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daRabbit edited this page Jan 23, 2019 · 5 revisions

Gondar, the Bounty Hunter, is a melee agility hero whose abilities are pretty good at knowing enemy positions and finishing them off.

Difference to vanilla

  • Shadow Walk duration decreased.
  • Track bonus gold increased.
  • Talent changes for balance.

Abilities

Q: Shuriken Toss

Ability: Target Unit
Affects: Enemies
Damage Type: Magical
Pierces Spell Immunity: No
150 mana || 10 cooldown

Hurls a deadly shuriken at an enemy unit, dealing damage and mini-stunning the target. The shuriken will bounce between any Tracked units who are within a 1200 radius of each other.

Cast Range: 400
Cast Point: 0.3
Damage: 150/225/300/375/750/1125 (Talent 325/400/475/550/925/1300)
Bounce Range: 1200
Stun Duration: 0.1 (Aghanim's Scepter: 0.75)
Note:

  • Aghanim's Scepter Effect: Shuriken Toss bounces twice.

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W: Jinada

Ability: Passive
Affects: Enemies
Pierces Spell Immunity: Yes
12/9/6/3/3/3 cooldown

Bounty Hunter plans his next hit, dealing bonus damage and stealing some unreliable gold.

Critical Damage: 80/110/140/170/260/400
Gold Steal: 75/150/225/300/1200/2400 (Talent 165/240/315/390/1290/2490)

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E: Shadow Walk

Ability: No Target
Affects: Self/Enemies
Damage Type: Physical
65 mana || 15 cooldown

Bounty Hunter becomes invisible and gains the ability to move through other units until he attacks or uses an ability. If he breaks the invisibility with an attack, that attack will deal bonus damage.

Cast Point: 0
Fade Time: 1/0.75/0.5/0.25/0.1/0
Move Speed Slow: 14%/20%/26%/32%/40%/50%
Invisibility Duration: 30
Slow Duration: 4

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R: Track

Ability: Target Unit
Affects: Enemy Heroes
Pierces Spell Immunity: Yes
Dispellable: Yes
65 mana || 4 cooldown

Tracks an enemy hero, granting True Sight of the target, and information on how much gold it is carrying. You move faster when near the tracked unit and deal critical strikes when attacking it. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold. Casting Track does not take you out of invisibility.

Cast Range: 1000
Cast Point: 0.3
Critical Strike: 140%/160%/180%/200%/220%
Move Speed Bonus: 16%/18%/20%/25%/30%
Move Speed Radius: 900
Self Bonus Gold: 600/1200/1800/3600/5400 (Talent 3600/4200/4800/6600/8400)
Allies Bonus Gold: 500/1000/1500/3000/4500 (Talent 3500/4000/4500/6000/7500)
Allies Gold Radius: 1200
Debuff Duration: 30

Talents


Talents
+3000 Track Gold

25

50% Evasion
+90 Jinada Gold Steal

20

+175 Shuriken
Toss Damage
+350 Health

15

+50 Attack Speed
+30 Damage

10

+25 Movement Speed

Trivia

  • Currently none, for now.
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