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Oracle
Nerif, the Oracle, is a ranged intelligence hero whose skills may help your team or your enemies depending how the skills are used.
- False Promise cooldown increased.
- False Promise duration decreased.
- XP or gold talent changes.
Ability: Channeled, Target Unit
Affects: Enemies/Allies
Damage Type: Magical
75 mana || 15/12/9/6/6/6 cooldown
Gathers Oracle's power into a bolt of scouring energy that, when released, damages, roots, and purges enemies of buffs in an area around the target. If target is an ally it will only purge. Can be channeled for up to 2.5 seconds. The root duration is equal to the time spent channeling.
Dispel Type: Basic Dispel
Cast Range: 850
Cast Point: 0
Radius: 300
Max Channel Time: 2.5 (Talent 3.5)
Damage: 120/150/180/210/350/500
Min Root Duration: 0.5
Max Root Duration: 2.5 (Talent 3.5)
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Ability: Target Unit
Affects: Enemies/Allies
Pierces Spell Immunity: No
Dispellable: Yes
50 mana || 16/13/10/7/7/7 cooldown (Talent 11/8/5/2/2/2)
Oracle enraptures a target, disarming them and granting them 100% magic damage resistance. Can be cast on allies and enemies.
Cast Range: 500/600/700/800/900/1000
Cast Point: 0.3
Duration: 3/3.5/4/4.5/5/5.5
Magic Resistance: 100%
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Ability: Target Unit
Affects: Enemies/Allies
Damage Type: Magical
Pierces Spell Immunity: No
Dispellable: Yes
80/85/90/95/105/145 mana || 2.25 cooldown (Aghanim's Scepter: 1)
Burns away impurities, dealing heavy magic damage to the target before causing them to regenerate health over time. The amount of health regenerated over its duration exceeds the amount of initial damage. Can be cast on enemies and allies.
Cast Range: 850
Cast Point: 0.3 (Aghanim's Scepter: 0.1)
Damage: 90/180/270/360/810/1260
Heal per Second: 11/22/33/44/99/154
Duration: 9
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Ability: Target Unit
Affects: Allied Heroes
Damage Type: Pure (HP Removal)
Dispellable: Yes
100 mana || 100/70/40/40/40 cooldown
Temporarily alters an ally's destiny, delaying any healing or damage taken until False Promise ends. Any healing that is delayed by False Promise is doubled. Removes most negative status effects and disables on initial cast.
Dispel Type: Strong Dispel
Cast Range: 1000
Cast Point: 0.3
Fade Delay: 0 (Talent 0.6)
Delayed Heal Amplification: 100%
Duration: 6/7/8/9/10 (Talent 8/9/10/11/12)
Talents | ||
---|---|---|
+2s False Promise Duration | 25 |
-5s Fate's Edict Cooldown |
False Promise Invisibility | 20 |
+50 Movement Speed |
+12 Intelligence | 15 |
+150 Cast Range |
+8% Spell Amplification | 10 |
+1s Fortune's End Max Duration |
- Currently none, for now.