Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request ![imagen](https://github.com/shiptest-ss13/Shiptest/assets/75212565/e0558629-b3e4-46d7-9695-dafe63a62a06) Updates the armory, cryogenics, bar, bridge, and the equipment of the Twinkleshine. Eliminates the vendor and voucher system in favor of a more controlled stockpile by the Lieutenant. Crew now spawn in with barely any equipment, excluding the voicechanger mask, which now works (for real trust me), with some other stuff there and there. The Captain is now a Flotilla Admiral, to reflect the importance of a Twinkleshine. Adds the Redshield Officer. <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game I should be making ruins. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: add: Syndicate Cryopod. tweak: The Twinkleshine has gotten a facelift. tweak: The Syndicate has started assigning Flotilla Admirals and Redshield Officers to Twinkleshines. tweak: Crew on the Twinkleshine now have to get their stuff from their lockers. tweak: Modified the starting text to reflect the lack of telecomms on most ships. fix: Access on the Twinkleshine. fix: Syndicate jobs should show up properly on SecHUDs. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Signed-off-by: meem <[email protected]>
- Loading branch information