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Mockup Editor

Lepi009 edited this page Jul 18, 2021 · 2 revisions

Basic functionality

Besides working on project management there is the option to open the Mockup-Editor. The Mockup-Editor allows to build UI prototypes for VR projects. Once opened a list of different items (including UI elements) will show up. These items can be instatiated in realtime by clicking on the respective button. Instantiated objects can be repositioned, resized and rotated at will by pressing the "..."-button and confirming. On the windows' left side there are five categories structuring the type of items to choose from.

Window features

Additionally, the mockup window offers three features which are "help", "layout toggle" and "follow me". By pressing the "help"-button the description window pops up giving a short overview of all features. The "layout toggle"-button changes between text-mode and icon-mode. If the mockup window shall follow you just press the "follow me"-button. Another option to reposition the mockup window is to drag the window and drop it at the desired place.

Multiple Users

Items can be processed with the Save/Load - system. In order to discuss the UI prototypes with multiple users everyone can access the items and edit them. By using the ownership component only one user can edit an item at the same time.

Add new Items

For adding new items this folder is important. Here you can see all categories that are currently implemented and supported. Each category can only support up to nine items, more items cannot be displayed inside the Mockup-Editor. For creating a new category you can right click on empty space and then Create->Mockup Editor->List. The new category will not be automatically added to the Mockup-Editor. For this a new Option Tab inside the Mockup-Editor Prefab has to be added and a reference on the MockUpEditorWindow script which is a component of the Mockup-Edior Prefab. The items can be added to a category by increasing the list and assign a name, a prefab and a preview image.

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