Techniques/Tilemaps does not exist but fell back to /en-US/docs/Games/Techniques/Tilemaps
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js
    • and 8 more flaws omitted
  • broken_links:
    • Can't resolve /fr/Apprendre
    • Can't resolve /fr/docs/Games/Examples
  • translation_differences:
    • Differences in the important macros (1 in common of 2 possible)

URL: /fr/docs/Games/Publishing_games/Game_monetization
Title: Monétisation du jeu
Flaw count: 18

  • macros:
    • /fr/docs/Web/Performance/Optimizing_startup_performance does not exist but fell back to /en-US/docs/Web/Performance/Optimizing_startup_performance
    • /fr/docs/Games/Techniques/WebRTC_data_channels does not exist but fell back to /en-US/docs/Games/Techniques/WebRTC_data_channels
    • /fr/docs/Games/Techniques/Tilemaps does not exist but fell back to /en-US/docs/Games/Techniques/Tilemaps
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js
    • and 8 more flaws omitted
  • broken_links:
    • Can't resolve /fr/docs/Games/Techniques/Publishing_games/Game_distribution
    • Can't resolve /fr/docs/Games/Techniques/Publishing_games/Game_promotion
    • Can't resolve /fr/docs/Games/Techniques/Publishing_games/Game_promotion
    • Can't resolve /fr/docs/Games/Techniques/Publishing_games/Game_promotion
    • Can't resolve /fr/docs/Games/Techniques/Publishing_games/Game_promotion

URL: /fr/docs/Games/Publishing_games/Game_promotion
Title: Promouvoir un jeu
Flaw count: 13

  • macros:
    • /fr/docs/Web/Performance/Optimizing_startup_performance does not exist but fell back to /en-US/docs/Web/Performance/Optimizing_startup_performance
    • /fr/docs/Games/Techniques/WebRTC_data_channels does not exist but fell back to /en-US/docs/Games/Techniques/WebRTC_data_channels
    • /fr/docs/Games/Techniques/Tilemaps does not exist but fell back to /en-US/docs/Games/Techniques/Tilemaps
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js
    • and 8 more flaws omitted

URL: /fr/docs/Games/Publishing_games/Game_distribution
Title: Distribution de jeux
Flaw count: 16

  • macros:
    • /fr/docs/Web/Performance/Optimizing_startup_performance does not exist but fell back to /en-US/docs/Web/Performance/Optimizing_startup_performance
    • /fr/docs/Games/Techniques/WebRTC_data_channels does not exist but fell back to /en-US/docs/Games/Techniques/WebRTC_data_channels
    • /fr/docs/Games/Techniques/Tilemaps does not exist but fell back to /en-US/docs/Games/Techniques/Tilemaps
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js
    • and 8 more flaws omitted
  • broken_links:
    • Can't resolve /fr/docs/Games/Techniques/Publishing_games/Game_monetization/
    • Can't resolve /fr/docs/Games/Techniques/Publishing_games/Game_promotion/
    • Can't resolve /fr/docs/Games/Techniques/Publishing_games/Game_promotion/

URL: /fr/docs/Games/Tutorials
Title: Workflows for different game types
Flaw count: 16

  • macros:
    • /fr/docs/Web/Performance/Optimizing_startup_performance does not exist but fell back to /en-US/docs/Web/Performance/Optimizing_startup_performance
    • /fr/docs/Games/Techniques/WebRTC_data_channels does not exist but fell back to /en-US/docs/Games/Techniques/WebRTC_data_channels
    • /fr/docs/Games/Techniques/Tilemaps does not exist but fell back to /en-US/docs/Games/Techniques/Tilemaps
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js
    • and 8 more flaws omitted
  • broken_links:
    • Can't resolve /fr/docs/Games/Workflows/2D_Breakout_game_pure_JavaScript
    • Can't resolve /fr/docs/Games/Workflows/HTML5_Gamedev_Phaser_Device_Orientation_FR
    • Can't resolve /fr/Apps/Fundamentals/gather_and_modify_data/responding_to_device_orientation_changes

