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Pull requests: space-wizards/space-station-14

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Pull requests list

Optimize & clean up RadiationSystem A: General Interactions Area: General in-game interactions that don't relate to another area. D1: High Difficulty: Extensive codebase knowledge required. P3: Standard Priority: Default priority for repository items. size/M Denotes a PR that changes 100-999 lines. T: Cleanup Type: Code clean-up, without being a full refactor or feature T: Performance Type: Performance impacting changes or bugs
#34459 opened Jan 16, 2025 by ElectroJr Loading…
2 tasks done
Separates frost oil into coldsauce and frost oil A: Service Area: Service department, including cooking, botany, etc Changes: No C# Changes: Requires no C# knowledge to review or fix this item. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted T: New Feature Type: New feature or content, or extending existing content
#34458 opened Jan 15, 2025 by Boaz1111 Loading…
2 tasks done
Allow to run mappingclientsidesetup and showsubfloor with +MAPPING permissions A: Admin Tooling Area: Admin tooling and moderation. A: Mapping Area: Maps, or tools used for mapping Changes: No C# Changes: Requires no C# knowledge to review or fix this item. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. S: Needs Review Status: Requires additional reviews before being fully accepted
#34455 opened Jan 15, 2025 by c4llv07e Loading…
2 tasks done
added chemMaster search bar A: Medical Area: Medical department, including Chemistry Changes: UI Changes: Might require knowledge of UI design or code. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Needs Review Status: Requires additional reviews before being fully accepted size/M Denotes a PR that changes 100-999 lines. T: New Feature Type: New feature or content, or extending existing content
#34452 opened Jan 15, 2025 by PROG-MohamedDwidar Loading…
allow paper labels on seeds A: Service Area: Service department, including cooking, botany, etc D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. S: Needs Review Status: Requires additional reviews before being fully accepted size/S Denotes a PR that changes 10-99 lines. T: New Feature Type: New feature or content, or extending existing content
#34450 opened Jan 15, 2025 by Ian321 Loading…
2 tasks done
Fix lathe arbitrage test A: Integration Tests Area: Integration tests, adding or fixing them P3: Standard Priority: Default priority for repository items. S: Help Wanted Status: Requesting additional help for this to be completed. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/M Denotes a PR that changes 100-999 lines.
#34449 opened Jan 15, 2025 by ElectroJr Loading…
25 tasks
Pride Scarves A: Art Area: Art with no implications for other areas. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. S: Needs Review Status: Requires additional reviews before being fully accepted size/M Denotes a PR that changes 100-999 lines. T: New Feature Type: New feature or content, or extending existing content
#34448 opened Jan 15, 2025 by southbridge-fur Loading…
2 tasks done
New dry fire sound Changes: Audio Changes: Might require knowledge of audio. Changes: No C# Changes: Requires no C# knowledge to review or fix this item.
#34447 opened Jan 15, 2025 by K-Dynamic Loading…
2 tasks done
Mjollnir and Singularity Hammer for Wizard A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities Changes: Sprites Changes: Might require knowledge of spriting or visual design. D2: Medium Difficulty: A good amount of codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted size/M Denotes a PR that changes 100-999 lines. T: New Feature Type: New feature or content, or extending existing content
#34446 opened Jan 15, 2025 by keronshb Loading…
2 tasks done
Space Ruins Variant A: Cargo/Salvage Area: Cargo department or Salvage. A: Mapping Area: Maps, or tools used for mapping Changes: Map Changes: Might require knowledge of mapping. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. size/L Denotes a PR that changes 1000-4999 lines. T: New Feature Type: New feature or content, or extending existing content
#34445 opened Jan 15, 2025 by Stewie523 Loading…
2 tasks done
Muzzles reduce emote sound A: General Interactions Area: General in-game interactions that don't relate to another area. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted size/S Denotes a PR that changes 10-99 lines. T: New Feature Type: New feature or content, or extending existing content
#34444 opened Jan 15, 2025 by themias Loading…
2 tasks done
Fix glass duplication with beakers Changes: No C# Changes: Requires no C# knowledge to review or fix this item. size/XS Denotes a PR that changes 0-9 lines.
