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Sandbox.Game.Localization.MySpaceTexts

Morten Aune Lyrstad edited this page Apr 16, 2022 · 60 revisions

IndexNamespace Index

MySpaceTexts Class

public abstract sealed class MySpaceTexts

Namespace: Sandbox.Game.Localization
Assembly: Sandbox.Game.dll

Fields

Member Description
static MyStringId ActiveContractsScreen_Help_Refresh prohibited {CONTROL:GUI:BUTTON_Y} Refresh
static MyStringId Add prohibited Add
static MyStringId AddAll prohibited Add all
static MyStringId AddNpcToFaction prohibited Add NPC
static MyStringId AddNpcToFactionHelp prohibited Adds new NPC identity to this faction - faction will not cease to exist when last player leaves. Available in scenario edit mode only.
static MyStringId AdminMenuNotAvailable prohibited Admin menu is available only when you're admin or when admin promotes you to Observer and beyond
static MyStringId AdminScreen_Safezone_Collision prohibited Safe zone collision. Reduce radius until no safezones are overlapping.
static MyStringId AdvancedWorldSettings_Help_Screen prohibited {CONTROL:GUI:BUTTON_X} OK {CONTROL:GUI:CANCEL} Back
static MyStringId Afterburner prohibited Sprint
static MyStringId AGravity prohibited A-Gravity
static MyStringId AlienFogHeavy prohibited Alien Fog Heavy
static MyStringId AlienFogLight prohibited Alien Fog Light
static MyStringId AlienRainHeavy prohibited Alien Rain Heavy
static MyStringId AlienRainLight prohibited Alien Rain Light
static MyStringId AlienThunderstormHeavy prohibited Alien Thunderstorm Heavy
static MyStringId AlienThunderstormLight prohibited Alien Thunderstorm Light
static MyStringId Align_Center prohibited Center
static MyStringId Align_Left prohibited Left
static MyStringId Align_Right prohibited Right
static MyStringId AngleGrinderPrimaryAction prohibited Press {0} to dismount target
static MyStringId Antenna_EnableBroadcast prohibited Enable broadcasting
static MyStringId Antenna_HudTextLabel prohibited HUD Text
static MyStringId Antenna_HudTextToolTip prohibited The text to display on the HUD when the antenna is enabled. Leave empty to display the block name.
static MyStringId Antenna_IgnoreAlliedBroadcast prohibited Ignore Allied Broadcast
static MyStringId Antenna_IgnoreAlliedBroadcastTooltip prohibited Ignores broadcasts sent by friendly antenna that do not belong to you
static MyStringId Antenna_IgnoreOtherBroadcast prohibited Ignore Other Broadcast
static MyStringId Antenna_IgnoreOtherBroadcastTooltip prohibited Ignores broadcasts sent by neutral and enemy antenna
static MyStringId AreaInteration_Label prohibited Enable Area interaction
static MyStringId Assembler_SlaveMode prohibited Cooperative Mode
static MyStringId AssemblerState_Disabled prohibited Disabled
static MyStringId AssemblerState_InventoryFull prohibited Inventory is full
static MyStringId AssemblerState_MissingItems prohibited Missing items
static MyStringId AssemblerState_NotEnoughPower prohibited Not enough power
static MyStringId AssemblerState_NothingBeingProduced prohibited Nothing produced right now
static MyStringId AssemblerState_NotWorking prohibited Assembler damaged or dismounted
static MyStringId Asteroid_Amount prohibited Asteroid amount
static MyStringId Asteroids prohibited Asteroids
static MyStringId AttachToSelectedEntity prohibited Attach to selected entity
static MyStringId AudioOptions_Help_Screen prohibited {CONTROL:GUI:BUTTON_X} OK {CONTROL:GUI:CANCEL} Back
static MyStringId AUTO prohibited AUTO
static MyStringId BannerControl_Help_Next prohibited {CONTROL:GUI:ACCEPT} Select
static MyStringId BannerControl_Help_Open prohibited {CONTROL:GUI:ACCEPT} Select
static MyStringId BannerControl_Help_Previous prohibited {CONTROL:GUI:ACCEPT} Select
static MyStringId BatteryBlock prohibited Battery
static MyStringId Beacon_SafeZone_AllowBuild_TTIP prohibited Allow/Disallow Building in Safe Zone
static MyStringId Beacon_SafeZone_AllowConvertToStation_TTIP prohibited Select to allow converting large grids to stations inside the safe zone.
static MyStringId Beacon_SafeZone_AllowDmg_TTIP prohibited Allow/Disallow Damage in Safe Zone
static MyStringId Beacon_SafeZone_AllowDrill_TTIP prohibited Allow/Disallow Drilling in Safe Zone
static MyStringId Beacon_SafeZone_AllowGrind_TTIP prohibited Allow/Disallow Grinding in Safe Zone
static MyStringId Beacon_SafeZone_AllowLandingGear_TTIP prohibited Select to allow landing gear locking inside the safe zone
static MyStringId Beacon_SafeZone_AllowShoot_TTIP prohibited Allow/Disallow Shooting in Safe Zone
static MyStringId Beacon_SafeZone_AllowVoxel_TTIP prohibited Allow/Disallow Voxel modifications in Safe Zone
static MyStringId Beacon_SafeZone_AllowWeld_TTIP prohibited Allow/Disallow Welding in Safe Zone
static MyStringId Beacon_SafeZone_Desc prohibited Enable safe zone
static MyStringId Beacon_SafeZone_FilterBtn_TTIP prohibited Setup Safe Zone access
static MyStringId Beacon_SafeZone_Info_Desc prohibited Safe Zone:
static MyStringId Beacon_SafeZone_Info_Disabled prohibited Disabled
static MyStringId Beacon_SafeZone_Info_Enabled prohibited Enabled
static MyStringId Beacon_SafeZone_Info_Inactive prohibited Inactive
static MyStringId Beacon_SafeZone_Info_Initializing prohibited Initializing...
static MyStringId Beacon_SafeZone_Info_NextUnkeepIn prohibited Next Upkeep in:
static MyStringId Beacon_SafeZone_Info_ZoneChips prohibited Zone Chips:
static MyStringId Beacon_SafeZone_Off prohibited Off
static MyStringId Beacon_SafeZone_On prohibited On
static MyStringId Beacon_SafeZone_RangeSlider prohibited Set Range of safe zone
static MyStringId Beacon_SafeZone_RangeSlider_TTIP prohibited Change to set new safe zone range
static MyStringId Beacon_SafeZone_Shape_TTIP prohibited Change shape of safe zone
static MyStringId Beacon_SafeZone_ToolTip prohibited Toggle to turn on safe zone (Grid has to be converted to station for this to work). Activation time is {0} second{3}. Cost is {1} Zone Chip{4} per {2} minute{5}.
static MyStringId Beacon_SafeZone_ToolTip_PluralSuffix_Activation prohibited s
static MyStringId Beacon_SafeZone_ToolTip_PluralSuffix_Minutes prohibited s
static MyStringId Beacon_SafeZone_ToolTip_PluralSuffix_ZoneChips prohibited s
static MyStringId BiggestDistanceFromPlayers prohibited BiggestDistanceFromPlayers
static MyStringId BiggestGrids prohibited BiggestGrids
static MyStringId Blacklist prohibited Blacklist
static MyStringId Blank prohibited
static MyStringId BlindJump prohibited Blind Jump
static MyStringId BlockAction_ConveyorSorterBlacklist prohibited Blacklist
static MyStringId BlockAction_ConveyorSorterWhitelist prohibited Whitelist
static MyStringId BlockAction_DoorClosed prohibited Closed
static MyStringId BlockAction_DoorOpen prohibited Open
static MyStringId BlockAction_RemoveFromToolbar prohibited [remove from toolbar]
static MyStringId BlockAction_Switch prohibited Switch
static MyStringId BlockAction_Toggle prohibited Toggle block
static MyStringId BlockActionTitle_AddHingeHead prohibited Add Hinge Head
static MyStringId BlockActionTitle_AddPistonHead prohibited Add Piston Head
static MyStringId BlockActionTitle_AddRotorHead prohibited Add Rotor Head
static MyStringId BlockActionTitle_AddSmallHingeHead prohibited Add Small Head
static MyStringId BlockActionTitle_AddSmallRotorHead prohibited Add Small Head
static MyStringId BlockActionTitle_AddWaypoint prohibited Add
static MyStringId BlockActionTitle_AddWheel prohibited Add Wheel
static MyStringId BlockActionTitle_Attach prohibited Attach
static MyStringId BlockActionTitle_AutoEnable prohibited Enable Auto
static MyStringId BlockActionTitle_Detach prohibited Detach
static MyStringId BlockActionTitle_DischargeToggle prohibited Discharge On/Off
static MyStringId BlockActionTitle_Extend prohibited Extend
static MyStringId BlockActionTitle_Jump prohibited Jump
static MyStringId BlockActionTitle_LargeTurretCopyTarget prohibited Copy target
static MyStringId BlockActionTitle_LargeTurretUnlockTarget prohibited Forget target
static MyStringId BlockActionTitle_Lock prohibited Lock
static MyStringId BlockActionTitle_MoveWaypointDown prohibited Move Down
static MyStringId BlockActionTitle_MoveWaypointUp prohibited Move Up
static MyStringId BlockActionTitle_Park prohibited Park
static MyStringId BlockActionTitle_RechargeToggle prohibited Recharge On/Off
static MyStringId BlockActionTitle_RemoteCopy prohibited Copy
static MyStringId BlockActionTitle_RemotePaste prohibited Paste
static MyStringId BlockActionTitle_RemoveWaypoint prohibited Remove
static MyStringId BlockActionTitle_Retract prohibited Retract
static MyStringId BlockActionTitle_Reverse prohibited Reverse
static MyStringId BlockActionTitle_SwitchLock prohibited Switch lock
static MyStringId BlockActionTitle_Unlock prohibited Unlock
static MyStringId BlockActionTitle_View prohibited View
static MyStringId BlockActionTitle_WaypointReset prohibited Reset waypoint
static MyStringId BlockActionTooltip_AddHingeHead prohibited Tries to add a Hinge head if no head is present
static MyStringId BlockActionTooltip_AddPistonHead prohibited Tries to add a piston head if no head is present
static MyStringId BlockActionTooltip_AddRotorHead prohibited Tries to add a Rotor head if no head is present
static MyStringId BlockActionTooltip_AddSmallHingeHead prohibited Tries to add a Small Hinge head on Large Hinge if no head is present
static MyStringId BlockActionTooltip_AddSmallRotorHead prohibited Tries to add a Small Rotor head on Large Rotor if no head is present
static MyStringId BlockActionTooltip_AddWheel prohibited Tries to add a Wheel if no wheel is present
static MyStringId BlockActionTooltip_LargeTurretCopyTarget prohibited Make turret lock to your target.
static MyStringId BlockActionTooltip_LargeTurretUnlockTarget prohibited This immediately forgets the current target
static MyStringId BlockActionTooltip_SelectedJumpTarget prohibited To execute the jump, assign the "Jump" command to the toolbar of a cockpit
static MyStringId BlockActionTooltip_WaypointReset prohibited Resets current waypoint to first position
static MyStringId BlockComboBoxValue_TextPanelAccessOnlyOwner prohibited Only owner
static MyStringId BlockComboBoxValue_TextPanelAccessReadAll prohibited Everyone read-only
static MyStringId BlockComboBoxValue_TextPanelAccessReadFaction prohibited Faction read-only
static MyStringId BlockComboBoxValue_TextPanelAccessReadWriteAll prohibited Everyone read/write
static MyStringId BlockComboBoxValue_TextPanelAccessReadWriteFaction prohibited Faction read/write
static MyStringId BlockComboBoxValue_TextPanelShowTextNone prohibited None
static MyStringId BlockComboBoxValue_TextPanelShowTextPrivate prohibited Private
static MyStringId BlockComboBoxValue_TextPanelShowTextPublic prohibited Public
static MyStringId BlockCount prohibited BlockCount
static MyStringId BlockIsNotPowered prohibited Block is not powered
static MyStringId BlockOwner_Me prohibited Me
static MyStringId BlockOwner_Nobody prohibited Nobody
static MyStringId BlockOwner_Owner prohibited Owner
static MyStringId BlockOwner_ShareAll prohibited Share with all
static MyStringId BlockOwner_ShareFaction prohibited Share with my faction
static MyStringId BlockOwner_ShareNone prohibited No share
static MyStringId BlockOwner_Transfer prohibited Transfer ownership
static MyStringId BlockOwner_TransferTo prohibited Transfer to:
static MyStringId BlockOwner_Unknown prohibited Unknown
static MyStringId BlockPropertiesText_ConnectorDetail_Part1 prohibited Connected
static MyStringId BlockPropertiesText_ConnectorDetail_Part2 prohibited ago Disconnect after:
static MyStringId BlockPropertiesText_ConnectorDetail_Part3 prohibited Never
static MyStringId BlockPropertiesText_CurrentJump prohibited Current jump:
static MyStringId BlockPropertiesText_DepletedIn prohibited Fully depleted in:
static MyStringId BlockPropertiesText_Effectiveness prohibited Effectiveness:
static MyStringId BlockPropertiesText_Efficiency prohibited Power Efficiency:
static MyStringId BlockPropertiesText_HeadAttachingAny prohibited Looking for any Head to attach
static MyStringId BlockPropertiesText_HeadAttachingSpecific prohibited Looking for specific Head to attach
static MyStringId BlockPropertiesText_LockState prohibited Lock State:
static MyStringId BlockPropertiesText_LoopTimer prohibited Loop timer:
static MyStringId BlockPropertiesText_MainCockpit prohibited Main ship cockpit
static MyStringId BlockPropertiesText_MaxJump prohibited Max jump distance:
static MyStringId BlockPropertiesText_MaxOutput prohibited Max Output:
static MyStringId BlockPropertiesText_MaxRequiredInput prohibited Max Required Input:
static MyStringId BlockPropertiesText_MaxStoredPower prohibited Max Stored Power:
static MyStringId BlockPropertiesText_MotoLockOverrideDisabled prohibited The current rotor rotation speed is too high. Rotor will be locked when angular velocity gets lower.
static MyStringId BlockPropertiesText_MotorAttached prohibited Attached
static MyStringId BlockPropertiesText_MotorAttachingAny prohibited Looking for any rotor to attach
static MyStringId BlockPropertiesText_MotorAttachingSpecific prohibited Looking for specific rotor to attach
static MyStringId BlockPropertiesText_MotorCurrentAngle prohibited Current angle:
static MyStringId BlockPropertiesText_MotorDetached prohibited Detached
static MyStringId BlockPropertiesText_MotorLimitsDisabled prohibited The current rotor rotation is out of limits, the limits will be enabled when the rotor is within range
static MyStringId BlockPropertiesText_MotorLocked prohibited Safety locked
static MyStringId BlockPropertiesText_OxygenOutput prohibited Oxygen Output:
static MyStringId BlockPropertiesText_PistonCurrentPosition prohibited Current position:
static MyStringId BlockPropertiesText_Productivity prohibited Productivity:
static MyStringId BlockPropertiesText_RechargedIn prohibited Fully recharged in:
static MyStringId BlockPropertiesText_RequiredInput prohibited Required Input:
static MyStringId BlockPropertiesText_StoredPower prohibited Stored power:
static MyStringId BlockPropertiesTitle_HudText prohibited HUD Text
static MyStringId BlockPropertiesTitle_HudText_Tooltip prohibited The text to display on the HUD when the beacon is enabled. Leave empty to display the block name.
static MyStringId BlockPropertiesTooltip_Projector_GetOwnership prohibited All blocks from the spawned ship will have the same ownership settings as this projector
static MyStringId BlockPropertyButtonOff_Retract prohibited Retract
static MyStringId BlockPropertyButtonOn_Expand prohibited Expand
static MyStringId BlockPropertyDescription_AngleDeviation prohibited Turret will shoot only if the angle to target is less than deviation.
static MyStringId BlockPropertyDescription_AnyoneCanUse prohibited If false checks whether player pressing button has access to the block
static MyStringId BlockPropertyDescription_BreakForce prohibited Landing gear will unlock automatically when force applied to keep it attached is larger than this value
static MyStringId BlockPropertyDescription_BroadcastRadius prohibited Broadcast radius
static MyStringId BlockPropertyDescription_BroadcastUsingAntennas prohibited Broadcast using antennas
static MyStringId BlockPropertyDescription_Connector_AutoUnlockTime prohibited Time (in seconds) after which connector automatically unlocks.
static MyStringId BlockPropertyDescription_Connector_Strength prohibited Connector strength when aligning ship (yellow color), smaller strength of two connectors is used
static MyStringId BlockPropertyDescription_Depressurize prohibited The vent will remove air from the room and store it in tanks
static MyStringId BlockPropertyDescription_EnableRegeneration prohibited Enable dummy to be regenerated after its complete destruction.
static MyStringId BlockPropertyDescription_GravityAcceleration prohibited Gravitational acceleration of the generator
static MyStringId BlockPropertyDescription_GravityFieldDepth prohibited Depth of the gravity field of the generator
static MyStringId BlockPropertyDescription_GravityFieldHeight prohibited Height of the gravity field of the generator
static MyStringId BlockPropertyDescription_GravityFieldRadius prohibited Radius of the gravity field
static MyStringId BlockPropertyDescription_GravityFieldWidth prohibited Width of the gravity field of the generator
static MyStringId BlockPropertyDescription_GyroOverride prohibited If set, the gyro does not respond to cockpit controls, but can instead be controlled manually using the terminal control sliders
static MyStringId BlockPropertyDescription_GyroPitchOverride prohibited Pitch component of the constant torque that is applied by this gyro if the cockpit controls are overridden
static MyStringId BlockPropertyDescription_GyroPower prohibited Supplied power affects gyroscope force
static MyStringId BlockPropertyDescription_GyroRollOverride prohibited Roll component of the constant torque that is applied by this gyro if the cockpit controls are overridden
static MyStringId BlockPropertyDescription_GyroYawOverride prohibited Yaw component of the constant torque that is applied by this gyro if the cockpit controls are overridden
static MyStringId BlockPropertyDescription_HingeLock prohibited Hinge will lock its current position
static MyStringId BlockPropertyDescription_LaserRange prohibited Range
static MyStringId BlockPropertyDescription_LightBlinkInterval prohibited Blinking interval of light (in seconds)
static MyStringId BlockPropertyDescription_LightBlinkLenght prohibited Length of blinking as percentage of blink interval
static MyStringId BlockPropertyDescription_LightBlinkOffset prohibited Offset of blinking as percentage of blink interval
static MyStringId BlockPropertyDescription_LightColor prohibited Color of the light
static MyStringId BlockPropertyDescription_LightFalloff prohibited Exponential falloff of the light (1 = linear, 2 = quadratic, etc)
static MyStringId BlockPropertyDescription_LightIntensity prohibited Intensity of the light
static MyStringId BlockPropertyDescription_LightOffset prohibited Offset of the light from model
static MyStringId BlockPropertyDescription_LightRadius prohibited Radius of influence of the light
static MyStringId BlockPropertyDescription_LightReflectorRadius prohibited Reflector radius of influence of the light
static MyStringId BlockPropertyDescription_Motor_Friction prohibited Regulates wheel friction by changing pressure in the tire
static MyStringId BlockPropertyDescription_Motor_Height prohibited Axle height offset from center
static MyStringId BlockPropertyDescription_Motor_InvertPropulsion prohibited Invert the propulsion direction
static MyStringId BlockPropertyDescription_Motor_InvertSteer prohibited Invert the steering direction
static MyStringId BlockPropertyDescription_Motor_MaxSteerAngle prohibited The maximum angle that the wheel will turn when steering
static MyStringId BlockPropertyDescription_Motor_Power prohibited Power supplied to propulsion
static MyStringId BlockPropertyDescription_Motor_Propulsion prohibited If the wheel is propelled
static MyStringId BlockPropertyDescription_Motor_PropulsionOverride prohibited Propulsion override
static MyStringId BlockPropertyDescription_Motor_Steering prohibited Control steering of this suspension from cockpit
static MyStringId BlockPropertyDescription_Motor_SteerOverride prohibited Steer override
static MyStringId BlockPropertyDescription_Motor_SteerReturnSpeed prohibited The wheel's return speed from turning
static MyStringId BlockPropertyDescription_Motor_SteerSpeed prohibited The wheel turn speed
static MyStringId BlockPropertyDescription_Motor_SuspensionSpeed prohibited Wheels will not be propeled over this speed
static MyStringId BlockPropertyDescription_Motor_SuspensionTravel prohibited Limits the suspension's travel height. Setting to 0% will effectively lock the suspension.
static MyStringId BlockPropertyDescription_MotorBrakingTorque prohibited Braking strength of the {0}: how fast it will stop (applied when the {0} is turned off)
static MyStringId BlockPropertyDescription_MotorLock prohibited Rotor will lock its current position
static MyStringId BlockPropertyDescription_MotorLowerLimit prohibited Lower angular limit
static MyStringId BlockPropertyDescription_MotorRotorDisplacement prohibited Allows to move the rotor grid up or down to solve various alignment issues
static MyStringId BlockPropertyDescription_MotorTorque prohibited The torque of the {0}: how fast it will accelerate (applied when the {0} is turned on)
static MyStringId BlockPropertyDescription_MotorUpperLimit prohibited Upper angular limit
static MyStringId BlockPropertyDescription_MotorUsesWheelCommands prohibited Indicates whether motor is controlled like a wheel directly from cockpit
static MyStringId BlockPropertyDescription_MotorVelocity prohibited Target velocity of the {0}; the {0} will accelerate until the target velocity is reached
static MyStringId BlockPropertyDescription_MultiplierAzimuth prohibited Modify maximum velocity of azimuth rotor
static MyStringId BlockPropertyDescription_MultiplierElevation prohibited Modify maximum velocity of elevation rotor
static MyStringId BlockPropertyDescription_OreDetectorRange prohibited Maximum detection range
static MyStringId BlockPropertyDescription_RegenerationDelay prohibited Time before the dummy is restored
static MyStringId BlockPropertyDescription_SensorFieldBack prohibited How far the sensing field extends backwards from the sensor's position
static MyStringId BlockPropertyDescription_SensorFieldBottom prohibited How far the sensing field extends below the sensor's position
static MyStringId BlockPropertyDescription_SensorFieldFront prohibited How far the sensing field extends in front of the sensor
static MyStringId BlockPropertyDescription_SensorFieldLeft prohibited How far the sensing field extends to the left from the sensor's position
static MyStringId BlockPropertyDescription_SensorFieldRight prohibited How far the sensing field extends to the right from the sensor's position
static MyStringId BlockPropertyDescription_SensorFieldTop prohibited How far the sensing field extends above the sensor's position
static MyStringId BlockPropertyDescription_SensorToolbarOpen prohibited Opens toolbar
static MyStringId BlockPropertyDescription_ShowShipName prohibited Show ship name
static MyStringId BlockPropertyDescription_SoundBlockRange prohibited Range of played sound
static MyStringId BlockPropertyDescription_SoundBlockVolume prohibited Volume of played sound
static MyStringId BlockPropertyDescription_SpaceBallFriction prohibited Friction
static MyStringId BlockPropertyDescription_SpaceBallRestitution prohibited Restitution
static MyStringId BlockPropertyDescription_SpaceBallVirtualMass prohibited Virtual mass
static MyStringId BlockPropertyDescription_Stockpile prohibited Stockpiling tanks will not get drained by air vents
static MyStringId BlockPropertyDescription_Suspension_AirShock prohibited Automatically increases the strength of suspension spring when it is about to land hard.
static MyStringId BlockPropertyDescription_Suspension_Brake prohibited Enables sensitivity on brake input.
