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Version 1.7.3 #1
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* fixed oversight causing chosen fossil to be lost * fixed an error with my condition * - conditional check and + underpass fossil check
* Fixed incorrect family toggle preproc blocks * More fixes
* Condense Oinkologne teachable learnsets * Fix redundant backslash
* Fixes Life Orb + Eject Pack / Red Card interaction * fix test
* fix: emergency exit cutoff off by 1 on odd max hp * squash!: newline at end of file --------- Co-authored-by: sbird <[email protected]>
* Fixes Emergency Exit when hp is restored over tag out range * Update test/battle/ability/emergency_exit.c Co-authored-by: Bassoonian <[email protected]> --------- Co-authored-by: Bassoonian <[email protected]>
* Fixes ability Corrosion * forgot AI_CanPoisonType * More tests * review comments applied * more review changes * simplify CanPosionType (original state) * remove redundant function --------- Co-authored-by: Bassoonian <[email protected]>
Co-authored-by: Alex <[email protected]>
In level_up_learnsets.h, Kingdra's learnset was inside a check for P_GEN_4_CROSS_EVOS. As a Gen 2 Pokemon, this has been updated to check for P_GEN_2_CROSS_EVOS instead.
…ect (#4043) * Fixes Mind Blown / Magic Guard interaction and renames Steel Beam effect * review fixes --------- Co-authored-by: Bassoonian <[email protected]>
Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
* Fix 4019 * I am exceedingly brilliant in my failure to build before pushing
Caused the wrong palette to be used during Steven's ball throw animation in the Mossdeep Space Center fight.
* Added passing "KNOWN_FAILING" to test summary * Added test names for passing KNOWN_FAILING to summary * Removed unused function
Co-authored-by: ravepossum <[email protected]> Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
* Fixes test description + small fix follow up * fix fix * Apply suggestions from code review --------- Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
* Version 1.7.3 * Latest changelog
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