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How Loot & Exp Chance Works

Robert Skalko edited this page Mar 29, 2021 · 4 revisions

Here's the simple explanation, to get loot/exp you need to:

  • kill hostile mobs (some mod's hostile mobs don't count because they don't code them like vanilla minecraft does, these need to be configured separately)
  • kill mobs close to your level (5 levels distance at most, otherwise there might be loot/exp penalties)
  • use your own damage to kill the mob to get loot/exp(don't use enviromental damage, mob farms, pets etc), to be sure you're using your own damage, the damage needs to do Age of Exile damage number particles.

For more in depth:

  • loot chance/exp is multiplied by vanilla hp of a mob
  • loot chance is massively reduced in slimes
  • loot chance can be increased with special stats like +% unique gear drops
  • loot chance is NOT affected by LOOTING
  • <lvl 5 players that kill <lvl 5 mobs get double loot as newbie bonus