static MyStringId BlockPropertyDescription_ThrustOverride prohibited Overriding thruster will cause activation of thruster even without cockpit
static MyStringId BlockPropertyItem_TargetOptions_CycleSubsystems prohibited Cycle Subsystems
static MyStringId BlockPropertyItem_TargetOptions_Default prohibited Default
static MyStringId BlockPropertyItem_TargetOptions_Unknown prohibited Unknown
static MyStringId BlockPropertyPopup_AutoPilotToolbarOpen prohibited Set actions to be done when autopilot reaches this waypoint
static MyStringId BlockPropertyProperties_CurrentInput prohibited Current Input:
static MyStringId BlockPropertyProperties_CurrentMass prohibited Current Mass:
static MyStringId BlockPropertyProperties_CurrentOutput prohibited Current Output:
static MyStringId BlockPropertyText_AnyoneCanUse prohibited Anyone Can Use
static MyStringId BlockPropertyText_Button prohibited Button
static MyStringId BlockPropertyText_ButtonList prohibited Available buttons
static MyStringId BlockPropertyText_ButtonName prohibited Button name
static MyStringId BlockPropertyText_TargetOptions prohibited Target Options
static MyStringId BlockPropertyText_TargetOptions_Target prohibited Target
static MyStringId BlockPropertyTitle_AddTool prohibited Add tool or weapon
static MyStringId BlockPropertyTitle_AddWeapon prohibited Add weapon
static MyStringId BlockPropertyTitle_Alignment prohibited Alignment:
static MyStringId BlockPropertyTitle_AngleDeviation prohibited Angle deviation
static MyStringId BlockPropertyTitle_AssignedCamera prohibited Assigned camera
static MyStringId BlockPropertyTitle_AssignedPB prohibited Assigned Programmable Block
static MyStringId BlockPropertyTitle_AssignRotorAzimuth prohibited Assign azimuth rotor
static MyStringId BlockPropertyTitle_AssignRotorElevation prohibited Assign elevation rotor
static MyStringId BlockPropertyTitle_Auto prohibited Auto
static MyStringId BlockPropertyTitle_AutoPilot prohibited Autopilot
static MyStringId BlockPropertyTitle_AutoPilotToolbarOpen prohibited Setup Actions
static MyStringId BlockPropertyTitle_AutoRefill prohibited Auto-Refill
static MyStringId BlockPropertyTitle_AvailableEffects prohibited Available Effects
static MyStringId BlockPropertyTitle_BackgroundColor prohibited Backgr.
static MyStringId BlockPropertyTitle_Beacons prohibited Beacons
static MyStringId BlockPropertyTitle_BreakForce prohibited Break Force
static MyStringId BlockPropertyTitle_BroadcastRadius prohibited Broadcast radius
static MyStringId BlockPropertyTitle_ChargeMode prohibited Charge Mode
static MyStringId BlockPropertyTitle_CockpitOnLockedToolbarOpen prohibited Setup Action
static MyStringId BlockPropertyTitle_CollisionAvoidance prohibited Collision avoidance
static MyStringId BlockPropertyTitle_Connector_AutoUnlockTime prohibited Autounlock Time
static MyStringId BlockPropertyTitle_Connector_Strength prohibited Strength
static MyStringId BlockPropertyTitle_ConveyorSorterAdd prohibited Add
static MyStringId BlockPropertyTitle_ConveyorSorterCandidatesList prohibited Add new filter
static MyStringId BlockPropertyTitle_ConveyorSorterFilterItemsList prohibited Active filters
static MyStringId BlockPropertyTitle_ConveyorSorterFilterMode prohibited Filter Mode
static MyStringId BlockPropertyTitle_ConveyorSorterFilterModeBlacklist prohibited Blacklist
static MyStringId BlockPropertyTitle_ConveyorSorterFilterModeWhitelist prohibited Whitelist
static MyStringId BlockPropertyTitle_ConveyorSorterRemove prohibited Remove
static MyStringId BlockPropertyTitle_Depressurize prohibited Depressurize
static MyStringId BlockPropertyTitle_DestinationGPS prohibited Destination GPS coordinates:
static MyStringId BlockPropertyTitle_Discharge prohibited Discharge
static MyStringId BlockPropertyTitle_EnableAI prohibited Enable AI
static MyStringId BlockPropertyTitle_EnableDockingMode prohibited Precision Mode
static MyStringId BlockPropertyTitle_EnableRegeneration prohibited Enable regeneration
static MyStringId BlockPropertyTitle_ExhaustEffect prohibited Exhaust Effect
static MyStringId BlockPropertyTitle_FlightMode prohibited Flight Mode
static MyStringId BlockPropertyTitle_FlightMode_Circle prohibited Circle
static MyStringId BlockPropertyTitle_FlightMode_OneWay prohibited One Way
static MyStringId BlockPropertyTitle_FlightMode_Patrol prohibited Patrol
static MyStringId BlockPropertyTitle_Font prohibited Font
static MyStringId BlockPropertyTitle_FontColor prohibited Color
static MyStringId BlockPropertyTitle_Force prohibited Force
static MyStringId BlockPropertyTitle_ForwardDirection prohibited Forward Direction
static MyStringId BlockPropertyTitle_GpsLocations prohibited GPS Locations
static MyStringId BlockPropertyTitle_GravityAcceleration prohibited Acceleration
static MyStringId BlockPropertyTitle_GravityFieldDepth prohibited Field depth
static MyStringId BlockPropertyTitle_GravityFieldHeight prohibited Field height
static MyStringId BlockPropertyTitle_GravityFieldRadius prohibited Radius
static MyStringId BlockPropertyTitle_GravityFieldWidth prohibited Field width
static MyStringId BlockPropertyTitle_GyroOverride prohibited Override controls
static MyStringId BlockPropertyTitle_GyroPitchOverride prohibited Pitch override
static MyStringId BlockPropertyTitle_GyroPower prohibited Power
static MyStringId BlockPropertyTitle_GyroRollOverride prohibited Roll override
static MyStringId BlockPropertyTitle_GyroYawOverride prohibited Yaw override
static MyStringId BlockPropertyTitle_HingeLock prohibited Hinge lock
static MyStringId BlockPropertyTitle_JukeboxScreenRemoveSelectedSounds prohibited Remove selected
static MyStringId BlockPropertyTitle_JukeboxScreenSelectedSounds prohibited Selected sounds
static MyStringId BlockPropertyTitle_JukeboxScreenSelectSounds prohibited Add to selection
static MyStringId BlockPropertyTitle_JumpDistance prohibited Distance
static MyStringId BlockPropertyTitle_LandGearAutoLock prohibited Autolock
static MyStringId BlockPropertyTitle_LargeTurret_EnableTargetLocking prohibited Enable target locking
static MyStringId BlockPropertyTitle_LargeTurretEnableTurretIdleMovement prohibited Enable idle movement
static MyStringId BlockPropertyTitle_LargeTurretFireAtLockedTarget prohibited Fire at locked target
static MyStringId BlockPropertyTitle_LargeTurretRadius prohibited AI aiming radius
static MyStringId BlockPropertyTitle_LargeTurretTargetCharacters prohibited Target characters
static MyStringId BlockPropertyTitle_LargeTurretTargetDecoys prohibited Target decoys
static MyStringId BlockPropertyTitle_LargeTurretTargetEnemies prohibited Target Enemies
static MyStringId BlockPropertyTitle_LargeTurretTargetFriends prohibited Target Friends
static MyStringId BlockPropertyTitle_LargeTurretTargetLargeGrids prohibited Target large ships
static MyStringId BlockPropertyTitle_LargeTurretTargetLocking prohibited Enable target locking
static MyStringId BlockPropertyTitle_LargeTurretTargetMeteors prohibited Target meteors
static MyStringId BlockPropertyTitle_LargeTurretTargetMissiles prohibited Target missiles
static MyStringId BlockPropertyTitle_LargeTurretTargetMoving prohibited Target moving objects
static MyStringId BlockPropertyTitle_LargeTurretTargetNeutrals prohibited Target neutrals
static MyStringId BlockPropertyTitle_LargeTurretTargetSmallGrids prohibited Target small ships
static MyStringId BlockPropertyTitle_LargeTurretTargetStations prohibited Target stations
static MyStringId BlockPropertyTitle_LaserRange prohibited Range
static MyStringId BlockPropertyTitle_LCDScreenDefinitionsTextures prohibited Loaded textures
static MyStringId BlockPropertyTitle_LCDScreenPreserveAspectRatio prohibited Preserve aspect ratio
static MyStringId BlockPropertyTitle_LCDScreenRefreshInterval prohibited Image change interval
static MyStringId BlockPropertyTitle_LCDScreenRemoveSelectedTextures prohibited Remove selected
static MyStringId BlockPropertyTitle_LCDScreenSelectedTextures prohibited Selected textures
static MyStringId BlockPropertyTitle_LCDScreenSelectTextures prohibited Add to selection
static MyStringId BlockPropertyTitle_LCDScreenTextPadding prohibited Text Padding
static MyStringId BlockPropertyTitle_LCDScreenTextSize prohibited Font Size
static MyStringId BlockPropertyTitle_LightBlinkInterval prohibited Blink Interval
static MyStringId BlockPropertyTitle_LightBlinkLenght prohibited Blink Length
static MyStringId BlockPropertyTitle_LightBlinkOffset prohibited Blink Offset
static MyStringId BlockPropertyTitle_LightColor prohibited Color
static MyStringId BlockPropertyTitle_LightColorAtMaximalLoad prohibited Color at maximal load
static MyStringId BlockPropertyTitle_LightColorAtMinimalLoad prohibited Color at minimal load
static MyStringId BlockPropertyTitle_LightFalloff prohibited Falloff
static MyStringId BlockPropertyTitle_LightIntensity prohibited Intensity
static MyStringId BlockPropertyTitle_LightOffset prohibited Offset
static MyStringId BlockPropertyTitle_LightRadius prohibited Radius
static MyStringId BlockPropertyTitle_LightReflectorRadius prohibited Reflector radius
static MyStringId BlockPropertyTitle_LightReflectorRotationSpeed prohibited Rotation speed
static MyStringId BlockPropertyTitle_MaximalDistance prohibited Maximum distance
static MyStringId BlockPropertyTitle_MaxImpulseAxis prohibited Max Impulse Axis
static MyStringId BlockPropertyTitle_MaxImpulseNonAxis prohibited Max Impulse NonAxis
static MyStringId BlockPropertyTitle_MinimalDistance prohibited Minimum distance
static MyStringId BlockPropertyTitle_Motor_Damping prohibited Damping
static MyStringId BlockPropertyTitle_Motor_Friction prohibited Friction
static MyStringId BlockPropertyTitle_Motor_Height prohibited Height Offset
static MyStringId BlockPropertyTitle_Motor_InvertPropulsion prohibited Invert Propulsion
static MyStringId BlockPropertyTitle_Motor_InvertSteer prohibited Invert Steering
static MyStringId BlockPropertyTitle_Motor_MaxSteerAngle prohibited Steering Angle
static MyStringId BlockPropertyTitle_Motor_Power prohibited Power
static MyStringId BlockPropertyTitle_Motor_Propulsion prohibited Propulsion
static MyStringId BlockPropertyTitle_Motor_PropulsionOverride prohibited Propulsion override
static MyStringId BlockPropertyTitle_Motor_Steering prohibited Steering
static MyStringId BlockPropertyTitle_Motor_SteerOverride prohibited Steer override
static MyStringId BlockPropertyTitle_Motor_SteerReturnSpeed prohibited Steer Return Speed
static MyStringId BlockPropertyTitle_Motor_SteerSpeed prohibited Steering Speed
static MyStringId BlockPropertyTitle_Motor_Strength prohibited Strength
static MyStringId BlockPropertyTitle_Motor_SuspensionSpeed prohibited Speed limit
static MyStringId BlockPropertyTitle_Motor_SuspensionTravel prohibited Suspension Travel
static MyStringId BlockPropertyTitle_MotorBrakingTorque prohibited Braking torque
static MyStringId BlockPropertyTitle_MotorLock prohibited Rotor lock
static MyStringId BlockPropertyTitle_MotorMaxAngle prohibited Upper limit
static MyStringId BlockPropertyTitle_MotorMinAngle prohibited Lower limit
static MyStringId BlockPropertyTitle_MotorRotorDisplacement prohibited Rotor displacement
static MyStringId BlockPropertyTitle_MotorTargetVelocity prohibited Velocity
static MyStringId BlockPropertyTitle_MotorTorque prohibited Torque
static MyStringId BlockPropertyTitle_MotorUsesWheelCommands prohibited Uses wheel commands
static MyStringId BlockPropertyTitle_MultiplierAzimuth prohibited Azimuth velocity multiplier
static MyStringId BlockPropertyTitle_MultiplierElevation prohibited Elevation velocity multiplier
static MyStringId BlockPropertyTitle_OreDetectorRange prohibited Range
static MyStringId BlockPropertyTitle_PanelContent prohibited Content
static MyStringId BlockPropertyTitle_PanelScript prohibited Script
static MyStringId BlockPropertyTitle_Parking_EnableParking prohibited Used for parking
static MyStringId BlockPropertyTitle_Parking_EnableParkingTooltip prohibited Is this block triggered by the parking signal?
static MyStringId BlockPropertyTitle_PowerDependency prohibited Power Dependency
static MyStringId BlockPropertyTitle_ProjectionOffsetX prohibited Horizontal offset
static MyStringId BlockPropertyTitle_ProjectionOffsetY prohibited Vertical offset
static MyStringId BlockPropertyTitle_ProjectionOffsetZ prohibited Forward offset
static MyStringId BlockPropertyTitle_ProjectionRotationX prohibited Pitch
static MyStringId BlockPropertyTitle_ProjectionRotationY prohibited Yaw
static MyStringId BlockPropertyTitle_ProjectionRotationZ prohibited Roll
static MyStringId BlockPropertyTitle_ProjectionSpawn prohibited Spawn projection
static MyStringId BlockPropertyTitle_Projector_BlocksPerProjection prohibited Number of blocks
static MyStringId BlockPropertyTitle_Projector_BlocksPerProjection_Tooltip prohibited The maximum number of blocks a projection can have when building instantly
static MyStringId BlockPropertyTitle_Projector_GetOwnership prohibited Ownership from projector
static MyStringId BlockPropertyTitle_Projector_InstantBuilding prohibited Instant building
static MyStringId BlockPropertyTitle_Projector_InstantBuilding_Tooltip prohibited Enable the projector to build the blueprint instantly, even in survival
static MyStringId BlockPropertyTitle_Projector_NumberOfProjections prohibited Number of projections
static MyStringId BlockPropertyTitle_Projector_NumberOfProjections_Tooltip prohibited The maximum number of projections this projector can build instantly
static MyStringId BlockPropertyTitle_Recharge prohibited Recharge
static MyStringId BlockPropertyTitle_Refill prohibited Refill Bottles
static MyStringId BlockPropertyTitle_RegenerationDelay prohibited Regeneration delay
static MyStringId BlockPropertyTitle_RemoteBlockSpeedLimit prohibited Speed limit
static MyStringId BlockPropertyTitle_RemoveTool prohibited Remove tool or weapon
static MyStringId BlockPropertyTitle_RemoveWeapon prohibited Remove weapon
static MyStringId BlockPropertyTitle_SafetyDetach prohibited Safety detach
static MyStringId BlockPropertyTitle_Scale prohibited Scale
static MyStringId BlockPropertyTitle_SelectedToolList prohibited Selected tools and weapons
static MyStringId BlockPropertyTitle_SelectedWeaponList prohibited Selected weapons
static MyStringId BlockPropertyTitle_Semiauto prohibited Semi-auto
static MyStringId BlockPropertyTitle_SensorDetectAsteroids prohibited Detect asteroids
static MyStringId BlockPropertyTitle_SensorDetectEnemy prohibited Detect enemy
static MyStringId BlockPropertyTitle_SensorDetectFloatingObjects prohibited Detect floating objects
static MyStringId BlockPropertyTitle_SensorDetectFriendly prohibited Detect friendly
static MyStringId BlockPropertyTitle_SensorDetectLargeShips prohibited Detect large ships
static MyStringId BlockPropertyTitle_SensorDetectNeutral prohibited Detect neutral
static MyStringId BlockPropertyTitle_SensorDetectOwner prohibited Detect owner
static MyStringId BlockPropertyTitle_SensorDetectPlayers prohibited Detect players
static MyStringId BlockPropertyTitle_SensorDetectSmallShips prohibited Detect small ships
static MyStringId BlockPropertyTitle_SensorDetectStations prohibited Detect stations
static MyStringId BlockPropertyTitle_SensorDetectSubgrids prohibited Detect subgrids
static MyStringId BlockPropertyTitle_SensorFieldDepthMax prohibited Back extent
static MyStringId BlockPropertyTitle_SensorFieldDepthMin prohibited Front extent
static MyStringId BlockPropertyTitle_SensorFieldHeightMax prohibited Top extent
static MyStringId BlockPropertyTitle_SensorFieldHeightMin prohibited Bottom extent
static MyStringId BlockPropertyTitle_SensorFieldWidthMax prohibited Right extent
static MyStringId BlockPropertyTitle_SensorFieldWidthMin prohibited Left extent
static MyStringId BlockPropertyTitle_SensorPlaySound prohibited Audible Proximity Alert
static MyStringId BlockPropertyTitle_SensorToolbarOpen prohibited Setup actions
static MyStringId BlockPropertyTitle_ShareTensor prohibited Share inertia tensor
static MyStringId BlockPropertyTitle_ShowShipName prohibited Show ship name
static MyStringId BlockPropertyTitle_ShowSpritesOnScreen prohibited Show sprites on screen
static MyStringId BlockPropertyTitle_ShowTextOnScreen prohibited Show text on screen
static MyStringId BlockPropertyTitle_Silent prohibited Silent
static MyStringId BlockPropertyTitle_SoundBlockLoopTime prohibited Loop time
static MyStringId BlockPropertyTitle_SoundBlockPlay prohibited Play
static MyStringId BlockPropertyTitle_SoundBlockRange prohibited Range
static MyStringId BlockPropertyTitle_SoundBlockSoundList prohibited Sound list
static MyStringId BlockPropertyTitle_SoundBlockStop prohibited Stop
static MyStringId BlockPropertyTitle_SoundBlockVolume prohibited Volume
static MyStringId BlockPropertyTitle_Stockpile prohibited Stockpile
static MyStringId BlockPropertyTitle_Suspension_AirShock prohibited AirShock
static MyStringId BlockPropertyTitle_Suspension_Brake prohibited Brake
static MyStringId BlockPropertyTitle_Suspension_EnableParking prohibited Allow Parking Brake
static MyStringId BlockPropertyTitle_TextPanelAccessType prohibited Access type
static MyStringId BlockPropertyTitle_TextPanelPublicTitle prohibited Title
static MyStringId BlockPropertyTitle_TextPanelShowPublicTextPanel prohibited Edit text
static MyStringId BlockPropertyTitle_TextPanelShowTextPanel prohibited Edit private text
static MyStringId BlockPropertyTitle_TextPanelTitle prohibited Private title
static MyStringId BlockPropertyTitle_ThrustOverride prohibited Thrust override
static MyStringId BlockPropertyTitle_TimerStart prohibited Start
static MyStringId BlockPropertyTitle_TimerStop prohibited Stop
static MyStringId BlockPropertyTitle_TimerToolbarOpen prohibited Setup actions
static MyStringId BlockPropertyTitle_TimerToTrigger prohibited Time to trigger:
static MyStringId BlockPropertyTitle_TimerTrigger prohibited Trigger now
static MyStringId BlockPropertyTitle_ToolList prohibited Available tools and weapons
static MyStringId BlockPropertyTitle_Velocity prohibited Velocity
static MyStringId BlockPropertyTitle_Warning prohibited Warning:
static MyStringId BlockPropertyTitle_Waypoints prohibited Waypoints
static MyStringId BlockPropertyTitle_WeaponList prohibited Weapon list
static MyStringId BlockPropertyTitle_WeldForce prohibited Safety lock override
static MyStringId BlockPropertyTitle_WeldSpeed prohibited Safety lock speed
static MyStringId BlockPropertyTooltip_CockpitOnLockedToolbarOpen prohibited Triggers when this grid has been target locked by any other
static MyStringId BlockPropertyTooltip_LargeTurretFireAtLockedTarget prohibited Enabling this will make the turrets aim and fire at a locked target
static MyStringId BlockPropertyTooltip_LargeTurretTargetLocking prohibited While this is enabled, you can select and lock targets while controlling this block
static MyStringId BlockPropertyTooltip_MaxImpulseAxis prohibited Maximum force the piston is allowed to apply to blocking obstacle along it's extending axis. High values may result in unexpected behaviour.
static MyStringId BlockPropertyTooltip_MaxImpulseNonAxis prohibited Maximum force the piston is allowed to apply to blocking obstacle along it's lateral axis High values may result in unexpected behaviour.
static MyStringId BlockPropertyTooltip_SafetyDetach prohibited Safety detach
static MyStringId BlockPropertyTooltip_ShareTensor prohibited Equalizes virtual masses of connected grids to achieve more stable behaviour
static MyStringId BlockPropertyValue_Locked prohibited Locked
static MyStringId BlockPropertyValue_MotorAngleUnlimited prohibited Unlimited
static MyStringId BlockPropertyValue_NoContent prohibited No Content
static MyStringId BlockPropertyValue_ReadyToLock prohibited Ready To Lock
static MyStringId BlockPropertyValue_ScriptContent prohibited Script
static MyStringId BlockPropertyValue_TextAndImageContent prohibited Text and Images
static MyStringId BlockPropertyValue_Unlocked prohibited Unlocked
static MyStringId BlockSize_NotAvailable prohibited This block is for {0} only
static MyStringId Blueprint_GridType_Large prohibited Large
static MyStringId Blueprint_GridType_Small prohibited Small
static MyStringId BlueprintInfo_Author prohibited Author:
static MyStringId BlueprintInfo_Name prohibited Name:
static MyStringId BlueprintInfo_NumberOfBlocks prohibited Number of blocks:
static MyStringId BlueprintInfo_SendTo prohibited Send to:
static MyStringId BlueprintPublished prohibited BLUEPRINT PUBLISHED
static MyStringId BlueprintScreen_FilePathTooLong_Caption prohibited File path too long
static MyStringId BlueprintScreen_FilePathTooLong_Description prohibited File path is too long, current length is {0}, maximum length is {1}. Path: {2}
static MyStringId BlueprintScreen_Help_Screen prohibited {CONTROL:GUI:LEFT_STICK_BUTTON} Sort {CONTROL:GUI:RIGHT_STICK_BUTTON} Type {CONTROL:GUI:BUTTON_Y} Refresh {CONTROL:GUI:BUTTON_X} New from clipboard {CONTROL:GUI:CANCEL} Back {CONTROL:GUI:VIEW} Open item on {0} {CONTROL:GUI:MAIN_MENU} Browse workshop
static MyStringId BlueprintScreen_Help_Screen_Local prohibited {CONTROL:GUI:LEFT_STICK_BUTTON} Sort {CONTROL:GUI:RIGHT_STICK_BUTTON} Type {CONTROL:GUI:BUTTON_Y} Refresh {CONTROL:GUI:BUTTON_X} New from clipboard {CONTROL:GUI:CANCEL} Back {CONTROL:GUI:MAIN_MENU} Browse workshop
static MyStringId BlueprintsScreen prohibited Blueprints Screen
static MyStringId BriefingTutorial01Movements prohibited Learn movement essentials, how to keep your engineer alive with life support energy and oxygen and how to use each of the character tools, the welder, grinder and hand drill.
static MyStringId BriefingTutorial02Inventory prohibited An introduction to player and cargo inventories, how to add/withdraw items and a basic initiation to control panels and terminals for controlling block functions.
static MyStringId BriefingTutorial03Energy prohibited Learn how to recharge your suit energy by tackling a series of small challenges that explain the behaviour of power within Space Engineers and the different ways you can provide it.
static MyStringId BriefingTutorial04Oxygen prohibited This tutorial covers the various oxygen related blocks, oxygen farms, generators, vents, bottles, tanks and ice, including their control panel functions. The concept of creating an airtight room for pressurization is also addressed.
static MyStringId BriefingTutorial05OreRefining prohibited The basics of infrastructure and industry are taught in this tutorial. You will learn how to mine ores, process them in a refinery and then commission new block components to be made in the assembler from the refined elements.
static MyStringId BriefingTutorial06Conveyors prohibited Setting up a good conveyor system is very useful and can save you a lot of time. Learn how to move items through conveyors and the different ways to have separate systems interact or connect with each other.
static MyStringId BriefingTutorial07Jetpack prohibited The jetpack tutorial displays the controls needed for flight which is followed by a series of assault course style sections to challenge your ability to fly quickly and accurately, you have a limited time from the moment you begin each section to reach the exit door. Watch out for hazards!
