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Win64 DX12 Release #158: Commit be71eb4 pushed by Benualdo
November 14, 2024 22:47 4m 56s master
November 14, 2024 22:47 4m 56s
Use escaped summary and description for all notification
Win64 DX12 Release #157: Commit 3af6205 pushed by Benualdo
November 14, 2024 22:25 4m 5s master
November 14, 2024 22:25 4m 5s
Fix bad #include
Win64 DX12 Release #156: Commit c65ce86 pushed by Benualdo
November 14, 2024 21:58 5m 8s master
November 14, 2024 21:58 5m 8s
ImGui::CustomDragFloatN
Win64 DX12 Release #155: Commit c961a9e pushed by Benualdo
November 14, 2024 21:41 4m 21s master
November 14, 2024 21:41 4m 21s
Compile fix FINAL
Win64 DX12 Release #154: Commit b3bcabc pushed by Benualdo
November 13, 2024 17:54 4m 58s master
November 13, 2024 17:54 4m 58s
Force FINAL compilation error
Win64 DX12 Release #153: Commit 88fcc4d pushed by Benualdo
November 13, 2024 17:13 5m 2s master
November 13, 2024 17:13 5m 2s
Rebuild
Win64 DX12 Release #152: Commit ff3ee43 pushed by Benualdo
November 12, 2024 23:37 4m 2s master
November 12, 2024 23:37 4m 2s
Use single quotes in JSON
Win64 DX12 Release #151: Commit c80826e pushed by Benualdo
November 12, 2024 23:07 4m 16s master
November 12, 2024 23:07 4m 16s
Compile fix Debug & Release
Win64 DX12 Release #150: Commit 01c029b pushed by Benualdo
November 12, 2024 22:55 5m 17s master
November 12, 2024 22:55 5m 17s
Add commit number next to version in "About" window
Win64 DX12 Release #149: Commit bc0af12 pushed by Benualdo
November 12, 2024 22:31 4m 34s master
November 12, 2024 22:31 4m 34s
Add 'asCString' function to get enum member name as a const char * in…
Win64 DX12 Release #148: Commit 98b8c77 pushed by Benualdo
November 12, 2024 22:08 4m 2s master
November 12, 2024 22:08 4m 2s
Remove list type marker because of RenderDoc issue
Win64 DX12 Release #147: Commit 09deb26 pushed by Benualdo
November 11, 2024 23:27 4m 12s master
November 11, 2024 23:27 4m 12s
Add objectlist type GPU profile marker
Win64 DX12 Release #146: Commit 2c9e5d2 pushed by Benualdo
November 11, 2024 23:01 5m 15s master
November 11, 2024 23:01 5m 15s
Fix duplicate ImGui IDs in component move handles
Win64 DX12 Release #145: Commit bcd0450 pushed by Benualdo
November 11, 2024 22:45 4m 38s master
November 11, 2024 22:45 4m 38s
Fix PICKING_MAX_HITS assert
Win64 DX12 Release #144: Commit a6da632 pushed by Benualdo
November 11, 2024 21:06 4m 43s master
November 11, 2024 21:06 4m 43s
Fix texture .meta mipmap enum name
Win64 DX12 Release #143: Commit bfab176 pushed by Benualdo
November 11, 2024 20:35 4m 30s master
November 11, 2024 20:35 4m 30s
Fix UID not being created for new material and its ressources
Win64 DX12 Release #142: Commit ca50821 pushed by Benualdo
November 11, 2024 17:37 4m 17s master
November 11, 2024 17:37 4m 17s
Compute IBL Irradiance and Specular Reflection cubemaps
Win64 DX12 Release #141: Commit 2babf18 pushed by Benualdo
November 11, 2024 15:11 4m 37s master
November 11, 2024 15:11 4m 37s
Render to cubemap slices and mipmaps from compute shaders
Win64 DX12 Release #140: Commit 6f7fea8 pushed by Benualdo
November 11, 2024 00:20 4m 50s master
November 11, 2024 00:20 4m 50s
Render to cubemap slices and mipmaps from compute shaders
Win64 DX12 Release #139: Commit 66837ad pushed by Benualdo
November 11, 2024 00:06 4m 32s master
November 11, 2024 00:06 4m 32s
Create bindless UnorderedAccessViews for each slice/mipmap
Win64 DX12 Release #138: Commit 9c242db pushed by Benualdo
November 10, 2024 18:30 4m 48s master
November 10, 2024 18:30 4m 48s
Create bindless UnorderedAccessViews for each slice/mipmap
Win64 DX12 Release #137: Commit edee0f8 pushed by Benualdo
November 10, 2024 18:22 4m 32s master
November 10, 2024 18:22 4m 32s
Fix Texture2D preview gamma
Win64 DX12 Release #136: Commit c8f50d2 pushed by Benualdo
November 10, 2024 16:07 4m 40s master
November 10, 2024 16:07 4m 40s
Fix "MergeStaticObjects component has no UID" message after entering …
Win64 DX12 Release #135: Commit f24701a pushed by Benualdo
November 10, 2024 12:00 4m 10s master
November 10, 2024 12:00 4m 10s
Chainsaw data + fix crash in AttachToNodeComponent when target bone c…
Win64 DX12 Release #134: Commit b2c0efc pushed by Benualdo
November 10, 2024 11:56 4m 42s master
November 10, 2024 11:56 4m 42s