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# Driving Score Computation | ||
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**Summary:** The Driving score is the main performance metric of the agent and therefore has to be examined. | ||
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- [A Starting Point for Metrics and Measurements](#a-starting-point-for-metrics-and-measurements) | ||
- [Driving score](#driving-score) | ||
- [Route completion](#route-completion) | ||
- [Infraction penalty](#infraction-penalty) | ||
- [Infractions](#infractions) | ||
- [Off-road driving](#off-road-driving) | ||
- [Additional Events](#additional-events) | ||
- [Sources](#sources) | ||
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## A Starting Point for Metrics and Measurements | ||
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The CARLA Leaderboard sets a public example for evaluation and comparison. | ||
The driving proficiency of an agent can be characterized by multiple metrics. For this leaderboard, the CARLA team selected a set of metrics that help understand different aspects of driving. | ||
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## Driving score | ||
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$\frac{1}{N}\sum^i_N R_i P_i$ | ||
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- The main metric of the leaderboard, serving as an aggregate of the average route completion and the number of traffic infractions. Here $N$ stands for the number of routes, $R_i$ is the percentage of completion of the $i$-th route, and $P_i$ is the infraction penalty of the $i$-th route. | ||
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## Route completion | ||
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$\frac{1}{N}\sum^i_N R_i$ | ||
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- Percentage of route distance completed by an agent, averaged across $N$ routes. | ||
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## Infraction penalty | ||
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$\prod_j^{ped, veh, ... stop} (p_j^i)^{n_{infractions}}$ | ||
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- Aggregates the number of infractions triggered by an agent as a geometric series. Agents start with an ideal 1.0 base score, which is reduced by a penalty coefficient for every instance of these. | ||
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## Infractions | ||
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The CARLA leaderboard offers individual metrics for a series of infractions. Each of these has a penalty coefficient that will be applied every time it happens. Ordered by severity, the infractions are the following. | ||
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- Collisions with pedestrians $0.50$ | ||
- Collisions with other vehicles $0.60$ | ||
- Collisions with static elements $0.65$ | ||
- Running a red light $0.70$ | ||
- Running a stop sign $0.80$ | ||
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Some scenarios feature behaviors that can block the ego-vehicle indefinitely. These scenarios will have a timeout of 4 minutes after which the ego-vehicle will be released to continue the route. However, a penalty is applied when the time limit is breached | ||
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- Scenario Timeout $0.70$ | ||
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The agent is expected to maintain a minimum speed in keeping with nearby traffic. The agent’s speed will be compared with the speed of nearby vehicles. Failure to maintain a suitable speed will result in a penalty. | ||
The penalty applied is dependent on the magnitude of the speed difference, up to the following value: | ||
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- Failure to maintain speed $0.70$ | ||
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The agent should yield to emergency vehicles coming from behind. Failure to allow the emergency vehicle to pass will incur a penalty: | ||
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- Failure to yield to emergency vehicle $0.70$ | ||
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Besides these, there is one additional infraction which has no coefficient, and instead affects the computation of route completion $(R_i)$. | ||
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## Off-road driving | ||
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If an agent drives off-road, that percentage of the route will not be considered towards the computation of the route completion score. | ||
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## Additional Events | ||
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Some events will interrupt the simulation, preventing the agent to continue. | ||
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- Route deviation | ||
If an agent deviates more than $30$ meters from the assigned route. | ||
- Agent blocked | ||
If an agent is blocked in traffic without taking any actions for $180$ simulation seconds. | ||
- Simulation timeout | ||
If no client-server communication can be established in $60$ seconds. | ||
- Route timeout | ||
This timeout is triggered if the simulation of a route takes more than the allowed time. This allowed time is computed by multiplying the route distance in meters by a factor of $0.8$. | ||
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## Sources | ||
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- [Alpha Drive Carla Leaderboard Case Study](https://alphadrive.ai/industries/automotive/carla-leaderboard-case-study/) | ||
- [Carla Leaderboard](https://leaderboard.carla.org/) |