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feat(avoidance): consider objects on shift side lane #6252

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fix(avoidance): use nearest overhang point

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Merged

feat(avoidance): consider objects on shift side lane #6252

fix(avoidance): use nearest overhang point
6acafbc
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Failed to load commit list.
CodeScene Delta Analysis / CodeScene Cloud Delta Analysis (main) failed Feb 7, 2024 in 49s

CodeScene PR Check

Code Health Quality Gates: FAILED

  • Declining Code Health: 3 findings(s) 🚩
  • Improving Code Health: 3 findings(s) ✅
  • Affected Hotspots: 2 files(s) 🔥

Recommended Review Level: Detailed -- Inspect the code that degrades in code health.
View detailed results in CodeScene

Details

🚩 Declining Code Health (highest to lowest):

  • Complex Method utils.cpp: getSafetyCheckTargetObjects 🔥
  • Complex Method utils.cpp: getRoadShoulderDistance 🔥
  • Complex Method scene.cpp: AvoidanceModule::plan 🔥

✅ Improving Code Health:

  • Overall Code Complexity utils.cpp 🔥
  • Complex Method utils.cpp: generateObstaclePolygonsForDrivableArea 🔥
  • Large Method scene.cpp: AvoidanceModule::plan 🔥

Annotations

Check notice on line 1 in planning/behavior_path_avoidance_module/src/utils.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

ℹ Getting worse: Lines of Code in a Single File

The lines of code increases from 1771 to 1787, improve code health by reducing it to 1000. The number of Lines of Code in a single file. More Lines of Code lowers the code health.

Check warning on line 1871 in planning/behavior_path_avoidance_module/src/utils.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

❌ Getting worse: Complex Method

getSafetyCheckTargetObjects increases in cyclomatic complexity from 18 to 19, threshold = 9. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.

Check notice on line 1190 in planning/behavior_path_avoidance_module/src/utils.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

✅ No longer an issue: Complex Method

generateObstaclePolygonsForDrivableArea is no longer above the threshold for cyclomatic complexity. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.

Check warning on line 922 in planning/behavior_path_avoidance_module/src/utils.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

❌ New issue: Complex Method

getRoadShoulderDistance has a cyclomatic complexity of 9, threshold = 9. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.

Check notice on line 1871 in planning/behavior_path_avoidance_module/src/utils.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

ℹ Getting worse: Bumpy Road Ahead

getSafetyCheckTargetObjects increases from 3 to 4 logical blocks with deeply nested code, threshold is one single block per function. The Bumpy Road code smell is a function that contains multiple chunks of nested conditional logic. The deeper the nesting and the more bumps, the lower the code health.

Check notice on line 1 in planning/behavior_path_avoidance_module/src/utils.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

✅ Getting better: Overall Code Complexity

The mean cyclomatic complexity decreases from 5.27 to 5.21, threshold = 4. This file has many conditional statements (e.g. if, for, while) across its implementation, leading to lower code health. Avoid adding more conditionals.

Check notice on line 1 in planning/behavior_path_avoidance_module/src/scene.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

ℹ Getting worse: Lines of Code in a Single File

The lines of code increases from 1124 to 1135, improve code health by reducing it to 1000. The number of Lines of Code in a single file. More Lines of Code lowers the code health.

Check warning on line 956 in planning/behavior_path_avoidance_module/src/scene.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

❌ New issue: Complex Method

AvoidanceModule::plan has a cyclomatic complexity of 9, threshold = 9. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.

Check notice on line 1 in planning/behavior_path_avoidance_module/src/scene.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

ℹ Getting worse: Overall Code Complexity

The mean cyclomatic complexity increases from 4.67 to 4.71, threshold = 4. This file has many conditional statements (e.g. if, for, while) across its implementation, leading to lower code health. Avoid adding more conditionals.

Check notice on line 956 in planning/behavior_path_avoidance_module/src/scene.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

✅ No longer an issue: Large Method

AvoidanceModule::plan is no longer above the threshold for lines of code