0.16.0
Pre-release
Pre-release
- IMPORTANT:
- keybindings have been reset
- added a new
Use Sidebar Filter
keybinding- using that bind whenever a sidebar is open will display a filter field in the center of the screen
- typing anything in the field will filter the current sidebar content
- the field doesn't care about capital letters
- nothing happens if the typed filter doesn't match anything
- if anything matches the filter, the rest of the sidebar will be darkened to highlight it
- if the matched element is related to another element/section, those parent elements will also remain highlighted
- a variant action skill will highlight the variant, the parent action and the skill they belong to
- an item inside a backpack in the container section will have all 3 highlighted
- the filter field closes as soon as it loses focus
- pressing the
Enter
key will close the filter field was retaining the current filter for the sidebar - pressing the
Escape
key will close the filter field and revert any filter - pressing the
Use Sidebar Filter
keybind when there is a filter active on the current sidebar will cancel the filter
- changed the default text color across the different HUDs to be the same as the one in the foundry interface
Combat Tracker
- removed the previously added scene control tool button for the combat tracker
Token Tooltip
- fixed (hopefully) a rare error when switching scene that would prevent the canvas from rendering