Releases: StasTserk/foundry-burningwheel
1.1.4 - Default Item Hotfix
1.1.3 - A Straggler
Minor bugfix and version update release.
Changes
- #347 - Fixes a deprecation warning which was missed during the initial update.
- Updates foundry compatibility up to 0.8.8
1.1.2 - Image tweaks
Minor release that updates the compatibility version for the system to 0.8.7.
Also adds some tweaks to item images. As a reminder, images in item sheets are off by default, but can be enabled through the settings.
Features
- #344 - Makes sure that any new items created have some sensible default icons, drawn from the built in collection provided by foundry.
- #345 - Changing a skill's type (academic, seafaring, etc) will also update the image it uses if the current image is the default one used for it's current skill type. More simply put, when you change a skill's type it's icon should change as well, unless you've defined something custom for yourself.
1.1.1 - Housekeeping
Minor post 0.8 release with mostly behind the scenes code cleanup involved.
Bugfix:
- #338 - With the swap to all async rolls, the integration with Dice so Nice was momentarily broken due to excessive promising.
Internal
1.1.0 - The big Eight-Oh
This upgrade pushes the compatibility for the Burning Wheel up to where the current release of foundry is at (0.8.6) as per #333
No data changes to actors have happened, but remember to back up your worlds before updating regardless.
1.0.3 - Still Alive
Despite an extended break from active development, this release is a bit light on features, mostly revolving around style adjustements
Style Cleanup
- #327 - Adjust some of the formatting around the beliefs and instincts section to clean the section up a bit. Thanks @Heilemann !
- #330 - Fixes a number of discrepancies between firefox and chrome rendering of the sheet. Sets some consistent styles around the size of textareas and scroll bars around the application.
Other
- #328 - Adds a linter rule preventing console.log from being used in the project.
1.0.2
1.0.1
"It's Done"
As the 1.0 release of the sheet, things are at a state where I'm ready to call the system feature complete.
From here on out the plan is to transition the system into maintenance mode where compatibility is maintained with the latest version of foundry and any reported bugs are fixed but no big new features are in the works.
As for the release itself it is somewhat limited in scope.
Features
- #305 - Some sensible defaults for the different actor types. Characters and Settings now link their data to tokens, NPCs do not, and Characters and NPCs have vision enabled by default.
- #304 - Quality of life improvement when attempting to ensure a good sorting order for lifepaths in a Setting sheet. Drag and drop all the things!
- #309 - Begun work on a wiki which can be accessed here.
Fixes
- #312 - Small regression bug where NPCs with 0 exponent skills were still displaying the skills as rollable on the sheet.
- #310 - Not so small breaking change not caught with the foundry 0.7.9 testing which was messing with item
prepareData
calls when they were relying on the baseBWItem
settinghasOwner
as a property.
0.7.3
Small release fixing a few lingering bugs with the helping dice mechanism.