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New Highpop map: Convex recreational complex (#33346)
* start ig * command work +AI * finished bridge, added signs to departments * engi partly done * finish engi + atmos except for cams * added med yippie * carGODO * nerd department finished * se(x)c finish * courtroom + service power * man im tweaking out * service propa done * hallways * added cams everywhere and named all the doors :pain: * arrivals maints + exterior catwalk * more maints * voxob * draft done * holopadpilled + gaspipesensor based * added convex name everywhere it needed to be * nvm i guess we dont do oxford comma * redid ALL THE HGOLOPADS FAAAAAAAAAAAAAAAAAAAAA * Fix conflicts? * ok let me try something * this works right? * atmos updated + jani lights * uniform hallway tiles +roundstart TEG * fixed some hidden atmos stuff * Update map_attributions.txt *no map review ... * the fog is coming * maints theater redone * light dirt and the murder of most trims * 💔 * decal based and tileoverlay pilled * updated arrivals/library * bungus * yvgh * 6 hours later... * finished for real?
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@@ -5,6 +5,7 @@ | |
- Bagel | ||
- Box | ||
- Cog | ||
- Convex | ||
- Core | ||
- Elkridge | ||
- Fland | ||
|
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,64 @@ | ||
- type: gameMap | ||
id: Convex | ||
mapName: 'Convex' | ||
mapPath: /Maps/convex.yml | ||
minPlayers: 75 | ||
stations: | ||
Convex: | ||
stationProto: StandardNanotrasenStation | ||
components: | ||
- type: StationNameSetup | ||
mapNameTemplate: '{0} Convex Recreational Complex {1}' | ||
nameGenerator: | ||
!type:NanotrasenNameGenerator | ||
prefixCreator: '14-SM' | ||
- type: StationEmergencyShuttle | ||
emergencyShuttlePath: /Maps/Shuttles/emergency_delta.yml | ||
- type: StationJobs | ||
availableJobs: | ||
#service | ||
Captain: [ 1, 1 ] | ||
HeadOfPersonnel: [ 1, 1 ] | ||
Bartender: [ 2, 2 ] | ||
Botanist: [ 3, 3 ] | ||
Chef: [ 2, 2 ] | ||
Janitor: [ 3, 3 ] | ||
Chaplain: [ 1, 1 ] | ||
Librarian: [ 1, 1 ] | ||
ServiceWorker: [ 3, 3 ] | ||
Reporter: [ 1, 2 ] | ||
#engineering | ||
ChiefEngineer: [ 1, 1 ] | ||
AtmosphericTechnician: [ 3, 3 ] | ||
StationEngineer: [ 5, 5 ] | ||
TechnicalAssistant: [ 4, 4 ] | ||
#medical | ||
ChiefMedicalOfficer: [ 1, 1 ] | ||
Chemist: [ 3, 3 ] | ||
MedicalDoctor: [ 6, 6 ] | ||
Paramedic: [ 1, 1 ] | ||
MedicalIntern: [ 4, 4 ] | ||
#science | ||
ResearchDirector: [ 1, 1 ] | ||
Scientist: [ 5, 5 ] | ||
ResearchAssistant: [ 6, 6 ] | ||
#security | ||
HeadOfSecurity: [ 1, 1 ] | ||
Warden: [ 1, 1 ] | ||
SecurityOfficer: [ 8, 8 ] | ||
Detective: [ 1, 1 ] | ||
SecurityCadet: [ 4, 4 ] | ||
Lawyer: [ 2, 2 ] | ||
#supply | ||
Quartermaster: [ 1, 1 ] | ||
SalvageSpecialist: [ 3, 3 ] | ||
CargoTechnician: [ 4, 4 ] | ||
#civilian | ||
Passenger: [ -1, -1 ] | ||
Clown: [ 1, 1 ] | ||
Mime: [ 1, 1 ] | ||
Musician: [ 1, 1 ] | ||
Boxer: [2, 2] | ||
#silicon | ||
StationAi: [ 1, 1 ] | ||
Borg: [ 3, 3 ] |
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|
@@ -57,3 +57,6 @@ | |
|
||
- files: ["cog.yml"] | ||
authors: Spacemann | ||
|
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- files: ["convex.yml"] | ||
authors: Spacemann |