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The Goliath Hardsuit #34721
The Goliath Hardsuit #34721
Conversation
… goliath hide drop rate
Salvage my beloved... Finally... New content... |
this has my conceptual + art approval |
what are the stats for it |
Thanks! And yeah to be clear, part of the reason this is a draft is because some additional bikeshedding still needs to be done, with regards to both how it performs and how to acquire it in the first place. Basically, trying to make it sit as neatly as possible:
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RSI Diff Bot; head commit 942fe3e merging into d1c98b0 Resources/Textures/Clothing/Head/Hardsuits/goliathhelm.rsi
Resources/Textures/Clothing/OuterClothing/Hardsuits/goliath.rsi
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Marked it ready for review, but one thing I'd definitely like feedback on is if this needs another resource that intrinsically necessitates salvage to return to the station. I particularly wanted to think about this because spending an extended amount of time farming for goliath hide keeps materials away from the station. |
Make it require some durathread, perhaps? Salvagers could still get plastic from debris but how often do salvagers really carry in plastic? They're also pretty unlikely to be carrying an autolathe with them unless they've made a shittle, so either way it'll make them want to return to the station as opposed to carrying the extra required materials with them into space |
i wouldnt worry about crafting balance until we see its effects in game |
It's cool but the resistances are those of a mining hardsuit, and considering you went to vgroid for this and have to sacrifice 12k of cargo cash for it. I don't see it used often. |
It is a salvager's evolutionary desire to attempt to achieve the most overpowered equipment, to powergame as much as humanly possible, in the pursuit of greater equipment than the HoS or captain. Trust me, these salvagers will want this, given that the mining hardsuit is an un-valid bloodred as of right now. |
As Roomba said, this may or may not suit salvagers, and the slight speed buff over a mining hardsuit and increased resistances will be appealing. The other way to think about it isn't 12k of cargo cash sacrificed, but higher survivability for salvagers and more of an incentive to both take a risk and survive. |
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Tested and works great! For balance and stuff I think we just gotta see how its used
If it ends up not getting used that often we can just buff it later. Hopefully this encourages more salvagers to go to the roid. |
About the PR
Adds the goliath hardsuit, a craftable hardsuit that combines the spationaut hardsuit and goliath hides to make for a more durable hardsuit. Also adjusts the droprate of goliath hide to make the collection of hides easier.
All hardsuit and helmet sprites by @Pronana.
Why / Balance
Adding the goliath hardsuit gives salvage more progression rewards, as well as more of a reason to visit the vgroid. Additionally, balancing the goliath droprate makes it easier to acquire, as a full stack of goliath hide would be laborious and keep salvage away from the station longer.
Technical details
Added goliath hardsuit entity to hardsuits.yml. Added goliath hardsuit helmet to hardsuit-helmets.yml. Added goliath hardsuit to construction and graphs.
Stats:
Requires:
1 x Spationaut Hardsuit
5 x Durathread
12 x Goliath Hide
Media
Requirements
Breaking changes
Changelog
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