Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
marwie authored Nov 10, 2023
1 parent e42789d commit c654ac3
Showing 1 changed file with 7 additions and 7 deletions.
14 changes: 7 additions & 7 deletions package/Runtime/Networking/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -2,8 +2,13 @@

Needle is equipped with a built-in networking solution right at the core. We provide components for common use cases and make it easy to network variables with just one typescript decorator. For more information, please refer to the [networking documentation](https://engine.needle.tools/docs/networking.html).

## Auto Network Array
Showcases how to synchronize an array of strings. The purpose here is to educate on sync fields and that they support arrays.
## Networking Animator
Synchronized any Aniamtor without any code.

[Explore it here.](https://engine.needle.tools/samples/synced-animator/)

## Auto Network (@syncField)
Showcases how to synchronize an array of strings. The purpose here is to educate on the [@syncField decorator](https://engine.needle.tools/docs/reference/typescript-decorators.html#examples) and that it also supports arrays (as well as strings, bools, numbers...)

[Explore it here.](https://engine.needle.tools/samples/auto-network-array/)

Expand Down Expand Up @@ -31,8 +36,3 @@ Synchronize your player in a multiplayer experience.
A sample that lets you explore what rooms are and how they work.

[Explore it here.](https://engine.needle.tools/samples/networking_rooms/)

## Networking Animator
Synchronized any Aniamtor without any code.

[Explore it here.](https://engine.needle.tools/samples/synced-animator/)

0 comments on commit c654ac3

Please sign in to comment.