-
Notifications
You must be signed in to change notification settings - Fork 228
Lone Druid
Sylla, the Lone Druid, is a ranged agility hero who has a companion, which doesn't really make him lonely.
- Huge buff to bear and summon cooldown reduced.
- True Form Health bonus increased.
Ability: No Target
75 mana || 30 cooldown
Summons a powerful Spirit Bear companion that can equip items. If the bear moves 1100 distance away from the Lone Druid, it cannot attack. Lone Druid suffers 10% of his max health as backlash damage if the Spirit Bear dies. As the bear increases in levels, it can learn the Return, Entangling Claws, and Demolish abilities. Spirit Bear does not benefit from attributes.
Cast Point: 1
Max Health as Backlash Damage: 20%
Attack Proximity Range: 1100 (Aghanim's Scepter: Global)
Duration: Permanent
Note:
- Aghanim's Scepter Effect: Bear has no range limit and survive if Lone Druid dies.
---
Ability: No Target
Affects: Self
Dispellable: Yes
50/60/70/80/100/150 mana || 43/36/29/22/17/14 cooldown
Links Lone Druid and the Spirit Bear, increasing the attack speed of both and causing damage each one deals to heal the other.
Cast Point: 0
Attack Speed Bonus: 20/40/60/80/100/150
Lifesteal: 40%/50%/60%/70%/90%/120%
Duration: 10
---
Ability: No Target
Affects: Enemies
Pierces Spell Immunity: No
Dispellable: Yes
50 mana || 38/32/26/20/20/20 cooldown (Talent 30/24/18/12/12/12)
Lone Druid roars fiercely causing nearby enemies to flee towards their base in terror. Their movement speed is increased by 20%.
Cast Point: 0.1
Radius: 325
Enemy Move Speed Bonus: 20%
Duration: 1.2/1.6/2/2.4/3/3.6
Note:
- Shares cooldown with bear.
- Spirit Bear acquires it as soon as Lone Druid learns it.
---
Ability: No Target
Affects: Self
25 mana
Lone Druid learns to morph himself into a raging bear, losing his ranged advantage and some base movement speed, but gaining melee power as well as the Battle Cry ability. He can morph freely between druid and bear form.
Cast Point: 0
Transformation Time: 1.933
Base Attack Time: 1.5
Armor Bonus: 4/6/8/24/36
Health Bonus: 600/1200/1800/3000/4800
Move Speed Loss: 45
Attack Range: Melee
Note:
- After transforming, Druid Form replaces this skill to return into druid form, gaining attack range back and move speed but losing bonus armor, bonus health and reduce base attack time with 0.8 transformation time.
---
Ability: No Target
Affects: Self
50 mana || 45 cooldown (Talent 20)
Adds attack damage and armor to the Lone Druid as well as any nearby units under his control.
Cast Point: 0
Radius: 1000
Attack Damage Bonus: 70/100/130/290/450
Armor Bonus: 10/15/20/45/70
Duration: 5
Note:
- Only can be used in true form.
- If the level 25 talent is taken, Battle Cry now grants spell immunity.
Bear Health: 1500/2500/3500/4500/7000/10000
Bear Health Regen: 5/6/7/8/11/15
Bear Mana: 300
Bear Mana Regen: 0.5
Bear Move Speed: 340/355/370/385/400/415
Bear Armor: 6/9/12/15/24/32 (Talent 16/19/22/25/34/42)
Bear Attack Damage: 60/90/115/145/210/290 - 65/95/120/150/220/300
Bear Attack Time: 1.65/1.55/1.45/1.35/1.25/1.15 (Talent 1.45/1.35/1.25/1.15/1.05/0.95)
Spirit Bear absorbs 30% of the damage dealt to Lone Druid.
Radius: 1100 (Aghanim's Scepter: Global)
Redirected Damage: 30%
5 cooldown
Immediately teleports the Spirit Bear back to the Lone Druid. The Spirit Bear cannot teleport if it has taken damage from a player unit in the last 3 seconds.
5 cooldown (Talent 0)
Attacks have a chance to cause roots to burst from the ground, immobilizing the attacked enemy unit, and dealing damage per second.
Proc Chance: 20%
Damage per Second: 60
Hero Duration: 3
Creep Duration: 9
Increases the power of the Spirit Bear, causing it to deal more damage to buildings and have additional spell resistance.
Magic Resistance Bonus: 33%
Building Attack Damage Bonus: 40%
Same as Lone Druid's Savage Roar and shares cooldown with him.
Talents | ||
---|---|---|
Battle Cry Grants Spell Immunity |
25 |
0 Entangle Cooldown |
-0.3 Spirit Bear Attack Time |
20 |
-25s Battle Cry Cooldown |
+10 Spirit Bear Armor | 15 |
-12s Savage Roar Cooldown |
+125 Attack Range | 10 |
+250 Health |
- Lone Druid was bad because only either of them can take farming boots. But huge buff given to Lone Druid makes him stronger than ever.