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DestroyCode
huggins edited this page May 10, 2023
·
1 revision
Determines the method that caused a DIS Entity to be destroyed.
public enum EDestroyCode
{
DetonationPDU,
TimeOut,
Disabled,
RemovePDU,
UnityDestroy
}
Name | Description |
---|---|
DetonationPDU | The DIS Entity was destroyed via receipt of a Detonation PDU. |
Disabled | The DIS Entity was destroyed as an Entity State PDU was received that said it was disabled. |
RemovePDU | The DIS Entity was destroyed via receipt of a Remove Entity PDU. |
TimeOut | The DIS Entity was destroyed as no new Entity State PDUs were received in a specified time. |
UnityDestroy | The DIS Entity was destroyed via internal Unity logic. |