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Sprint 3 User Testing Enemy Image Filter (team 1)
In this sprint, the main work of our team is to design enemies, so in order to screen out high-quality enemies, we conducted this user test. The results of this user test will directly determine which enemies will officially appear in the game next.
This user test will be conducted directly in the form of a questionnaire, and users will vote for the 5 most popular enemy images.
Collect feedback via questionnaire form and interview
The participants in this test are mainly from other classmates and acquaintances, as well as some other members of the same studio. A total of 14 people participated in the test.
We provided the user with a questionnaire and finally select the 5 most popular enemy images in the responses
The link of questionnaire: https://forms.gle/NWc1STSM1RoSG7uV8
According to the results, the five enemy figures 1,2,6,7,8 received the highest number of votes and the results are reasonable in terms of the quality of the design, which is of high quality from the art style to the fineness of the design.
In general, based on the results of the questionnaire, we were able to determine which enemy characters could be further developed, and we will further animate and AI of these enemies to add them to the game as soon as possible.
In later tests, we need to further test the animation of these enemies and the quality of the AI, so this test is only the beginning of this sprint.
- Uniform Pixel Grid Resolution
- Storyline
- Instruction
- NPC info
- NPC Communication Script
- Inventory-System-and-Consumables
- Storyline User Test
- Traitor Clues
- Game Characters
- Player Profile User Test
- Player Eviction Menu Sprint1: User survey (Team 7)
- Player Eviction Menu Sprint2: User survey (Team 7)
- Sprint3 - Win/lose Condition: User survey (Team 7)
- Sprint4 - Polishing-tasks: User survey (Team 7)
- Transition Animation/Special Effects/Sound Effects: Feature Overviews
- Transition Animation and Effects: Design Process & Guideline
- Sprint 4 User Testing
- Transition Animation & Effect: Code Guideline-Sprint4
- Sound effect when players complete npc tasks and hover over npc cards
- Fixing the clue bug
- Music Test
- Player Eviction Menu: Design Process & Guideline
- Player Eviction Menu (Feature Overviews)
- Player Eviction Menu: Code Guideline - Sprint1
- Sprint 1 User Testing
- Detailed Eviction Card: Design Process & Guideline
- Detailed Eviction Card: Feature Overviews
- Sprint 2 User Testing
- Player Eviction Menu: Code Guideline - Sprint2
- Sprint 2 Inventory System and Consumables Items User Testing
- Sprint 2 Inventory System and Consumables Items Functionality
- NPC interaction testing plan sprint3
- NPC interaction testing results sprint3
- NPC Dialogue Scripts
- Code Guideline
- Win/lose Condition: Design Process & Guideline
- Win/lose Condition: Feature Overviews
- Sprint 3 User Testing
- Win/lose condition: Code Guideline - Sprint3
- Enemy List
- User Testing 1: Enemy Image Filter
- User Testing 2: Enemy Animation and AI
- User Testing 3: Basic Attack