Releases: mika-n/NGPCarMenu
NGPCarMenu 1.10
NGPCarMenu shows a custom "Select Car" in-game menu selections in Richard Burns Rally (RBR) game.
See https://github.com/mika-n/NGPCarMenu for more information.
- Download the "NGPCarMenu_versionTag.zip" package (see asset links below this message) and unzip it to the root folder of RBR game folder.
- NOTE! If you use FileExplorer integrated tool to extract the zip file then some PC setups may block the extracted NGPCarMenu.dll file because it was downloaded from Internet. The solution is to tick "unblock" option in NGPCarMenu.dll file properties (right mouse button click in FileExplorer) or to use WinRAR or 7-Zip tool to extract the ZIP package.
What's new?
- New "API" function interface for other plugins to draw PNG/BMP images in plugin menus. This API is only for other plugin programmers, so the end user doesn't have to worry about it.
- See src/SamplePlugIntegration source folder for an example plugin (the standard RBR TestPlugin sample with few extra code lines to show PNG images within the menu in the sample plugin).
- I have couple other plugins in a lab which will use this API interface, but the API is available for any other plugin developers also.
NGPCarMenu 1.09
NGPCarMenu shows a custom "Select Car" in-game menu selections in Richard Burns Rally (RBR) game.
See https://github.com/mika-n/NGPCarMenu for more information.
- Download the "NGPCarMenu_versionTag.zip" package (see asset links below this message) and unzip it to the root folder of RBR game folder.
- NOTE! If you use FileExplorer integrated tool to extract the zip file then some PC setups may block the extracted NGPCarMenu.dll file because it was downloaded from Internet. The solution is to tick "unblock" option in NGPCarMenu.dll file properties (right mouse button click in FileExplorer) or to use WinRAR or 7-Zip tool to extract the ZIP package.
What's new?
- CarPictureScale and RBRTM_CarPictureScale options in resolution settings (separate scale options for the RBR game and RBRTM plugin car selection menus). The default logic draws a car preview picture using the width and height of the picture file. This option allows to tweak how the car preview image is drawn (scaled while keeping the aspect ratio or stretched to fill the whole picture rectangle area). See NGPCarMenu.ini.sample for more info about the option.
- LanguageFile option to set a path to localization file. This version finally allows to localize FIACategory/Weight/Year/HP/livery/3Dmodel/revision/specification labels shown in RBR car selection screen. See NGPCarMenu_fi.ini file for an example and NGPCarMenu.ini.sample file for the default LanguageFile option value. If this option is missing then the plugin uses English labels.
- RBRTM integration now detects the RBRTM plugin even when RBRTM uses localization language file.
- Yet-another minor UTF8 text handling bug fixes.
NGPCarMenu 1.08
NGPCarMenu shows a custom "Select Car" in-game menu selections in Richard Burns Rally (RBR) game.
See https://github.com/mika-n/NGPCarMenu for more information.
- Download the "NGPCarMenu_versionTag.zip" package (see asset links below this message) and unzip it to the root folder of RBR game folder.
- NOTE! If you use FileExplorer integrated tool to extract the zip file then some PC setups may block the extracted NGPCarMenu.dll file because it was downloaded from Internet. The solution is to tick "unblock" option in NGPCarMenu.dll file properties (right mouse button click in FileExplorer) or to use WinRAR or 7-Zip tool to extract the ZIP package.
What's new?
- Added AudioFMOD sound bank support (shows the name of the custom FMOD sound bank in car specs).
- RBRTM Czech Tournament Shakedown and OnlineTournament "car selection" menu integration (initialization bug fix). This version now hopefully works better with RBRVR plugin and in Windows7 systems.
NGPCarMenu 1.07.2
NGPCarMenu shows a custom "Select Car" in-game menu selections in Richard Burns Rally (RBR) game.
See https://github.com/mika-n/NGPCarMenu for more information.
- Download the "NGPCarMenu_versionTag.zip" package (see asset links below this message) and unzip it to the root folder of RBR game folder.
- NOTE! If you use FileExplorer integrated tool to extract the zip file then some PC setups may block the extracted NGPCarMenu.dll file because it was downloaded from Internet. The solution is to tick "unblock" option in NGPCarMenu.dll file properties (right mouse button click in FileExplorer) or to use WinRAR or 7-Zip tool to extract the ZIP package.
What's new?
