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feat: support inventory preview on multi player server #1
feat: support inventory preview on multi player server #1
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…lls to isLiquid() -- Perhaps move to malilib if working.
…lls to isLiquid() -- Perhaps move to malilib if working.
…ation values for flexibleBlockPlacement Grid under MaLiLib
… up some wording for the Block / Entity reach overrides with the Single Player warnings.
…e # 485 -- Mac Mouse / Trackpad issue from 0.16.1/3 + ?
…weight' with Rarity and enchantments versus the previous Item. i.e.; a tool with more enchantments, or higher enchantment values is picked over the same item with lesser rarity.
c980f89
into
sakura-ryoko:pre-rewrite/fabric/1.21
@sakura-ryoko We can check if the player has permission to query server side nbt by sending a packet, maybe add another toggle for auto detecting? |
I have to test the code more yet, as I've been working with Litematica at the same time. When I last tried it was not functioning. |
I (and players on my server) tested it and it works with a mod that allows all nbt queries. Sorry I didn't test it with the vanilla server. But now i tested and fixed it, you can also rejoin the server to refresh your ServerDataSyncer manually. |
In this PR, we send the vanilla nbt query packets to get server-side data of entities and block entities.
This packet requires a permission level of at least 2, however, some mods can bypass this limit, so it also works if the server admin installed those mods even you are not an op.