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BRMT3SNAKE
(Jip) Willem Wijnia edited this page Jun 6, 2024
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Snakebite Prototype Battle Bot |
|
---|---|
Source: | Total Mayhem |
Unit ID: | brmt3snake |
Faction: | Cybran |
Tech level: | 4 (Experimental) |
Health: | 135000 (+10/s) |
Armour: | Experimental |
Energy cost: | 2000000 |
Mass cost: | 110000 |
Build time: | 51000 |
Vision radius: | 50 (1 km) |
Water vision radius: | 10 (200 m) |
Sonar radius: | 50 (1 km) |
Omni radius: | 70 (1.4 km) |
Flags: | Radar stealth |
Motion type: | RULEUMT_Amphibious |
Movement speed: | 1.7 (34 m/s) |
Weapons: | 5 (Details) |
Wreckage: |
121500 89100 |
"Snakebite" is a Cybran seabed amphibious unit included in Total Mayhem. It is classified as a prototype battle bot unit.
Contents
Hover over abilities to see effect descriptions.
- Omni Sensor
- Amphibious
- Massive
- Personal Stealth
- Volatile
The following orders can be issued to the unit:
Ionized Plasma Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRMT2EPDproj |
DPS estimate: | 1233 (?) |
Damage: | 370 (?) |
Damage radius: | 0.5 (10 m) |
Damage type: | Normal |
Max range: | 65 (1.3 km) |
Firing cycle: | Once every 0.3s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRMT3AVARLproj |
DPS estimate: | 563 (?) |
Damage: | 1200 (?) |
Damage radius: | 3 (60 m) |
Damage instances: | 6 projectiles |
Damage type: | Normal |
Max range: | 90 (1.8 km) |
Min range: | 15 (300 m) |
Firing cycle: | Once every 12.8s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Land) |
Projectile: | NULLWEAPON |
DPS estimate: | 0 (?) |
Damage: | 0 (?) |
Damage radius: | 0 |
Damage type: | Normal |
Max range: | 365 (7.3 km) |
Min range: | 0 |
Firing arc: | 90° |
Firing cycle: | Once every 20.0s (?) |
Microwave Laser
Target type: |
RULEWTT_Unit (Anti-Surface) |
DPS estimate: | 1250 (?) |
Damage: | 250 (?) |
Damage radius: | 2 (40 m) |
Damage instances: | 4 beams |
Damage type: | Normal |
Max range: | 70 (1.4 km) |
Firing cycle: | Continuous beam Once every 0.2s (?) |
Firing cost: | 1500 (1200/s for 1.3s) |
Death Nuke
Projectile: | SCUDeath01 |
Damage: | 1500 (?) |
Damage radius: | 8 (160 m) |
Damage type: | Normal |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 50 kills gives: +13500 (+15/s)
- 100 kills gives: +27000 (+20/s)
- 150 kills gives: +40500 (+25/s)
- 200 kills gives: +54000 (+30/s)
- 250 kills gives: +67500 (+35/s)
Categories : CYBRAN · EXPERIMENTAL · MOBILE · DIRECTFIRE · LAND |
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