- RBRTM Czech Tournament Shakedown and OnlineTournament "car selection" menu integration. NGPCarMenu plugin shows the car preview image generated by NGPCarMenu, 3D model, custom livery and car spec details within RBRTM menu screens. Now it is easier to choose the "prettiest looking" car to race instead of the fastest car.
- Now the location of various image and text objects is calculated correctly in all resolutions, hopefully. I hope some users with a monster resolution or triple screens could test if the car preview image is drawn at the correct location in RBRTM menus (bottom left corner without overlapping with RBRTM menu lines).
- The car preview image is drawn using the correct aspect ratio in RBRTM screens.
- Couple bug fixes in RBRTM default value options and initialization of RBRTM integration.
- Note! If the car preview image is drawn at wrong location within RBRTM menus then tweak RBRTM_CarPictureRect option in NGPCarMenu.ini file. If you upgrade from the previous version then this option is missing from your existing rbr\Plugins\NGPCarMenu.ini file. Copy paste the INI file option value from the NGPCarMenu.ini.sample file. See Readme.txt file for more information.
- Small tweaks here and there.
NGPCarMenu 1.07.1
NGPCarMenu shows a custom "Select Car" in-game menu selections in Richard Burns Rally (RBR) game.
See https://github.com/mika-n/NGPCarMenu for more information.
- Download the "NGPCarMenu_versionTag.zip" package (see asset links below this message) and unzip it to the root folder of RBR game folder.
- NOTE! If you use FileExplorer integrated tool to extract the zip file then some PC setups may block the extracted NGPCarMenu.dll file because it was downloaded from Internet. The solution is to tick "unblock" option in NGPCarMenu.dll file properties (right mouse button click in FileExplorer) or to use WinRAR or 7-Zip tool to extract the ZIP package.
What's new?
- RBRTM Czech Tournament Shakedown and OnlineTournament "car selection" menu integration. NGPCarMenu plugin shows the car preview image generated by NGPCarMenu, 3D model, custom livery and car spec details within RBRTM menu screens. Now it is easier to choose the "prettiest looking" car to race instead of the fastest car.
- Couple bug fixes in RBRTM default value options and initialization of RBRTM integration.
- Note! If the car preview image is drawn at wrong location within RBRTM menus then tweak RBRTM_CarPictureRect option in NGPCarMenu.ini file. If you upgrade from the previous version then this option is missing from your existing rbr\Plugins\NGPCarMenu.ini file. Copy paste the default value from the new NGPCarMenu.ini.sample file. See Readme.txt file for more information.
- Small tweaks here and there.
NGPCarMenu 1.07
NGPCarMenu shows a custom "Select Car" in-game menu selections in Richard Burns Rally (RBR) game.
See https://github.com/mika-n/NGPCarMenu for more information.
- Download the "NGPCarMenu_versionTag.zip" package (see asset links below this message) and unzip it to the root folder of RBR game folder.
- NOTE! If you use FileExplorer integrated tool to extract the zip file then some PC setups may block the extracted NGPCarMenu.dll file because it was downloaded from Internet. The solution is to tick "unblock" option in NGPCarMenu.dll file properties (right mouse button click in FileExplorer) or to use WinRAR or 7-Zip tool to extract the ZIP package.
What's new?
- RBRTM Czech Tournament Shakedown and OnlineTournament "car selection" menu integration. NGPCarMenu plugin shows the car preview image generated by NGPCarMenu, 3D model, custom livery and car spec details within RBRTM menu screens. Now it is easier to choose the "prettiest looking" car to race instead of the fastest car.
- Note! If the car preview image is drawn at wrong location within RBRTM menus then tweak RBRTM_CarPictureRect option in NGPCarMenu.ini file. If you upgrade from the previous version then this option is missing from your existing rbr\Plugins\NGPCarMenu.ini file. Copy paste the default value from the new NGPCarMenu.ini.sample file. See Readme.txt file for more information.
- Small tweaks here and there.
NGPCarMenu 1.06
NGPCarMenu shows a custom "Select Car" in-game menu selections in Richard Burns Rally (RBR) game.
See https://github.com/mika-n/NGPCarMenu for more information.
- Download the "NGPCarMenu_versionTag.zip" package (see asset links below this message) and unzip it to the root folder of RBR game folder.