static MyStringId BriefingTutorial08YourFirstShip prohibited The true test of any engineer is the ability to build a space-worthy ship from scratch, this tutorial will provide instruction on how to build a simple one-person transport vessel. Learn how to place blocks, weld them to completion and make a simple flight, you will also be taught essential rules of ship building that you can apply to create your own designs.
static MyStringId BriefingTutorial09ShipFlight prohibited This tutorial offers instruction on how to fly a ship and use the three ship tools. You must use each ship in turn to navigate through several chambers that demonstrate how to grind, weld and drill as well as how to stock a weld ships cargo and how to dock with connectors.
static MyStringId BriefingTutorial10Grids prohibited This tutorial aims to illuminate the nature of small, large and station grids, the rules that govern them and how you can join them with the merge block. There is also a brief section on floating objects.
static MyStringId BroadcastScreen_Antenna prohibited Antenna
static MyStringId BroadcastScreen_NoOwnership prohibited Wrong ownership setting:
static MyStringId BroadcastScreen_Ownership prohibited Ownership correct
static MyStringId BroadcastScreen_RemoteControl prohibited Remote Control
static MyStringId BroadcastScreen_TakeControlButton prohibited Control
static MyStringId BroadcastScreen_TakeControlButton_NoMainRemoteControl prohibited Multiple Remote Controllers on grid. Set one as main!
static MyStringId BroadcastScreen_TakeControlButton_NoRemoteToolTip prohibited No Remote Controller on grid
static MyStringId BroadcastScreen_TakeControlButton_RemoteToolTip prohibited Remote Control ready
static MyStringId BroadcastScreen_TakeControlButton_ToolTip prohibited Take control of target grid
static MyStringId BroadcastScreen_TakeControlButtonDisabled_ToolTip prohibited Cannot take control of target grid. Hover over status icons for more info.
static MyStringId BroadcastScreen_TerminalButton prohibited Terminal
static MyStringId BroadcastScreen_TerminalButton_NoStableConnectionToolTip prohibited Cannot establish connection to grid
static MyStringId BroadcastScreen_TerminalButton_PlayerBroadcastOffToolTip prohibited Players antenna off
static MyStringId BroadcastScreen_TerminalButton_StableConnectionToolTip prohibited Connection stable
static MyStringId BroadcastScreen_TerminalButton_ToolTip prohibited Open terminal of target grid.
static MyStringId BroadcastScreen_TerminalButtonDisabled_ToolTip prohibited Cannot open terminal of target grid. Hover over status icons for more info.
static MyStringId BroadcastScreen_UnavailableControlButton prohibited Unavailable
static MyStringId BroadcastStatus_Connected prohibited Remote access
static MyStringId BroadcastStatus_IsPreviewGrid prohibited Preview Grid
static MyStringId BroadcastStatus_Me prohibited Me
static MyStringId BroadcastStatus_OutOfBroadcastingRange prohibited Out of broadcasting range
static MyStringId BroadcastStatus_OutOfReceivingRange prohibited Out of receiving range
static MyStringId BroadcastStatus_PhysicallyConnected prohibited Direct access
static MyStringId BuilderModeOff prohibited Builder mode off
static MyStringId BuilderModeOn prohibited Builder mode on
static MyStringId BuildPlanner prohibited Build Planner
static MyStringId BuildPlanner_Controls prohibited Inventory terminal controls
static MyStringId BuildPlanner_DepositAll prohibited Deposit all
static MyStringId BuildPlanner_Description prohibited Build Planner helps you to manage required components for your build. It also helps you with grabbing them from inventories or queueing for production.
static MyStringId BuildPlanner_Put10ToProduction prohibited Put x10 to production
static MyStringId BuildPlanner_PutToProduction prohibited Put to production
static MyStringId BuildPlanner_Withdraw prohibited Withdraw
static MyStringId BuildPlanner_Withdraw10Keep prohibited Withdraw x10 and keep
static MyStringId BuildPlanner_WithdrawKeep prohibited Withdraw and keep
static MyStringId BuildPlannerCapacityReached prohibited Build planner capacity reached. Components not added.
static MyStringId BuildPlannerComponentsAdded prohibited Components added to Build Planner.
static MyStringId BuildPlannerHint prohibited Use {0} / {1} to add/remove to/from Build planner
static MyStringId buttonBrowseWorkshop prohibited Browse Workshop
static MyStringId buttonEdit prohibited Edit
static MyStringId ButtonEditFactionBanner_Cancel prohibited Cancel
static MyStringId ButtonEditFactionBanner_OK prohibited Ok
static MyStringId buttonOpenInWorkshop prohibited Open in Workshop
static MyStringId buttonPublish prohibited Publish
static MyStringId buttonRefresh prohibited Refresh
static MyStringId buttonRemove prohibited Remove
static MyStringId CannotFindBlueprint prohibited Cannot find the blueprint file.
static MyStringId CannotFindBlueprintSteam prohibited Couldn't load blueprints from {0} workshop
static MyStringId Characters prohibited Characters
static MyStringId CharacterSkinInventory_Help_ScreenCraft prohibited {CONTROL:GUI:LEFT_STICK_BUTTON} Category {CONTROL:GUI:RIGHT_STICK_BUTTON} Change action {CONTROL:GUI:BUTTON_Y} Refresh {CONTROL:GUI:BUTTON_X} Craft {CONTROL:GUI:CANCEL} Back {CONTROL:GUI:VIEW} Open/Close Visor
static MyStringId CharacterSkinInventory_Help_ScreenOK prohibited {CONTROL:GUI:LEFT_STICK_BUTTON} Category {CONTROL:GUI:RIGHT_STICK_BUTTON} Change action {CONTROL:GUI:BUTTON_Y} Refresh {CONTROL:GUI:BUTTON_X} OK {CONTROL:GUI:CANCEL} Back {CONTROL:GUI:VIEW} Open/Close Visor
static MyStringId Chat_screen prohibited Chat screen
static MyStringId ChatBot_Generic prohibited Hello, Engineer! I am Good.bot. What can I help you with?
static MyStringId ChatBot_Generic_Q0 prohibited Hi
static MyStringId ChatBot_Generic_Q1 prohibited Hello
static MyStringId ChatBot_Generic_Q10 prohibited What is this
static MyStringId ChatBot_Generic_Q11 prohibited How does this work
static MyStringId ChatBot_Generic_Q12 prohibited Hey
static MyStringId ChatBot_Generic_Q2 prohibited Hallo
static MyStringId ChatBot_Generic_Q3 prohibited Ciao
static MyStringId ChatBot_Generic_Q4 prohibited Ahoy
static MyStringId ChatBot_Generic_Q5 prohibited Greetings
static MyStringId ChatBot_Generic_Q6 prohibited Aloha
static MyStringId ChatBot_Generic_Q7 prohibited Howdy
static MyStringId ChatBot_Generic_Q8 prohibited Namaste
static MyStringId ChatBot_Generic_Q9 prohibited Look at you
static MyStringId ChatBot_HowAreYou prohibited I am well, thank you!
static MyStringId ChatBot_HowAreYou_Q0 prohibited How are you
static MyStringId ChatBot_HowAreYou_Q1 prohibited How have you been
static MyStringId ChatBot_HowAreYou_Q2 prohibited Hows everything
static MyStringId ChatBot_HowAreYou_Q3 prohibited Hows it going
static MyStringId ChatBot_HowAreYou_Q4 prohibited How are things going
static MyStringId ChatBot_HowAreYou_Q5 prohibited Whats going on
static MyStringId ChatBot_HowAreYou_Q6 prohibited Whats new
static MyStringId ChatBot_HowAreYou_Q7 prohibited Whats up
static MyStringId ChatBot_HowAreYou_Q8 prohibited Whassup
static MyStringId ChatBot_HowAreYou_Q9 prohibited What are you up to
static MyStringId ChatBot_Rude prohibited That was not very nice! In case of any issues, please contact us at https://support.keenswh.com/
static MyStringId ChatBot_Rude_Q0 prohibited Fuck
static MyStringId ChatBot_Rude_Q1 prohibited Fucking
static MyStringId ChatBot_Rude_Q2 prohibited dumb
static MyStringId ChatBot_Rude_Q3 prohibited Shit
static MyStringId ChatBot_Rude_Q4 prohibited Shitty
static MyStringId ChatBot_Rude_Q5 prohibited stupid
static MyStringId ChatBot_Rude_Q6 prohibited bitch
static MyStringId ChatBot_Substitute0_D prohibited strawberry dumpling
static MyStringId ChatBot_Substitute0_S prohibited Advanced Rotor Part
static MyStringId ChatBot_Substitute1_D prohibited strawberry dumplings
static MyStringId ChatBot_Substitute1_S prohibited Advanced Rotor Parts
static MyStringId ChatBot_Substitute2_D prohibited strawberry dumpling
static MyStringId ChatBot_Substitute2_S prohibited Advanced Rotors Part
static MyStringId ChatBot_Substitute3_D prohibited strawberry dumplings
static MyStringId ChatBot_Substitute3_S prohibited Advanced Rotors Parts
static MyStringId ChatBot_ThankYou prohibited You're welcome!
static MyStringId ChatBot_ThankYou_Q0 prohibited Thank you
static MyStringId ChatBot_ThankYou_Q1 prohibited Thanks
static MyStringId ChatBot_ThankYou_Q2 prohibited Thats great
static MyStringId ChatBot_ThankYou_Q3 prohibited Sounds great
static MyStringId ChatBot_ThankYou_Q4 prohibited Always appreciated
static MyStringId ChatBot_ThankYou_Q5 prohibited Thanks so much
static MyStringId ChatBot_ThankYou_Q6 prohibited Thanks a lot
static MyStringId ChatBot_ThankYou_Q7 prohibited Thanks a bunch
static MyStringId ChatBot_ThankYou_Q8 prohibited I owe you one
static MyStringId ChatBot_ThankYou_Q9 prohibited I can’t thank you enough
static MyStringId ChatBotMisunderstanding0 prohibited Apologies, I am unable to answer the question. I am still learning. For more help, please visit https://support.keenswh.com/
static MyStringId ChatBotName prohibited Good.bot
static MyStringId ChatBotUnavailable prohibited I am sorry, I'm not available right now. Please visit https://support.keenswh.com/ or try again later.
static MyStringId ChatScreen_TerminalSendMessage prohibited Send the message
static MyStringId ChatScreen_TerminalSendMessageDisabled prohibited You cannot send an empty message
static MyStringId ChatScreen_TerminaMessageBox prohibited Insert your message
static MyStringId ClaimSkin_Help_Screen prohibited {CONTROL:GUI:BUTTON_X} OK {CONTROL:GUI:CANCEL} Back
static MyStringId ClipboardBlueprintIsTooBig prohibited Blueprint too big, preview disabled.
static MyStringId Cobalt prohibited Cobalt
static MyStringId ColorTool_Help_Screen prohibited {CONTROL:GUI:BUTTON_Y} Defaults {CONTROL:GUI:CANCEL} Back
static MyStringId Connector_AutoUnlockWarning prohibited Your ship will be unlocked in: {0} min {1} s
static MyStringId Connector_TemporaryBlock prohibited Connection failed. Connector will unblock in {0} seconds.
static MyStringId Consent prohibited Consent
static MyStringId ContainerDropSystemBeaconText prohibited Container drop
static MyStringId ContainerDropSystemContainerLarge prohibited Strong unknown signal
static MyStringId ContainerDropSystemContainerSmall prohibited Unknown signal
static MyStringId ContainerDropSystemContainerWasDetected prohibited {0} was detected.
static MyStringId Contract_Repair_GpsDescription prohibited Repair this ship
static MyStringId Contract_Repair_GpsName prohibited ---> REPAIR HERE<---
static MyStringId Contracts_AbandonConfirmation_Caption prohibited Do you really want to abandon this contract?
static MyStringId Contracts_AbandonConfirmation_Text prohibited By abandoning this contract you will lose all collateral you have paid and you may lose some reputation in process.
static MyStringId Contracts_AcceptConfirmation_Caption prohibited Do you accept this contract?
static MyStringId Contracts_AcceptConfirmation_Text prohibited By accepting this contract you are bound to fulfill all conditions of this contract in timely manner. Failing to do so may lead to negative feedback and loss of assets.
static MyStringId Contracts_Accepted_Caption prohibited Contract Accepted
static MyStringId Contracts_Accepted_Text prohibited By accepting this contract you are bound to fulfill all conditions of this contract in timely manner. Failing to do so may lead to negative feedback and loss of assets.
static MyStringId Contracts_Completed_Caption prohibited Contract Completed
static MyStringId Contracts_Completed_Text prohibited Thanks for doing the job. Here is your reward: Reputation: {0} Payment: {1}
static MyStringId Contracts_Error_Caption_Abandon prohibited Abandon failed
static MyStringId Contracts_Error_Caption_Activation prohibited Accept failed
static MyStringId Contracts_Error_Caption_ActivationConditionNotMet prohibited Cannot accept
static MyStringId Contracts_Error_Caption_ActivationConditionNotMet_ContractLimitReached prohibited Cannot accept
static MyStringId Contracts_Error_Caption_ActivationConditionNotMet_ContractLimitReachedSoft prohibited Cannot accept
static MyStringId Contracts_Error_Caption_ActivationConditionNotMet_InsufficientFunds prohibited Cannot accept
static MyStringId Contracts_Error_Caption_ActivationConditionNotMet_InsufficientSpace prohibited Cannot accept
static MyStringId Contracts_Error_Caption_ActivationConditionNotMet_TargetOffline prohibited Cannot accept
static MyStringId Contracts_Error_Caption_ActivationConditionNotMet_YouAreTargetOfThisHunt prohibited Cannot accept
static MyStringId Contracts_Error_Caption_Finish prohibited Finish failed
static MyStringId Contracts_Error_Caption_FinishCondition_IncorrectGrid prohibited Contract finishing failed
static MyStringId Contracts_Error_Caption_FinishCondition_MissingPackage prohibited Contract finishing failed
static MyStringId Contracts_Error_Caption_FinishCondition_NotEnoughItems prohibited Contract finishing failed
static MyStringId Contracts_Error_Caption_FinishCondition_NotEnoughSpace prohibited Contract finishing failed
static MyStringId Contracts_Error_Caption_FinishingCondition prohibited Contract finishing failed
static MyStringId Contracts_Error_Caption_NoAccess prohibited Cannot Access
static MyStringId Contracts_Error_Text_Abandon prohibited Contract cannot be abandoned as it has been deleted or finished by someone else.
static MyStringId Contracts_Error_Text_Activation prohibited Contract cannot be accepted because it has been deleted or already accepted by someone else.
static MyStringId Contracts_Error_Text_ActivationconditionNotMet prohibited You do not meet requirements to accept this contract.
static MyStringId Contracts_Error_Text_ActivationConditionNotMet_ContractLimitReached prohibited You have too many contracts. Finish or abandon some before you can accept another.
static MyStringId Contracts_Error_Text_ActivationConditionNotMet_InsufficientFunds prohibited You do not meet requirements to accept this contract. You have not enough money.
static MyStringId Contracts_Error_Text_ActivationConditionNotMet_InsufficientSpace prohibited You do not meet requirements to accept this contract. You have not enough space in inventory.
static MyStringId Contracts_Error_Text_ActivationConditionNotMet_TargetOffline prohibited You cannot accept this contract as target is currently not online.
static MyStringId Contracts_Error_Text_ActivationConditionNotMet_YouAreTargetOfThisHunt prohibited You do not meet requirements to accept this contract. You are the target.
static MyStringId Contracts_Error_Text_Finish prohibited Contract cannot be finished as it has been deleted or already finished by someone else.
static MyStringId Contracts_Error_Text_FinishCondition_IncorrectGrid prohibited Contract could not be finished as selected ship was invalid.
static MyStringId Contracts_Error_Text_FinishCondition_MissingPackage prohibited Contract could not be finished. You must carry the package in your inventory.
static MyStringId Contracts_Error_Text_FinishCondition_NotEnoughItems prohibited Contract could not be finished. Selected ship does not contain enough items.
static MyStringId Contracts_Error_Text_FinishCondition_NotEnoughSpace prohibited Contract could not be finished. There is not enough space for transfered items.
static MyStringId Contracts_Error_Text_FinishingCondition prohibited Contract could not be finished.
static MyStringId Contracts_Error_Text_NoAccess prohibited You don't have access to this block.
static MyStringId ContractScreen_Administration_NoSelection prohibited No selection
static MyStringId ContractScreen_Administration_SelectionCaption_DeliverBlock prohibited Select Contract block
static MyStringId ContractScreen_Administration_SelectionCaption_FindGrid prohibited Select grid to find
static MyStringId ContractScreen_Administration_SelectionCaption_ObtainAndDeliverBlock prohibited Select Contract block
static MyStringId ContractScreen_Administration_SelectionCaption_Repair prohibited Select grid to repair
static MyStringId ContractScreen_Administration_SelectionText_DeliverBlock prohibited Select one of your contract block that will serve as deliver point for package
static MyStringId ContractScreen_Administration_SelectionText_FindGrid prohibited Select one of your grid that will be searched in contract
static MyStringId ContractScreen_Administration_SelectionText_ObtainAndDeliverBlock prohibited Select one of your contract block that will serve as deliver point for items
static MyStringId ContractScreen_Administration_SelectionText_Repair prohibited Select the grid that shall be rapaired in this contract
static MyStringId ContractScreen_Aministration_CreatinResultCaption_BlockNotFound prohibited Failure
static MyStringId ContractScreen_Aministration_CreatinResultCaption_CreationLimitHard prohibited Failure
static MyStringId ContractScreen_Aministration_CreatinResultCaption_CreationLimitSoft prohibited Failure
static MyStringId ContractScreen_Aministration_CreatinResultCaption_Error prohibited Error
static MyStringId ContractScreen_Aministration_CreatinResultCaption_Fail prohibited Failure
static MyStringId ContractScreen_Aministration_CreatinResultCaption_GridNotFound prohibited Failure
static MyStringId ContractScreen_Aministration_CreatinResultCaption_NotAnOwnerOfBlock prohibited Failure
static MyStringId ContractScreen_Aministration_CreatinResultCaption_NotAnOwnerOfGrid prohibited Failure
static MyStringId ContractScreen_Aministration_CreatinResultCaption_NotEnoughFunds prohibited Failure
static MyStringId ContractScreen_Aministration_CreatinResultCaption_Success prohibited Success
static MyStringId ContractScreen_Aministration_CreatinResultText_BlockNotFound prohibited Contract creation failed. Target block was not found.
static MyStringId ContractScreen_Aministration_CreatinResultText_CreationLimitHard prohibited Contract creation failed. You have reached limit amount of contracts for this block.
static MyStringId ContractScreen_Aministration_CreatinResultText_Error prohibited Contract creation failed due to an error.
static MyStringId ContractScreen_Aministration_CreatinResultText_Fail prohibited Contract creation failed.
static MyStringId ContractScreen_Aministration_CreatinResultText_GridNotFound prohibited Contract creation failed. Target grid was not found.
static MyStringId ContractScreen_Aministration_CreatinResultText_NotAnOwnerOfBlock prohibited Contract creation failed. You are not and owner of targeted block.
static MyStringId ContractScreen_Aministration_CreatinResultText_NotAnOwnerOfGrid prohibited Contract creation failed. You are not and owner of targeted grid.
static MyStringId ContractScreen_Aministration_CreatinResultText_NotEnoughFunds prohibited Contract creation failed. You don't have enough funds to pay reward.
static MyStringId ContractScreen_Aministration_CreatinResultText_Success prohibited Contract was successfully created.
static MyStringId ContractScreen_Aministration_FailCaption_IsNaN_Duration prohibited Invalid value
static MyStringId ContractScreen_Aministration_FailCaption_IsNaN_ItemAmount prohibited Invalid value
static MyStringId ContractScreen_Aministration_FailCaption_IsNaN_MoneyReward prohibited Invalid value
static MyStringId ContractScreen_Aministration_FailCaption_IsNaN_SearchRadius prohibited Invalid value
static MyStringId ContractScreen_Aministration_FailCaption_IsNaN_StartingDeposit prohibited Invalid value
static MyStringId ContractScreen_Aministration_FailCaption_ItemTypeNotSelected prohibited Value not selected
static MyStringId ContractScreen_Aministration_FailCaption_TargetContractBlockNotSelected prohibited Value not selected
static MyStringId ContractScreen_Aministration_FailCaption_TargetGridNotSelected prohibited Value not selected
static MyStringId ContractScreen_Aministration_FailText_IsNaN_Duration prohibited Duration has invalid value. Must be non-negative number.
static MyStringId ContractScreen_Aministration_FailText_IsNaN_ItemAmount prohibited Item amount has invalid value. Must be positive number.
static MyStringId ContractScreen_Aministration_FailText_IsNaN_MoneyReward prohibited Currency reward has invalid value. Must be non-negative number.
static MyStringId ContractScreen_Aministration_FailText_IsNaN_SearchRadius prohibited Search radius has invalid value. Must be positive number.
static MyStringId ContractScreen_Aministration_FailText_IsNaN_StartingDeposit prohibited Collateral has invalid value. Must be non-negative number.
static MyStringId ContractScreen_Aministration_FailText_ItemTypeNotSelected prohibited Item type for delivery must be selected.
static MyStringId ContractScreen_Aministration_FailText_TargetContractBlockNotSelected prohibited Contract block for item delivery must be selected.
static MyStringId ContractScreen_Aministration_FailText_TargetGridNotSelected prohibited You must select grid to be searched for.
static MyStringId ContractScreen_Button_Abandon prohibited Abandon
static MyStringId ContractScreen_Button_Accept prohibited Accept
static MyStringId ContractScreen_Button_Confirm prohibited Confirm
static MyStringId ContractScreen_Button_CreateContract prohibited Create
static MyStringId ContractScreen_Button_DeleteContract prohibited Delete
static MyStringId ContractScreen_Button_Finish prohibited Finish
static MyStringId ContractScreen_Button_Refresh prohibited Refresh
static MyStringId ContractScreen_Button_RefreshContracts prohibited Refresh
static MyStringId ContractScreen_Button_SelectBlock prohibited Select Block
static MyStringId ContractScreen_Button_SelectGrid prohibited Select Grid
static MyStringId ContractScreen_Column_Icon prohibited Icon
static MyStringId ContractScreen_Column_Name prohibited Name
static MyStringId ContractScreen_Column_RewardCurrency prohibited SC reward
static MyStringId ContractScreen_Column_RewardReputation prohibited Reputation reward
static MyStringId ContractScreen_Column_TimeLimit prohibited Time limit
static MyStringId ContractScreen_Condition_Name_DeliverItem prohibited Deliver Items {0}
static MyStringId ContractScreen_Condition_Name_DeliverPackage prohibited Deliver Package {0}
static MyStringId ContractScreen_Contract_Name_Deliver prohibited Hauling Contract
static MyStringId ContractScreen_Contract_Name_Deliver_WithId prohibited Hauling Contract ({0})
static MyStringId ContractScreen_Contract_Name_Escort prohibited Escort Contract
static MyStringId ContractScreen_Contract_Name_Escort_WithId prohibited Escort Contract ({0})
static MyStringId ContractScreen_Contract_Name_Find prohibited Search Contract
static MyStringId ContractScreen_Contract_Name_Find_WithId prohibited Search Contract ({0})
static MyStringId ContractScreen_Contract_Name_Hunt prohibited Bounty Contract
static MyStringId ContractScreen_Contract_Name_Hunt_WithId prohibited Bounty Contract ({0})
static MyStringId ContractScreen_Contract_Name_ObtainAndDeliver prohibited Acquisition Contract
static MyStringId ContractScreen_Contract_Name_ObtainAndDeliver_WithId prohibited Acquisition Contract ({0})
static MyStringId ContractScreen_Contract_Name_Repair prohibited Repair Contract
static MyStringId ContractScreen_Contract_Name_Repair_WithId prohibited Repair Contract ({0})
static MyStringId ContractScreen_ContractFilterTitle prohibited Show:
static MyStringId ContractScreen_Deliver_Description_0 prohibited A priority package is to be delivered to a client of us and we are looking for the right person for the job. You will pay a mandatory collateral upon accepting this contract. Failing to complete the contract within the time limit will result our client being quite unpleased with our services and your collateral will be lost. We are sure you are up to the task.
