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Characters' Avatar

jiupinbaocha edited this page Sep 25, 2022 · 3 revisions

Introduction

The characters' avatars consists of all kinds of character units. Because of different types of characters such as swordsman, miner and so on, I drew different pictures to show the details and fill up the information box. Also the characters' avatar will be used in the character menu.

Background

Before the designing, all the character units have been created, what needs to do is to draw the picture to show all their details.

Analysis and Conclusion

Before the designing, I have communicated with my team member and team9(the menu designer). And we have decided the colors, characters, and what the tools they hold, and whether they are naked. And finally I created them all.

Design

the swordsman

swordsman_avatar After the discussion, I changed the hoodie to armor to satisfy the requirement

the miner

miner_avatar

the spearman

spearman_avatar

the hoplite

hoplite_avatar

the archer

archer_avatar

the forager

forager_avatar

Table of Contents

Home

Game

Game Home

Design Influences

Gameplay Features

Style

Story

Friendly Units
Map
City
Buildings
Unit Selections

Spell

Game User Testing: Theme of Unit Selection & Spell System

UI User Testing

Tutorial

Resource Stats Display

Loading Screen Bar

Health Bars
In Game menu
  • Feature
  • User Testing:In Game Menu

Landscape Tile Design

Landscape Tile Design Feedback

Weather Design

Weather Design Feedback

Camera Movement

Enemy design

Enemy Units

Enemy AI

How Animation Works

Map Flooding

Game Engine

Getting Started

Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

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