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0.18.0

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@reonZ reonZ released this 19 Jul 11:03
· 299 commits to master since this release
  • upped the foundry minimum version to 12.329
  • HUD objects can now be directly accessed via the globalThis context game.hud
  • added an Alliance icon to NPC & Character HUDs (shift+click skips neutral)
  • Persistent HUD:
    • switched the attack & damage icons for strikes/blasts shortcuts
    • shortcuts are now saved on the world actor for unlinked actors and are shared between all tokens
    • fixed persistent actor being unset when deleting a linked token (only unlinked ones should)
    • fixed actor-less hud not showing any shortcut slot
    • fixed the Show Effects icon not changing state
    • fixed the players window context menu showing under the HUD
    • fixed creating a new shortcut in an empty virtual slot (virtual = autofill or copied) not adding the shortcut
  • Resources Tracker:
    • added an icon to the resource menu header that can be clicked to get the id of the resource
  • Sidebars:
    • elemental blasts action cost toggle options are now directly embedded into the Blasts header
    • fixed not being able to open the item description or send-to-chat for skill actions that are behind a feat (e.g. Bon Mot)
    • fixed shortcuts for skill actions that are behind a feat not working
    • fixed skill actions that require to be trained never showing when the Hide Untrained setting was enabled even if the character was trained
      • also added support for Untrained Improvisation
  • Token Tooltip:
    • now only ever shows the small version of the tooltip when a Token HUD is currently visible
    • fixed health status not showing when hovering one of the persistent actor tokens
  • fixed hotbar being moved even when the Persistent HUD is disabled
  • fixed hotbar no being put back in the correct container element when disabling the Persistent HUD