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Phantom Assassin
Mortred, the Phantom Assassin, is a melee agility hero who can strike enemies down with her critical blow.
- Blur vanish duration decreased.
Ability: Target Unit
Affects: Enemies
Damage Type: Physical
Pierces Spell Immunity: No
30 mana || 6 cooldown
Throws a dagger slowing the enemy unit's movement speed, dealing 65+25%/40%/55%/70%/85%/100% of Phantom Assassin's attack damage as physical damage and applying attack effects from items and abilities.
Cast Range: 525/750/975/1200/1250/1275
Cast Point: 0.3
Other Target Range Buffer: 0 (Talent 300)
Number of Targets: 1 (Talent 3)
Base Damage: 65
Attack Damage: 25%/40%/55%/70%/85%/100%
Move Speed Slow: 50%
Slow Duration: 1.75/2.5/3.25/4/5/6
Note:
- If the level 20 talent is taken, Stifling dagger hits 2 random enemies in range of cast range + 300.
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Ability: Target Unit
Affects: Self
Pierces Spell Immunity: Yes
Dispellable: Yes
35/40/45/50/60/75 mana || 11/9/7/5/5/5 cooldown
Teleports to a unit, friendly or enemy, and grants bonus attack speed while attacking if it's an enemy unit.
Cast Range: 1000
Cast Point: 0.25
Attack Speed Bonus: 100/125/150/175/200/225
Duration: 2
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Ability: No Target/Passive
Affects: Self
50 mana || 35 cooldown
Phantom Assassin focuses inward, increasing her ability to evade enemy attacks. Can be activated to blur her body, causing her to be impossible to see until near enemy heroes.
Cast Point: 0.4
Evasion: 20%/30%/40%/50%/60%/75% (Talent 45%/55%/65%/75%/85%/100%)
Vanish Dispel Radius: 600
Vanish Dispel Delay: 0.75
Vanish Duration: 5/10/15/20/25/30
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Ability: Passive
Affects: Self
Phantom Assassin refines her combat abilities, gaining a chance of delivering a devastating critical strike to enemy units. Stifling Dagger shares the same critical strike chance.
Proc Chance: 15% (Talent 20%)
Critical Damage: 200%/325%/450%/600%/750%
Talents | ||
---|---|---|
+25% Blur Evasion | 25 |
+5% Coup de Grace Proc Chance |
Triple Strike Stifling Dagger |
20 |
20% Lifesteal |
+30% Cleave | 15 |
-3 Armor Corruption |
+15 Damage | 10 |
+150 Health |
- Currently none, for now.