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Herbalism
Herbalism is an skill that adds various abilities to make the art of crop keeping more interesting.
Experience is gained through harvesting crops.
This ability is usable by everyone regardless of player's level. By default this should max out at the highest Herbalism level; 1000. This ability has a chance at doubling the drops from harvesting a fully grown crop. This caps at 50% at level 1000.
Farmers Diet is an ability that increases the amount of hunger and saturation crop based items will restore.
Tier | Unlock Level | Food Restoration Increase | Saturation Increase |
---|---|---|---|
I | 50 | 0 | 0.5 |
II | 125 | 1 | 0.5 |
III | 250 | 2 | 1 |
IV | 375 | 2 | 1.5 |
V | 500 | 3 | 2.5 |
Replanting is an ability that has a chance at replanting crops after harvesting them, without consuming a crop to place down. At the first tier there is a 10% chance of this occurring. Once reaching the max tier, a player has a 75% chance for Replanting to occur and the crop has a 33% chance at reaching up to its second stage of growth instantly.
Tier | Unlock Level | Activation Chance | Stage Growth Chance | Max Growth Level | Min Growth Level |
---|---|---|---|---|---|
I | 150 | 3.0% | 10.0% | 1 | 1 |
II | 275 | 7.5% | 12.5% | 1 | 1 |
III | 425 | 15.0% | 17.5% | 2 | 1 |
IV | 575 | 25.0% | 25.0% | 2 | 1 |
V | 700 | 30.0% | 33.3% | 3 | 1 |
This ability gives players a chance to find items when harvesting crops or plant based blocks. At the first level, the items found are fairly basic, ranging from seeds to saplings. At the max tier, players can find items as rare as diamonds when harvesting crops.
Tier | Unlock Level |
---|---|
I | 250 |
II | 400 |
III | 650 |
IV | 700 |
V | 850 |
This ability has a slightly complex activation sequence. A player must right click with a hoe then bone meal a crop. This will then instantly grow all crops in an upgradable radius to their max state. At the first tier, this area is a 3 by 3 square around the player with it being upgradable to a 19 by 19 diameter square.
Tier | Unlock Level | Radius | Cooldown |
---|---|---|---|
I | 100 | 3 blocks | 120 seconds |
II | 225 | 5 blocks | 120 seconds |
III | 350 | 7 blocks | 120 seconds |
IV | 500 | 11 blocks | 120 seconds |
V | 650 | 15 blocks | 120 seconds |
Mass Harvest is an ability that is activated by right clicking with a hoe and then harvesting a crop. This will harvest all fully grown crops in an upgradable radius and replant them.
Tier | Unlock Level | Mass Harvest | Cooldown |
---|---|---|---|
I | 200 | 5.0% | 3 blocks |
II | 350 | 7.5% | 5 blocks |
III | 500 | 10.0% | 7 blocks |
IV | 650 | 15.0% | 9 blocks |
V | 800 | 20.0% | 11 blocks |
This ability allows players to consume a flower instantly for a 3 second buff at the expense of half a hunger bar. This can be used until the player has lost 3 full hunger bars. At the base tier, only one flower is edible, the blue orchid. This offers a speed buff for the 3 second duration. Once reaching the fourth tier, all flowers are unlocked. Rose for strength, dandelion for haste, orchid for speed and lilac for resistance. At the last tier, the ability increases the tier of the potion effect. ex) Strength II.
Tier | Unlock Level | Strength Enabled | Haste Enabled | Speed Enabled | Resistance Enabled | Potion Level | Duration | Hunger Lost | Min Hunger |
---|---|---|---|---|---|---|---|---|---|
I | 300 | true | false | false | false | 1 | 3 seconds | 1 | 14 |
II | 475 | true | true | false | false | 1 | 3 seconds | 1 | 14 |
III | 650 | true | true | true | false | 1 | 3 seconds | 1 | 14 |
IV | 825 | true | true | true | true | 1 | 3 seconds | 1 | 14 |
V | 1000 | true | true | true | true | 2 | 3 seconds | 2 | 14 |