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Ci improvments

Ci improvments #19696

Triggered via pull request October 8, 2024 21:32
Status Failure
Total duration 7m 59s
Artifacts 1

ci_suite.yml

on: pull_request
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Matrix: Integration Tests
Matrix: Extra Tests
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11 errors and 1 warning
/datum/unit_test/create_and_destroy: /datum/unit_test/create_and_destroy: code/datums/elements/_element.dm#L63
[2024-10-08 21:36:52] Runtime in code/datums/elements/_element.dm,63: Incompatible the human right arm assigned to a /obj/item/bodypart/r_arm! args: [{"human right arm":null,"icons/mob/human_parts_greyscale.dmi":null,"":null,"_color":"#CC0000"}] proc name: AddElement (/datum/proc/_AddElement) src: the human right arm (/obj/item/bodypart/r_arm) src.loc: the floor (4,43,2) (/turf/open/floor/plasteel) call stack: the human right arm (/obj/item/bodypart/r_arm): AddElement(/list (/list)) /datum/component/forensics (/datum/component/forensics): check blood() /datum/component/forensics (/datum/component/forensics): Initialize(null, null, /list (/list), null) /datum/component/forensics (/datum/component/forensics): New(/list (/list)) the human right arm (/obj/item/bodypart/r_arm): AddComponent(/list (/list)) the human right arm (/obj/item/bodypart/r_arm): add blood DNA(/list (/list)) the human right arm (/obj/item/bodypart/r_arm): add mob blood(the zealous human man (/mob/living/carbon/human)) the human right arm (/obj/item/bodypart/r_arm): dismember("brute") the zealous human man (/mob/living/carbon/human): ex act(2, null, null) Explosions (/datum/controller/subsystem/explosions): fire(0) Explosions (/datum/controller/subsystem/explosions): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
/datum/unit_test/create_and_destroy: /datum/unit_test/create_and_destroy: code/datums/elements/_element.dm#L63
[2024-10-08 21:36:52] Runtime in code/datums/elements/_element.dm,63: Incompatible the human right arm assigned to a /obj/item/bodypart/r_arm! args: [{"human right arm":null,"icons/mob/human_parts_greyscale.dmi":null,"":null,"_color":"#CC0000"}] proc name: AddElement (/datum/proc/_AddElement) src: the human right arm (/obj/item/bodypart/r_arm) src.loc: the floor (4,43,2) (/turf/open/floor/plasteel) call stack: the human right arm (/obj/item/bodypart/r_arm): AddElement(/list (/list)) /datum/component/forensics (/datum/component/forensics): check blood() /datum/component/forensics (/datum/component/forensics): RegisterWithParent() /datum/component/forensics (/datum/component/forensics): JoinParent(the human right arm (/obj/item/bodypart/r_arm)) /datum/component/forensics (/datum/component/forensics): New(/list (/list)) the human right arm (/obj/item/bodypart/r_arm): AddComponent(/list (/list)) the human right arm (/obj/item/bodypart/r_arm): add blood DNA(/list (/list)) the human right arm (/obj/item/bodypart/r_arm): add mob blood(the zealous human man (/mob/living/carbon/human)) the human right arm (/obj/item/bodypart/r_arm): dismember("brute") the zealous human man (/mob/living/carbon/human): ex act(2, null, null) Explosions (/datum/controller/subsystem/explosions): fire(0) Explosions (/datum/controller/subsystem/explosions): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
/datum/unit_test/create_and_destroy: /datum/unit_test/create_and_destroy: code/datums/elements/_element.dm#L63
