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Win64 DX12 Release #33: Commit 3460d67 pushed by Benualdo
October 3, 2024 21:37 3m 44s master
October 3, 2024 21:37 3m 44s
Create a new viewport when a player becomes active
Win64 DX12 Release #32: Commit d89f018 pushed by Benualdo
October 3, 2024 20:49 3m 50s master
October 3, 2024 20:49 3m 50s
Version 0.34
Win64 DX12 Release #31: Commit 6b1c834 pushed by Benualdo
October 2, 2024 21:16 5m 38s master
October 2, 2024 21:16 5m 38s
Version 0.33
Win64 DX12 Release #30: Commit f9c48cc pushed by Benualdo
October 2, 2024 21:14 6m 8s master
October 2, 2024 21:14 6m 8s
Add 'Build_all.bat' script to compile all targets
Win64 DX12 Release #29: Commit 00065e2 pushed by Benualdo
October 2, 2024 21:13 3m 43s master
October 2, 2024 21:13 3m 43s
VGF_Boy_Glass material
Win64 DX12 Release #28: Commit 3ef1dfa pushed by Benualdo
October 2, 2024 20:17 4m 2s master
October 2, 2024 20:17 4m 2s
ShaderCompiler remove unnecessary #include in precomp
Win64 DX12 Release #27: Commit a461b33 pushed by Benualdo
October 2, 2024 20:09 3m 57s master
October 2, 2024 20:09 3m 57s
Show parent adress in PropertyDebug mode only
Win64 DX12 Release #26: Commit c6408d2 pushed by Benualdo
October 2, 2024 20:08 3m 26s master
October 2, 2024 20:08 3m 26s
Fix missing serialization of ObjectPtr properties + copy property ins…
Win64 DX12 Release #25: Commit 401ac05 pushed by Benualdo
October 2, 2024 19:55 3m 46s master
October 2, 2024 19:55 3m 46s
Undo/Redo resources (Meshes, Materials ...)
Win64 DX12 Release #24: Commit afa0de4 pushed by Benualdo
October 1, 2024 22:17 4m 37s master
October 1, 2024 22:17 4m 37s
Fix crash selecting Prefab instance after deleting the first Prefab i…
Win64 DX12 Release #23: Commit c0bb375 pushed by Benualdo
October 1, 2024 22:16 4m 27s master
October 1, 2024 22:16 4m 27s
Turns out this ugly workaround was actually necessary
Win64 DX12 Release #22: Commit 0306c90 pushed by Benualdo
September 30, 2024 22:19 4m 16s master
September 30, 2024 22:19 4m 16s
Fix undo/redo Prefab overrides properties UID + Undo/Redo destroy WIP
Win64 DX12 Release #21: Commit 1676ff3 pushed by Benualdo
September 30, 2024 19:44 4m 22s master
September 30, 2024 19:44 4m 22s
Save target object name for Undo/Redo and use safe UID instead of Obj…
Win64 DX12 Release #20: Commit a51b97e pushed by Benualdo
September 30, 2024 11:36 4m 6s master
September 30, 2024 11:36 4m 6s
Undo/Redo gizmo translate/rotate/scale multiple objects
Win64 DX12 Release #19: Commit 0b773b5 pushed by Benualdo
September 29, 2024 21:00 3m 18s master
September 29, 2024 21:00 3m 18s
Fix different names used in imgui.ini for the "Save As ..." popup
Win64 DX12 Release #18: Commit 7e61cd0 pushed by Benualdo
September 29, 2024 19:15 3m 49s master
September 29, 2024 19:15 3m 49s
Fix duplicate GUID after "Save as" (data)
Win64 DX12 Release #17: Commit 2a75e00 pushed by Benualdo
September 29, 2024 19:12 3m 28s master
September 29, 2024 19:12 3m 28s
Best enum combo on earth
Win64 DX12 Release #16: Commit acd466a pushed by Benualdo
September 29, 2024 17:13 4m 7s master
September 29, 2024 17:13 4m 7s
Add rugby ball
Win64 DX12 Release #15: Commit 30a204a pushed by Benualdo
September 29, 2024 15:06 3m 52s master
September 29, 2024 15:06 3m 52s
[Pablo] Use Y to drop weapons
Win64 DX12 Release #14: Commit 2f6b7ae pushed by Benualdo
September 29, 2024 14:22 4m 22s master
September 29, 2024 14:22 4m 22s
Player can drop weapon
Win64 DX12 Release #13: Commit a9c7410 pushed by Benualdo
September 29, 2024 14:19 4m 4s master
September 29, 2024 14:19 4m 4s
Fix TRS edit rotation from Inspector 2nd axis gimbal lock
Win64 DX12 Release #12: Commit 351abff pushed by Benualdo
September 29, 2024 14:02 4m 3s master
September 29, 2024 14:02 4m 3s
Player can grab weapons on the ground
Win64 DX12 Release #11: Commit 71b9b10 pushed by Benualdo
September 29, 2024 13:06 3m 37s master
September 29, 2024 13:06 3m 37s
Fix UID not displayed as Hex and readonly
Win64 DX12 Release #10: Commit dbcab8c pushed by Benualdo
September 28, 2024 09:42 3m 20s master
September 28, 2024 09:42 3m 20s
"AttachToNode" component can now use any other GameObject, not only a…
Win64 DX12 Release #9: Commit 2944115 pushed by Benualdo
September 28, 2024 09:41 4m 0s master
September 28, 2024 09:41 4m 0s