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BRNBT1HART
(Jip) Willem Wijnia edited this page Jun 6, 2024
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Mortimer Tech 1 Heavy Artillery Installation |
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Source: | Total Mayhem |
Unit ID: | brnbt1hart |
Faction: | UEF |
Tech level: | 1 |
Health: | 2000 |
Armour: | Structure |
Energy cost: | 2750 |
Mass cost: | 450 |
Build time: | 500 |
Vision radius: | 25 (0.5 km) |
Water vision radius: | 10 (200 m) |
Motion type: | RULEUMT_None |
Buildable layers: | Land |
Weapons: | 1 (Details) |
Wreckage: |
1800 364.5 |
"Mortimer" is a UEF structure unit included in Total Mayhem. It is classified as a tech 1 heavy artillery installation unit.
Contents
Hover over abilities to see effect descriptions.
- Indirectfire
This unit counts as SIZE4
for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 4 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.
The following orders can be issued to the unit:
APDS Artillery
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TIFArtillery01 |
DPS estimate: | 22 (?) |
Damage: | 220 (?) |
Damage radius: | 3 (60 m) |
Damage type: | Normal |
Max range: | 70 (1.4 km) |
Min range: | 15 (300 m) |
Firing cycle: | Once every 10.0s (?) |
Firing cost: | 50 (30/s for 1.7s) |
Flags: | Artillery shield blocks Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 12 kills gives: +200 (+2/s)
- 24 kills gives: +400 (+4/s)
- 36 kills gives: +600 (+6/s)
- 48 kills gives: +800 (+8/s)
- 60 kills gives: +1000 (+10/s)
Categories : UEF · TECH1 · ARTILLERY · STRUCTURE |
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