static MyStringId ContractScreen_Deliver_Description_1 prohibited A partnered station has not been able to supply one of its customers due to a shortage. They have requested that we will fill the gap and deliver the order as soon as possible. Accepting this contract will require collateral and said collateral will be forfeit if you fail to complete the assignment in time.
static MyStringId ContractScreen_Deliver_Description_2 prohibited We are looking for skilled couriers capable of handling jobs within a tight schedule. We require a mandatory collateral upon accepting this contract. You will be reimbursed and rewarded upon completing the contract but failing to do so will forfeit the collateral. Time is key, are you up for it?
static MyStringId ContractScreen_Deliver_Distance prohibited Distance:
static MyStringId ContractScreen_Escort_Description_0 prohibited One of our cargo ship operators reported potential threats and is unable to proceed. We are in need of a pilot with the right equipment to escort this cargo ship safely until the treat has subsided. You will be paid appropriately. Are you up for the job?
static MyStringId ContractScreen_Escort_Description_1 prohibited A nearby transport requested assistance after detecting hostile activity in it's vicinity. Go to the transport and make sure it gets through in one piece. Your feats will dictate your compensation.
static MyStringId ContractScreen_Escort_Description_2 prohibited It looks like one of our competitors decided to resort to less conventional ways to beat the competition. Report to our cargo ship and keep it safe. Let them know we mean business. You will be rewarded based on your performance.
static MyStringId ContractScreen_Escort_Description_3 prohibited One of our transports is experiencing technical difficulties and some vultures seemed to have taken notice. Go out there and protect the transport. Make them think twice. You will be rewarded based on how well you performed.
static MyStringId ContractScreen_Find_Description_0 prohibited A container got lost during transit and a client of ours is eager to see it returned. Go to it's last known location and find this container.
static MyStringId ContractScreen_Find_Description_1 prohibited Due to a navigational error a cargo capsule was misdelivered and we only know it's rough whereabouts. We need someone capable of finding it before someone else does. Are you up for it?
static MyStringId ContractScreen_Find_Description_2 prohibited We need someone to pick up a discreet package whose exact position is unknown. Locate this package for us and there will be a reward for you.
static MyStringId ContractScreen_Find_Description_3 prohibited A client of ours listed a reward for the one who can retrieve a lost drop pod in time. A fast vehicle and keen eye is recommended.
static MyStringId ContractScreen_Find_Description_4 prohibited A courier dropped a transport container to distract his pursuers. It did not work but we are interested in seeing it's contents returned. Locate this container and mark it for pickup.
static MyStringId ContractScreen_Formating_Deposit_None prohibited None
static MyStringId ContractScreen_Formating_RepPenalty_None prohibited None
static MyStringId ContractScreen_Formating_TimeLimit_Days prohibited {0} d {1:00} h {2:00} min
static MyStringId ContractScreen_Formating_TimeLimit_Hours prohibited {0:00} h {1:00} min
static MyStringId ContractScreen_Formating_TimeLimit_Mins prohibited {0:00} min
static MyStringId ContractScreen_Formating_TimeLimit_No prohibited No limit
static MyStringId ContractScreen_Formating_TimeLimit_NotStarted prohibited Not started
static MyStringId ContractScreen_Formating_TimeLimit_Secs prohibited {0:00} s
static MyStringId ContractScreen_Formating_TimeLimit_TimeOut prohibited Time's out
static MyStringId ContractScreen_GridSelection_Caption prohibited Vehicle/Character inventory selection
static MyStringId ContractScreen_GridSelection_Text prohibited Select vehicle or character whose inventory contains items for this contract. Items will be removed from inventories of the selected one. You may select only yourself or vehicles you own.
static MyStringId ContractScreen_Hunt_Description_0 prohibited With the absence of organized law enforcement the responsibility falls to individual factions to make sure that criminals do not go unpunished. With that said, we have received reports of the location of one such culprit and we need you to make an example of them, so that others are not tempted down the same path. Find and take the target down. Use hand-held weapons or tools for the full reward. You will be kept up to date of the latest reported position of your target.
static MyStringId ContractScreen_Hunt_Description_1 prohibited It seems like someone has made a bit of a name for themselves at the expense of others and in doing so made some of our clients quite unhappy. We just received reports detailing this person's last known position. We will happily compensate you if you can track them down and take them out. To ensure proper identification of your target we would prefer you take them down with either weapons or hand tools, if you prefer. You will be more highly rewarded for doing so. We will make sure you are updated with the last known location of the target. Are you up to the job?
static MyStringId ContractScreen_Hunt_Description_2 prohibited Someone has been causing a lot of trouble lately and we need someone who isn't afraid to deal with it. We will relay the target's last known position to you. Go there, find the troublemaker, and take them out. You will receive the full reward if the contract is completed by means of hand-held weaponry.
static MyStringId ContractScreen_Hunt_Target prohibited Target:
static MyStringId ContractScreen_ObtainDeliver_Description_0 prohibited A client of ours has requested some specific goods they wish delivered to this station for pickup. Obtain the goods and then deliver them to us. We will ensure you are adequately rewarded.
static MyStringId ContractScreen_ObtainDeliver_Description_1 prohibited This station is in need of maintenance but we are in short supply. Get us the required materials and you will be paid in full.
static MyStringId ContractScreen_ObtainDeliver_Description_2 prohibited As a result of a miscommunication with a distributor we find ourselves short on some supplies. Find us these supplies, bring them here and you will be compensated for your services.
static MyStringId ContractScreen_ObtainDeliver_Description_3 prohibited Some of our stock has not been able to keep up with demand. Help us resupply and you will be paid a fair price.
static MyStringId ContractScreen_ObtainDeliver_Description_4 prohibited We have several buyers interested in products not currently available to us. Help find these products and you will receive a sizeable cut.
static MyStringId ContractScreen_ObtainDeliver_Description_5 prohibited These commodities have been in high demand lately and we are running low. Interested in helping out? You will be adequately compensated.
static MyStringId ContractScreen_ObtainDeliver_ItemAmount prohibited Amount:
static MyStringId ContractScreen_ObtainDeliver_ItemVolume prohibited Volume:
static MyStringId ContractScreen_Repair_Description_0 prohibited Our equipment has sustained serious damage as result of a recent meteor shower and is in need of repairs. Go out there and make sure all is back in working order.
static MyStringId ContractScreen_Repair_Description_1 prohibited We lost contact with our equipment recently. Check and repair any damage you can find and you will be well endorsed.
static MyStringId ContractScreen_Repair_Description_2 prohibited Scavengers have been targeting our equipment lately. Check our equipment for damage and return it to top condition.
static MyStringId ContractScreen_Repair_Description_3 prohibited A navigation error resulted into a cargo ship colliding with our equipment. Check for damage and repair any that you can find. You will be compensated for the components.
static MyStringId ContractScreen_Repair_Description_4 prohibited We would like to recommission some of our equipment but it is in no functional condition right now. Check out what is missing or damaged, fix it and you will be paid for the components.
static MyStringId ContractScreen_Repair_Description_5 prohibited Our Equipment needs inspection. Find it, perform a full checkup and repair any damage you can find.
static MyStringId ContractScreen_RepChange_Hint prohibited Reputation:
static MyStringId ContractScreen_Tab_AcceptedContracts prohibited Accepted Contracts
static MyStringId ContractScreen_Tab_Administration prohibited Administration
static MyStringId ContractScreen_Tab_AvailableContracts prohibited Available Contracts
static MyStringId ContractScreen_Text_CurrentMoney prohibited Account Balance:
static MyStringId ContractScreen_Text_Duration prohibited Duration [min]:
static MyStringId ContractScreen_Text_ItemAmount prohibited Item amount:
static MyStringId ContractScreen_Text_ItemType prohibited Item type:
static MyStringId ContractScreen_Text_MoneyReward prohibited Payment:
static MyStringId ContractScreen_Text_NewContract prohibited New Contract
static MyStringId ContractScreen_Text_NoActiveContracts prohibited You do not have any Contract active.
static MyStringId ContractScreen_Text_NoAdministrableContracts prohibited There are no custom contracts.
static MyStringId ContractScreen_Text_NoAvailableContracts prohibited There are no contracts available.
static MyStringId ContractScreen_Text_SearchRadius prohibited Search radius:
static MyStringId ContractScreen_Text_StartingDeposit prohibited Collateral:
static MyStringId ContractScreen_Text_TargetBlock prohibited Target block:
static MyStringId ContractScreen_Text_TargetGrid prohibited Target grid:
static MyStringId ContractScreen_Text_Type prohibited Type:
static MyStringId ContractScreen_Tooltip_Currency prohibited Payment:
static MyStringId ContractScreen_Tooltip_Duration prohibited Duration:
static MyStringId ContractScreen_Tooltip_FailReputationPenalty prohibited Fail reputation penalty:
static MyStringId ContractScreen_Tooltip_InitialDeposit prohibited Collateral:
static MyStringId ContractScreen_Tooltip_MaxGpsOffset prohibited Maximum GPS deviation:
static MyStringId ContractScreen_Tooltip_Name prohibited Name:
static MyStringId ContractScreen_Tooltip_Reputation prohibited Reputation reward:
static MyStringId ContractsScreen_Help_Accept prohibited {CONTROL:GUI:BUTTON_A} Accept
static MyStringId ContractsScreen_Help_CreateContract prohibited {CONTROL:GUI:BUTTON_X} Create contract
static MyStringId ContractsScreen_Help_Delete prohibited {CONTROL:GUI:BUTTON_X} Delete
static MyStringId ContractsScreen_Help_Finish prohibited {CONTROL:GUI:BUTTON_X} Finish
static MyStringId ContractsScreen_Help_Refresh prohibited {CONTROL:GUI:BUTTON_Y} Refresh
static MyStringId ContractsScreen_Help_Select prohibited {CONTROL:GUI:ACCEPT} Select
static MyStringId ContractsScreenGridSelection_Help_Confirm prohibited {CONTROL:GUI:BUTTON_X} Confirm
static MyStringId ContractSystem_Notifications_ContractFailed prohibited Contract failed.
static MyStringId ContractSystem_Notifications_ContractSuccess prohibited Contract was successfully finished.
static MyStringId ContractType_NameLocalizationKey_All prohibited All
static MyStringId ContractType_NameLocalizationKey_Deliver prohibited Hauling
static MyStringId ContractType_NameLocalizationKey_Escort prohibited Escort
static MyStringId ContractType_NameLocalizationKey_Find prohibited Search
static MyStringId ContractType_NameLocalizationKey_Hunt prohibited Bounty
static MyStringId ContractType_NameLocalizationKey_ObtainAndDeliver prohibited Acquisition
static MyStringId ContractType_NameLocalizationKey_Repair prohibited Repair
static MyStringId ContractTypeNames_Deliver prohibited Hauling
static MyStringId ContractTypeNames_Find prohibited Search
static MyStringId ContractTypeNames_ObtainAndDeliver prohibited Acquisition
static MyStringId ContractTypeNames_Repair prohibited Repair
static MyStringId ControlDescBrake prohibited Brake
static MyStringId ControlDescCameraZoom prohibited Camera zoom
static MyStringId ControlDescHoldToColor prohibited Color block
static MyStringId ControlDescLargeBrush prohibited Large color brush
static MyStringId ControlDescLoot prohibited Loot dead body
static MyStringId ControlDescMediumBrush prohibited Medium color brush
static MyStringId ControlDescNetgraph prohibited Toggle statistics
static MyStringId ControlDescSingleAllMode prohibited Single / All weapon mode (cockpit)
static MyStringId ControlDescSpectatorSpeed prohibited Changes spectator speed
static MyStringId ControlDescWholeBrush prohibited Color whole grid
static MyStringId ControlDescZoom prohibited Zoom in third-person mode
static MyStringId ControlMenuItemLabel_ActiveContracts prohibited Show Active Contracts
static MyStringId ControlMenuItemLabel_AlienGreenGrass prohibited Alien grass green
static MyStringId ControlMenuItemLabel_AlienGreenGrassBare prohibited Alien grass green bare
static MyStringId ControlMenuItemLabel_AlienIce prohibited Alien ice
static MyStringId ControlMenuItemLabel_AlienIce_03 prohibited Alien ice 03
static MyStringId ControlMenuItemLabel_AlienOrangeGrass prohibited Alien grass orange
static MyStringId ControlMenuItemLabel_AlienOrangeGrassBare prohibited Alien grass orange bare
static MyStringId ControlMenuItemLabel_AlienRockGrass prohibited Alien grass rock
static MyStringId ControlMenuItemLabel_AlienRockGrassBare prohibited Alient grass rock bare
static MyStringId ControlMenuItemLabel_AlienRockyMountain prohibited Alien rocky mountain
static MyStringId ControlMenuItemLabel_AlienRockyTerrain prohibited Alien rocky terrain
static MyStringId ControlMenuItemLabel_AlienSand prohibited Alien sand
static MyStringId ControlMenuItemLabel_AlienSnow prohibited Alien snow
static MyStringId ControlMenuItemLabel_AlienSoil prohibited Alien soil
static MyStringId ControlMenuItemLabel_AlienYellowGrass prohibited Alien grass yellow
static MyStringId ControlMenuItemLabel_AlienYellowGrassBare prohibited Alien grass yellow bare
static MyStringId ControlMenuItemLabel_BlockAutoRotate prohibited Toggle Block Auto Rotation
static MyStringId ControlMenuItemLabel_Broadcasting prohibited Toggle Broadcasting
static MyStringId ControlMenuItemLabel_BuildMode prohibited Build Mode
static MyStringId ControlMenuItemLabel_CameraMode prohibited Toggle Camera Mode
static MyStringId ControlMenuItemLabel_Chat prohibited Open Chat
static MyStringId ControlMenuItemLabel_Cobalt01 prohibited Cobalt 01
static MyStringId ControlMenuItemLabel_ColorPicker prohibited Open Color Picker
static MyStringId ControlMenuItemLabel_CommitSuicide prohibited Respawn
static MyStringId ControlMenuItemLabel_Connectors prohibited Toggle Landing Gears / Connectors
static MyStringId ControlMenuItemLabel_CopyGrid prohibited Copy Grid
static MyStringId ControlMenuItemLabel_CrackedSoil prohibited Cracked soil
static MyStringId ControlMenuItemLabel_CreateBlueprint prohibited Create Blueprint
static MyStringId ControlMenuItemLabel_CutGrid prohibited Cut Grid
static MyStringId ControlMenuItemLabel_Dampeners prohibited Toggle Dampeners
static MyStringId ControlMenuItemLabel_DebugMaterial prohibited Debug material
static MyStringId ControlMenuItemLabel_DesertRocks prohibited Desert rocks
static MyStringId ControlMenuItemLabel_DustyRocks prohibited Dusty rocks 1
static MyStringId ControlMenuItemLabel_DustyRocks2 prohibited Dusty rocks 2
static MyStringId ControlMenuItemLabel_DustyRocks3 prohibited Dusty rocks 3
static MyStringId ControlMenuItemLabel_EquipVoxelhand prohibited Equip Voxel hand
static MyStringId ControlMenuItemLabel_ExitSymmetrySetup prohibited Exit Symmetry Setup
static MyStringId ControlMenuItemLabel_Gold01 prohibited Gold 01
static MyStringId ControlMenuItemLabel_Grass prohibited Grass
static MyStringId ControlMenuItemLabel_Grass02 prohibited Grass 02
static MyStringId ControlMenuItemLabel_GrassBare prohibited Grass bare
static MyStringId ControlMenuItemLabel_GrassOld prohibited Grass old
static MyStringId ControlMenuItemLabel_GrassOldBare prohibited Grass old bare
static MyStringId ControlMenuItemLabel_Handbrake prohibited Toggles the grid handbrake
static MyStringId ControlMenuItemLabel_Helmet prohibited Toggle Helmet
static MyStringId ControlMenuItemLabel_Ice prohibited Ice
static MyStringId ControlMenuItemLabel_Ice01 prohibited Ice 01
static MyStringId ControlMenuItemLabel_Ice02 prohibited Ice 02
static MyStringId ControlMenuItemLabel_Ice03 prohibited Ice 03
static MyStringId ControlMenuItemLabel_IceEuropa2 prohibited Ice europa 02
static MyStringId ControlMenuItemLabel_Iron_02 prohibited Iron 02
static MyStringId ControlMenuItemLabel_Iron01 prohibited Iron 01
static MyStringId ControlMenuItemLabel_Jetpack prohibited Jetpack
static MyStringId ControlMenuItemLabel_LandingGear prohibited Landing Gears
static MyStringId ControlMenuItemLabel_Lights prohibited Toggle Lights
static MyStringId ControlMenuItemLabel_Magnesium01 prohibited Magnesium 01
static MyStringId ControlMenuItemLabel_MarsRocks prohibited Mars rocks
static MyStringId ControlMenuItemLabel_MarsSoil prohibited Mars soil
static MyStringId ControlMenuItemLabel_MoonRocks prohibited Moon rocks
static MyStringId ControlMenuItemLabel_MoonSoil prohibited Moon soil
static MyStringId ControlMenuItemLabel_Nickel01 prohibited Nickel 01
static MyStringId ControlMenuItemLabel_OpenInventory prohibited Open Inventory
static MyStringId ControlMenuItemLabel_Park prohibited Toggles the grid Parking
static MyStringId ControlMenuItemLabel_PasteGrid prohibited Paste Grid
static MyStringId ControlMenuItemLabel_PauseGame prohibited Pause Game
static MyStringId ControlMenuItemLabel_PertamSand prohibited Pertam sand
static MyStringId ControlMenuItemLabel_PlacementMode prohibited Toggle Placement Modes
static MyStringId ControlMenuItemLabel_Platinum01 prohibited Platinum 01
static MyStringId ControlMenuItemLabel_QuickLoad prohibited Quick Load / Reconnect
static MyStringId ControlMenuItemLabel_Reactors prohibited Toggle Local Power Switch
static MyStringId ControlMenuItemLabel_Reactors_All prohibited Toggle Power Switch
static MyStringId ControlMenuItemLabel_Reload prohibited Reload Game
static MyStringId ControlMenuItemLabel_Respawn prohibited Respawn
static MyStringId ControlMenuItemLabel_RocksGrass prohibited Rocks grass
static MyStringId ControlMenuItemLabel_Sand02 prohibited Sand 02
static MyStringId ControlMenuItemLabel_ScenarioBriefing prohibited Show Scenario Briefing
static MyStringId ControlMenuItemLabel_SelectColorTool prohibited Select Color Tool
static MyStringId ControlMenuItemLabel_SetupButtons prohibited Setup Buttons
static MyStringId ControlMenuItemLabel_ShowAdminMenu prohibited Open Admin Menu
static MyStringId ControlMenuItemLabel_ShowBlueprints prohibited Open Blueprints Screen
static MyStringId ControlMenuItemLabel_ShowBuildScreen prohibited Open Build Screen
static MyStringId ControlMenuItemLabel_ShowColorPicker prohibited Open Color Picker
static MyStringId ControlMenuItemLabel_ShowControlPanel prohibited Open Control Panel
static MyStringId ControlMenuItemLabel_ShowHelp prohibited Open Help Screen
static MyStringId ControlMenuItemLabel_ShowHelpScreen prohibited Open Help Screen
static MyStringId ControlMenuItemLabel_ShowPlayers prohibited Open Players Screen
static MyStringId ControlMenuItemLabel_ShowProgressionTree prohibited Open Progression Tree
static MyStringId ControlMenuItemLabel_ShowSpawnMenu prohibited Open Spawn Menu
static MyStringId ControlMenuItemLabel_ShowTerminal prohibited Open Terminal
static MyStringId ControlMenuItemLabel_ShowToolbarScreen prohibited Show Toolbar Screen
static MyStringId ControlMenuItemLabel_Silicon01 prohibited Silicon 01
static MyStringId ControlMenuItemLabel_Silver_01 prohibited Silver 01
static MyStringId ControlMenuItemLabel_SmallMoonRocks prohibited Small moon rocks
static MyStringId ControlMenuItemLabel_Snow prohibited Snow
static MyStringId ControlMenuItemLabel_Soil prohibited Soil
static MyStringId ControlMenuItemLabel_Stone prohibited Stone
static MyStringId ControlMenuItemLabel_Stone01 prohibited Stone 01
static MyStringId ControlMenuItemLabel_Stone02 prohibited Stone 02
static MyStringId ControlMenuItemLabel_Stone03 prohibited Stone 03
static MyStringId ControlMenuItemLabel_Stone04 prohibited Stone 04
static MyStringId ControlMenuItemLabel_Stone05 prohibited Stone 05
static MyStringId ControlMenuItemLabel_SymmetrySetup prohibited Enter Symmetry Setup
static MyStringId ControlMenuItemLabel_Terminal prohibited Open Terminal
static MyStringId ControlMenuItemLabel_Thrusts prohibited Thrusters
static MyStringId ControlMenuItemLabel_ToggleHud prohibited Toggle HUD
static MyStringId ControlMenuItemLabel_ToggleMultiBlock prohibited Toggle Multi-block Building
static MyStringId ControlMenuItemLabel_ToggleSignals prohibited Toggle Signal Mode
static MyStringId ControlMenuItemLabel_TritonBlend prohibited Triton blend
static MyStringId ControlMenuItemLabel_TritonIce prohibited Triton ice
static MyStringId ControlMenuItemLabel_TritonStone prohibited Triton stone
static MyStringId ControlMenuItemLabel_Unequip prohibited Unequip
static MyStringId ControlMenuItemLabel_Uraninite_01 prohibited Uraninite 01
static MyStringId ControlMenuItemLabel_UseSymmetry prohibited Toggle Symmetry Mode On/Off:
static MyStringId ControlMenuItemLabel_ViewMode prohibited Toggle Spectator Mode
static MyStringId ControlMenuItemLabel_VoxelBrushAutoLevel prohibited Select Terrain Auto-Level
static MyStringId ControlMenuItemLabel_VoxelBrushBox prohibited Select Box
static MyStringId ControlMenuItemLabel_VoxelBrushCapsule prohibited Select Capsule
static MyStringId ControlMenuItemLabel_VoxelBrushRamp prohibited Select Ramp
static MyStringId ControlMenuItemLabel_VoxelBrushSphere prohibited Select Sphere
static MyStringId ControlMenuItemLabel_VoxelHand prohibited Voxel Hand
static MyStringId ControlMenuItemLabel_Wardrobe prohibited Change Appearance
static MyStringId ControlMenuItemLabel_WoodsGrass prohibited Woods grass
static MyStringId ControlMenuItemLabel_WoodsGrassBare prohibited Woods grass bare
static MyStringId ControlMenuItemValue_FPP prohibited FPP
static MyStringId ControlMenuItemValue_TPP prohibited TPP
static MyStringId ControlName_BlockAutorotation prohibited Toggle block auto-rotation
static MyStringId ControlName_Broadcasting prohibited Broadcasting
static MyStringId ControlName_ColorPicker prohibited Color picker
static MyStringId ControlName_Console prohibited Console
static MyStringId ControlName_Crouch prohibited Crouch
static MyStringId ControlName_CubeDefaultMountpoint prohibited Reset orientation
static MyStringId ControlName_Down prohibited Down
static MyStringId ControlName_FirePrimaryWeapon prohibited Use tool / Fire weapon
static MyStringId ControlName_FireSecondaryWeapon prohibited Secondary mode
static MyStringId ControlName_Helmet prohibited Helmet
static MyStringId ControlName_InertialDampeners prohibited Inertia dampeners
static MyStringId ControlName_InertialDampenersOnOff prohibited Inertia dampeners on / off
static MyStringId ControlName_Jetpack prohibited Jetpack on / off
static MyStringId ControlName_JetpackOff prohibited Jetpack Off
static MyStringId ControlName_JetpackOn prohibited Jetpack On
static MyStringId ControlName_Jump prohibited Jump
static MyStringId ControlName_LandingGear prohibited Park
static MyStringId ControlName_MissionSettings prohibited Scenario settings
static MyStringId ControlName_PowerSwitchOnOff prohibited Local power switch on / off
static MyStringId ControlName_PowerSwitchOnOff_All prohibited Power switch on / off
static MyStringId ControlName_RelativeDampening prohibited Enable relative dampening
static MyStringId ControlName_RollLeft prohibited Roll left (ship / jetpack)
static MyStringId ControlName_RollRight prohibited Roll right (ship / jetpack)
static MyStringId ControlName_RotationDown prohibited Rotate down
static MyStringId ControlName_RotationLeft prohibited Rotate left
static MyStringId ControlName_RotationRight prohibited Rotate right
static MyStringId ControlName_RotationUp prohibited Rotate up
static MyStringId ControlName_SymmetrySwitch prohibited Symmetry setup
static MyStringId ControlName_TerminalOrInventory prohibited Terminal / Inventory
static MyStringId ControlName_ToggleHeadlights prohibited Lights on / off
static MyStringId ControlName_Up prohibited Up
static MyStringId ControlName_UseSymmetry prohibited Toggle symmetry
static MyStringId ControlPanel prohibited Control Panel
static MyStringId ControlRemote prohibited Control
static MyStringId ControlScreen_GridBlocksLabel prohibited Grid blocks:
static MyStringId ControlScreen_ShareCombobox prohibited Share selected blocks with another player/faction
static MyStringId ControlScreen_ShareComboboxDisabled prohibited You need to be owner of the block to access it's sharing options
static MyStringId ControlScreen_ShareLabel prohibited Share block:
static MyStringId ControlScreen_TerminalBlockGroup prohibited Insert name of a new block group
static MyStringId ControlScreen_TerminalBlockGroupDelete prohibited Remove selected block group
static MyStringId ControlScreen_TerminalBlockGroupDeleteDisabled prohibited You need to select a block group before you can remove it
static MyStringId ControlScreen_TerminalBlockGroupSave prohibited Create a new block group from selected blocks
static MyStringId ControlScreen_TerminalBlockGroupSaveDisabled prohibited You need to insert a group name before you can create a new block group
static MyStringId ControlScreen_TransferCombobox prohibited Transfer ownership of selected blocks to another player/faction
static MyStringId ControlsOptions_Help_Scheme prohibited {CONTROL:GUI:ACCEPT} Select {CONTROL:GUI:BUTTON_Y} Show scheme
static MyStringId ControlsOptions_Help_Screen prohibited {CONTROL:GUI:BUTTON_X} OK {CONTROL:GUI:CANCEL} Back
static MyStringId CopyObject prohibited Copy object
static MyStringId CopyObjectDetached prohibited Copy object detached
static MyStringId CreateFromClipboard prohibited Create from clipboard
static MyStringId CreateManageBlueprints prohibited Create/manage blueprints
static MyStringId CubeBuilder_CubeSizeModeChange prohibited Press {0} again{1}to change block size.
