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How equipment categories work
Equipment categories allow you to set up custom categories for your equipment. For example, you might have a category for "general equipment" and a category for "magic items". You could also use this system to set up categories for intangible items like "spells" or "powers".
- How to create a new category
- How to create a new "world" item (i.e. not owned by a character) in a category
- How to add create a new item in a category in a character's inventory
- How to change an item's category
- How to add a custom field
- How to change the order of categories, or the order of fields within a category
- How to delete a category or field
- Field and category IDs - how do they work?
- Open the INVESTIGATOR System Settings from the Game Settings sidebar.
- Go to the Equipment tab.
- Scroll all the way down and click Add a new equipment category.
- Where it says "New category", type in the name of your new category.
And don't forget to "Save Changes"!
- From the Items sidebar, click Create Item (as normal).
- Choose "Equipment" as the item type (again, the normal Foundry way).
- In the equipment sheet that pops up, choose the category you want from the dropdown menu.
- Open the character's sheet and go to the Equipment tab.
- All the equipment types are listed as headings - just click +Add Equipment next to the category you want to add to.
- Open the item's sheet.
- Choose the category you want from the dropdown menu.
You can add custom fields to your equipment categories, to track extra bits of information. For example, you might want to add a "weight" field to your "general equipment" category, or "sanity cost" field to your "ancient tomes" category.
- Open the INVESTIGATOR System Settings from the Game Settings sidebar.
- Go to the Equipment tab.
- Scroll down to the category you want to add a field to.
- Click + Add a new field to this category.
- Where it says "New field", type in the name of your new field.
- Choose the type of field you want - Text, Number, or Checkbox.
- For Number Fields, you can set a Default value, and (optionally) a Minimum and Maximum value.
- For Checkbox Fields, you can set a Default value (checked or not).
- For Text Fields, you can set a Default value.
Don't forget to "Save Changes"!
- Open the INVESTIGATOR System Settings from the Game Settings sidebar.
- Go to the Equipment tab.
- Click the ... button next to the category or field you want to move.
- Click Move Up or Move Down.
- Open the INVESTIGATOR System Settings from the Game Settings sidebar.
- Go to the Equipment tab.
- Click the ... button next to the category or field you want to delete.
- Click Delete.
Behind the scenes, every category and every field has an ID. This is used to identify the category or field so that even if it gets renamed, it still works.
In some circumstances when you're setting up your game, you might find that you have a bunch of equipment which is supposed to be in a certain category, but it's show up as "uncategorized". This is probably because the original category was deleted and new one was created. In this situation, the best thing to do is to change the ID of the new category to match the old one.
- Open an item which is supposed to be in a category, but is showing up as "Uncategorized."
- Click the cog icon ⚙️ in the top right corner of the item's sheet.
- You can now see the Category ID. You can click the
copy
button to copy it to your clipboard. - Open the INVESTIGATOR System Settings from the Game Settings sidebar.
- Go to the Equipment tab.
- Click the ... button next to the category you want to fix.
- Choose "View/Change ID" from the dropdown menu.
- A popup will appear with the current ID. Delete it and paste in the one you copied.
- Click OK.
Once you've done that, all the equipment which was previously using the old ID will magically be in the right category again.
The same system can be used to rehabilitate fields - the equipment sheet will list and "orphaned" fields, and you can copy their ID. You can go into the settings and change the ID of the field to match the old one, and the equipment will magically be using the right field again.