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DISEnumsAndStructs

Quintin edited this page May 16, 2023 · 2 revisions

DIS Enums and Structs

DIS Enumerations and Structs

Central location for reusable enums and structs.

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Includes

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Members

None

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Enums

Type Name Description
int EConnectionType The type of UDP connection being used.
int EDeadReckoningAlgorithm Algorthim to use in computing dead reckoning
int EDestroyCode The cause of a DIS Unity Game Object being removed.
int EDISCullingMode Type of entity culling to perform
int EEarthShape The Earth shape being represented inside of Unity.
int EEntityStateSendingMode Type of PDU to send for entity state updates
byte EForceID Force identifier for an entity
int EGroundClampingMode Type of ground clamping to use for an entity when available

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Structs

Name Description
FEastNorthUp
FHeadingPitchRoll
FLatLonAlt
FNorthEastDown
FPsiThetaPhi
FUTMCoordinates

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