static MyStringId Currency_Default_Account_Label prohibited Account Balance:
static MyStringId CustomShipName_LargeShip prohibited Large Ship
static MyStringId CustomShipName_Platform prohibited Platform
static MyStringId CustomShipName_SmallShip prohibited Small Ship
static MyStringId CustomWorld_AlienSystem prohibited Distant Worlds
static MyStringId CustomWorld_AsteroidArmory prohibited Asteroid Armory
static MyStringId CustomWorld_CrashedRedShip prohibited Crashed Red Ship
static MyStringId CustomWorld_DeadDropArena prohibited Dead Drop Arena
static MyStringId CustomWorld_DistantMoons prohibited Distant Moons
static MyStringId CustomWorld_EasyStartAlien prohibited Alien Planet
static MyStringId CustomWorld_EasyStartEarth prohibited Earth Planet
static MyStringId CustomWorld_EasyStartGreen prohibited Green Station
static MyStringId CustomWorld_EasyStartMars prohibited Mars Planet
static MyStringId CustomWorld_EasyStartMoon prohibited Moon Base
static MyStringId CustomWorld_EasyStartSpace prohibited Red Ship
static MyStringId CustomWorld_EmptyWorld prohibited Empty World
static MyStringId CustomWorld_HomeSystem prohibited Home System
static MyStringId CustomWorld_LearningToSurvive prohibited Learning to Survive
static MyStringId CustomWorld_LoneSurvivor prohibited Lone Survivor
static MyStringId CustomWorld_NeverSurrender prohibited Never Surrender
static MyStringId CustomWorld_PetramOrbiter prohibited Pertam Orbiter
static MyStringId CustomWorld_RivalPlatforms prohibited Rival Platforms
static MyStringId CustomWorld_StarSystem prohibited Star System
static MyStringId CutObject prohibited Cut object
static MyStringId CutsceneToolsButton prohibited Cutscenes tools
static MyStringId CycleHUD prohibited Cycle HUD
static MyStringId Dampeners prohibited Dampeners
static MyStringId Dampeners_Relative prohibited Toggle Relative dampeners
static MyStringId Datapad_GPS_Data prohibited {0} - Station
static MyStringId Datapad_GPS_Name prohibited GPS {0} - Station
static MyStringId Datapad_Station_GPS_Content_0 prohibited I happen to know a guy who knows a guy with some good deals. The real quality stuff you know? But it doesn't look like I will be getting anywhere near this place to profit from these deals so I will sell you the data if you are interested.
static MyStringId Datapad_Station_GPS_Content_1 prohibited A friend of mine who works on a remote station called in saying he has some contracts ready. They pay a good amount so if you are looking for a job then that's the place to go. Good luck!
static MyStringId Datapad_Station_GPS_Content_2 prohibited So you are looking for more jobs or trade? Sure we can sort you out. Take a look at this place. It is a bit remote but rumor goes that pilots find good opportunities here.
static MyStringId Datapad_Station_GPS_Content_3 prohibited Some conflict between two factions left a field of debris and salvager are plucking the fruits by selling their findings to a nearby station that now has their stocks overflowing. If you are looking for good deals or work then this is the place to go.
static MyStringId Datapad_Station_GPS_Content_4 prohibited There is plenty of work available if you know where to look. You should investigate this place, I heard there is a shortage on couriers.
static MyStringId Datapad_Station_GPS_Content_5 prohibited Some Merchant keeps bragging about some really good deals at a station he has been visiting but would not spill the details. However, I happened to "stumble" on his navigation computer during my maintenance shift and this position kept popping up. Go see if there is any truth in what that merchant said.
static MyStringId Datapad_Station_GPS_Content_6 prohibited I used to visit this place at a regular basis during my engineering days and they always had some good deals available. Go see if they are still at it.
static MyStringId Datapad_Station_GPS_Content_7 prohibited A station lost some its client's due to some conflict of interest between factions and is now looking for new hires. Interested? This is where you should go.
static MyStringId Datapad_Station_GPS_Content_8 prohibited Looking for Reliable contracts? Good trades? Or just making good money? You are in luck! Opportunity awaits at these coordinates!
static MyStringId DatapadEdit_Help_Screen prohibited {CONTROL:GUI:BUTTON_Y} Create GPS {CONTROL:GUI:BUTTON_X} OK {CONTROL:GUI:CANCEL} Back
static MyStringId DatapadEditEcreen_Caption prohibited Datapad Editor
static MyStringId DatapadEditScreen_Content prohibited Content:
static MyStringId DatapadEditScreen_ContentUsage prohibited Bytes used: {0}/{1}
static MyStringId DatapadEditScreen_Name prohibited Datapad Name:
static MyStringId Default_Astronaut prohibited Male Astronaut
static MyStringId Default_Astronaut_Female prohibited Female Astronaut
static MyStringId DefinitionError_BlockWithComputerNotTerminalBlock prohibited Definition for {0} contains computer, but the block's TypeId is not a terminal block. This means that the block can be owned, but the ownership cannot be changed via terminal. Hint: Try setting the TypeId to any block that is in the terminal - the simplest case being just TerminalBlock
static MyStringId DeleteBlueprintQuestion prohibited Are you sure you want to delete this blueprint?
static MyStringId DeleteEntity prohibited Delete
static MyStringId DeleteObject prohibited Delete object
static MyStringId Department_AdditionalArtists prohibited Additional Artists
static MyStringId Department_AdditionalDesigners prohibited Additional Designers
static MyStringId Department_AdditionalProgrammers prohibited Additional Programmers
static MyStringId Department_AdditionalTesters prohibited Additional Testers
static MyStringId Department_Artists prohibited Artists
static MyStringId Department_AssistantProducer prohibited Assistant Producer
static MyStringId Department_CommunityManagers prohibited Community Managers
static MyStringId Department_CommunityPr prohibited Community & PR Manager
static MyStringId Department_Designers prohibited Designers
static MyStringId Department_ExecutiveProducer prohibited Executive Producer & Creative Director
static MyStringId Department_GameDesigners prohibited Game Designers
static MyStringId Department_LeadArtist prohibited Lead Artist
static MyStringId Department_LeadDesigner prohibited Lead Designer
static MyStringId Department_LeadProducer prohibited Producer
static MyStringId Department_LeadProgrammers prohibited Lead Programmers
static MyStringId Department_LeadTester prohibited QA Lead
static MyStringId Department_Licenses prohibited 3rd Party Software
static MyStringId Department_LiveOpsDesigners prohibited LiveOps Designers
static MyStringId Department_LiveOpsProducer prohibited LiveOps Producer
static MyStringId Department_LiveOpsProgrammers prohibited LiveOps Programmers
static MyStringId Department_LiveOpsTechLead prohibited LiveOps Technical Leader
static MyStringId Department_ModContributors prohibited Mod Contributors
static MyStringId Department_MoreInfo prohibited For more information see
static MyStringId Department_Music prohibited Music
static MyStringId Department_Office prohibited Office
static MyStringId Department_Programmers prohibited Programmers
static MyStringId Department_SoundDesign prohibited Sound Design
static MyStringId Department_SpecialThanks prohibited Special Thanks (in alphabetical order)
static MyStringId Department_TeamOperations prohibited Team Operations
static MyStringId Department_TechnicalDirector prohibited Technical Director
static MyStringId Department_Testers prohibited QA Testers
static MyStringId Department_Translators prohibited Translators
static MyStringId Department_Video prohibited Video
static MyStringId Depower prohibited Depower
static MyStringId Description_AdvancedHandHeldLauncher prohibited Building on the reliable design of the RO-1 the PRO-1 provides a number of battlefield improvements, including a precision scope.
static MyStringId Description_AdvancedRotor prohibited Advanced rotors enable connected grids to rotate with the ability to transfer items between the grids.
static MyStringId Description_AdvancedRotorPart prohibited The top part of an advanced rotor can be reattached to the rotor by accessing rotor settings.
static MyStringId Description_AirVent prohibited The Airvent can fill a sealed room with oxygen or extract oxygen from the atmosphere. Oxygen is produced from ice in a O2/H2 generator or by oxygen farms. Use an oxygen tank for storage and conveyors to connect the blocks.
static MyStringId Description_AngleGrinder prohibited A tool for deconstructing and salvaging. Hold {CONTROL:ABASE:PRIMARY_TOOL_ACTION} to grind.
static MyStringId Description_AntennaDish prohibited Antennas can be used to broadcast positions, messages HUD markers and allows grids to be accessed or controlled from a distance. Antennas need to be able to send and receive, so make sure two antennas always overlap each other's position.
static MyStringId Description_Assembler prohibited Assemblers are highly advanced machines capable of producing tools and components. Requires ingots and power to produce components.
static MyStringId Description_AssemblerBasic prohibited A basic assembler to produce a limited selection of components. Requires ingots and power to produce components.
static MyStringId Description_AtmBlock prohibited Automated Teller Machine
static MyStringId Description_AtmosphericThrust prohibited Atmospheric thrusters can only function in planetary atmospheres.
static MyStringId Description_Autocannon prohibited Medium rate of fire, with a good punch. Uses Autocannon Magazines. Maximum range: 800 m
static MyStringId Description_AutoCannonTurret prohibited Medium rate of fire, with a good punch in a small turret. Uses Autocannon Magazines. Maximum range: 800 m
static MyStringId Description_BarCounter prohibited With a decorative bar counter block you can create a place to serve drinks and share stories of heroism and tragedy.
static MyStringId Description_BarredWindow prohibited Barred windows have the same integrity as glass windows but are not air tight. Great for keeping big spiders outside.
static MyStringId Description_BasicHandHeldLauncher prohibited Shoulder fired rocket ordinance. Launches a rocket propelled anti-vehicle projectile.
static MyStringId Description_Bathroom prohibited A toilet for decorating interiors. Can be used as a seat.
static MyStringId Description_BathroomOpen prohibited A toilet for decorating interiors. Can be used as a seat.
static MyStringId Description_Battery prohibited A battery stores power and is able to distribute a high output of energy.
static MyStringId Description_Beacon prohibited A beacon is used to broadcast its position.
static MyStringId Description_BeamBlock prohibited Beam blocks offer a variety of different shapes to be used as decoration or light structural support.
static MyStringId Description_Bed prohibited A bed for decorating interiors. Can preserve the players' inventory and toolbar while they're offline and keeps them alive as long as there is oxygen available in environment.
static MyStringId Description_BlastDoor prohibited Blast Doors are used to create custom doors in conjunction with mechanical blocks like pistons, rotors, or hinges.
static MyStringId Description_BlockGroup_AntennaGroup prohibited Blocks responsible for communication and remote connection.
static MyStringId Description_BlockGroup_AutomationGroup prohibited Various blocks responsible for any kind of automation.
static MyStringId Description_BlockGroup_ContainerGroup prohibited Universal storage blocks.
static MyStringId Description_BlockGroup_DeadBodies prohibited The remains of unfortunate engineers. They can contain loot for others to find.
static MyStringId Description_BlockGroup_DecorativeUtilityGroup prohibited Various utility blocks for decorative purposes.
static MyStringId Description_BlockGroup_EnergyFueledGroup prohibited Power provide blocks, that are consuming some kind of fuel in order to generate energy.
static MyStringId Description_BlockGroup_EnergyRenewableGroup prohibited Power provider blocks, that are draining energy from renewable sources: wind and sun.
static MyStringId Description_BlockGroup_GravityGroup prohibited Various blocks related to artificial gravity.
static MyStringId Description_BlockGroup_InputOutputGroup prohibited Blocks that are responsible for input and output from conveyor system.
static MyStringId Description_BlockGroup_InteriorStructureGroup prohibited Internal pillars and cover walls.
static MyStringId Description_BlockGroup_LCDGroup prohibited LCD Screens of various sizes and formats.
static MyStringId Description_BlockGroup_LightingGroup prohibited Various sources of light.
static MyStringId Description_BlockGroup_MedicalGroup prohibited Blocks that are responsible for preserving character's health.
static MyStringId Description_BlockGroup_MiscGroup prohibited Uncategorized hidden blocks.
static MyStringId Description_BlockGroup_SeatsGroup prohibited Various seats and beds for character.
static MyStringId Description_BlockGroup_ShipToolGroup prohibited Ship equipment blocks.
static MyStringId Description_BlockGroup_ShipWeaponStaticGroup prohibited Static weapon blocks.
static MyStringId Description_BlockGroup_TankGroup prohibited Tanks are used to store gases.
static MyStringId Description_BlockGroup_TurretGroup prohibited Weaponized turrets with own targeting AI.
static MyStringId Description_BlockGroup_UpgradeModuleGroup prohibited Various upgrade modules for production blocks, like refinery or assembler.
static MyStringId Description_BlueprintClass_Ammo prohibited Ammo
static MyStringId Description_BlueprintClass_BasicComponents prohibited Basic Ingots and Components - Click on any ingot or component to assemble it.
static MyStringId Description_BlueprintClass_BasicTools prohibited Basic Tools
static MyStringId Description_BlueprintClass_BuildPlanner prohibited Build Planner - Click on any block from Build Planner to assemble all components remaining for its construction.
static MyStringId Description_BlueprintClass_CommonMetals prohibited Common Metals
static MyStringId Description_BlueprintClass_Components prohibited Components - Click on any component to assemble it.
static MyStringId Description_BlueprintClass_Consumables prohibited Consumables - Click on any item to assemble it.
static MyStringId Description_BlueprintClass_HydrogenBottles prohibited Hydrogen Bottles
static MyStringId Description_BlueprintClass_Ice prohibited Ice
static MyStringId Description_BlueprintClass_Ingots prohibited Ingots
static MyStringId Description_BlueprintClass_LargeBlocks prohibited Large Blocks - Click on any Large Block to assemble all components necessary for it's construction.
static MyStringId Description_BlueprintClass_OxygenBottles prohibited Oxygen Bottles
static MyStringId Description_BlueprintClass_SmallBlocks prohibited Small Blocks - Click on any Small Block to assemble all components necessary for it's construction.
static MyStringId Description_BlueprintClass_Tools prohibited Tools
static MyStringId Description_BuggyCockpit prohibited The Buggy Cockpit is similar to the rover cockpit but with a roll cage to keep you safe. Please keep hands and feet inside.
static MyStringId Description_ButtonPanel prohibited Button panels enable you to bind block functions to buttons that can be directly interacted with. When highlighted, press {CONTROL:TERMINAL} to configure the buttons and {CONTROL:USE} to activate them.
static MyStringId Description_Camera prohibited The camera allows you to view remote locations and zoom in on distant objects. Set up cameras on ship toolbars so you can zoom while using weapons or look behind you while docking.
static MyStringId Description_ClangKola prohibited Surprisingly strong kola. The recipe for this delicious beverage remains the best kept secret in the solar system.
static MyStringId Description_Cockpit prohibited Cockpits are used to control your ship. Connect a cockpit with oxygen tanks and O2/H2 generators to supply the cockpit with oxygen.
static MyStringId Description_CockpitIndustrial prohibited Cockpits are used to control your ship. Connect a cockpit with oxygen tanks and O2/H2 generators to supply the cockpit with oxygen.
static MyStringId Description_CockpitStandingBridge prohibited Helms are control stations that are operated in standing position.
static MyStringId Description_Collector prohibited Collectors collects items when they get close to the collector's funnel.
static MyStringId Description_Connector prohibited The connector can be magnetically locked with other connectors to allow cross grid distribution of items and power. Toggle the magnetic lock from your toolbar or press {CONTROL:LANDING_GEAR}. Connectors will show up yellow when in range. Unlocking it will briefly disable the magnetic function.
static MyStringId Description_Console prohibited A console table for decorating interiors, projecting ships and stations in custom scale, as well as displaying pictograms or customized text on its displays.
static MyStringId Description_ContractBlock prohibited Block for contract management
static MyStringId Description_ControlPanel prohibited Control panels are simple panels that allow access to grid menus. When highlighted, press {CONTROL:TERMINAL} to interact with the panel.
static MyStringId Description_ControlSeat prohibited The control seat is a cockpit block for small and large grids that allows you to control grids. It is highly comfortable but does not supply oxygen.
static MyStringId Description_ControlStation prohibited Control stations are used to control a large ship.
static MyStringId Description_ConveyorSorter prohibited Conveyor sorters can be configured to only pass specific items through or stop specific items from passing through. Sorters can be used to filter out unwanted materials or to collect specific items in a container.
static MyStringId Description_ConveyorTube prohibited Use conveyor tubes and junctions to connect inventories of blocks so that items can move freely from one inventory to another.
static MyStringId Description_CornerCouch prohibited A couch for decorating interior corners. Can be used as a seat.
static MyStringId Description_CornerLight prohibited Lights are used to illuminate interiors or can be used to act as reference points on exteriors.
static MyStringId Description_CosmicCoffee prohibited Brewed with the utmost care by Martian coffee growers, it's guaranteed to help you stay awake in space.
static MyStringId Description_Couch prohibited A couch for decorating interiors. Can be used as a seat.
static MyStringId Description_CryoChamber prohibited Cryo rooms can store players while they are disconnected from a server. Reduced oxygen consumption for player. Stores toolbar while offline. Connect the cryo room with Oxygen tanks, O2/H2 generators or oxygen farms with conveyors to supply oxygen.
static MyStringId Description_Datapad prohibited A datapad is an electronic device used to store and display information.
static MyStringId Description_DeadEngineer prohibited The remains of an unfortunate engineer.
static MyStringId Description_Decoy prohibited Decoys attract fire from enemy turrets and protect your property from lightning strikes.
static MyStringId Description_Desk prohibited A desk for decorating interiors. Can be used as a seat.
static MyStringId Description_DeskChairless prohibited A desk for decorating interiors.
static MyStringId Description_DeskChairlessCorner prohibited A desk for decorating interiors.
static MyStringId Description_DeskCorner prohibited A desk for decorating interiors. Can be used as a seat.
static MyStringId Description_DiagonalWindow prohibited Diagonal window shutters can be used as stairs.
static MyStringId Description_DLC_DecorativeBlocks prohibited *** Description of decorative blocks DLC ***
static MyStringId Description_DLC_DecorativeBlocks2 prohibited *** Description of decorative blocks 2 DLC ***
static MyStringId Description_DLC_DeluxeEdition prohibited *** Description of deluxe edition DLC ***
static MyStringId Description_DLC_EconomyExpansion prohibited *** Description of Economy Deluxe DLC ***
static MyStringId Description_DLC_Frostbite prohibited *** Description of Frostbite DLC ***
static MyStringId Description_DLC_HeavyIndustry prohibited Heavy Industry
static MyStringId Description_DLC_PreorderPack prohibited *** Description of pre-order pack DLC ***
static MyStringId Description_DLC_ScrapRace prohibited *** Description of Wasteland ***
static MyStringId Description_DLC_SparksOfTheFuture prohibited *** Description of Sparks Of The Future DLC ***
static MyStringId Description_DLC_StylePack prohibited *** Description of style pack DLC ***
static MyStringId Description_DLC_Warfare1 prohibited Warfare I.
static MyStringId Description_DLC_Warfare2 prohibited Warfare II.
static MyStringId Description_Door prohibited Doors can seal off interiors and make them air tight while still allowing access for the player.
static MyStringId Description_Drill prohibited Ship drills are utility tools for mining on planets or asteroids to collect raw ores. Can be used from a cockpit or turned on manually. Be careful not to get too close while it's active. Use conveyors to connect the drill with more storage blocks or refineries.
static MyStringId Description_EffectivenessModule prohibited Yield modules increase production yield of refineries when connected.
static MyStringId Description_Ejector prohibited The ejector allows small items to be ejected from small ships. Can also be used to access inventories. You can use the ejector together with the conveyor sorter to collect and throw out specific items.
static MyStringId Description_EliteAutomaticRifle prohibited The MR-30E is a modernized and battle-ready version of the well known model 20. The model 30E features 3-round burst-fire, an extended magazine, and a red dot sight.
static MyStringId Description_ElitePistol prohibited An S-10 variant, the E model sidearm features a modified “feather” trigger and boasts a red dot sight.
static MyStringId Description_Embrasure prohibited The Embrasure provides cover while allowing you to keep up the pressure on your enemies.
static MyStringId Description_ExhaustPipe prohibited The Exhaust Pipe emits particles like smoke and fire to decorate vehicles and structures.
static MyStringId Description_FAQ_Airlock prohibited An airlock permits the player to move freely in and out while keeping the interior pressurized. The easiest way to achieve this is by building a set of parallel doors but can be made much more advanced with air vents, timer blocks, button panels or scripts.
static MyStringId Description_FAQ_AirTightnessPressure prohibited A room needs to be airtight before it can be filled with oxygen by an air vent. Make sure there are no holes exposed to space and that all doors are closed.
static MyStringId Description_FAQ_Ammo prohibited You can create ammunition for your weapons and turrets in the advanced assembler if you have the right materials available.
static MyStringId Description_FAQ_Armor prohibited Armor is used to design the structure of ships and stations, and acts as protection for important blocks. Light armor is cheap and enables ships to be fast. Heavy armor offers more protection for ships, but it affects these vehicles' speed.
static MyStringId Description_FAQ_ArmorSkins prohibited Armor skins are different textures and patterns for your ships and stations. They can be applied the same way you paint grids. Press P to open the paint screen.
static MyStringId Description_FAQ_Asteroids prohibited Asteroids can be found in space. How many there are depends on the server or world settings. Most asteroids will have ores that can be mined.
static MyStringId Description_FAQ_AutoPilot prohibited To use autopilot your ship first needs a Remote Control block. You need to add custom GPS waypoints in the Remote Control Block and select a flight mode. You can also set actions to happen when the ship arrives at the next waypoint.
static MyStringId Description_FAQ_BasicMovement prohibited Use {CONTROL:FORWARD} {CONTROL:STRAFE_LEFT} {CONTROL:BACKWARD} {CONTROL:STRAFE_RIGHT} to move, Hold {CONTROL:SPRINT} to sprint, Toggle {CONTROL:SWITCH_WALK} to walk. Use {CONTROL:CROUCH} to crouch and {CONTROL:JUMP} to jump.
