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BROST1DESTR

(Jip) Willem Wijnia edited this page Jun 6, 2024 · 2 revisions

"Chronos Class": Tech 1 Destroyer

Chronos Class
Tech 1 Destroyer
Source: Total Mayhem
Unit ID: brost1destr
Faction: Aeon
Tech level: 1
Health: 6500
Armour: Normal
Energy cost: 7400
Mass cost: 1000
Build time: 4000
Vision radius: 45 (0.9 km)
Water vision radius: 45 (0.9 km)
Radar radius: 85 (1.7 km)
Sonar radius: 35 (0.7 km)
Motion type: RULEUMT_Water
Movement speed: 2.8 (56 m/s)
Weapons: 6 (Details)

"Chronos Class" is an Aeon naval unit included in Total Mayhem. It is classified as a tech 1 destroyer unit.

Contents
  1. Abilities
  2. Order capabilities
  3. Weapons
  4. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Anti-Air
  • Radar
  • Sonar
  • Torpedoes

Order capabilities

The following orders can be issued to the unit:

Weapons

Quantum Cannon (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: ADFOblivionCannon01
DPS estimate: 121 (?)
Damage: 350 (?)
Damage radius: 2 (40 m)
Damage type: Normal
Max range: 45 (0.9 km)
Firing arc: 260°, 290°
Firing cycle: Once every 2.9s (?)
Chrono Torpedo

Target type: RULEWTT_Unit
(Anti-Naval)
Projectile: AANTorpedoChronoPack01
DPS estimate: 60 (?)
Damage: 60 (?)
Damage instances: 4 projectiles
Damage type: Normal
Max range: 30 (0.6 km)
Firing cycle: Once every 4.0s (?)
Sonic Pulse Battery (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Air)
Projectile: AAASonicPulse01
DPS estimate: 32 (?)
Damage: 8 (?)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 40 (0.8 km)
Firing arc: 220°
Firing cycle: Once every 0.5s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: NULLWEAPON
DPS estimate: 0 (?)
Damage: 0 (?)
Damage radius: 0
Damage type: Normal
Max range: 45 (0.9 km)
Min range: 0
Firing arc: 90°
Firing cycle: Once every 20.0s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 16 kills gives: +650 (+3/s)
  2. 32 kills gives: +1300 (+6/s)
  3. 48 kills gives: +1950 (+9/s)
  4. 64 kills gives: +2600 (+12/s)
  5. 80 kills gives: +3250 (+15/s)
Categories : AEON · TECH1 · MOBILE · ANTIAIR · NAVAL
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