Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

feat(dynamic_obstacle_stop): add option to ignore unavoidable collisions #6594

Fix clang format

1a7af2d
Select commit
Loading
Failed to load commit list.
Merged

feat(dynamic_obstacle_stop): add option to ignore unavoidable collisions #6594

Fix clang format
1a7af2d
Select commit
Loading
Failed to load commit list.
CodeScene Delta Analysis / CodeScene Cloud Delta Analysis (main) failed Mar 19, 2024 in 33s

CodeScene PR Check

Code Health Quality Gates: FAILED

  • Declining Code Health: 2 findings(s) 🚩
  • Improving Code Health: 0 findings(s) ✅
  • Affected Hotspots: 0 files(s) 🔥

Recommended Review Level: Detailed -- Inspect the code that degrades in code health.
View detailed results in CodeScene

Details

🚩 Declining Code Health (highest to lowest):

  • Complex Conditional object_filtering.cpp: filter_predicted_objects
  • Complex Method scene_dynamic_obstacle_stop.cpp: DynamicObstacleStopModule::modifyPathVelocity

Annotations

Check notice on line 92 in planning/behavior_velocity_dynamic_obstacle_stop_module/src/object_filtering.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

ℹ Getting worse: Complex Method

filter_predicted_objects increases in cyclomatic complexity from 11 to 15, threshold = 9. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.

Check warning on line 90 in planning/behavior_velocity_dynamic_obstacle_stop_module/src/object_filtering.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

❌ New issue: Complex Conditional

filter_predicted_objects has 1 complex conditionals with 5 branches, threshold = 2. A complex conditional is an expression inside a branch (e.g. if, for, while) which consists of multiple, logical operators such as AND/OR. The more logical operators in an expression, the more severe the code smell.

Check warning on line 115 in planning/behavior_velocity_dynamic_obstacle_stop_module/src/scene_dynamic_obstacle_stop.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

❌ Getting worse: Complex Method

DynamicObstacleStopModule::modifyPathVelocity already has high cyclomatic complexity, and now it increases in Lines of Code from 70 to 72. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.