Releases
1.17.0
reonZ
released this
23 Oct 13:14
Persistent HUD
:
you can now drop foundry items (i.e. conditions, effects, equipment) on the portrait avatar
works the same way you would drop them on a token or an actor sheet
separate the rendering of shortcuts from the rest
this is only an internal matter, the user should see no difference
add support for multiple shortcuts sets
you can switch between 3 sets
keybinds have been added to go to the previous or next set
you can setup automation for sets (except the first set)
whenever an effect is present on the actor
whenever a macro returns true
the Reset Shortcuts
only affects the current set
the Copy Owner Shortcuts
copies all sets from the owner and their automation
auto-fill will fill up every set the same way
add a new Persistent Shortcuts
section in the settings
it is placed right after the Persistent HUD
section
all the settings are still part of the Persistent HUD
, nothing is reset
add new Must Draw Consumable
setting (disabled by default)
forces consumables to be carried before being able to use their shortcut
this doesn't affect scrolls that were dragged from the spells, only actual consumable items from the inventory
Sidebars
:
add series of tooltips to skill actions
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