URL: /fr/docs/Games/Tutorials/2D_breakout_game_Phaser
Title: 2D breakout game using Phaser
Flaw count: 32

  • macros:
    • /fr/docs/Web/Performance/Optimizing_startup_performance does not exist but fell back to /en-US/docs/Web/Performance/Optimizing_startup_performance
    • /fr/docs/Games/Techniques/WebRTC_data_channels does not exist but fell back to /en-US/docs/Games/Techniques/WebRTC_data_channels
    • /fr/docs/Games/Techniques/Tilemaps does not exist but fell back to /en-US/docs/Games/Techniques/Tilemaps
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js
    • and 8 more flaws omitted
  • broken_links:
    • Can't resolve /fr/docs/Games/Workflows/2D_Breakout_game_Phaser/Initialize_the_framework
    • Can't resolve /fr/Learn/Getting_started_with_the_web/JavaScript_basics
    • Can't resolve /fr/docs/Games/Workflows/2D_Breakout_game_Phaser/Initialize_the_framework
    • Can't resolve /fr/docs/Games/Workflows/2D_Breakout_game_Phaser/Scaling
    • Can't resolve /fr/docs/Games/Workflows/2D_Breakout_game_Phaser/Load_the_assets_and_print_them_on_screen
    • and 14 more flaws omitted

URL: /fr/docs/Games/Tutorials/HTML5_Gamedev_Phaser_Device_Orientation
Title: Jeu 2D avec l'API Device orientation
Flaw count: 15

  • macros:
    • /fr/docs/Web/Performance/Optimizing_startup_performance does not exist but fell back to /en-US/docs/Web/Performance/Optimizing_startup_performance
    • /fr/docs/Games/Techniques/WebRTC_data_channels does not exist but fell back to /en-US/docs/Games/Techniques/WebRTC_data_channels
    • /fr/docs/Games/Techniques/Tilemaps does not exist but fell back to /en-US/docs/Games/Techniques/Tilemaps
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js
    • and 8 more flaws omitted
  • broken_links:
    • Can't resolve /fr/Apps/Fundamentals/gather_and_modify_data/responding_to_device_orientation_changes
    • Can't resolve /fr/Apps/Build/gather_and_modify_data/responding_to_device_orientation_changes

URL: /fr/docs/Games/Tools
Title: Tools for game development
Flaw count: 18

  • macros:
    • /fr/docs/Web/Performance/Optimizing_startup_performance does not exist but fell back to /en-US/docs/Web/Performance/Optimizing_startup_performance
    • /fr/docs/Games/Techniques/WebRTC_data_channels does not exist but fell back to /en-US/docs/Games/Techniques/WebRTC_data_channels
    • /fr/docs/Games/Techniques/Tilemaps does not exist but fell back to /en-US/docs/Games/Techniques/Tilemaps
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js
    • and 8 more flaws omitted
  • broken_links:
    • Can't resolve /fr/docs/Emscripten
    • Can't resolve /fr/docs/Games/Tools/Engines_and_tools
    • Can't resolve /fr/docs/Mozilla/Projects/Shumway
    • Can't resolve /fr/docs/Tools
    • Can't resolve /fr/docs/Tools/Shader_Editor

URL: /fr/docs/Games/Introduction_to_HTML5_Game_Development
Title: Introduction au développement de jeux HTML5 (résumé)
Flaw count: 38

  • macros:
    • /fr/docs/Web/Performance/Optimizing_startup_performance does not exist but fell back to /en-US/docs/Web/Performance/Optimizing_startup_performance
    • /fr/docs/Games/Techniques/WebRTC_data_channels does not exist but fell back to /en-US/docs/Games/Techniques/WebRTC_data_channels
    • /fr/docs/Games/Techniques/Tilemaps does not exist but fell back to /en-US/docs/Games/Techniques/Tilemaps
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js
    • and 8 more flaws omitted
  • broken_links:
    • Can't resolve /fr/docs/Web/Guide/DOM/Events/Touch_events
    • Can't resolve /fr/docs/Web/Guide/API/Gamepad
    • Can't resolve /fr/docs/Web/Guide/DOM/Using_full_screen_mode
    • Can't resolve /fr/docs/WebAPI/Pointer_Lock
    • Can't resolve /fr/docs/JavaScript
    • and 20 more flaws omitted

