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Frequently Asked Questions

RamonvRooyen edited this page Jan 13, 2022 · 8 revisions

Gameplay

Why is hyperspace red?

As explained by Cr0s, in Babylon5, hyperspace is red Babylon 5 hyperspace (this picture is actually from a Babylon 5 mod for the game Homeworld 2) Since version 1.3.34, you can customize sky rendering including hyperspace color to match your modpack look and feel.

Why is my reactor explosion going through bedrock?

The Enantiomorphic reactors are based on matter/antimatter reaction. Letting antimatter loose in the world will consume any block, including bedrock. (antimatter + matter = no matter if not contained)

How can I customize my ship scripts?

Refer to Programmable-blocks page.

Why is block X an anchor block?

By default, anchor blocks are either creative, unbreakable or non-supported blocks. Ask your modpack author for details.

How to visit dimension X?

In survival, you need a ship to land on a plant from it's orbit, take off to space, or reach hyperspace.
In creative, you can use the /space command to teleport yourself or a player between dimensions.

How to make a space lift?

In survival, you need a Transporter room.
In creative, you can use a command with the /space command.
For custom map, you can use a command block with the /space.

Modpack support

How can I add more planets?

Any mod adding new dimension can be used to add planets, simply modify the celestialObjects-*.xml file to your liking.

What are those XML files?

XML is a file text format designed to store and transport data for both human and machine use. There's many tutorials available, a good one is available on W3C schools.

How to modify XML files?

XML files can be edited with any text editor. We strongly advise to use an XML validating editor to save you from common syntax errors before restarting the game.
You can check for XML Notepad, XMLCopy editor or emacs, among many more. Most development editors also include XML validation support, we recommend the free Community Edition of IntelliJ IDEA.

How to test my configuration files?

You can reload the configuration at any time using the /wreload command. This allows you to quickly test your changes without having to reboot the game.

Is mod X supported?

Basic decoration mods are usually directly supported. For more advanced tech or magic mods, refer to the mod change logs for a full list. Worst case, your ship schematic is saved prior to each jump so you can restore it.

Can you add rotation support for mod X?

Sure, you'll have to open a support ticket and provide us with a reference ship design including all possible blocks with their different variations of the mod.

Can you add breathing support for armor X?

You can enable breathing with any helmet of your liking through the mod's dictionary configuration.
Simply type /wreload to apply the change without restarting your game.

Entity X is not spawning in space? Entity is dying in space?

Living entities needs air to breath by default. For android and machine, you can disable the breathing requirement in the mod's dictionary configuration.
Alternately, you can give them a breathing helmet. Only players requires air tanks and a full armor.

Server support

Do I need the same configuration on client and server?

Whenever a player connects to the server or change dimension, the server will re-synchronize its configuration with the client. So no, in most cases, you don't need to update your client when adding new planets or changing the dictionary. However, adding new Space or Hyperspace dimensions might require an client update.

A player lost their ship, where can I find it?

You use the /wfind command to find ships by full or partial name.
Assuming player used their bed aboard the ship, you can try the experimental /wbed command to teleport them back to it. Bed locations are saved per dimension, so remember to switch dimension first with /space.

My ship is corrupted, can I fix it?

Ships are saved before each jump in the warpDrive_schematics/auto folder with the ship name and date.
If your ship got corrupted for whatever reason (missing chunk, emptied chest, etc.), you can restore such schematic using a WarpDrive Ship scanner.

How can I restore a ship from schematic?

Copy the schematic into warpDrive_schematics folder. Use a simple name for it, like 'restore.schematic'.

  • place a Ship scanner with a computer below it
  • open the computer and type lua to open the console
  • with ComputerCraft, type peripheral.call("top", "deploy", <shipName>, <x>, <y>, <z>, <rotation>)
  • with OpenComputers, type component.warpdriveShipScanner.deploy(<shipName>, <x>, <y>, <z>, <rotation>)
  • shipName is the schematic file name without extension. For example: "restore"
  • x, y, z are relative coordinates to the ship scanner. For example: 0, 50, 0
  • rotation is the number of 90 deg rotations to the left. For example: 0

How can I use a ship token?

For single player, you can use the /generate ship command.
For multiplayer, you can assigns schematics to ship tokens by saving them in the warpDrive_schematics under the token name. For example, token 45 will use the 45.schematic file.
It's recommended to put a fresh computer on the ship before saving its schematic for a token. This will encourage its new owner to change its name.
To make a ship builder, place a ship scanner then restore a ship with it using the deploy command.

Ship and space stations

What's the ship shown on Cr0s forum?

Here are some picture of Cr0s ship, as you can find on his forum and tweeter pages: ship sideview ship at angle ship from back

There's also a few laser cannon design from Cr0s: Laser cannon

How can I build my mining ship?

Here's a mining ship from an older version of the mod using IndustrialCraft 2 and Applied Energistics: Mining ship

What's Wolfhound91380 space adventure?

As found in the original forum thread (source), Wolfhound91380 shared his adventure with a few pictures, here's the best of: Wolfhound91380 adventure 1 Wolfhound91380 adventure 2 Wolfhound91380 adventure 3 Wolfhound91380 adventure 4

Space station by Novalar

Novalar share his space station design wip Space station

History & credits

This were you can find older medias on the WarpDrive mod.

When was the mod started?

Cr0s/Anon1644 started working on the mod for Minecraft 1.8.1 beta for the KUBACH.TK russian server. The first public source of the mod dates back to January 2013. Cr0s created his Minecraft forum thread in August 2013.

Barney developed the original LUA script to control the ship back in 2012 for the Industrial aerospace server. The latest was ported to WarpDrive by ?someone?.

Where does the original concept comes from?

Cr0s frequently refers to the Industrial aerospace mod. WarpDrive being more or less a remake of the latest (?). You can still find the wiki here http://ru.aerospace.wikia.com/wiki/Aerospace_%D0%B2%D0%B8%D0%BA%D0%B8 and a few images lying around in various forums, notably this one: http://www.computercraft.info/forums2/index.php?/topic/7338-ship-control/ . To the best of our knowledge, source and binaries from this mod are lost.

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