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1.5.0-preview.14

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@marwie marwie released this 09 Jun 11:08

[1.5.0-preview.14] - 2020-06-08

[2.1.0-preview.14]

[3.0.0-preview.14]

Changes

  • Fixed sprite character and sprite glyph scale not being reflected in the text layout. See forum post for details.
  • Fixed potential null reference exception in the CrossFadeColor or CrossFadeAlpha functions. See forum post for details.
  • Minor improvements to the Sprite Asset Importer to improve allocations and address potential error encountered when creating multiple sprite assets.
  • TMP GUID Remapping Tool - Removed "UnityEditor.Animations.AnimatorController" from the exclusion search list.
  • Fixed potential culling issue when dynamically updating the content of child text objects of RectMask2D components. Case #1253625
  • Fixed InvalidOperationException that could occur when changing text Overflow linked components via code. Case #1251283