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Debug Terminal

Anastasia Laczko edited this page Jun 11, 2021 · 8 revisions

Introduction

The debug terminal is for developers to run commands while the game is running. When visible, the terminal is displayed in the bottom-left of the screen and commands can be typed into the terminal using the keyboard.

The terminal uses the Command Pattern to action entered commands.

Key Components

  1. Terminal - Maintains the state of the terminal and actions commands: Terminal.
  2. Terminal Input Component - Processes input and triggers state changes in the terminal:KeyboardTerminalInputComponent.
  3. Terminal Display - Displays the terminal's UI: TerminalDisplay.
  4. Command - Defines actions to be taken when the command is triggered: e.g. DebugCommand.

Usage

The terminal can be toggled in and out of view using the F1 key.

Commands can be triggered by typing into the terminal and pressing enter. When the name of the command followed by valid arguments is entered, the command is actioned. As an example, the "debug" command accepts the arguments "on" and "off". So debug on or debug off would be valid commands.

Commands must be added to the commands map in Terminal.java using addCommand(). They are composed of a name and an instance of the Command interface. The following is an example for adding the debug command:

addCommand("debug", new DebugCommand());

Table of Contents

Home

Team Design Document

Game Features

Inventory System
Scoring System
Food Recipes
Level System
Player Actions
Ordering System
Stations
Items
Map Design
Customers
Pause Menu
Upgrades
End of Day Display
Day Night Cycle
Moral System
Debug Terminal
Game Interactions Tutorial
Backstory Cutscenes

Game

Getting Started

Entities and Components

World Backstory

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

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Physics

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Terrain

Concurrency & Threading

Settings

Map Design

Test Plans

Sensor Component

Customer Sensor Component

Interaction Component

Inventory Component

Inventory Display

Station Meal Component

Station Progress Display

Keyboard Input Component

Fire Extinguisher Handler Component

Score System

HoverBox Component

MainGameActions Create Docket Triggers

End Day Display Component

Cutscene Area

Docket

Docket Line Display

Docket Meal Display

Main Game Order Button Display

Order Actions

Recipe

Ticket Details Component

BackstoryCutscene Test Plan

BackstoryCutsceneDisplay Test Plan

Test Plan for Tutorial

Keybinds

Keybinds Test Plan

Test Plan for MainGameOrderTicketDisplay

Test Plan for MainGameOrderBtnDisplay

Test Plan for Docket

Test Plan for DocketLineDisplay

Test Plan for OrderActions

Ticket Details

Test plan for RandomComboService

Test plan for LoanUpgrade

Test plan for UpgradesDisplay

Test plan for RageUpgrade

Test plan for SpeedBoostUpgrade

Test plan for DancePartyUpgrade

Test plan for ExtortionUpgrade

Troubleshooting

MacOS Setup Guide

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