Releases: opensoldat/polyworks
Releases · opensoldat/polyworks
v1.7.0.0
- Added support for resetting zoom by clicking zoom label
- Added optional skinning support for resize button
- Added custom MinZoom and MaxZoom (via ini settings)
- Added reset zoom ini-setting
- Added Min/Max/Reset Zoom inputs in preferences window
- Added MinZoom/MaxZoom/ResetZoom default ini settings to polyworks.ini
- Added default shortcut key info to help page
- Added support loading of jpeg and jpg textures in map dialog
- Added snapped tool windows stay snapped to window border on resize
- Added * to filename label if there will be a prompt on close/load
- Added default values for when polyworks.ini is missing to errors on startup
- Modified use I-Beam cursor for zoom percentage input
- Modified align preference labels consistently
- Modified use large titlebar for up to 5k resolutions
- Modified only hide tool windows when moving editor window instead on mouse down
- Modified increase height of scenery list
- Modified *clr ini settings into *color
- Modified improve readability of default tools window buttons
- Modified change skin folder to <polyworks_dir>\skins*
- Modified move default "gfx" skin into skin folder under new name "default"
- Modified sync help tools naming with current naming in program
- Modified make help html pass html validator checks
- Modified rename clrpicker.cur into colorpicker.cur
- Modified center manual and limit width to improve readability
- Modified center copyright information in help file
- Modified adjust preferences positioning and labels for consistency
- Modified don't lowercase folder selection result in preferences dialog
- Modified use consistent error messages
- Modified remove layout jump due to missing image size info in help file
- Modified save poly type color config on close in polyworks.ini
- Fixed skin colors not applied to all controls
- Fixed preference window other section "use 4 verts for scenery" text cut off
- Fixed Maximized window overlaps taskbar
- Fixed uninstaller doesn't delete new resize.bmp file
- Fixed preferences dialog other section frame border skinning wasn't applied
- Fixed issue error terminating issue when colorpicker is open
- Fixed zoom info label cut off on large zoom numbers
- Fixed broken grid rendering for narrow window sizes
- Fixed menu setting is off initially even if grid is on
- Fixed initial grid rendering for narrow windows is broken before resize
- Fixed programm doesn't open in maximized mode
- Fixed error message when selecting using vertex selection tool while zoomed in
- Fixed maximized main window gets resized after applying preferences
- Fixed point render issues in Wine (and WineD3D for Windows)
- Fixed render error when loading workspace in windowed mode
- Fixed background color assignment for options not applied for second background color
- Fixed make tool windows all snap after workspace reset in non maximized state
- Fixed reset workspace doesn't handle different taskbar size/position and 16:9 screens correctly
- Fixed getting rgb color for AARRGGBB returns wrong value
- Fixed wrong maximize button icon if main window is maximized on start up
- Fixed loading/saving zoom* config setting should use "##.#" format only to work with initial settings
- Fixed clear sketch menu doesn't rerender canvas after clear
v1.6.0.1
- Added resizing support for main window (bottom right corner)
- Added ctrl+shift+o hotkey for opening compiled maps
- Modified newly created ini files are easier to read due to space between sections
- Modified minimal main window width and height to can be as low as 300x200
- Modified used "Load Compiled Map" title for open-compiled-map dialog
- Fixed broken "°" label for Hue in Color Picker
- Fixed broken Soldat directory check in Preferences Dialog
- Fixed missing gif.tga file prevents texture loading
- Fixed saving Preferences shuffles around scenery textures resulting in wrong texture positions
- Fixed mouse move error message while refreshing preferences (after saving Preferences)
- Fixed issue with overlapping hidden progressbar control on small windows sizes
- Fixed side-window content flickers white on show after dragging main window
- Fixed wrong initial input handling due to non default window size
- Fixed broken undos when undo folder exists but is empty
v1.6.0.0
- added remember sticky state of tools windows after reopening workspace/pw
- added snapped subwindows stay by the main window if it moved
- added support for collapsing Tools Window
- modified execute form snapping for palette wndow like for other windows
- modified use Arial in Display form
- modified switch from colour to color in filenames and files
- modified switch to Arial as default font
- modified use lowercase pms file extension
- modified replaced pwlib.dll with vb6 gif loading
- modified refresh scenery reloads the complete scenery list not just the selected scenery
- modified sort scenery in 'Scenery' panel
- fixed make text in extended mode in preference form readable with arial font
- fixed preferences dialog disappears and cannot be opened after save error popup
- fixed error on startup due to uninitialized variables
- fixed skipping detailed warning for invalid soldat directory setting/registry key
- fixed position of texture window close button not all the way to the right
- fixed missing textures reset polygons on maximize
- fixed polyworks can't find Soldat directory
- fixed text selection on focus doesn't work
- fixed texture loading errors on startup
- fixed error on missing undo folder