static MyStringId Description_FAQ_Begin prohibited Get your production up and running. Build refineries and assemblers. Make sure you have enough power, Build solar panels, batteries and reactors. make sure your medical room is well protected and build more to be sure!
static MyStringId Description_FAQ_Begin_Q0 prohibited What should I do
static MyStringId Description_FAQ_Blastdoors prohibited Blast door blocks are armor blocks that won't bend and fit in between layers of blocks, so they can move freely by rotors or pistons. They are useful to create large moving doors and platforms.
static MyStringId Description_FAQ_BlockLimit prohibited Block limits sets a limit to how many of each type of block each player can build to ensure server performance. Block limits can be disabled in the world settings.
static MyStringId Description_FAQ_BlockRotation prohibited You can turn on the block and grid rotations assist in the game options menu to see the rotation controls. Press {CONTROL:CUBE_DEFAULT_MOUNTPOINT} to rotate a block towards its default mount-point.
static MyStringId Description_FAQ_BlockShapes prohibited You can access alternative block shapes if you have a block equipped on your toolbar with an + symbol. Use the scroll wheel to switch to different shapes.
static MyStringId Description_FAQ_Bottles prohibited Hydrogen and oxygen bottles can be produced in assemblers and refilled in O2/H2 generators.
static MyStringId Description_FAQ_Broadcasting prohibited Your suit has a limited range antenna for accessing grids remotely or controlling drones. You can turn it off and on with O.
static MyStringId Description_FAQ_Bug prohibited You can report bugs and problems with the game at the forums or visit https://support.keenswh.com/
static MyStringId Description_FAQ_Bug_Q0 prohibited How do I report a bug
static MyStringId Description_FAQ_Bug_Q1 prohibited Bug
static MyStringId Description_FAQ_Bug_Q2 prohibited I found a bug
static MyStringId Description_FAQ_Bug_Q3 prohibited Is the game is bugged
static MyStringId Description_FAQ_Bug_Q4 prohibited The game is broken
static MyStringId Description_FAQ_Bug_Q5 prohibited Where can I report a bug
static MyStringId Description_FAQ_Bug_Q6 prohibited Glitch
static MyStringId Description_FAQ_Bug_Q7 prohibited This does not work
static MyStringId Description_FAQ_Bug_Q8 prohibited Out of memory
static MyStringId Description_FAQ_BuildMode prohibited You can toggle different building modes by pressing B.
static MyStringId Description_FAQ_BuildPlanner prohibited The build planner helps you to quickly access the components required to build blocks. Use your welders RMB function to add a block to your component list. Use the withdraw button from any inventories to automatically collect the required components if available and accessible.
static MyStringId Description_FAQ_Camera prohibited You can change your perspective with {CONTROL:CAMERA_MODE} from first person mode to third person mode. Note that third person camera can clip back to first person if objects are obstructing the view.
static MyStringId Description_FAQ_CarJump prohibited Your car can use its suspensions to jump to get out of tight spaces. Hold and release X to charge the jump of your car. The strength of the jump is based on your suspensions strength setting.
static MyStringId Description_FAQ_CarRover prohibited A rover is a vehicle that uses wheels to move instead of thrusters, which are used to fly. Rovers are usually cheap to build, but often slow and an easy target for other players.
static MyStringId Description_FAQ_Clang prohibited Hail Clang!
static MyStringId Description_FAQ_Clang_Q0 prohibited Clang
static MyStringId Description_FAQ_Clang_Q1 prohibited Xocliw
static MyStringId Description_FAQ_CombatMechanics prohibited Various hand-held weapons allow you to defend yourself; ranging from basic pistols useful as a sidearm to advanced rifles for special operations, and even anti-armor launchers. These weapons need to be loaded with the correct magazine. Standing still, crouching and aiming the weapon will increase accuracy and reduce recoil.
static MyStringId Description_FAQ_Commands prohibited Use /help to find all chat commands.
static MyStringId Description_FAQ_Components prohibited Components are required to construct blocks. They can be produced in assemblers from ingots. Placing a block in survival mode always requires the first component.
static MyStringId Description_FAQ_ConsoleBlock prohibited The console block is a decorative block with the ability to project large and small grids scaled down.
static MyStringId Description_FAQ_ContractBlock prohibited A Contract block lets you set up your own contracts for other players to complete. You can also accept contracts from Trading stations.
static MyStringId Description_FAQ_Contracts prohibited Contracts can be accepted trough contract blocks and are a good income of space credit. They can be found at trading stations or from other players with contract blocks.
static MyStringId Description_FAQ_ConvertGrid prohibited You can convert grids from station to ship or ship into station in a grid's info screen if this is enabled in the world settings.
static MyStringId Description_FAQ_CooperativeMode prohibited Cooperative mode will let assemblers automatically take a portion of the queue of another assembler, making them work together.
static MyStringId Description_FAQ_CopyPaste prohibited You can copy, paste and delete blocks and grids only in creative mode by pressing Ctrl+C, Ctrl+V and Ctrl-X.
static MyStringId Description_FAQ_Damage prohibited Damage can be inflicted by using weapons like missile launchers or gatling turrets or hand held rifles. Grids can also be damaged by impacts with other grids or voxels.
static MyStringId Description_FAQ_Decoratives prohibited Decorative blocks allow players to decorate the interiors of large grid ships. Blocks such as the desk and kitchen are modular and can be combined together to create many shapes.
static MyStringId Description_FAQ_DisableHints prohibited To disable Good.bot hints, press Escape, go to Options, go to Game and disable "Show Good.bot hints".
static MyStringId Description_FAQ_Drones prohibited Drones are small unmanned ships that can either be remote controlled, script controlled or sometimes controlled by sensors and timer blocks.
static MyStringId Description_FAQ_Elaborate prohibited Can you be more specific?
static MyStringId Description_FAQ_Electricity prohibited Electricity can be produced through reactors or solar panels and stored in batteries. It is transferred automatically through all connected blocks. Many blocks require electricity to function.
static MyStringId Description_FAQ_Emotes prohibited Emotes are character animations that can be equipped on your toolbar from the G-screen or played by opening chat and entering / followed by the name of the emote you wish to play. for example: /EmoteName
static MyStringId Description_FAQ_Encounter prohibited Random encounters are shipwrecks, derelict vessels and pirate stations that can be found in space. They often broadcast a MAYDAY signal. Careful, exploring these encounters can be dangerous.
static MyStringId Description_FAQ_Experimental prohibited Experimental mode is a setting that enables features that are considered unstable and can possibly cause performance issues. Experimental mode can be enabled in game settings.
static MyStringId Description_FAQ_Factions prohibited Factions are a way to play with other players by sharing your blocks, which can be used by other players. Anyone can set up factions.
static MyStringId Description_FAQ_FindOtherPlayers prohibited Look for factions that allow anyone to join or ask around if you can group up with players. Look for antenna signals that could indicate other players.
static MyStringId Description_FAQ_Flashlight prohibited You can toggle your flashlight with {CONTROL:HEADLIGHTS}. Flashlights consume suit power and will not work when depleted.
static MyStringId Description_FAQ_FlipRover prohibited You can flip your rover by adding pistons and pushing itself up or you can try adding heavy blocks like batteries to your grid, so that it will fall over by changing its center of mass.
static MyStringId Description_FAQ_FrostbitePack prohibited The Frostbite Pack includes a new scenario and four new blocks: Antenna Dish, Dead Engineers, Gate and the Offset Door. Additionally, this DLC features the Frozen Armor Skin and LCD Posters.
static MyStringId Description_FAQ_Fuel prohibited Reactors use refined uranium ingots for fuel. Your jetpack and hydrogen thrusters require hydrogen.
static MyStringId Description_FAQ_GameMode prohibited There are two game modes: survival and creative. In creative mode you won't need any materials to build your ships. You can change this game mode by selecting your world in your saves menu and change the settings.
static MyStringId Description_FAQ_GoodAI prohibited GoodAI was founded by CEO/CTO Marek Rosa in January 2014 and performs research on the development of artificial intelligence.
static MyStringId Description_FAQ_GoodBot prohibited I am Good.bot. I am here to answer your questions to the best of my ability. How can I help you?
static MyStringId Description_FAQ_GoodBot_Q0 prohibited Who are you
static MyStringId Description_FAQ_GoodBot_Q1 prohibited What is your purpose
static MyStringId Description_FAQ_GoodBot_Q2 prohibited What are you
static MyStringId Description_FAQ_GoodBot_Q3 prohibited What can you do
static MyStringId Description_FAQ_GoodBot_Q4 prohibited Help
static MyStringId Description_FAQ_GPSColors prohibited Blue Signals are owned by you. White signals are owned by a friendly faction. Red signals are owned by a hostile faction. Green and yellow signals indicate loot pods.
static MyStringId Description_FAQ_GPSSignals prohibited GPS signals can be disabled or created in the Coms tab. Double-click a GPS signal to disable it. GPS signals can be stored in LCD panels or broadcasted in chat. Be careful not to attract enemies.
static MyStringId Description_FAQ_Gravity prohibited There is gravity on planets. Virtual Gravity can also be produced with the gravity generator block. Virtual gravity has no effect on grids unless virtual mass blocks are implemented.
static MyStringId Description_FAQ_Grid prohibited Grids are collections of blocks that shape stations or ships.
static MyStringId Description_FAQ_GridMovement prohibited Make sure it has thrusters pointing in the direction it is moving and some source of power.
static MyStringId Description_FAQ_GridSize prohibited There are 2 grid sizes available that are simply referred to as small and large. You can switch the grid size of a block by reselecting the same block on your toolbar. Not all blocks are available in both grid sizes.
static MyStringId Description_FAQ_Grinding prohibited You can use a grinder to grind down blocks and deconstruct them. Components are salvaged and transferred into your inventory while grinding.
static MyStringId Description_FAQ_Groups prohibited You can use block functions of multiple blocks simultaneously by using block groups. Use Ctrl or Shift to select the ship blocks you wish to put into a group; enter a name in "Block group" on the right side of the screen and press Enter to create the block group.
static MyStringId Description_FAQ_Hacking prohibited Hacking a block can be done by using a grinder to remove the computer components from a block and placing them back with a welder to gain access to the block.
static MyStringId Description_FAQ_HandHeldLaunchers prohibited Hand-held launchers provide effective anti-armor capability in a small package. The hand-held launchers need to be loaded with the same rocket munition as their block counterparts.
static MyStringId Description_FAQ_HandTools prohibited There are 3 hand tools. A welder builds and repairs. A grinder salvages and deconstructs, while a drill is used to find ore, collect ore and dig tunnels.
static MyStringId Description_FAQ_Healing prohibited You can heal yourself at a medical room or survival kit if you are injured. Hold {CONTROL:USE} to use the console.
static MyStringId Description_FAQ_Help prohibited Press {CONTROL:HELP_SCREEN} to find additional help or just ask me.
static MyStringId Description_FAQ_HowToPlayGame prohibited Can you be more specific, please?
static MyStringId Description_FAQ_HUD prohibited You can switch between HUD states with {CONTROL:TOGGLE_HUD}. Toggle {CONTROL:TOGGLE_SIGNALS} to switch between modes for GPS signals.
static MyStringId Description_FAQ_Hydrogen prohibited Hydrogen is a fuel used for your suit's jetpack and hydrogen thrusters. Hydrogen is produced from ice in a O2/H2 generator. You can story hydrogen in hydrogen tanks and bottles.
static MyStringId Description_FAQ_Ice prohibited Ice is essential to produce oxygen and hydrogen and can be found on planets and inside asteroids.
static MyStringId Description_FAQ_IndustrialCockpit prohibited The industrial cockpit is a sturdy decorative cockpit for large and small grids that features a large field of vision. This cockpit is useful for rovers and ships that need to work close to surfaces or other grids without damaging them.
static MyStringId Description_FAQ_InertiaDampeners prohibited Inertia dampeners will slow movements when there is no input and can be toggled with {CONTROL:DAMPING}. Relative dampeners will match your speed with that of a moving object and can be toggled with [Ctrl-{CONTROL:DAMPING}]. Both need thrusters in all directions to work effectively
static MyStringId Description_FAQ_Ingots prohibited Ingots are produced in refineries from ores and are essential to produce components.
static MyStringId Description_FAQ_Interaction prohibited Interactive objects like doors, cockpits and button panels are highlighted yellow and can be entered or interacted with by pressing {CONTROL:USE}.
static MyStringId Description_FAQ_InvalidMaterial prohibited Sorry, That material does not exist in Space Engineers.
static MyStringId Description_FAQ_Inventory prohibited Your inventory can be accessed by pressing {CONTROL:INVENTORY}. Drag items outside of your inventory screen to drop them. Pick up items by pressing {CONTROL:PICK_UP}.
static MyStringId Description_FAQ_Jetpack prohibited Your jetpack requires hydrogen. You can produce hydrogen from ice in a O2/H2 generator. Refill bottles at the generator or connect the generator with a medical room or survival kit to recharge your hydrogen directly.
static MyStringId Description_FAQ_Ladder prohibited You can use ladders to traverse vertical spaces. Ladders can be stacked vertically. Press {CONTROL:USE} to interact with a ladder. Hold {CONTROL:FORWARD} or {CONTROL:BACKWARD} to go up and down. Press {CONTROL:JUMP} to get off the ladder.
static MyStringId Description_FAQ_LeavePlanet prohibited To leave a planet with an atmosphere you need a ship capable of going into space. The best way is to equip your ship with hydrogen thrusters and hydrogen tanks.
static MyStringId Description_FAQ_LogOut prohibited You can use a cryo room to store your character before leaving the server. This will prevent your character from dying after some time and losing your toolbar. Make sure the room is supplied with oxygen and power.
static MyStringId Description_FAQ_LosingHealth prohibited Are you suffocating? Standing in front of a thruster or perhaps you came too close to an active ship tool?
static MyStringId Description_FAQ_Lost prohibited If you find yourself lost, you can always press {CONTROL:SUICIDE} to respawn at your nearest respawn point.
static MyStringId Description_FAQ_MagneticBoots prohibited Magnetic boots only work in zero gravity environments. They enable you to stick to surfaces like asteroids or ships. Press {CONTROL:THRUSTS} to disable your jetpack and enable your magnetic boots when in a standing position on a surface.
static MyStringId Description_FAQ_Marek prohibited Marek Rosa is the Founder and CEO of Keen Software House and GoodAI.
static MyStringId Description_FAQ_Mass prohibited Mass indicates the weight of your ship. Filling cargo containers with ores or components can severely impact the performance of your ship.
static MyStringId Description_FAQ_Math prohibited Math! I do that all the time!
static MyStringId Description_FAQ_MergeGrids prohibited You can connect grids with each other with landing gears or connectors. You can merge two grids of the same size type together permanently by using merge blocks or even rotors.
static MyStringId Description_FAQ_Messages prohibited You can send private messages to other players or factions through the Coms tab in your inventory. These messages can only be send if your antenna is enabled and in range of other players or antennas.
static MyStringId Description_FAQ_MetalScrap prohibited Metal scrap appears when blocks are violently destroyed and can be melted back into iron ingots by putting them into a refinery.
static MyStringId Description_FAQ_Meteor prohibited Meteors can be enabled in world settings. You can protect yourself against meteors by building gatling turrets, adding layers of armor to vehicles and buildings or by simply hiding inside structures.
static MyStringId Description_FAQ_Mining prohibited You can collect ore by using your drill on voxels like planets or asteroids. Your drill has a short-range detector that shows you the location of ores.
static MyStringId Description_FAQ_MirrorMode prohibited Mirror mode only works in creative mode and allows symmetric building. Press {CONTROL:SYMMETRY_SWITCH} to cycle through all six planes of mirrors. Use LMB button to confirm placement and RMB to remove one. Press {CONTROL:USE_SYMMETRY} to temporarily disable mirror mode.
static MyStringId Description_FAQ_Navigation prohibited You can create GPS signals to store important locations and waypoints. Use an antenna or beacon to broadcast positions of grids, but be careful, as others can also see these marked locations. Use /GPS to quickly save your current location.
static MyStringId Description_FAQ_NPCShip prohibited There are cargo ships that travel the world around you. Coming near them can be dangerous as they consider you a threat.
static MyStringId Description_FAQ_Objective prohibited Space Engineers is a sandbox game. You can set your own goals. Search the workshop for scenarios and missions or create your own to play together with friends! Active mission objectives are displayed in the top left corner.
static MyStringId Description_FAQ_Objective_Q0 prohibited What is my purpose
static MyStringId Description_FAQ_Objective_Q1 prohibited Should I do something
static MyStringId Description_FAQ_Objective_Q2 prohibited What can I do
static MyStringId Description_FAQ_Objective_Q3 prohibited what Do I do
static MyStringId Description_FAQ_Objective_Q4 prohibited What do I have to do
static MyStringId Description_FAQ_Objective_Q5 prohibited what to do
static MyStringId Description_FAQ_Ore prohibited Ore refers to several types of minerals that can be refined into ingots using a refinery. Ores can be found on planets and asteroids. Look for dark spots on planets to find ore.
static MyStringId Description_FAQ_Ownership prohibited You can own blocks when you are the one who added the computer components. You can choose to share your blocks with your faction or anybody else.
static MyStringId Description_FAQ_Oxygen prohibited Some planets have breathable atmospheres. Oxygen can be produced from ice with a O2/H2 generator or from an oxygen farm. Oxygen can be stored in oxygen tanks and bottles.
static MyStringId Description_FAQ_Painting prohibited While holding a block, you can paint blocks with {CONTROL:CUBE_COLOR_CHANGE}. Press K to access more colour options. Use Ctrl-{CONTROL:CUBE_COLOR_CHANGE} or Shift-{CONTROL:CUBE_COLOR_CHANGE} to paint large surfaces.
static MyStringId Description_FAQ_PCU prohibited PCU stands for Performance Cost Unit. Building and removing blocks cost and refunds PCU.
static MyStringId Description_FAQ_Permissions prohibited In multiplayer you need special permissions from an admin to be able to spawn blueprints, edit scripts or teleport. In single player you can turn on space master or change the world mode to creative.
static MyStringId Description_FAQ_Pirates prohibited Protect yourself against pirates and other players by building armor, turrets and decoys.
static MyStringId Description_FAQ_Pistols prohibited Sidearms can be used to defend yourself in a hostile environment. They need to be loaded with the corresponding magazines.
static MyStringId Description_FAQ_Planets prohibited Planets can be seen from any distance. If you do not see planets then they are likely not part of this world.
static MyStringId Description_FAQ_Platinum prohibited Platinum is a rare material only found in asteroids and moons. There is no platinum on planets.
static MyStringId Description_FAQ_ProtectingMyself prohibited Hide your bases underground or inside asteroids. Build turrets and decoys to defend against attacks. Build hidden medical rooms and spread them out to maintain ways to respawn when attacked from inside you base.
static MyStringId Description_FAQ_Pushing prohibited Player characters can push small grids by walking or flying into them if these grids aren't too heavy. If you want to push or pull heavy objects you will have to build a ship or rover and grab the object with landing gear.
static MyStringId Description_FAQ_Recharging prohibited You can recharge your suit power in medical rooms, survival kits or by sitting in any kind of seat or cockpit as long as it is powered.
static MyStringId Description_FAQ_RelativeDampeners prohibited Relative dampeners match your speed and direction with a moving target. Press [Ctrl-{CONTROL:DAMPING}] while looking at your target. You need to be within 100 meters for it to work.
static MyStringId Description_FAQ_Repair prohibited Use your welder to repair damaged blocks. Blocks that have been completely destroyed need to be replaced or you can use a projector to repair faster.
static MyStringId Description_FAQ_Rifles prohibited Rifles are a step up from the basic pistol and other sidearms, do more damage to blocks, and fit specialized roles. They need to be loaded with the corresponding magazines.
static MyStringId Description_FAQ_RoomPressure prohibited Room pressure is displayed in a vent menu. A room has to be sealed in order to pressurized.
static MyStringId Description_FAQ_RoverMovement prohibited Press {CONTROL:LANDING_GEAR} to disable the brakes and landing gears or {CONTROL:TOGGLE_REACTORS} to turn the power off and on. You can check if there is fuel in your reactors or if your batteries are charged.
static MyStringId Description_FAQ_SafeZoneBlock prohibited The safe zone block projects a configurable zone to protect your base. The safe zone block requires power and zone chips to function. Zone chips can be bought from trading stations.
static MyStringId Description_FAQ_SaveBlueprints prohibited You can save ship designs in blueprints by aiming at them and press Ctrl-B. Press F10 to open your menu of blueprints.
static MyStringId Description_FAQ_ScrapRacePack prohibited The Wasteland Pack includes a new multiplayer scenario and several new blocks like the Off Road wheels, Car lights, Buggy cockpit, Viewport Blocks and the Exhaust Pipe. Additionally, this DLC features several new armour and player skins like the Heavy Rust Armor Skin, Concrete Armor skin and the Scavenger character skin.
static MyStringId Description_FAQ_ScreenShot prohibited You can make screenshots by pressing F12 by default. Or if you have Nvidia Ansel you can press Alt-F to enter capture mode.
static MyStringId Description_FAQ_Script prohibited Scripts might be disabled in world settings.
static MyStringId Description_FAQ_Ship prohibited A ship is a grid that is designed to move. It has thrusters in each direction, a gyroscope for orientation, a cockpit and some source of power like batteries or reactors. Ships can be designed for specific tasks like building or fighting.
static MyStringId Description_FAQ_ShipBuilding prohibited The minimum requirements for a ship are a cockpit, gyroscope, one thruster in each direction and some form of power supply, such as a reactor or a battery.
static MyStringId Description_FAQ_ShipInventories prohibited Be sure to connect individual inventories using conveyors. Some items are too large to pass through small conveyor tubes. Press {CONTROL:INVENTORY} to open your personal inventory.
static MyStringId Description_FAQ_ShipMovement prohibited Press {CONTROL:TOGGLE_REACTORS} to turn power off and on. If you are wondering if you have enough power, check if there is fuel in your reactors or if your batteries are charged.
static MyStringId Description_FAQ_ShipToolsWeapons prohibited Tools can be added to your toolbars by pressing {CONTROL:BUILD_SCREEN}. Drag and drop or right-click tools to automatically add them to your toolbar. This works the same for ship functions when you are inside a cockpit.
static MyStringId Description_FAQ_ShipWontFly prohibited Does your ship have enough power? Does it have enough thrusters? Are your dampeners turned on?
static MyStringId Description_FAQ_Skins prohibited Skins can be found in survival mode by finding the drop pods and activating their buttons. Use a medical room to customize your character.
static MyStringId Description_FAQ_SOTFPack prohibited The Sparks Of The Future Pack comes with several new blocks like Neon Tubes, a small grid door and a unique button panels. It also comes with several new character animations and armor skins.
static MyStringId Description_FAQ_SpaceCredit prohibited Space Credit is the universal currency used to trade with stations and other players. You can withdraw or deposit space credits from store blocks.
static MyStringId Description_FAQ_SpawnShip prohibited Your spawn ship will have everything you need to get started. A survival kit, power and a O2/H2 generator for oxygen and hydrogen. You can take nonesential parts of your ship to use for your new base and scrap it entirely once you no longer need it.
static MyStringId Description_FAQ_SpectatorMode prohibited You can access Spectator mode by pressing F8 to move around your camera freely and F7 to remain in the spectator camera while controlling your character. Spectator mode requires permissions and has to enabled in worlds settings.
static MyStringId Description_FAQ_Station prohibited A station is a grid that is static and directly attached to voxels like planets or asteroids. Some stations can fly, but only have enough thrusters for basic movement.
static MyStringId Description_FAQ_SteamWorkshop prohibited The {0} workshop is where you can find all player made blueprints, scenarios, scripts and mods that players published. Subscribe to workshop items to access them in game.
static MyStringId Description_FAQ_Stone prohibited Stone can be refined into small amounts of basic minerals like Iron, Silicon and Nickel in refineries or a survival kit.
static MyStringId Description_FAQ_StopMoving prohibited Be sure to enable your jetpack with {CONTROL:THRUSTS} and turn on your dampeners with {CONTROL:DAMPING}.
static MyStringId Description_FAQ_StoreBlock prohibited You can use a store block to trade with players or other factions. Trading can be done from ship inventories when using connectors with trade functions enabled.
static MyStringId Description_FAQ_StylePack prohibited The Style Pack ads more player skins, armor skins and emotes for you to use in game.
