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Translators
Our translations are created and updated through Pootle.
If you have any problems with this tool, let us know, else we can't fix or improve it!
Check Interface translation for a guide on how to see your translations in-game.
Also check Scenario translation for a guide on how to see your tutorial translations in-game.
A web browser and an account at [our pootle server] (http://pootle.unknown-horizons.org).
If you would like to contribute a new language that is not already set up, one of the [pootle admins] (Admins) needs to add it to the system. Leave us a short message (IRC, forums) and we'll hope to respond in time.
Click on the language and project you would like to work on. You can select some edit modes such as "Quick translate" which will only show untranslated and fuzzy strings or view all entries. The fuzzy ones might have changed meaning or simply not fit well into our GUI in-game. Please check whether this still is the case before removing the fuzzy attribute.
If you cannot see a button Submit
in the edit mode (and see Suggest
instead),
please create an account and log in before working on translations.
You will be credited and your work will be directly available.
Using the button Suggest
however will put your translation into a
review queue where only users with review rights for this language
can see, approve or reject them.
If you are the only translator for your language, this should not affect you.
Instead of working with Pootle you can also edit the plain po files. However you must use an exported po file of pootle and not from the Git repository. When you are finished, use Pootle to upload the edited po file.
Please use the merge pootle offers to not overwrite changes which might have been added by other contributors in the meantime.
The [i18n README] (../tree/master/po/README.md) contains information useful for developers.