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Filter entities in the UI (part 8): Make the query semantics more powerful #8886
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This was referenced Jan 31, 2025
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abey79
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Feb 4, 2025
abey79
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abey79
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(reviewed on a call)
looks great
abey79
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### Related - Closes #8903 - Part of #8586 - Part of a series of PR: - #8645 - #8652 - #8654 - #8672 - #8706 - #8728 - #8795 - #8863 - #8886 - #8933 ### What This PR supports `/` in filter query. Semantics are now as follows: - Queries are made of whitespace separated keyword. - Paths are not matched unless they match all keywords individually at least once. - Keywords may have 1 or more `/` separated "parts". - Single part keyword behave as before: paths are matched if they contain that keyword anywhere at least once. - Single part keyword can now be prefixed and/or postfixed with a slash, eg. "/fir". In that case, the keyword part must be found at the beginning and/or end of at least one path part to match (e.g. "/fir" matches "/my/first/entity" but doesn't match "xxfire/entity"). - Multi-part keyword (e.g. "a/b/c") match paths that contains corresponding, matching sequence of part (e.g. "/xxxxa/b/cxxxxx"). Such keywords can also be prefixed and/or postfixed with a "/", with the same semantics. <img width="293" alt="image" src="https://github.com/user-attachments/assets/efca95df-5021-425b-96d2-036aeb7d1236" />
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Related
CustomContent
more useful #8645re_blueprint_tree
and add more tests #8795re_time_panel
and add more tests #8863/
in queries #8933What
This PR improves on the filter semantics.
Filters now accept multiple, whitespace separated keyword. For an entity to match, every keyword must be found in full in one of the entity's parts. For the blueprint tree, only the actually visible parts are considered.
Since having a
/
in a keyword doesn't wort as expected, it's for now disallowed entirely in the text edit.This PR extend the existing
re_blueprint_tree
tests and introduce a whole new test suite inre_time_panel
(both insta and kittest).