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Puts the correct revolver type in the Abandoned Miskilamo Shipbreaking Yard #3544

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merged 1 commit into from
Oct 14, 2024

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Gristlebee
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About The Pull Request

The ruin had the base revolver type mapped. Replaces it with a Viper.

image

Why It's Good For The Game

I DEMAND-

Changelog

🆑
fix: Abandoned Miskilamo Shipbreaking Yard ruin has the correct revolver subtype.
/:cl:

@Gristlebee Gristlebee requested a review from a team as a code owner October 12, 2024 21:53
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oops !

@github-actions github-actions bot added the Map Change Tile placing is hard. Thank you for your service. label Oct 12, 2024
@meemofcourse meemofcourse added this pull request to the merge queue Oct 14, 2024
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i demand

Merged via the queue into shiptest-ss13:master with commit 63e6a80 Oct 14, 2024
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zimon9 pushed a commit to zimon9/Shiptest-PR-testing that referenced this pull request Oct 29, 2024
…g Yard (shiptest-ss13#3544)

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## About The Pull Request

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The ruin had the base revolver type mapped. Replaces it with a Viper.


![image](https://github.com/user-attachments/assets/0c153e7b-df5b-4973-ba1d-6c2bb72772bb)



## Why It's Good For The Game

<!-- Please add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

I DEMAND-

## Changelog

:cl:
fix: Abandoned Miskilamo Shipbreaking Yard ruin has the correct revolver
subtype.
/:cl:

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your name to the right of the first :cl: if you want to overwrite your
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zimon9 pushed a commit to zimon9/Shiptest-PR-testing that referenced this pull request Oct 29, 2024
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3 participants