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Displacement maps big update #30093
Merged
TheShuEd
merged 16 commits into
space-wizards:master
from
TheShuEd:ed-16-07-2024-displacements-update
Jul 23, 2024
Merged
Displacement maps big update #30093
TheShuEd
merged 16 commits into
space-wizards:master
from
TheShuEd:ed-16-07-2024-displacements-update
Jul 23, 2024
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now girls can be made to look very different in silhouette from men. |
# Conflicts: # Resources/Prototypes/Entities/Mobs/Species/vox.yml
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
you didn't update the comment after changing to pixelspermeter! |
themias
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Aug 9, 2024
* split logic into own system * add support for different size displacement maps * some clothes may not use displacement maps * displacement maps spport hand sprites * Update DisplacementMapSystem.cs * rename things * fuck stencilmask * fix bugs * no masks * Update jumpsuits.yml * fix species specific sprites * Update ClothingSystem.cs * shoes + ears displacement, some bugfix * Update DisplacementMapSystem.cs
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Labels
Changes: Sprites
Changes: Might require knowledge of spriting or visual design.
S: Needs Review
Status: Requires additional reviews before being fully accepted
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About the PR
The displacement maps is a very powerful tool that is not fully integrated into the game. This pr is making some changes, making it easier to use and expanding its capabilities.
Breaking changes
the format for describing displacement maps in the species prototypes has been changed:
from
to
Changelog
absolutely no changes inside the game.