1.5.0-preview.14
Pre-release
Pre-release
[1.5.0-preview.14] - 2020-06-08
[2.1.0-preview.14]
[3.0.0-preview.14]
Changes
- Fixed sprite character and sprite glyph scale not being reflected in the text layout. See forum post for details.
- Fixed potential null reference exception in the CrossFadeColor or CrossFadeAlpha functions. See forum post for details.
- Minor improvements to the Sprite Asset Importer to improve allocations and address potential error encountered when creating multiple sprite assets.
- TMP GUID Remapping Tool - Removed "UnityEditor.Animations.AnimatorController" from the exclusion search list.
- Fixed potential culling issue when dynamically updating the content of child text objects of RectMask2D components. Case #1253625
- Fixed InvalidOperationException that could occur when changing text Overflow linked components via code. Case #1251283