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r0xANDt0l edited this page Jun 27, 2020 · 8 revisions

Nation Ranks Overview

In your Nation, you can promote players to different ranks. To add or remove players to ranks, use the command /n rank add/remove (playername) (rank). There are a total of four Nation ranks excluding the king: CoKing, Assistant, Lord, and Trusted.

To change the King, use the command /n set king (playername) (you can not get king back unless given by the new King or if you have CoKing).

To change the Nation's capital, use the command /n set capital (townname) -- this will make the mayor of the new capital king.

Be cautious who you grant ranks to! A mistrusted individual with a certain rank could wreak havoc on your Nation. Be warned!

Rank Permissions

King:

  • Has all nation related abilities.

CoKing:

  • Has all nation related abilities, besides being able to merge the nation. This means they have essentially the same abilities as King.

Assistant:

  • Can withdraw gold from the bank.
  • Can set Lord/Trusted ranks.
  • Can set titles of users with /nation set title <user> <title>.
  • Can set the tag that shows in chat, for example, [USA].
  • Can set the Nation board text (shown to Nation residents when they log in).
  • Can set the Nation spawn, and the cost to teleport to said spawn.
  • + Lord abilities.

Lord:

  • Can use /nation toggle.
  • Can broadcast messages with /nation say.
  • Can ally/enemy any nation.
  • Can handle all invitation commands.
  • + Trusted abilities.

Trusted:

  • Can invite a town to the nation.
  • + Default abilities.

Default:

  • Can do /n online in their nation.
  • Can deposit gold into their nation bank.
  • Can teleport to their nation spawn, that of allies and other towns in the nation.
  • Can talk in nation chat.
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