[2024-10-08 21:36:52] Runtime in code/datums/elements/_element.dm,63: Incompatible the human left arm assigned to a /obj/item/bodypart/l_arm! args: [{"human left arm":null,"icons/mob/human_parts_greyscale.dmi":null,"":null,"_color":"#CC0000"}] proc name: AddElement (/datum/proc/_AddElement) src: the human left arm (/obj/item/bodypart/l_arm) src.loc: the floor (4,43,2) (/turf/open/floor/plasteel) call stack: the human left arm (/obj/item/bodypart/l_arm): AddElement(/list (/list)) /datum/component/forensics (/datum/component/forensics): check blood() /datum/component/forensics (/datum/component/forensics): Initialize(null, null, /list (/list), null) /datum/component/forensics (/datum/component/forensics): New(/list (/list)) the human left arm (/obj/item/bodypart/l_arm): AddComponent(/list (/list)) the human left arm (/obj/item/bodypart/l_arm): add blood DNA(/list (/list)) the human left arm (/obj/item/bodypart/l_arm): add mob blood(the zealous human man (/mob/living/carbon/human)) the human left arm (/obj/item/bodypart/l_arm): dismember("brute") the zealous human man (/mob/living/carbon/human): ex act(3, null, null) Explosions (/datum/controller/subsystem/explosions): fire(0) Explosions (/datum/controller/subsystem/explosions): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
/datum/unit_test/create_and_destroy: /datum/unit_test/create_and_destroy: code/datums/elements/_element.dm#L63
[2024-10-08 21:36:52] Runtime in code/datums/elements/_element.dm,63: Incompatible the human left arm assigned to a /obj/item/bodypart/l_arm! args: [{"human left arm":null,"icons/mob/human_parts_greyscale.dmi":null,"":null,"_color":"#CC0000"}] proc name: AddElement (/datum/proc/_AddElement) src: the human left arm (/obj/item/bodypart/l_arm) src.loc: the floor (4,43,2) (/turf/open/floor/plasteel) call stack: the human left arm (/obj/item/bodypart/l_arm): AddElement(/list (/list)) /datum/component/forensics (/datum/component/forensics): check blood() /datum/component/forensics (/datum/component/forensics): RegisterWithParent() /datum/component/forensics (/datum/component/forensics): JoinParent(the human left arm (/obj/item/bodypart/l_arm)) /datum/component/forensics (/datum/component/forensics): New(/list (/list)) the human left arm (/obj/item/bodypart/l_arm): AddComponent(/list (/list)) the human left arm (/obj/item/bodypart/l_arm): add blood DNA(/list (/list)) the human left arm (/obj/item/bodypart/l_arm): add mob blood(the zealous human man (/mob/living/carbon/human)) the human left arm (/obj/item/bodypart/l_arm): dismember("brute") the zealous human man (/mob/living/carbon/human): ex act(3, null, null) Explosions (/datum/controller/subsystem/explosions): fire(0) Explosions (/datum/controller/subsystem/explosions): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
/datum/unit_test/create_and_destroy: /datum/unit_test/create_and_destroy: code/datums/elements/_element.dm#L63
[2024-10-08 21:36:52] Runtime in code/datums/elements/_element.dm,63: Incompatible the human left arm assigned to a /obj/item/bodypart/l_arm! args: [{"human left arm":null,"icons/mob/human_parts_greyscale.dmi":null,"":null,"_color":"#CC0000"}] proc name: AddElement (/datum/proc/_AddElement) src: the human left arm (/obj/item/bodypart/l_arm) src.loc: the floor (4,45,2) (/turf/open/floor/vault) call stack: the human left arm (/obj/item/bodypart/l_arm): AddElement(/list (/list)) /datum/component/forensics (/datum/component/forensics): check blood() /datum/component/forensics (/datum/component/forensics): Initialize(null, null, /list (/list), null) /datum/component/forensics (/datum/component/forensics): New(/list (/list)) the human left arm (/obj/item/bodypart/l_arm): AddComponent(/list (/list)) the human left arm (/obj/item/bodypart/l_arm): add blood DNA(/list (/list)) the human left arm (/obj/item/bodypart/l_arm): add mob blood(the gloomy human woman (/mob/living/carbon/human)) the human left arm (/obj/item/bodypart/l_arm): dismember("brute") the gloomy human woman (/mob/living/carbon/human): ex act(3, null, null) Explosions (/datum/controller/subsystem/explosions): fire(0) Explosions (/datum/controller/subsystem/explosions): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
