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Releases: StasTserk/foundry-burningwheel

1.1.4 - Default Item Hotfix

12 Jul 02:01
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Is it a hotfix still if it's almost two weeks after the previous release?

Fixes

  • #349 - Creating a new character or npc was failing to populate them with the correct default starter items. Thanks to @jillpls for reporting this.

1.1.3 - A Straggler

29 Jun 21:49
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Minor bugfix and version update release.

Changes

  • #347 - Fixes a deprecation warning which was missed during the initial update.
  • Updates foundry compatibility up to 0.8.8

1.1.2 - Image tweaks

18 Jun 21:12
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Minor release that updates the compatibility version for the system to 0.8.7.
Also adds some tweaks to item images. As a reminder, images in item sheets are off by default, but can be enabled through the settings.

Features

  • #344 - Makes sure that any new items created have some sensible default icons, drawn from the built in collection provided by foundry.
  • #345 - Changing a skill's type (academic, seafaring, etc) will also update the image it uses if the current image is the default one used for it's current skill type. More simply put, when you change a skill's type it's icon should change as well, unless you've defined something custom for yourself.

1.1.1 - Housekeeping

11 Jun 20:06
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Minor post 0.8 release with mostly behind the scenes code cleanup involved.

Bugfix:

  • #338 - With the swap to all async rolls, the integration with Dice so Nice was momentarily broken due to excessive promising.

Internal

  • #340 - Some adjustment to the codebase to clean up some of the more rushed aspects of the original upgrade's code.
  • #342 - Upgrades CircleCi node version to 14.17.0

1.1.0 - The big Eight-Oh

04 Jun 22:27
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This upgrade pushes the compatibility for the Burning Wheel up to where the current release of foundry is at (0.8.6) as per #333

No data changes to actors have happened, but remember to back up your worlds before updating regardless.

1.0.3 - Still Alive

26 Mar 22:34
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Despite an extended break from active development, this release is a bit light on features, mostly revolving around style adjustements

Style Cleanup

  • #327 - Adjust some of the formatting around the beliefs and instincts section to clean the section up a bit. Thanks @Heilemann !
  • #330 - Fixes a number of discrepancies between firefox and chrome rendering of the sheet. Sets some consistent styles around the size of textareas and scroll bars around the application.

Other

  • #328 - Adds a linter rule preventing console.log from being used in the project.

1.0.2

16 Jan 00:21
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Adds a small bug fix as reported by @Nevenall as well as a rework of the Fight! dialog as written by @Nivroc

Includes

  • #318 - Support for lifepaths that subtract stats instead of adding them
  • #319 - A comprehensive re-styling of the Fight dialog

1.0.1

08 Jan 21:05
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Includes a small bugfix to reputation/affiliation costs during character burning.

Fixes

  • #316 - Reputation and affiliation costs were swapped during character burning.

"It's Done"

02 Jan 02:35
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As the 1.0 release of the sheet, things are at a state where I'm ready to call the system feature complete.

From here on out the plan is to transition the system into maintenance mode where compatibility is maintained with the latest version of foundry and any reported bugs are fixed but no big new features are in the works.

As for the release itself it is somewhat limited in scope.

Features

  • #305 - Some sensible defaults for the different actor types. Characters and Settings now link their data to tokens, NPCs do not, and Characters and NPCs have vision enabled by default.
  • #304 - Quality of life improvement when attempting to ensure a good sorting order for lifepaths in a Setting sheet. Drag and drop all the things!
  • #309 - Begun work on a wiki which can be accessed here.

Fixes

  • #312 - Small regression bug where NPCs with 0 exponent skills were still displaying the skills as rollable on the sheet.
  • #310 - Not so small breaking change not caught with the foundry 0.7.9 testing which was messing with item prepareData calls when they were relying on the base BWItem setting hasOwner as a property.

0.7.3

25 Dec 18:50
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Small release fixing a few lingering bugs with the helping dice mechanism.

Fixes

  • #300 - When helping during an extended test, Help advancement wasn't being registered correctly when the person doing the primary test was not the GM.
  • #301 - Beginner's luck tests were incorrectly counting the beginner's luck penalty when factoring obstacles for helpers.