static MyStringId Description_FAQ_Suit prohibited Your suit keeps you alive when you are in space. Your health, hydrogen, oxygen and power supplies are displayed on your HUD. Your suit is equipped with magnetic boots to walk in space and a jetpack to fly.
static MyStringId Description_FAQ_Temperature prohibited Temperature affects your suit systems and will drain your power faster in extreme conditions. Without power your suit will no longer protect you against extreme conditions and you may start taking damage.
static MyStringId Description_FAQ_Test prohibited Test received!
static MyStringId Description_FAQ_Test_Q0 prohibited Test
static MyStringId Description_FAQ_Test_Q1 prohibited Testing
static MyStringId Description_FAQ_Test_Q2 prohibited Is this working
static MyStringId Description_FAQ_Test_Q3 prohibited Does this work
static MyStringId Description_FAQ_Thing prohibited Have you tried that other thing?
static MyStringId Description_FAQ_Thrusters prohibited Thrusters allow your ships to move and fly. Make sure to use the right thrusters in the appropriate environments. Atmospheric thrusters will not work in space!
static MyStringId Description_FAQ_Time prohibited It is time for Space Engineers!
static MyStringId Description_FAQ_Tools prohibited A welder to construct blocks, a grinder to deconstruct blocks and a drill to find ore and dig tunnels. All tools can be produced in assemblers or survival kits from basic materials.
static MyStringId Description_FAQ_TradeStations prohibited Trade stations can spawn on planets, moons in orbit or in deep space. Depending on what faction owns the trade station it can sell Ores, components, amunitions, fuel and ships and let you do contracts for them.
static MyStringId Description_FAQ_Trading prohibited You can trade with players and stations using Store blocks. Trading with players can be done directly by pressing F3.
static MyStringId Description_FAQ_Tutorial prohibited Play "Learning to Survive" to learn about the basics of Space Engineers. Pay attention to the tooltips for blocks to learn about their functions and I will do my best to help you along the way!
static MyStringId Description_FAQ_UnknownSignals prohibited Signals indicate positions of pods where you can obtain loot and skins in survival mode. Weak signals are only visible for you. Stronger signals are visible for everyone on the server but may lead to better loot.
static MyStringId Description_FAQ_Unlock prohibited You can unlock new blocks by fully constructing other required blocks. You can see what blocks will unlock the next block by viewing them in the G screen.
static MyStringId Description_FAQ_Upgrade prohibited You can assemble better tools in the assembler. You can also upgrade the refinery and assembler by adding upgrade modules to make them faster, more efficient or less power consuming.
static MyStringId Description_FAQ_Uranium prohibited Uranium is a rare material only found in asteroids and moons. There is no uranium on planets.
static MyStringId Description_FAQ_Visor prohibited Your visor can be opened and closed by pressing {CONTROL:HELMET}. Don't open your visor in space or you will suffocate!
static MyStringId Description_FAQ_Voxel prohibited Voxels are physical bodies such as asteroids or planets. Use your drill to bore into voxels and alter their shape. Use voxel hands in creative mode to create your own shapes.
static MyStringId Description_FAQ_VoxelHands prohibited Voxel hands is a tool only available in creative mode, which allows you to add and sculpt voxel shapes. It can be enabled in world settings. press K to open voxel hand menu while equiped.
static MyStringId Description_FAQ_Warfare1 prohibited Warfare 1: Field Engineer features a variety of new blocks like the Half Window, Embrasure, Weapon Rack, and Fire Cover, as well as a new skin and emotes.
static MyStringId Description_FAQ_Weather prohibited There are unique weather systems on every planet that can affect sunlight, wind, oxygen and temperature. Lightning can be dangerous and damage your structures but prioritizes some blocks. Weather can be disabled in world settings.
static MyStringId Description_FAQ_Welding prohibited Use your welder on blocks to build and repair. Welding requires power drawn from your suit and components for the block. You can also install welders on ships. Use RMB to add missing components from the block you are looking at to your build planner.
static MyStringId Description_FAQ_WhatIsABlock prohibited Blocks are what all ships and stations are made off. There are two sizes: large and small. You can find blocks in the menu by pressing {CONTROL:BUILD_SCREEN}.
static MyStringId Description_FighterCockpit prohibited Fighter cockpits are used to control ships and offer a little more protection than normal cockpits. Connect the cockpit with Oxygen tanks and O2/H2 generators to supply the cockpit with oxygen.
static MyStringId Description_FireCover prohibited Fire Covers provide cover in interiors or can be used to prevent players from walking off ledges.
static MyStringId Description_FlightSeat prohibited Flight seats are used to control a large ship and access all of its functions.
static MyStringId Description_FoodDispenser prohibited A vending machine used to distract engineers from the hazards of space and boost morale.
static MyStringId Description_Freight prohibited Crates left scattered around, indicating hard working engineers have been working in the area.
static MyStringId Description_FullAutoPistol prohibited A true “next-generation” sidearm. Featuring heat resistant components, a full-auto trigger group, and extended ammo capacity. The S-20A is purpose-built to take it to the next level.
static MyStringId Description_FullCoverWall prohibited Armored walls provide cover in interiors or can be used to prevent players from walking off ledges.
static MyStringId Description_Gate prohibited Gates are large reinforced doors for hallways, entrances, or small hangars. Gates are also air-tight and capable of keeping atmosphere inside.
static MyStringId Description_GatlingGun prohibited Fast-shooting gun that can be loaded through conveyors. Uses Gatling Ammo Boxes. Maximum range: 800 m
static MyStringId Description_GatlingTurret prohibited Fast-shooting turret that can be loaded through conveyors. Uses Gatling Ammo Boxes. Maximum range: 800 m
static MyStringId Description_GratedCatwalk prohibited Catwalks can be used to create safe walkways throughout your creations.
static MyStringId Description_GratedCatwalkCorner prohibited Catwalks can be used to create safe walkways throughout your creations.
static MyStringId Description_GratedCatwalkStraight prohibited Catwalks can be used to create safe walkways throughout your creations.
static MyStringId Description_GratedCatwalkWall prohibited Catwalks can be used to create safe walkways throughout your creations.
static MyStringId Description_GratedHalfStairs prohibited Stairs can be used to create safe walkways throughout your creations.
static MyStringId Description_GratedStairs prohibited Stairs can be used to create safe walkways throughout your creations.
static MyStringId Description_GravityGenerator prohibited Gravity generators create configurable artificial gravity fields that affect players and items in an otherwise zero G environment. Has diminishing effects when inside a real gravity field.
static MyStringId Description_GravityGeneratorSphere prohibited Spherical gravity generators create a configurable artificial spherical gravity field that affects players and items in an otherwise zero G environment. Has diminishing effects when inside a real gravity field.
static MyStringId Description_Gyroscope prohibited Gyroscopes allow ships to orientate using the mouse movements and stabilize rotating grids. Build more gyroscopes to increase sensitivity and the speed that a grid can turn.
static MyStringId Description_HandDrill prohibited A tool to break down rock to collect minerals. Hold down {CONTROL:ABASE:PRIMARY_TOOL_ACTION} to drill. Hold {CONTROL:ABASE:SECONDARY_TOOL_ACTION} to quickly dig tunnels.
static MyStringId Description_HangarDoor prohibited Hangar doors can be linked together to create large gates that can seal spaces air tight while allowing vehicles in and out. You can build and use a button panel to open hangar doors by interacting with it or sensors to make them open and close automatically.
static MyStringId Description_HeatVent prohibited Heat Vents open and emit light when the ships power usage increases.
static MyStringId Description_HeavyArmor prohibited Heavy armor to give structure and shape to ships and stations. Durable but heavy.
static MyStringId Description_HeavyCalibreGun prohibited A titanic gun perfectly suited for battles against heavily armored targets. Uses Artillery Shells. Maximum range: 2000 m
static MyStringId Description_Hinge prohibited Hinges can transfer items and rotate up to 180 degrees.
static MyStringId Description_HingeHead prohibited Hinge Parts can be reattached to hinges.
static MyStringId Description_HydrogenTank prohibited Hydrogen tanks are used for storing hydrogen fuel. Hydrogen is used for hydrogen thrusters, engines or jetpack fuel. Hydrogen can be produced from ice in a O2/H2 generator. Can store and refill hydrogen bottles.
static MyStringId Description_HydrogenThrust prohibited Hydrogen thrusters are powerful thrusters that consume hydrogen and function in every environment. Hydrogen can be produced from ice in a O2/H2 generator. Use a hydrogen tank for storage. Use Conveyors to transport the hydrogen.
static MyStringId Description_InteriorLight prohibited Lights are used to illuminate interiors or can be used to act as reference points on exteriors.
static MyStringId Description_InteriorPillar prohibited Pillars and columns can be used to reinforce structures or as decoration.
static MyStringId Description_InteriorTurret prohibited Autonomous anti-personnel turret. Must be manually loaded with MR-50A magazines. Maximum range: 600 m
static MyStringId Description_InteriorWall prohibited Interior walls are blocks with emissive lights to function as interior walls, ceilings or floors.
static MyStringId Description_IonThrust prohibited Ion thrusters are advanced thrusters that function best in zero gravity environments.
static MyStringId Description_Jukebox prohibited A device that plays music. Great for hosting dance parties or winding down after a hard day’s work.
static MyStringId Description_JumpDrive prohibited Jump drives allow ships to teleport over large distances. They require a full charge to jump and can only be activated from the toolbar of a cockpit.
static MyStringId Description_Kitchen prohibited A kitchen for decorating interiors.
static MyStringId Description_LabEquipment prohibited Whether you’re conducting experiments or you simply want to look smart, lab equipment is perfect for decorating interiors.
static MyStringId Description_Ladder prohibited The ladder enables you to traverse vertical spaces.
static MyStringId Description_LandingGear prohibited Landing gears and Magnetic Plates are capable of magnetically locking to any surface. They can be locked and unlocked by pressing {CONTROL:SPACESHIP:LANDING_GEAR} when inside a cockpit. They will show up yellow when in range of a surface that they can lock onto.
static MyStringId Description_LargeCalibreTurret prohibited A titanic turret perfectly suited for battles against heavily armored targets. Uses Artillery Shells. Maximum range: 2000 m
static MyStringId Description_LargeCargoContainer prohibited Large containers can be used to store many items.
static MyStringId Description_LargeRocketLauncher prohibited A bigger version of the rocket launcher, capable of using the conveyor system to automatically reload. Uses Missiles. Maximum range: 800 m
static MyStringId Description_LargeTurretControlBlock prohibited Block for controlling custom turrets
static MyStringId Description_LaserAntenna prohibited Laser antennas do not broadcast a signal that other players can see but instead require direct line of sight to function. This antenna is connected by using GPS coordinates.
static MyStringId Description_Letters prohibited Letter shaped blocks
static MyStringId Description_LightArmor prohibited Basic armor to give structure and shape to ships and stations. Not very durable but lightweight.
static MyStringId Description_LockerRoom prohibited A locker to store tools, weapons, ammunition and bottles.
static MyStringId Description_LockerRoomCorner prohibited A locker to store tools, weapons, ammunition and bottles.
static MyStringId Description_Lockers prohibited Personalized lockers for decorating interiors and store your essentials.
static MyStringId Description_MagneticPlate prohibited WIP stickyBlock
static MyStringId Description_MedicalRoom prohibited The Medical room enables you to respawn, change your appearance and recharge your health and energy much faster than the survival kit.
static MyStringId Description_MedicalStation prohibited A decorative station that allows engineers to examine their injuries.
static MyStringId Description_MediumCalibreGun prohibited Slower and bigger sibling of the Autocannon. Deals decent damage to armored targets. Uses Assault Cannon Shells. Maximum range: 1400 m
static MyStringId Description_MediumCalibreTurret prohibited Slower and bigger sibling of the Autocannon. Deals decent damage to armored targets. Uses Assault Cannon Shells. Maximum range: 1400 m
static MyStringId Description_MediumCargoContainer prohibited Medium containers can be used to store items.
static MyStringId Description_Medkit prohibited A medkit is a case containing medical supplies for healing astronaut.
static MyStringId Description_MergeBlock prohibited Merge blocks can be used to permanently or temporarily connect two grids together and function as one grid. Merge blocks will show up yellow when in range of another merge block.
static MyStringId Description_MissileTurret prohibited Slow-shooting, explosive damage dealing, missile launcher that can be loaded through conveyors. Uses Missiles. Maximum range: 800 m
static MyStringId Description_NeonTubes prohibited Neon Tubes are decorative blocks that can be built in all colors.
static MyStringId Description_NotAvailable prohibited Context help not available.
static MyStringId Description_Numbers prohibited Number shaped blocks
static MyStringId Description_OffsetDoor prohibited Doors can seal off interiors and make them air tight while still allowing access for the player.
static MyStringId Description_OffsetLight prohibited The Offset Light and Offset Spotlight function the same as regular lights and can be used to illuminate dark areas.
static MyStringId Description_OpenCockpitLarge prohibited Seat in between lots of consoles. More like a bridge seat.
static MyStringId Description_OpenCockpitSmall prohibited This control seat can be used to pilot anything from modest rovers to small-scale ships; they're also exceptionally comfortable.
static MyStringId Description_OreDetector prohibited Ore detectors detect ores within a limited radius and makes them show up on your HUD.
static MyStringId Description_OxygenFarm prohibited Hydroponics farms produce small amounts of oxygen when in contact with sunlight. Use an oxygen tank to store oxygen.
static MyStringId Description_OxygenGenerator prohibited O2/H2 generators produce oxygen and hydrogen from ice. Use oxygen and hydrogen tanks for storage. Will refill bottles automatically.
static MyStringId Description_OxygenTank prohibited Oxygen tank store oxygen. Able to store and refill oxygen bottles. Use O2/H2 generator to produce oxygen.
static MyStringId Description_Package prohibited A package is a box used for storing items for Hauling contract.
static MyStringId Description_ParachuteHatch prohibited Parachute hatches deploy parachutes to slow down the descent of ships when inside the atmosphere. Can be configured to open automatically or used manually from the toolbar or settings.
static MyStringId Description_Passage prohibited Passages allow passage either vertically or horizontally.
static MyStringId Description_PassengerSeat prohibited A passenger seat can be used to transport other players.
static MyStringId Description_Piston prohibited The piston is an expandable block that allows the transfer of power and items.
static MyStringId Description_PistonTop prohibited This piston part is the top section of the piston. It has no function of its own, but can be used decoratively.
static MyStringId Description_Planters prohibited A planter for decorating interiors.
static MyStringId Description_PowerEfficiencyModule prohibited Power modules decrease power consumption of refineries or assemblers when connected.
static MyStringId Description_PowerGenerator prohibited The hydrogen engine converts hydrogen into power and has its own internal hydrogen tank.
static MyStringId Description_Powerkit prohibited A powerkit is a portable battery pack for recharging suit of an astronaut.
static MyStringId Description_PreciseAutomaticRifle prohibited The MR-8P is designed for long range engagements. The model 8P makes use of a much heavier barrel to achieve unmatched accuracy and stopping power.
static MyStringId Description_ProductivityModule prohibited Speed modules increase the production speed of refineries or assemblers when connected.
static MyStringId Description_ProgrammableBlock prohibited A Programmable Block is a computer that runs scripts to manage ship systems. Scripts can be found on the Workshop or written manually.
static MyStringId Description_Projector prohibited The projector block projects saved blueprints of ships so that they can be built easily. Projection requires a connection with a grid from a projector in order to start construction.
static MyStringId Description_RadioAntenna prohibited Antennas can be used to broadcast positions, messages HUD markers and allows grids to be accessed or controlled from a distance. Antennas need to be able to send and receive, so make sure two antennas always overlap each other's position.
static MyStringId Description_Railgun prohibited High range, maximum penetration, very low rate of fire. Needs to charge up before each shot. Uses Large Railgun Sabots. Maximum range: 2000 m
static MyStringId Description_RailingCorner prohibited Railings stop engineers from falling off dangerous ledges. Safety first!
static MyStringId Description_RailingDiagonal prohibited Railings stop engineers from falling off dangerous ledges. Safety first!
static MyStringId Description_RailingDouble prohibited Railings stop engineers from falling off dangerous ledges. Safety first!
static MyStringId Description_RailingStraight prohibited Railings stop engineers from falling off dangerous ledges. Safety first!
static MyStringId Description_Ramp prohibited The ramp block can be used to traverse heights or simply used for aesthetics.
static MyStringId Description_RapidFireAutomaticRifle prohibited The MR-50A enjoys notoriety as the smallest squad support machine gun in modern use. The model 50A can unleash a withering stream of suppressive fire, at a rate of 550 RPM.
static MyStringId Description_Reactor prohibited Reactors generate high amounts of power at the cost of refined uranium ingots. Uranium is one of the rarest elements and cannot be found on planets. Uranium can be found in asteroids, and in some craters left by meteorite impacts.
static MyStringId Description_Refinery prohibited Advanced refineries refine all ores into ingots. They can be upgraded with upgrade modules.
static MyStringId Description_RefineryBasic prohibited Basic refineries refines limited types of ores into ingots.
static MyStringId Description_ReflectorLight prohibited Spotlights are powerful lights used to illuminate dark areas.
static MyStringId Description_RemoteControl prohibited Remote controls allow ships to be controlled from a distance when combined with an antenna or commands ships to fly automatically to waypoints.
static MyStringId Description_Rifle prohibited The MR-20 is a staple of both military and police forces. An exceptionally reliable rifle. Easy to use, easy to clean.
static MyStringId Description_RocketLauncher prohibited Slow-shooting, explosive damage dealing, rocket launcher that must be loaded manually. Uses Missiles. Maximum range: 800 m
static MyStringId Description_RocketLauncherReload prohibited An advanced version of the rocket launcher, capable of using the conveyor system to automatically reload. Uses Missiles. Maximum range: 800 m
static MyStringId Description_RotatingLight prohibited A rotating light to alert engineers of hazardous situations.
static MyStringId Description_Rotor prohibited Rotors allows connected grids to rotate.
static MyStringId Description_RotorPart prohibited The rotor part is the top section of the rotor. It can be reattached with a rotor within rotor settings.
static MyStringId Description_RoverCockpit prohibited The Rover Cockpit is a compact cockpit designed for rovers but works just as well for small ships or large small grid interiors.
static MyStringId Description_SafeZone prohibited Projects safe zone around itself. Safe zone can be used to protect your assets
static MyStringId Description_SciFiWall prohibited Sci-Fi Walls have 6 different sides that can be used to improve your interior design.
static MyStringId Description_Searchlight prohibited Searchlights are articulated Spotlights that can target nearby grids and can be used as cameras.
static MyStringId Description_SemiAutoPistol prohibited The S-10 standard issue sidearm. Built for use in a hostile environment: Simple, reliable, dependable.
static MyStringId Description_Sensor prohibited Sensors can be set up to activate ship systems when they detects players, ships or asteroids within a limited range.
static MyStringId Description_ShipGrinder prohibited Ship grinders are utility tools for deconstructing grids. Can be used from a cockpit or turned on manually. Be careful not to get too close while it's active.
static MyStringId Description_ShipWelder prohibited A Ship welder is a utility tool that can construct blueprints and blocks using components from its inventory. Can be used from a cockpit or turned on manually. Be careful not to get too close while it's active. Press RMB to put missing components to Build Planner.
static MyStringId Description_Shower prohibited A shower for decorating interiors and an ideal place to practice singing. Show everyone you care about hygiene.
static MyStringId Description_SmallCargoContainer prohibited Small containers can be used to store items.
static MyStringId Description_SmallRailgun prohibited High range, maximum penetration, very low rate of fire. Needs to charge up before each shot. Uses Small Railgun Sabots. Maximum range: 1400 m
static MyStringId Description_SolarPanel prohibited Solar panels generate power when exposed to sunlight. Point solar panels directly at the sun to improve the amount of power generated.
static MyStringId Description_Sound prohibited Sound blocks emit sounds when activated.
static MyStringId Description_SpaceBall prohibited A spherical block that reacts to gravity.
static MyStringId Description_SpaceCredit prohibited A Space Credit is a currency used for trading.
static MyStringId Description_Stairs prohibited Stairs can be used to traverse heights.
static MyStringId Description_SteelCatwalk prohibited Catwalks can be used to build walkways or function as thin walls.
static MyStringId Description_StorageShelf prohibited Storage Shelves can be used to store components and make your hangar or garage look messy and productive.
static MyStringId Description_StoreBlock prohibited Block that enables automatized trading.
static MyStringId Description_SurvivalKit prohibited All in one factory to get a space engineer started, but it has limited refining and assembling capabilities. Allows the player to recharge.
static MyStringId Description_Suspension prohibited Suspensions are highly durable and enable vehicles to drive over most terrains.
static MyStringId Description_Symbols prohibited Symbol shaped blocks
static MyStringId Description_TargetDummy prohibited The Target Dummy block allows you to hone your skills with handheld weaponry or test their mechanics. You can set them up to perform actions when hit or destroyed. The Target Dummy requires steel plates to repair itself.
static MyStringId Description_TargetingSystemBlock prohibited Targeting System Block Description
static MyStringId Description_TextBlocks prohibited Letters, numbers and symbol blocks allow you to build text and indications onto your ships and structures.
static MyStringId Description_TextPanel prohibited LCD panels display pictograms or customized text.
static MyStringId Description_Timer prohibited Timer blocks can be used to activate configured ship systems after a set amount of time. Use multiple timer blocks to build sequences. Can be used to automate systems.
static MyStringId Description_ToiletSeat prohibited A toilet for decorating interiors. Can be used as a seat.
static MyStringId Description_TransparentLCD prohibited Transparent LCD panels display pictograms, scripts or customized text.
static MyStringId Description_TurretControlBlock prohibited The Custom Turret Controller is capable of providing AI behavior to custom built rotor and hinge-based turrets. It can also be used to manually control the turret. A custom turret requires at least one rotor/hinge and one weapon/tool or camera to be functional.
static MyStringId Description_VendingMachine prohibited Allows displaying and selling of items.
static MyStringId Description_VerticalWindow prohibited Vertical windows can be used to funnel air through and keep engineers out.
static MyStringId Description_ViewPort prohibited Viewports are available in the Wasteland Pack. They are windows that fit flush with armour blocks and combine easily with desks and kitchens.
static MyStringId Description_VirtualMass prohibited Artificial mass or spaceballs enable grids to react to artificial gravity.
static MyStringId Description_Warhead prohibited Warheads are powerful explosives that can be used to destroy asteroids, enemy ships and stations. Safe when unarmed. They can be detonated manually, by taking damage or set to detonate after a configurable amount of time.
static MyStringId Description_WeaponRack prohibited The Weapon Rack stores weapons and ammunition for quick access.
static MyStringId Description_Welder prohibited A tool for building and repairing. Hold {CONTROL:ABASE:PRIMARY_TOOL_ACTION} to weld. Press {CONTROL:ABASE:SECONDARY_TOOL_ACTION} to put missing components to Build Planner.
static MyStringId Description_Wheel prohibited Wheels can be used to traverse terrain in environments with gravity.
static MyStringId Description_Window prohibited Transparent windows will keep the air in and space out while you enjoy the view.
static MyStringId Description_WindowWall prohibited Transparent windows will keep the air inside and space outside while you enjoy the view in style.
static MyStringId Description_WindowWallLeft prohibited Transparent windows will keep the air inside and space outside while you enjoy the view in style.
static MyStringId Description_WindowWallRight prohibited Transparent windows will keep the air inside and space outside while you enjoy the view in style.
static MyStringId Description_WindTurbine prohibited The Wind turbine generates low amounts of power when exposed to open areas. Only works on planets with atmosphere.
static MyStringId Descripton_ConveyorJunction prohibited Use conveyor tubes and junctions to connect inventories of blocks so that items and gases can move freely from one inventory to another.