#34441 opened Jan 14, 2025 by Alice4267 Loading…
2 tasks done
Make radioactive material radioactive A: Cargo/Salvage Area: Cargo department or Salvage. A: Engineering Area: Engineering department, including Atmospherics. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted size/S Denotes a PR that changes 10-99 lines. T: New Feature Type: New feature or content, or extending existing content
#34436 opened Jan 14, 2025 by minus1over12 Loading…
2 tasks done
[QoL] Make gun chamber empty by default A: Combat Area: Combat features and changes, balancing, feel A: General Interactions Area: General in-game interactions that don't relate to another area. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. size/S Denotes a PR that changes 10-99 lines. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it
#34434 opened Jan 14, 2025 by RedSpyy Loading…
Grenade resprites part 1, stinger sound change, projectile grenade animation fix A: Art Area: Art with no implications for other areas. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted size/S Denotes a PR that changes 10-99 lines. T: Cleanup Type: Code clean-up, without being a full refactor or feature T: New Feature Type: New feature or content, or extending existing content
#34421 opened Jan 14, 2025 by K-Dynamic Loading…
2 tasks done
Cortical stacks for Vox A: Character/Species Area: Player characters and species features and content. A: Silicons Area: Relates to Silicon roles, including AI. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. D2: Medium Difficulty: A good amount of codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted S: Undergoing Maintainer Discussion Status: Currently going through an extended discussion amongst maintainers, as per procedure. size/S Denotes a PR that changes 10-99 lines. T: New Feature Type: New feature or content, or extending existing content
#34417 opened Jan 13, 2025 by MissKay1994 Loading…
2 tasks done
ERT Janitor Weapon - Cleanade Clake Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels.
#34416 opened Jan 13, 2025 by southbridge-fur Draft
2 tasks done
Add Chameleon Projection to Syndicate Saboteur Cyborg A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities A: Silicons Area: Relates to Silicon roles, including AI. Changes: Sprites Changes: Might require knowledge of spriting or visual design. D2: Medium Difficulty: A good amount of codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted size/M Denotes a PR that changes 100-999 lines. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it T: New Feature Type: New feature or content, or extending existing content
#34413 opened Jan 13, 2025 by minus1over12 Loading…
2 tasks done
Wizard Item Recall Spell S: Needs Review Status: Requires additional reviews before being fully accepted S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/M Denotes a PR that changes 100-999 lines.
#34411 opened Jan 13, 2025 by ScarKy0 Loading…
8 of 9 tasks
Dynamic localization change. A: Core Tech Area: Underlying core tech for the game and the Github repository. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. size/S Denotes a PR that changes 10-99 lines. T: New Feature Type: New feature or content, or extending existing content T: Refactor Type: Refactor of notable amount of codebase
#34404 opened Jan 12, 2025 by c4llv07e Loading…
2 tasks done
Give the chef access to fiber bags A: Service Area: Service department, including cooking, botany, etc Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. size/S Denotes a PR that changes 10-99 lines. T: New Feature Type: New feature or content, or extending existing content
#34403 opened Jan 12, 2025 by sowelipililimute Loading…
2 tasks done
Make syndicate assault cyborg 7% more menacing Changes: No C# Changes: Requires no C# knowledge to review or fix this item. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/XS Denotes a PR that changes 0-9 lines.
#34392 opened Jan 12, 2025 by NoElkaTheGod Loading…
2 tasks done
Weapon resizing A: General Interactions Area: General in-game interactions that don't relate to another area. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. size/M Denotes a PR that changes 100-999 lines. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it
#34387 opened Jan 11, 2025 by Nox38 Loading…
2 tasks done
fix arachnid lungs A: Character/Species Area: Player characters and species features and content. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Needs Review Status: Requires additional reviews before being fully accepted size/XS Denotes a PR that changes 0-9 lines. T: Bugfix Type: Bugs and/or bugfixes
#34381 opened Jan 11, 2025 by lzk228 Loading…
2 tasks done
Absinthe makes you mildly hallucinate A: Service Area: Service department, including cooking, botany, etc Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted size/S Denotes a PR that changes 10-99 lines. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it
#34371 opened Jan 10, 2025 by Alpaccalypse Loading…
2 tasks done
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