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Accelerator Controller
Accelerator Controller is the heart of your Large Hadron Collider setup. This is where you can enable the system, define injection, transfer and collision parameters.
An Accelerator Controller are placed directly next to an Electromagnet or a Void Shell.
When placed at an invalid position or against an excessively wrong setup, the Accelerator Controller will remains offline with a dimmed color. This happens typically when another Accelerator Controller already connects to the same Large Hadron Collider, or critical parts are missing (no Chillers nor Subspace Capacitor could be detected).
It's strongly advised to place the Subspace Capacitors close the controller to avoid power lost while moving away from your base.
You can produce an Accelerator Controller block with 4 Basic Plain Electromagnets, 4 Memory Crystals and an Accelerator Control Point.
As soon as power is provided, the cooling procedure will starts. Once cooled down, particle injection are initiated and will injected particle bunches. Those will get accelerated until they collides. Acceleration continues as long as the controller remains in your proximity, even while the rest of the Large Hadron Collider is unloaded.
You can disable/enable its operation use the LUA enable() method.
Your Large Hadron Collider parameters are stored and modified in the controller itself.
Each Accelerator Node has an energy threshold defined by it's Accelerator Control Point's Control Channel. The latest can be shared by multiple Control Points for synchronized operations. This threshold parameter is the minimum Particle Bunch energy required to enable the Accelerator Node.
It's defined relative to the current tier (basic, advanced, superior) maximum energy. A threshold of 1.0 means the particle bunch needs to be at least 100% of the current tier maximum energy. A threshold of 0.8 means it the Particle Bunch only needs to be at 80% of the current tier maximum energy.
Injection sequencing parameters can be adjusted to change the injection delay and accelerator capacity.
Injection delay is the minimum time we wait between 2 injections, measured in ticks.
Accelerator capacity is the maximum number of Particles Bunches are allowed in the accelerator before adding new ones.
While it's possible to have multiple injectors in the same accelerator, the current technology prevents us to inject from all of them at the same tick.
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