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1.5.0

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@reonZ reonZ released this 07 Aug 20:16
· 230 commits to master since this release
  • now provides the item as argument to the Use Action macro scope
  • changed the HUDs icons color to demark them slightly from their associated value
  • added a new Alliance Button setting to the Token HUD and Persistent HUD
    • it shows the alliance/disposition button on the HUD when enabled (instead of always)
  • exposed rollRecallKnowledge and useResolve actions to the API
  • Persistent HUD:
    • the Enabled setting now requires a reload when changed
    • Auto-Fill settings are now available to players
    • added the Auto-Fill Shortcuts and Reset Shortcuts buttons to the players HUD
    • added a new alternate shortcut for attacks
      • you need to hold Ctrl when creating the shortcut
      • the shortcut will display the variant of the strike/blast by default
    • added a way to customize the portrait shown in the HUD
      • click on the portrait itself to open the menu
      • this is global: all users who have ownership of the actor will share the same customization
    • the portrait will now use a cover size instead of contain by default
      • it will fix some portrait but probably mess up with some other
    • fixed rare error with feat related skill action shortcuts that are missing the feat on the actor (e.g. removing the Bon Mot feat while having its action as a shortcut)
  • Token HUD:
    • fixed the HUD not being enabled if the On Token Selection option of Auto-Set Actor was chosen even if the Persistent HUD was disabled
  • Token Tooltip:
    • fixed tooltip still showing up when a click was registered during its render delay
  • fixed issue preventing the update of an actor's alliance when its default value was Neutral
    • the module can no longer return an alliance to Ownership Default