Releases: reonZ/pf2e-hud
Releases · reonZ/pf2e-hud
1.26.2
1.26.1
1.26.0
- this is a system
6.8.0
release - update actions and action shortcuts to handle latest system changes
- notably the crafting formula picker menu
- add support for
Mythic Points
(show in place of theHero Points
) Combat Tracker
:- fix drag & drop not working now that the system methods are private
- fix health status tooltip not always showing
- fix initiative sometimes having decimals
Persistent Shortcuts
:- add counter to shortcut actions with a resource
- strike related to
Temporary
Alchemical
Bomb
items are now "smart"- if the item bound to the shortcut isn't found or its quantity is
0
, the module will look for another alchemical bomb of the same type and use in its place if any exist
- if the item bound to the shortcut isn't found or its quantity is
- strike's range & quantity are now displayed even if the strike weapon is sheathed
- always display the ammunition counter even if none are currently selected
Roll Panel
:- change the panel borders style to fix the horrible groove render when using firefox
Sidebars
:- add special resources to
extras
sidebar - add counter to actions with a resource
- the counter isn't editable by design, go in the extras sidebar for that
- now display the invested count in the tooltip of the
Toggle Invested
button - fix disabled
use
buttons not being greyed out
- add special resources to
Time Tracker
:- Now override the
Enabled
settings for players if the system worldclockPlayer Access
is disabled - remove the
Encrypt
feature
- Now override the
1.25.0
- if you use the
PF2e Dailies
module, make sure to update it to version3.15.0
- the module now uses a migration manager
- the main GM will be asked to migrate on load
- if the system is migrating data, make sure to wait until it is done before starting
- you can now use delta and percentage values in the
Health
,Stamina
andShield
related input fields- using
+x
or-x
will add/subtractx
to the current value - using
x%
will set the value to bex
percent of the max value - using
+x%
or-x%
will add/subtractx
percent of the max value to the current value - NOTE that any decimal number will be rounded down
- NOTE that
Temporary Hit Points
doesn't have a max value and therefore will be update by a percentage of its current value instead
- using
Persistent Shortcuts
:- disable non-primary vessel spell shortcuts
- you can now create any kind of roll option toggle shortcut
- the current suboption (if any) will be recorded on shortcut creation
- if a toggle is
alwaysEnabled
then clicking on the shortcut will select the suboption - if a toggle has a suboption but isn't
alwaysEnabled
then- it will toggle on and set the suboption if the toggle is off or another suboption is selected
- will toggle off if it is currently on and with the same suboption selected
- you can now drag the elemental blast action cost (
Ⅰ Ⅱ
) to create a special rolloption shortcut - now directly send-to-chat unusable actions for players (will still open the popup for the GM)
- "unusable" refers to actions that don't have a self-effect or a macro linked to them
- fix wand shortcuts not being expended
Resources Tracker
rework:Enabled
is now a client setting (still requires reload)- there is no longer any world resource
- any resource can now be shared with the other users
- only the owner of the resource can update/edit it
- only show shared resources from logged-in users
Sidebars
:- hide non-primary vessel spells from the list
- fix drag image not always loading during drag event
1.24.3
1.24.2
1.24.1
1.24.0
Dice Panel
:- add two
Flat Check
buttons for DC 5 & 11 - no longer generate a
[[/r 1dx]]
inline syntax but instead[[1dx]]
- this means that inline rolls will be evaluated when the chat message is added
- will however keep the
/r
if it is already present in the inline brackets
- fix parsing of dice number with more than one digit
- add two
Persistent Shortcuts
:- now display the map modifier (if any) on the skill action shortcuts
Skills Sidebar
:- add support for
Chirurgeon
medicine
skill actions will all be displayed as usable even if not trained in it
- fix
Untrained Improviser
mixup- the module was just not hiding the skill actions that required to be trained if you had
Untrained Improviser
- the module now gives you the ability to roll any skill action if you have the
Cleaver Improviser
orCeremony of Knowledge
feats and no longer care aboutUntrained Improviser
- the module was just not hiding the skill actions that required to be trained if you had
- NOTE that the system
Treat Wounds
action will not work when usingmedicine
because it double checks if you are trained in it and does not care for those feats
- add support for
Time Tracker
:- add new
Encrypt
button for the GM- it only shows up on the expanded version when hovering over the tracker
- makes the date & time unreadable for the players
- stays visible when enabled to indicate if the data is encrypted
- if encrypted and switching to the short version, the date+time will have a gm-only style applied
- add new
1.23.1
1.23.0
- add new
Dice Panel
HUD:- you can find it right above the chat input field
- depending on which key (
Shift
orCtrl
) is held while clicking, the behaviour will differ- [None]: the die will be rolled right away and displayed in chat
- [Ctrl]: the die will be rolled right away and displayed in chat as a
Private
roll - [Shift]: will update the chat and give it focus subsequently
- if nothing is present in the chat, a new
/r 1dx
will be added to it - if the chat consists of a
/r 1dx
syntax, its dice will be updated with the clicked one - if anything else is found in the chat:
- if it ends with a
[[/r 1dx]]
syntax, its dice will be updated with the clicked one - if no
[[/r 1dx]]
is found at the end of the message, a new one will be generated
- if it ends with a
- if nothing is present in the chat, a new
- add new
Time Tracker
HUD:- you can find it at the top of the directories sidebar
- you can click on the
time
to toggle its display with a shortened version - the GM have access to buttons to advance or rewind time in
10-min
,1-hour
and1-day
increments - the GM has access to a slider when hovering over the date (in the expanded version) to quickly move time in the current day