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BROST1DESTR
(Jip) Willem Wijnia edited this page Jun 6, 2024
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Chronos Class Tech 1 Destroyer |
|
---|---|
Source: | Total Mayhem |
Unit ID: | brost1destr |
Faction: | Aeon |
Tech level: | 1 |
Health: | 6500 |
Armour: | Normal |
Energy cost: | 7400 |
Mass cost: | 1000 |
Build time: | 4000 |
Vision radius: | 45 (0.9 km) |
Water vision radius: | 45 (0.9 km) |
Radar radius: | 85 (1.7 km) |
Sonar radius: | 35 (0.7 km) |
Motion type: | RULEUMT_Water |
Movement speed: | 2.8 (56 m/s) |
Weapons: | 6 (Details) |
"Chronos Class" is an Aeon naval unit included in Total Mayhem. It is classified as a tech 1 destroyer unit.
Contents
Hover over abilities to see effect descriptions.
- Anti-Air
- Radar
- Sonar
- Torpedoes
The following orders can be issued to the unit:
Quantum Cannon (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | ADFOblivionCannon01 |
DPS estimate: | 121 (?) |
Damage: | 350 (?) |
Damage radius: | 2 (40 m) |
Damage type: | Normal |
Max range: | 45 (0.9 km) |
Firing arc: | 260°, 290° |
Firing cycle: | Once every 2.9s (?) |
Chrono Torpedo
Target type: |
RULEWTT_Unit (Anti-Naval) |
Projectile: | AANTorpedoChronoPack01 |
DPS estimate: | 60 (?) |
Damage: | 60 (?) |
Damage instances: | 4 projectiles |
Damage type: | Normal |
Max range: | 30 (0.6 km) |
Firing cycle: | Once every 4.0s (?) |
Sonic Pulse Battery (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | AAASonicPulse01 |
DPS estimate: | 32 (?) |
Damage: | 8 (?) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 40 (0.8 km) |
Firing arc: | 220° |
Firing cycle: | Once every 0.5s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | NULLWEAPON |
DPS estimate: | 0 (?) |
Damage: | 0 (?) |
Damage radius: | 0 |
Damage type: | Normal |
Max range: | 45 (0.9 km) |
Min range: | 0 |
Firing arc: | 90° |
Firing cycle: | Once every 20.0s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 16 kills gives: +650 (+3/s)
- 32 kills gives: +1300 (+6/s)
- 48 kills gives: +1950 (+9/s)
- 64 kills gives: +2600 (+12/s)
- 80 kills gives: +3250 (+15/s)
Categories : AEON · TECH1 · MOBILE · ANTIAIR · NAVAL |
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