URL: /fr/docs/Games/Techniques/Audio_for_Web_Games
Title: L'audio dans les jeux Web
Flaw count: 16

  • macros:
    • /fr/docs/Web/Performance/Optimizing_startup_performance does not exist but fell back to /en-US/docs/Web/Performance/Optimizing_startup_performance
    • /fr/docs/Games/Techniques/WebRTC_data_channels does not exist but fell back to /en-US/docs/Games/Techniques/WebRTC_data_channels
    • /fr/docs/Games/Techniques/Tilemaps does not exist but fell back to /en-US/docs/Games/Techniques/Tilemaps
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js
    • and 9 more flaws omitted
  • broken_links:
    • Can't resolve /fr/docs/Web/CSS/CSS_Images/Sprites_CSS
    • Can't resolve /fr/Apps/Fundamentals/Audio_and_video_delivery/WebAudio_playbackRate_explained

URL: /fr/docs/Games/Techniques/3D_on_the_web
Title: Jeux 3D sur le web
Flaw count: 15

  • macros:
    • /fr/docs/Web/Performance/Optimizing_startup_performance does not exist but fell back to /en-US/docs/Web/Performance/Optimizing_startup_performance
    • /fr/docs/Games/Techniques/WebRTC_data_channels does not exist but fell back to /en-US/docs/Games/Techniques/WebRTC_data_channels
    • /fr/docs/Games/Techniques/Tilemaps does not exist but fell back to /en-US/docs/Games/Techniques/Tilemaps
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js
    • and 8 more flaws omitted
  • broken_links:
    • Can't resolve /fr/docs/Games/Techniques/3D_on_the_web/WebVR
    • Can't resolve /fr/docs/Web/HTML/Canvas

URL: /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_PlayCanvas
Title: Building up a basic demo with PlayCanvas
Flaw count: 13

  • macros:
    • /fr/docs/Web/Performance/Optimizing_startup_performance does not exist but fell back to /en-US/docs/Web/Performance/Optimizing_startup_performance
    • /fr/docs/Games/Techniques/WebRTC_data_channels does not exist but fell back to /en-US/docs/Games/Techniques/WebRTC_data_channels
    • /fr/docs/Games/Techniques/Tilemaps does not exist but fell back to /en-US/docs/Games/Techniques/Tilemaps
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js
    • and 8 more flaws omitted

URL: /fr/docs/Games/Techniques/2D_collision_detection
Title: Détection de collisions en 2D
Flaw count: 14

  • macros:
    • /fr/docs/Web/Performance/Optimizing_startup_performance does not exist but fell back to /en-US/docs/Web/Performance/Optimizing_startup_performance
    • /fr/docs/Games/Techniques/WebRTC_data_channels does not exist but fell back to /en-US/docs/Games/Techniques/WebRTC_data_channels
    • /fr/docs/Games/Techniques/Tilemaps does not exist but fell back to /en-US/docs/Games/Techniques/Tilemaps
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js
    • and 8 more flaws omitted
  • translation_differences:
    • Differences in the important macros (1 in common of 3 possible)

URL: /fr/docs/Games/Introduction
Title: Introduction au développement de jeux vidéo
Flaw count: 35

