Update render function params to floating point #18
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I discovered that specifying a src and/or dst
Rect
to renderTexture made it stop rendering at all for me, and noticed certain render functions in SDL3 now support subpixel resolution and expectFRect
s andFPoint
s instead of integerRect
s andPoint
s in SDL2. I did a quick pass and I think the rest of the render related functions are correct (with some missing which I'll add in another PR)