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#Introduction There is going to be 5 days based on the current goals of the project for us to get to a finished state. The aim of each day is to further test the player by increasing the difficulty of the levels, or to introduce new functions, so as to not make it overwhelming,
This is the first day the player will play on, so is made to be as simple as possible so that the player can learn the basics of the game. Only one meal is required, and minimal stations are provided
Stations required:
- Cutting board
- Tomato basket
- Cucumber basket
- Lettuce basket
Recipes:
- Salad - cut up tomato, cucumber & lettuce
[Put image here of final design]
This day aims to up the ante by getting players to manage different types of dishes and making the ingredients for the right one
Stations required:
- Cutting board
- Tomato basket
- Cucumber basket
- Lettuce basket
- Banana basket
- Strawberry basket
Recipes:
- Salad - cut up tomato, cucumber & lettuce
- Fruit salad - cut up banana & strawberry
This day builds off day 2 by getting the user to both juggle multiple dishes, while also learning the cooking mechanic.
Stations required:
- Oven
- Frying pan
- Cutting board
- Fridge
- Tomato basket
- Cucumber basket
- Lettuce basket
- Fire extinguisher
Recipes:
- Salad - cut up tomato, cucumber, lettuce
- SteakMeal - cut up tomato and cucumber, put cut up ingredients in oven. Beef on frying pan
Day four is introducing new meals and the blender which hasn't been introduced beforehand. This should be easier then day 3, but will help the player relax a bit before Day 5
Stations required:
- Blender (for acai bowl, not sure if required, could use cutting board instead)
- Cutting board
- Produce basket (banana)
- Produce basket (strawberry)
- Produce basket (acai)
- Fridge (chocolate)
Recipes:
- BananaSplit - cut up banana, strawberry and chocolate
- AcaiBowl - cut up or blended up (?) acai and banana
- FruitSalad - cut up banana and strawberry
Day 5 aims to truely test the players skills they have gained through playing the game. In this day, every recipe and every station is present.
Stations required:
- Oven
- Frying pan
- Cutting board
- Fridge (beef)
- Fridge (chocolate)
- Produce basket (tomato)
- Produce basket (cucumber)
- Produce basket (lettuce)
- Produce basket (banana)
- Produce basket (strawberry)
- Produce basket (acai)
- Fire extinguisher
Recipes:
- Salad - cut up tomato, cucumber & lettuce
- SteakMeal - cut up tomato and cucumber in oven & cooked beef from frying pan
- BananaSplit - cut up banana, strawberry and chocolate
- AcaiBowl - cut or blended up (?) acai and banana
- FruitSalad - cut up banana and strawberry
Inventory System
Scoring System
Food Recipes
Level System
Player Actions
Ordering System
Stations
Items
Map Design
Customers
Pause Menu
Upgrades
End of Day Display
Day Night Cycle
Moral System
Debug Terminal
Game Interactions Tutorial
Backstory Cutscenes
Entities and Components
Input Handling
Game Screens and Areas
Fire Extinguisher Handler Component
MainGameActions Create Docket Triggers
Main Game Order Button Display
BackstoryCutsceneDisplay Test Plan
Test Plan for MainGameOrderTicketDisplay
Test Plan for MainGameOrderBtnDisplay
Test Plan for DocketLineDisplay
Test plan for RandomComboService
Test plan for SpeedBoostUpgrade
Test plan for DancePartyUpgrade