/datum/unit_test/create_and_destroy: /datum/unit_test/create_and_destroy: code/datums/elements/_element.dm#L63
[2024-10-08 21:36:52] Runtime in code/datums/elements/_element.dm,63: Incompatible the human left arm assigned to a /obj/item/bodypart/l_arm! args: [{"human left arm":null,"icons/mob/human_parts_greyscale.dmi":null,"":null,"_color":"#CC0000"}] proc name: AddElement (/datum/proc/_AddElement) src: the human left arm (/obj/item/bodypart/l_arm) src.loc: the floor (4,45,2) (/turf/open/floor/vault) call stack: the human left arm (/obj/item/bodypart/l_arm): AddElement(/list (/list)) /datum/component/forensics (/datum/component/forensics): check blood() /datum/component/forensics (/datum/component/forensics): RegisterWithParent() /datum/component/forensics (/datum/component/forensics): JoinParent(the human left arm (/obj/item/bodypart/l_arm)) /datum/component/forensics (/datum/component/forensics): New(/list (/list)) the human left arm (/obj/item/bodypart/l_arm): AddComponent(/list (/list)) the human left arm (/obj/item/bodypart/l_arm): add blood DNA(/list (/list)) the human left arm (/obj/item/bodypart/l_arm): add mob blood(the gloomy human woman (/mob/living/carbon/human)) the human left arm (/obj/item/bodypart/l_arm): dismember("brute") the gloomy human woman (/mob/living/carbon/human): ex act(3, null, null) Explosions (/datum/controller/subsystem/explosions): fire(0) Explosions (/datum/controller/subsystem/explosions): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
/datum/unit_test/create_and_destroy: /datum/unit_test/create_and_destroy: code/datums/elements/_element.dm#L63
[2024-10-08 21:36:52] Runtime in code/datums/elements/_element.dm,63: Incompatible the human left arm assigned to a /obj/item/bodypart/l_arm! args: [{"human left arm":null,"icons/mob/human_parts_greyscale.dmi":null,"":null,"_color":"#CC0000"}] proc name: AddElement (/datum/proc/_AddElement) src: the human left arm (/obj/item/bodypart/l_arm) src.loc: the floor (4,45,2) (/turf/open/floor/vault) call stack: the human left arm (/obj/item/bodypart/l_arm): AddElement(/list (/list)) /datum/component/forensics (/datum/component/forensics): check blood() /datum/component/forensics (/datum/component/forensics): Initialize(null, null, /list (/list), null) /datum/component/forensics (/datum/component/forensics): New(/list (/list)) the human left arm (/obj/item/bodypart/l_arm): AddComponent(/list (/list)) the human left arm (/obj/item/bodypart/l_arm): add blood DNA(/list (/list)) the human left arm (/obj/item/bodypart/l_arm): add mob blood(the bony human woman (/mob/living/carbon/human)) the human left arm (/obj/item/bodypart/l_arm): dismember("brute") the bony human woman (/mob/living/carbon/human): ex act(3, null, null) Explosions (/datum/controller/subsystem/explosions): fire(0) Explosions (/datum/controller/subsystem/explosions): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
/datum/unit_test/create_and_destroy: /datum/unit_test/create_and_destroy: code/datums/elements/_element.dm#L63
[2024-10-08 21:36:52] Runtime in code/datums/elements/_element.dm,63: Incompatible the human left arm assigned to a /obj/item/bodypart/l_arm! args: [{"human left arm":null,"icons/mob/human_parts_greyscale.dmi":null,"":null,"_color":"#CC0000"}] proc name: AddElement (/datum/proc/_AddElement) src: the human left arm (/obj/item/bodypart/l_arm) src.loc: the floor (4,45,2) (/turf/open/floor/vault) call stack: the human left arm (/obj/item/bodypart/l_arm): AddElement(/list (/list)) /datum/component/forensics (/datum/component/forensics): check blood() /datum/component/forensics (/datum/component/forensics): RegisterWithParent() /datum/component/forensics (/datum/component/forensics): JoinParent(the human left arm (/obj/item/bodypart/l_arm)) /datum/component/forensics (/datum/component/forensics): New(/list (/list)) the human left arm (/obj/item/bodypart/l_arm): AddComponent(/list (/list)) the human left arm (/obj/item/bodypart/l_arm): add blood DNA(/list (/list)) the human left arm (/obj/item/bodypart/l_arm): add mob blood(the bony human woman (/mob/living/carbon/human)) the human left arm (/obj/item/bodypart/l_arm): dismember("brute") the bony human woman (/mob/living/carbon/human): ex act(3, null, null) Explosions (/datum/controller/subsystem/explosions): fire(0) Explosions (/datum/controller/subsystem/explosions): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
/datum/unit_test/create_and_destroy: /datum/unit_test/create_and_destroy: code/datums/elements/_element.dm#L63
[2024-10-08 21:36:52] Runtime in code/datums/elements/_element.dm,63: Incompatible the human right arm assigned to a /obj/item/bodypart/r_arm! args: [{"human right arm":null,"icons/mob/human_parts_greyscale.dmi":null,"":null,"_color":"#CC0000"}] proc name: AddElement (/datum/proc/_AddElement) src: the human right arm (/obj/item/bodypart/r_arm) src.loc: the floor (6,45,2) (/turf/open/floor/vault) call stack: the human right arm (/obj/item/bodypart/r_arm): AddElement(/list (/list)) /datum/component/forensics (/datum/component/forensics): check blood() /datum/component/forensics (/datum/component/forensics): Initialize(null, null, /list (/list), null) /datum/component/forensics (/datum/component/forensics): New(/list (/list)) the human right arm (/obj/item/bodypart/r_arm): AddComponent(/list (/list)) the human right arm (/obj/item/bodypart/r_arm): add blood DNA(/list (/list)) the human right arm (/obj/item/bodypart/r_arm): add mob blood(the lean human woman (/mob/living/carbon/human)) the human right arm (/obj/item/bodypart/r_arm): dismember("brute") the lean human woman (/mob/living/carbon/human): ex act(3, null, null) Explosions (/datum/controller/subsystem/explosions): fire(0) Explosions (/datum/controller/subsystem/explosions): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
/datum/unit_test/create_and_destroy: /datum/unit_test/create_and_destroy: code/datums/elements/_element.dm#L63
[2024-10-08 21:36:52] Runtime in code/datums/elements/_element.dm,63: Incompatible the human right arm assigned to a /obj/item/bodypart/r_arm! args: [{"human right arm":null,"icons/mob/human_parts_greyscale.dmi":null,"":null,"_color":"#CC0000"}] proc name: AddElement (/datum/proc/_AddElement) src: the human right arm (/obj/item/bodypart/r_arm) src.loc: the floor (6,45,2) (/turf/open/floor/vault) call stack: the human right arm (/obj/item/bodypart/r_arm): AddElement(/list (/list)) /datum/component/forensics (/datum/component/forensics): check blood() /datum/component/forensics (/datum/component/forensics): RegisterWithParent() /datum/component/forensics (/datum/component/forensics): JoinParent(the human right arm (/obj/item/bodypart/r_arm)) /datum/component/forensics (/datum/component/forensics): New(/list (/list)) the human right arm (/obj/item/bodypart/r_arm): AddComponent(/list (/list)) the human right arm (/obj/item/bodypart/r_arm): add blood DNA(/list (/list)) the human right arm (/obj/item/bodypart/r_arm): add mob blood(the lean human woman (/mob/living/carbon/human)) the human right arm (/obj/item/bodypart/r_arm): dismember("brute") the lean human woman (/mob/living/carbon/human): ex act(3, null, null) Explosions (/datum/controller/subsystem/explosions): fire(0) Explosions (/datum/controller/subsystem/explosions): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
Completion Gate
Process completed with exit code 1.
Run Linters
The following actions use a deprecated Node.js version and will be forced to run on node20: yogstation13/DreamAnnotate@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/

Artifacts

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deploy
115 MB