  • macros:
    • /fr/docs/Web/Performance/Optimizing_startup_performance does not exist but fell back to /en-US/docs/Web/Performance/Optimizing_startup_performance
    • /fr/docs/Games/Techniques/WebRTC_data_channels does not exist but fell back to /en-US/docs/Games/Techniques/WebRTC_data_channels
    • /fr/docs/Games/Techniques/Tilemaps does not exist but fell back to /en-US/docs/Games/Techniques/Tilemaps
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js
    • and 8 more flaws omitted
  • broken_links:
    • Can't resolve /fr/docs/JavaScript
    • Can't resolve /fr/docs/Mozilla/Firefox_OS
    • Can't resolve /fr/docs/WebGL
    • Can't resolve /fr/docs/Web/Guide/DOM/Events/Touch_events
    • Can't resolve /fr/docs/Web/Guide/API/Gamepad
    • and 17 more flaws omitted

URL: /fr/docs/Games/Anatomy
Title: Anatomie d'un jeu vidéo
Flaw count: 17

  • macros:
    • /fr/docs/Web/Performance/Optimizing_startup_performance does not exist but fell back to /en-US/docs/Web/Performance/Optimizing_startup_performance
    • /fr/docs/Games/Techniques/WebRTC_data_channels does not exist but fell back to /en-US/docs/Games/Techniques/WebRTC_data_channels
    • /fr/docs/Games/Techniques/Tilemaps does not exist but fell back to /en-US/docs/Games/Techniques/Tilemaps
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_A-Frame
    • /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js does not exist but fell back to /en-US/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_Babylon.js
    • and 11 more flaws omitted
  • broken_links:
    • Can't resolve /fr/docs/Web/Guide/Performance/Using_web_workers
External URLs (71)

URL: /fr/docs/Games
Title: Développement de jeux vidéo


URL: /fr/docs/Games/Publishing_games/Game_monetization
Title: Monétisation du jeu


URL: /fr/docs/Games/Publishing_games/Game_promotion
Title: Promouvoir un jeu


URL: /fr/docs/Games/Publishing_games/Game_distribution
Title: Distribution de jeux


URL: /fr/docs/Games/Tutorials
Title: Workflows for different game types


URL: /fr/docs/Games/Tutorials/2D_breakout_game_Phaser
Title: 2D breakout game using Phaser


URL: /fr/docs/Games/Tutorials/HTML5_Gamedev_Phaser_Device_Orientation
Title: Jeu 2D avec l'API Device orientation


URL: /fr/docs/Games/Tools
Title: Tools for game development


URL: /fr/docs/Games/Introduction_to_HTML5_Game_Development
Title: Introduction au développement de jeux HTML5 (résumé)


URL: /fr/docs/Games/Techniques/Audio_for_Web_Games
Title: L'audio dans les jeux Web


URL: /fr/docs/Games/Techniques/3D_on_the_web
Title: Jeux 3D sur le web


URL: /fr/docs/Games/Techniques/3D_on_the_web/Building_up_a_basic_demo_with_PlayCanvas
Title: Building up a basic demo with PlayCanvas


URL: /fr/docs/Games/Techniques/2D_collision_detection
Title: Détection de collisions en 2D


URL: /fr/docs/Games/Introduction
Title: Introduction au développement de jeux vidéo


URL: /fr/docs/Games/Anatomy
Title: Anatomie d'un jeu vidéo

(comment last updated: 2024-09-23 03:09:51)

@cw118 cw118 self-assigned this Aug 23, 2024
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Sorry for the delay here @PassionPenguin, I added some suggestions (mostly to update vs. en-US). Thank you for the PR!

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Looks good, thank you once again!

@cw118 cw118 merged commit 955b66a into mdn:main Sep 23, 2024
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@PassionPenguin PassionPenguin deleted the fr-link-1 branch September 23, 2024 06:08
sora32127 pushed a commit to sora32127/translated-content that referenced this pull request Oct 6, 2024
* chore: maintain redircted links

* Apply suggestions from code review

Co-authored-by: Carolyn Wu <[email protected]>

* Update files/fr/games/publishing_games/game_distribution/index.md

Co-authored-by: Carolyn Wu <[email protected]>

* Update index.md

* Update files/fr/games/techniques/2d_collision_detection/index.md

Co-authored-by: Carolyn Wu <[email protected]>

---------

Co-authored-by: Carolyn Wu <[email protected]>
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