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daRabbit edited this page Dec 9, 2018 · 2 revisions

Donté Panlin, the Pangolier, is a melee agility hero who is known to scatter heroes with his Rolling Thunder.

Difference to vanilla

  • Heartpiercer remains instead getting reworked into Lucky Shot.
  • Heartpiercer only negates base armor.
  • Rolling Thunder damage increased.

Abilities

Q: Swashbuckle

Ability: Target Point/Vector
Affects: Enemies/Self
Damage Type: Physical
Pierces Spell Immunity: Yes
80/90/100/110/150/200 mana || 20/16/12/8/8/8 cooldown

Vector Targeted. Pangolier dashes along the target line, then slashes all enemies in the drawn direction with several quick swipes.
Heartpiercer has a chance to activate from this damage.

Cast Range: 1000
Cast Point: 0
Slash Range: 900
Slash Width: 125
Damage per Slash: 24/42/60/78/240/402 (Talent 64/82/100/118/280/442)
Number of Slashes: 4
Slash Interval: 0.1

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W: Shield Crash

Ability: No Target
Affects: Enemies/Self
Damage Type: Magical
Pierces Spell Immunity: No
Dispellable: Yes
90/100/110/120/170/220 mana || 19/17/15/13/13/13 cooldown

Pangolier jumps in the air and slams back to the ground, damaging all enemies in a radius. For each enemy hero hit, he gains a percentage of incoming damage reduction for a short time.
Forward movement is maintained if Shield Crash is used while Rolling Thunder is active, and allows Rolling Thunder to clear walls or cliffs.

Cast Point: 0
Radius: 500
Damage: 75/150/225/300/525/750
Damage Reduction per Hero: 9%/12%/15%/18%/19%/20%
Jump Distance: 225
Damage Reduction Duration: 10
Jump Duration: 0.4
Jump Duration During Rolling Thunder: 0.75

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E: Heartpiercer

Ability: Passive
Affects: Enemies

Pangolier reads his enemies perfectly, deftly slipping his blade past defenses. Each attack has a chance to negate enemy base armor and slow the target for a duration, activating after a short delay.

Proc Chance: 15%
Base Armor Reduction: 100%
Movement Speed Slow: 35%/40%/45%/50%/60%/70%
Delay: 2
Duration: 2/3/4/5/6/7

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R: Rolling Thunder

Ability: No Target
Affects: Self/Enemies
Damage Type: Magical
Pierces Spell Immunity: No
100 mana || 70 cooldown (Talent 35)

Pangolier curls into a magic-immune ball and rolls out. When rolling, he moves at an increased speed and can move through trees, but has a decreased ability to turn. Striking enemies knocks them back, inflicting damage and stunning them when they land.
Colliding with walls or cliffs will cause a temporary pause while Pangolier reverses in direction.

Dispel Type: Basic Dispel

Cast Point: 1.2
Collision Radius: 150
Damage: 200/250/300/550/800
Roll Speed: 600
Turn Rate in Degrees per Second: 120
Turn Rate Boost After Start/Jump/Bounce: 165
Enemy Knockback Distance: 150
Enemy Bounce Duration: 0.4
Enemy Stun Duration: 1/1.25/1.5/1.75/2
Rolling Thunder Duration: 8 (Talent 10)
Note:

  • Rolling Thunder can be stopped by recasting or using swashbuckle or items.

Talents


Talents
-35s Rolling Thunder
Cooldown

25

-3s Swashbuckle
Cooldown
+20 Strength

20

+40 Swashbuckle
Damage
+2s Rolling Thunder
Duration

15

2s Shield Crash CD
in Ball
+20 Movement Speed

10

+3 Mana Regen

Trivia

  • Currently none, for now.
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