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now provides the item as argument to the Use Action macro scope
changed the HUDs icons color to demark them slightly from their associated value
added a new Alliance Button setting to the Token HUD and Persistent HUD
it shows the alliance/disposition button on the HUD when enabled (instead of always)
exposed rollRecallKnowledge and useResolve actions to the API
Persistent HUD:
the Enabled setting now requires a reload when changed
Auto-Fill settings are now available to players
added the Auto-Fill Shortcuts and Reset Shortcuts buttons to the players HUD
added a new alternate shortcut for attacks
you need to hold Ctrl when creating the shortcut
the shortcut will display the variant of the strike/blast by default
added a way to customize the portrait shown in the HUD
click on the portrait itself to open the menu
this is global: all users who have ownership of the actor will share the same customization
the portrait will now use a cover size instead of contain by default
it will fix some portrait but probably mess up with some other
fixed rare error with feat related skill action shortcuts that are missing the feat on the actor (e.g. removing the Bon Mot feat while having its action as a shortcut)
Token HUD:
fixed the HUD not being enabled if the On Token Selection option of Auto-Set Actor was chosen even if the Persistent HUD was disabled
Token Tooltip:
fixed tooltip still showing up when a click was registered during its render delay
fixed issue preventing the update of an actor's alliance when its default value was Neutral
the module can no longer return an alliance to Ownership Default