- NOTE! If you use FileExplorer integrated tool to extract the zip file then some PC setups may block the extracted NGPCarMenu.dll file because it was downloaded from Internet. The solution is to tick "unblock" option in NGPCarMenu.dll file properties (right mouse button click in FileExporer) or to use WinRAR or 7-Zip tool to extract the ZIP package.
What's new?
- Support for EasyRBR car and track manager tool.
- Support for custom livery description text (if EasyRBR tool is used instead of RBRCIT tool). EasyRBR is a cool tool to manage cars, tracks and custom liveries and now this NGPCarMenu plugin supports the information provided by the tool.
-Note! NGPCarMenu plugin doesn't recognize automatically (yet, but the automatic detection is coming in upcoming versions) when a car livery/skin is changed, so you should remove the old car preview image and re-generate preview images via NGPCarMenu plugin menu to see the preview image with a new livery/skin.
NGPCarMenu 1.05
NGPCarMenu shows a custom "Select Car" in-game menu selections in Richard Burns Rally (RBR) game.
See https://github.com/mika-n/NGPCarMenu for more information.
- Download the "NGPCarMenu_versionTag.zip" package (see asset links below this message) and unzip it to the root folder of RBR game folder.
- NOTE! If you use FileExplorer integrated tool to extract the zip file then some PC setups may block the extracted NGPCarMenu.dll file because it was downloaded from Internet. The solution is to tick "unblock" option in NGPCarMenu.dll file properties (right mouse button click in FileExporer) or to use WinRAR or 7-Zip tool to extract the ZIP package.
What's new?
- Workaround to an issue with GroupR1 cars. Earlier versions failed to generate a car preview image if the car was in R1 class.
- UTF8 string handling fixes with NGP 3D model description files (for example Finnish/Swedish "å ä ö" chars were not drawn correctly on the car spec text block (I'm sure the same applied to French/German/Norwegian/Danis/Czech/you-name-it special chars if those were used in NGP model desc file).
- Note! Skoda Favorit 136 L GrpA model desc file in NGP is exceptionally ANSI encoded file when every other model desc file is in multibyte UTF8 encoded format. Therefore this car shows now one invalid char because one char in the file is not in unicode charset and the file is not UTF8 encoded. The plugin doesn't try to guess which encoding is used in source text file, It simply assumes every NGP description file would be in UTF8 format.
- Added some minimal debug log printouts (rbr\Plugins\NGPCarMenu\NGPCarMenu.log) when new car images are being generated. This helps to track down potential issues in the future.
NGPCarMenu 1.04
NGPCarMenu shows a custom "Select Car" in-game menu selections in Richard Burns Rally (RBR) game.
See https://github.com/mika-n/NGPCarMenu for more information.
- Download the "NGPCarMenu_versionTag.zip" package (see asset links below this message) and unzip it to the root folder of RBR game folder.
- NOTE! If you use FileExplorer integrated tool to extract the zip file then some PC setups may block the extracted NGPCarMenu.dll file because it was downloaded from Internet. The solution is to tick "unblock" option in NGPCarMenu.dll file properties (right mouse button click in FileExporer) or to use WinRAR or 7-Zip tool to extract the ZIP package.
What's new?
- Output logfile messages if there are problems reading or writing INI or preview image files.
- Minor car label fixes.
- Make the release package "upgrade safe" by not overwriting existing NGPCarMenu.ini file (ie. preserves existing user tweaked values).
NGPCarMenu 1.03
NGPCarMenu shows a custom "Select Car" in-game menu selections in Richard Burns Rally (RBR) game.
See https://github.com/mika-n/NGPCarMenu for more information.
- Download the "NGPCarMenu_versionTag.zip" package (see asset links below this message) and unzip it to the root folder of RBR game folder.
- NOTE! If you use FileExplorer integrated tool to extract the zip file then some PC setups may block the extracted NGPCarMenu.dll file because it was downloaded from Internet. The solution is to tick "unblock" option in NGPCarMenu.dll file properties (right mouse button click in FileExporer) or to use WinRAR or 7-Zip tool to extract the ZIP package.
What's new?
- There is now Car3DModelInfoPosition INI file option to control the location of 3D model info textbox if the default location is not optimal in certain screen resolution or someone wants to, for example, place the text on top of the car preview image. Car3DModelInfoPosition option has X Y location value or just X value (in that case the Y location will be default).
- Fixed couple minor issues with car menu and car description label fields.