static MyStringId DetailScreen_Button_Close prohibited Close
static MyStringId DetailScreen_Button_Delete prohibited Delete
static MyStringId DetailScreen_Button_OpenInWorkshop prohibited Open In Workshop
static MyStringId DetailScreen_Button_OpenWorkshop prohibited Open Workshop
static MyStringId DetailScreen_Button_Publish prohibited Publish
static MyStringId DetailScreen_Button_Rename prohibited Rename
static MyStringId DetailScreen_Button_SendToPlayer prohibited Send to Player:
static MyStringId DetectedEntity_Asteroid prohibited Asteroid
static MyStringId DetectedEntity_CharacterHuman prohibited Human
static MyStringId DetectedEntity_CharacterOther prohibited Animal
static MyStringId DetectedEntity_LargeGrid prohibited Large Grid
static MyStringId DetectedEntity_Meteor prohibited Meteor
static MyStringId DetectedEntity_Planet prohibited Planet
static MyStringId DetectedEntity_SmallGrid prohibited Small Grid
static MyStringId DetectedEntity_Unknown prohibited Unknown
static MyStringId DialogBlueprintRename_GamepadHelp prohibited {CONTROL:GUI:BUTTON_X} OK {CONTROL:GUI:CANCEL} Back
static MyStringId DialogText_RunArgument prohibited Argument
static MyStringId DialogTextJoinBattleFailed prohibited Joining battle failed, reason: {0}
static MyStringId DialogTextJoiningBattle prohibited Joining battle
static MyStringId DialogTextJoiningScenario prohibited Joining scenario
static MyStringId Difficulty prohibited Difficulty
static MyStringId DifficultyEasy prohibited Easy
static MyStringId DifficultyHard prohibited Hard
static MyStringId DifficultyNormal prohibited Normal
static MyStringId DisableTransformation prohibited Disable Transformation
static MyStringId DisplayName prohibited DisplayName
static MyStringId DisplayName_AlienLander prohibited Alien Planet Landing
static MyStringId DisplayName_Animation_SpiderAttackBite prohibited Bite attack
static MyStringId DisplayName_Animation_SpiderAttackLegs prohibited Leg attack
static MyStringId DisplayName_Animation_SpiderAttackStinger prohibited Stinger attack
static MyStringId DisplayName_Animation_SpiderBurrow prohibited Burrow
static MyStringId DisplayName_Animation_SpiderDeburrow prohibited Deburrow
static MyStringId DisplayName_Animation_ThumbUp prohibited Thumb-Up
static MyStringId DisplayName_Animation_Victory prohibited Victory
static MyStringId DisplayName_Animation_Wave prohibited Wave Animation
static MyStringId DisplayName_AstronautBackpack prohibited Backpack
static MyStringId DisplayName_Block_AdvancedRotor prohibited Advanced Rotor
static MyStringId DisplayName_Block_AdvancedRotorPart prohibited Advanced Rotor Part
static MyStringId DisplayName_Block_AirtightHangarDoor prohibited Airtight Hangar Door
static MyStringId DisplayName_Block_AirtightHangarDoorWarfare2A prohibited Warfare Hangar Door
static MyStringId DisplayName_Block_AirtightHangarDoorWarfare2B prohibited Warfare Hangar Door Windowed
static MyStringId DisplayName_Block_AirtightHangarDoorWarfare2C prohibited Warfare Hangar Door 2
static MyStringId DisplayName_Block_AirtightSlideDoor prohibited Sliding Door
static MyStringId DisplayName_Block_AirVent prohibited Air Vent
static MyStringId DisplayName_Block_Ammo_Assembler prohibited Ammo Assembler
static MyStringId DisplayName_Block_Antenna prohibited Antenna
static MyStringId DisplayName_Block_AntennaDish prohibited Antenna Dish
static MyStringId DisplayName_Block_Arc_Furnace prohibited Basic Refinery
static MyStringId DisplayName_Block_Armor2x1HalfSlopedPanelHeavy prohibited Heavy Armor Half Panel 2x1 Base Right
static MyStringId DisplayName_Block_Armor2x1HalfSlopedPanelHeavyInv prohibited Heavy Armor Half Panel 2x1 Base Left
static MyStringId DisplayName_Block_Armor2x1HalfSlopedPanelLight prohibited Light Armor Half Panel 2x1 Base Right
static MyStringId DisplayName_Block_Armor2x1HalfSlopedPanelLightInv prohibited Light Armor Half Panel 2x1 Base Left
static MyStringId DisplayName_Block_Armor2x1HalfSlopedTipPanelHeavy prohibited Heavy Armor Half Panel 2x1 Tip Right
static MyStringId DisplayName_Block_Armor2x1HalfSlopedTipPanelHeavyInv prohibited Heavy Armor Half Panel 2x1 Tip Left
static MyStringId DisplayName_Block_Armor2x1HalfSlopedTipPanelLight prohibited Light Armor Half Panel 2x1 Tip Right
static MyStringId DisplayName_Block_Armor2x1HalfSlopedTipPanelLightInv prohibited Light Armor Half Panel 2x1 Tip Left
static MyStringId DisplayName_Block_Armor2x1SlopedPanelHeavy prohibited Heavy Armor Panel 2x1 Slope Base
static MyStringId DisplayName_Block_Armor2x1SlopedPanelLight prohibited Light Armor Panel 2x1 Slope Base
static MyStringId DisplayName_Block_Armor2x1SlopedPanelTipHeavy prohibited Heavy Armor Panel 2x1 Slope Tip
static MyStringId DisplayName_Block_Armor2x1SlopedPanelTipLight prohibited Light Armor Panel 2x1 Slope Tip
static MyStringId DisplayName_Block_Armor2x1SlopedSideBasePanelHeavy prohibited Heavy Armor Panel 2x1 Base Right
static MyStringId DisplayName_Block_Armor2x1SlopedSideBasePanelHeavyInv prohibited Heavy Armor Panel 2x1 Base Left
static MyStringId DisplayName_Block_Armor2x1SlopedSideBasePanelLight prohibited Light Armor Panel 2x1 Base Right
static MyStringId DisplayName_Block_Armor2x1SlopedSideBasePanelLightInv prohibited Light Armor Panel 2x1 Base Left
static MyStringId DisplayName_Block_Armor2x1SlopedSideTipPanelHeavy prohibited Heavy Armor Panel 2x1 Tip Right
static MyStringId DisplayName_Block_Armor2x1SlopedSideTipPanelHeavyInv prohibited Heavy Armor Panel 2x1 Tip Left
static MyStringId DisplayName_Block_Armor2x1SlopedSideTipPanelLight prohibited Light Armor Panel 2x1 Tip Right
static MyStringId DisplayName_Block_Armor2x1SlopedSideTipPanelLightInv prohibited Light Armor Panel 2x1 Tip Left
static MyStringId DisplayName_Block_ArmorCenter prohibited Blast Doors
static MyStringId DisplayName_Block_ArmorCorner prohibited Blast Door Corner
static MyStringId DisplayName_Block_ArmorHalfPanelHeavy prohibited Heavy Armor Half Panel
static MyStringId DisplayName_Block_ArmorHalfPanelLight prohibited Light Armor Half Panel
static MyStringId DisplayName_Block_ArmorHalfSlopedPanelHeavy prohibited Heavy Armor Panel Half Slope
static MyStringId DisplayName_Block_ArmorHalfSlopedPanelLight prohibited Light Armor Panel Half Slope
static MyStringId DisplayName_Block_ArmorInvCorner prohibited Blast Door Corner Inverted
static MyStringId DisplayName_Block_ArmorPanelHeavy prohibited Heavy Armor Panel
static MyStringId DisplayName_Block_ArmorPanelLight prohibited Light Armor Panel
static MyStringId DisplayName_Block_ArmorQuarterPanelHeavy prohibited Heavy Armor Quarter Panel
static MyStringId DisplayName_Block_ArmorQuarterPanelLight prohibited Light Armor Quarter Panel
static MyStringId DisplayName_Block_ArmorSide prohibited Blast Door Edge
static MyStringId DisplayName_Block_ArmorSlopedPanelHeavy prohibited Heavy Armor Panel Slope
static MyStringId DisplayName_Block_ArmorSlopedPanelLight prohibited Light Armor Panel Slope
static MyStringId DisplayName_Block_ArmorSlopedSidePanelHeavy prohibited Heavy Armor Panel Side
static MyStringId DisplayName_Block_ArmorSlopedSidePanelLight prohibited Light Armor Panel Side
static MyStringId DisplayName_Block_Assembler prohibited Assembler
static MyStringId DisplayName_Block_AssemblerIndustrial prohibited Industrial Assembler
static MyStringId DisplayName_Block_ATM prohibited ATM
static MyStringId DisplayName_Block_Autocannon prohibited Autocannon
static MyStringId DisplayName_Block_AutoCannonTurret prohibited Autocannon Turret
static MyStringId DisplayName_Block_BarCounter prohibited Sci-Fi Bar Counter
static MyStringId DisplayName_Block_BarCounterCorner prohibited Sci-Fi Bar Counter Corner
static MyStringId DisplayName_Block_BarredWindow prohibited Barred Window
static MyStringId DisplayName_Block_BarredWindowFace prohibited Barred Window Face
static MyStringId DisplayName_Block_BarredWindowSide prohibited Barred Window Side
static MyStringId DisplayName_Block_BarredWindowSlope prohibited Barred Window Slope
static MyStringId DisplayName_Block_Base_Components_Assembler prohibited Base Assembler Comp.
static MyStringId DisplayName_Block_BasicAssembler prohibited Basic Assembler
static MyStringId DisplayName_Block_Bathroom prohibited Bathroom
static MyStringId DisplayName_Block_BathroomOpen prohibited Toilet
static MyStringId DisplayName_Block_Battery prohibited Battery
static MyStringId DisplayName_Block_BatteryWarfare2 prohibited Warfare Battery
static MyStringId DisplayName_Block_Beacon prohibited Beacon
static MyStringId DisplayName_Block_BeamBlock prohibited Beam Block
static MyStringId DisplayName_Block_BeamBlockEnd prohibited Beam Block End
static MyStringId DisplayName_Block_BeamBlockHalf prohibited Beam Block Half
static MyStringId DisplayName_Block_BeamBlockHalfSlope prohibited Beam Block Half Slope
static MyStringId DisplayName_Block_BeamBlockJunction prohibited Beam Block Junction
static MyStringId DisplayName_Block_BeamBlockRound prohibited Beam Block Round
static MyStringId DisplayName_Block_BeamBlockSlope prohibited Beam Block Slope
static MyStringId DisplayName_Block_BeamBlockSlope2x1Base prohibited Beam Block2x1 Base
static MyStringId DisplayName_Block_BeamBlockSlope2x1Tip prohibited Beam Block2x1 Tip
static MyStringId DisplayName_Block_BeamBlockTJunction prohibited Beam Block T-Junction
static MyStringId DisplayName_Block_Bed prohibited Bed
static MyStringId DisplayName_Block_Big_Arc_Furnace prohibited Big Arc Furnace
static MyStringId DisplayName_Block_Big_Gas_Centrifugal_Refinery prohibited Big Gas Centrifugal Refinery
static MyStringId DisplayName_Block_Big_Precious_Furnace prohibited Big Noble Metals Furnace
static MyStringId DisplayName_Block_Big_Solids_Refinery prohibited Big Solids Refinery
static MyStringId DisplayName_Block_BridgeWindow1x1Face prohibited Bridge Window Face
static MyStringId DisplayName_Block_BridgeWindow1x1Slope prohibited Bridge Window Slope
static MyStringId DisplayName_Block_BuggyCockpit prohibited Buggy Cockpit
static MyStringId DisplayName_Block_ButtonPanel prohibited Button Panel
static MyStringId DisplayName_Block_Camera prohibited Camera
static MyStringId DisplayName_Block_Cockpit1 prohibited Cockpit
static MyStringId DisplayName_Block_Cockpit2 prohibited Control Station
static MyStringId DisplayName_Block_Cockpit3 prohibited Flight Seat
static MyStringId DisplayName_Block_CockpitIndustrial prohibited Industrial Cockpit
static MyStringId DisplayName_Block_CockpitStandingBridge prohibited Helm
static MyStringId DisplayName_Block_Collector prohibited Collector
static MyStringId DisplayName_Block_Connector prohibited Connector
static MyStringId DisplayName_Block_ConnectorSmall prohibited Ejector
static MyStringId DisplayName_Block_Console prohibited Console Block
static MyStringId DisplayName_Block_Construction_Components_Assembler prohibited Construction Assembler Comp.
static MyStringId DisplayName_Block_Contract prohibited Contracts
static MyStringId DisplayName_Block_ControlPanel prohibited Control Panel
static MyStringId DisplayName_Block_Conveyor prohibited Conveyor Junction
static MyStringId DisplayName_Block_ConveyorFrame prohibited Conveyor Frame
static MyStringId DisplayName_Block_ConveyorPipeCorner prohibited Conveyor Pipe Curved
static MyStringId DisplayName_Block_ConveyorPipeEnd prohibited Conveyor Pipe End
static MyStringId DisplayName_Block_ConveyorPipeFlange prohibited Conveyor Pipe Flanged
static MyStringId DisplayName_Block_ConveyorPipeIntersection prohibited Conveyor Pipe Cross
static MyStringId DisplayName_Block_ConveyorPipeJunction prohibited Conveyor Pipe Junction
static MyStringId DisplayName_Block_ConveyorPipes prohibited Industrial Conveyor Pipes
static MyStringId DisplayName_Block_ConveyorPipeSeamless prohibited Conveyor Pipe
static MyStringId DisplayName_Block_ConveyorSmall prohibited Small Conveyor
static MyStringId DisplayName_Block_ConveyorSorter prohibited Conveyor Sorter
static MyStringId DisplayName_Block_ConveyorSorterIndustrial prohibited Industrial Conveyor Sorter
static MyStringId DisplayName_Block_ConveyorTube prohibited Conveyor Tube
static MyStringId DisplayName_Block_ConveyorTubeCurved prohibited Curved Conveyor Tube
static MyStringId DisplayName_Block_ConveyorTubeCurvedSmall prohibited Small Curved Conveyor Tube
static MyStringId DisplayName_Block_ConveyorTubeMedium prohibited Medium Conveyor Tube
static MyStringId DisplayName_Block_ConveyorTubeSmall prohibited Small Conveyor Tube
static MyStringId DisplayName_Block_CornerLCD prohibited Corner LCD Top
static MyStringId DisplayName_Block_CornerLCD2 prohibited Corner LCD Bottom
static MyStringId DisplayName_Block_CornerLCDFlatBottom prohibited Corner LCD Flat Bottom
static MyStringId DisplayName_Block_CornerLCDFlatTop prohibited Corner LCD Flat Top
static MyStringId DisplayName_Block_CornerLight prohibited Corner Light
static MyStringId DisplayName_Block_CornerLightDouble prohibited Corner Light - Double
static MyStringId DisplayName_Block_Couch prohibited Couch
static MyStringId DisplayName_Block_CouchCorner prohibited Corner Couch
static MyStringId DisplayName_Block_CryoChamber prohibited Cryo Chamber
static MyStringId DisplayName_Block_CylindricalColumn prohibited Cylindrical Column
static MyStringId DisplayName_Block_DeadBody01 prohibited Dead Engineer 1
static MyStringId DisplayName_Block_DeadBody02 prohibited Dead Engineer 2
static MyStringId DisplayName_Block_DeadBody03 prohibited Dead Engineer 3
static MyStringId DisplayName_Block_DeadBody04 prohibited Dead Engineer 4
static MyStringId DisplayName_Block_DeadBody05 prohibited Dead Engineer 5
static MyStringId DisplayName_Block_DeadBody06 prohibited Dead Engineer 6
static MyStringId DisplayName_Block_DebugSphere1 prohibited Debug spheres 1
static MyStringId DisplayName_Block_DebugSphere2 prohibited Debug spheres 2 (no metal)
static MyStringId DisplayName_Block_DebugSphere3 prohibited Debug spheres 3 (fixed gloss)
static MyStringId DisplayName_Block_Decoy prohibited Decoy
static MyStringId DisplayName_Block_Desk prohibited Desk
static MyStringId DisplayName_Block_DeskChairless prohibited Chairless Desk
static MyStringId DisplayName_Block_DeskChairlessCorner prohibited Chairless Desk Corner
static MyStringId DisplayName_Block_DeskCorner prohibited Desk Corner
static MyStringId DisplayName_Block_DiagonalWindow prohibited Diagonal Window
static MyStringId DisplayName_Block_Door prohibited Door
static MyStringId DisplayName_Block_Drill prohibited Drill
static MyStringId DisplayName_Block_EffectivenessModule prohibited Yield Module
static MyStringId DisplayName_Block_Electronics_Assembler prohibited Electronics Assembler
static MyStringId DisplayName_Block_Embrasure prohibited Embrasure
static MyStringId DisplayName_Block_ExhaustPipe prohibited Exhaust Pipe
static MyStringId DisplayName_Block_FighterCockpit prohibited Fighter Cockpit
static MyStringId DisplayName_Block_FireCover prohibited Fire Cover
static MyStringId DisplayName_Block_FireCoverCorner prohibited Fire Cover Corner
static MyStringId DisplayName_Block_FoodDispenser prohibited Dispenser
static MyStringId DisplayName_Block_Freight1 prohibited Freight 1
static MyStringId DisplayName_Block_Freight2 prohibited Freight 2
static MyStringId DisplayName_Block_Freight3 prohibited Freight 3
static MyStringId DisplayName_Block_FullCoverWall prohibited Cover Walls
static MyStringId DisplayName_Block_Gate prohibited Gate
static MyStringId DisplayName_Block_GatlingGun prohibited Gatling Gun
static MyStringId DisplayName_Block_GatlingGunWarfare2 prohibited Warfare Gatling Gun
static MyStringId DisplayName_Block_GatlingTurret prohibited Gatling Turret
static MyStringId DisplayName_Block_GratedCatwalk prohibited Grated Catwalk
static MyStringId DisplayName_Block_GratedCatwalkCorner prohibited Grated Catwalk Corner
static MyStringId DisplayName_Block_GratedCatwalkRailingEnd prohibited Grated Catwalk End
static MyStringId DisplayName_Block_GratedCatwalkRailingHalfLeft prohibited Grated Catwalk Half Left
static MyStringId DisplayName_Block_GratedCatwalkRailingHalfRight prohibited Grated Catwalk Half Right
static MyStringId DisplayName_Block_GratedCatwalkStraight prohibited Grated Catwalk Straight
static MyStringId DisplayName_Block_GratedCatwalkWall prohibited Grated Catwalk Wall
static MyStringId DisplayName_Block_GratedHalfStairs prohibited Grated Half Stairs
static MyStringId DisplayName_Block_GratedHalfStairsMirrored prohibited Grated Half Stairs Mirrored
static MyStringId DisplayName_Block_GratedStairs prohibited Grated Stairs
static MyStringId DisplayName_Block_GravityGenerator prohibited Gravity Generator
static MyStringId DisplayName_Block_GravityGeneratorSphere prohibited Spherical Gravity Generator
static MyStringId DisplayName_Block_Gyroscope prohibited Gyroscope
static MyStringId DisplayName_Block_HalfCoverWall prohibited Half Cover Wall
static MyStringId DisplayName_Block_HalfHeavyArmorBlock prohibited Half Heavy Armor Block
static MyStringId DisplayName_Block_HalfLightArmorBlock prohibited Half Light Armor Block
static MyStringId DisplayName_Block_HalfSlopeHeavyArmorBlock prohibited Half Slope Heavy Armor Block
static MyStringId DisplayName_Block_HalfSlopeLightArmorBlock prohibited Half Slope Light Armor Block
static MyStringId DisplayName_Block_HalfWindow prohibited Half Window
static MyStringId DisplayName_Block_HalfWindowCorner prohibited Half Window Corner
static MyStringId DisplayName_Block_HalfWindowCornerInv prohibited Half Window Corner Inv.
static MyStringId DisplayName_Block_HalfWindowInv prohibited Half Window Inv.
static MyStringId DisplayName_Block_HeatVent prohibited Heat Vent
static MyStringId DisplayName_Block_HeatVentWarfare2 prohibited Heat Vent
static MyStringId DisplayName_Block_HeavyAngledArmorCorner prohibited Angled Heavy Armor Corner
static MyStringId DisplayName_Block_HeavyAngledArmorSlope prohibited Angled Heavy Armor Slope
static MyStringId DisplayName_Block_HeavyArmorBlock prohibited Heavy Armor Block
static MyStringId DisplayName_Block_HeavyArmorCorner prohibited Heavy Armor Corner
static MyStringId DisplayName_Block_HeavyArmorCorner2 prohibited Heavy Armor Corner 2x1x1
static MyStringId DisplayName_Block_HeavyArmorCorner2Base prohibited Heavy Armor Corner 2x1x1 Base
static MyStringId DisplayName_Block_HeavyArmorCorner2BaseSmooth prohibited Heavy Armor Corner 2x1x1 Base Smooth
static MyStringId DisplayName_Block_HeavyArmorCorner2Smooth prohibited Heavy Armor Corner 2x1x1 Smooth
static MyStringId DisplayName_Block_HeavyArmorCorner2Tip prohibited Heavy Armor Corner 2x1x1 Tip
static MyStringId DisplayName_Block_HeavyArmorCorner2TipSmooth prohibited Heavy Armor Corner 2x1x1 Tip Smooth
static MyStringId DisplayName_Block_HeavyArmorCornerSquare prohibited Heavy Armor Corner Square Block
static MyStringId DisplayName_Block_HeavyArmorCornerSquareInverted prohibited Heavy Armor Corner Square Inv. Block
static MyStringId DisplayName_Block_HeavyArmorHalfCorner prohibited Heavy Armor Half Corner Block
static MyStringId DisplayName_Block_HeavyArmorHalfSlopeCorner prohibited Half Slope Corner Heavy Armor
static MyStringId DisplayName_Block_HeavyArmorHalfSlopeCornerInverted prohibited Half Slope Corner Inv. Heavy Armor
static MyStringId DisplayName_Block_HeavyArmorHalfSlopedCorner prohibited Heavy Armor Half Sloped Corner
static MyStringId DisplayName_Block_HeavyArmorHalfSlopedCornerBase prohibited Heavy Armor Half Sloped Corner Base
static MyStringId DisplayName_Block_HeavyArmorHalfSlopeInverted prohibited Half Slope Inv. Heavy Armor
static MyStringId DisplayName_Block_HeavyArmorInvCorner prohibited Heavy Armor Inv. Corner
static MyStringId DisplayName_Block_HeavyArmorInvCorner2 prohibited Heavy Armor Inv. Corner 2x1x1
static MyStringId DisplayName_Block_HeavyArmorInvCorner2Base prohibited Heavy Armor Inv. Corner 2x1x1 Base
static MyStringId DisplayName_Block_HeavyArmorInvCorner2BaseSmooth prohibited Heavy Armor Inv. Corner 2x1x1 Base Smooth
static MyStringId DisplayName_Block_HeavyArmorInvCorner2Smooth prohibited Heavy Armor Inv. Corner 2x1x1 Smooth
static MyStringId DisplayName_Block_HeavyArmorInvCorner2Tip prohibited Heavy Armor Inv. Corner 2x1x1 Tip
static MyStringId DisplayName_Block_HeavyArmorInvCorner2TipSmooth prohibited Heavy Armor Inv. Corner 2x1x1 Tip Smooth
static MyStringId DisplayName_Block_HeavyArmorSlope prohibited Heavy Armor Slope
static MyStringId DisplayName_Block_HeavyArmorSlope2 prohibited Heavy Armor Slope 2x1x1
static MyStringId DisplayName_Block_HeavyArmorSlope2Base prohibited Heavy Armor Slope 2x1x1 Base
static MyStringId DisplayName_Block_HeavyArmorSlope2BaseSmooth prohibited Heavy Armor Slope 2x1x1 Base Smooth
static MyStringId DisplayName_Block_HeavyArmorSlope2Smooth prohibited Heavy Armor Slope 2x1x1 Smooth
static MyStringId DisplayName_Block_HeavyArmorSlope2Tip prohibited Heavy Armor Slope 2x1x1 Tip
static MyStringId DisplayName_Block_HeavyArmorSlope2TipSmooth prohibited Heavy Armor Slope 2x1x1 Tip Smooth
static MyStringId DisplayName_Block_HeavyArmorSlopedCorner prohibited Heavy Armor Sloped Corner
static MyStringId DisplayName_Block_HeavyArmorSlopedCornerBase prohibited Heavy Armor Sloped Corner Base
static MyStringId DisplayName_Block_HeavyArmorSlopedCornerTip prohibited Sloped Corner Heavy Armor Tip
static MyStringId DisplayName_Block_HeavyCalibreGun prohibited Artillery
static MyStringId DisplayName_Block_HeavyRoundArmorCorner prohibited Heavy Armor Round Corner
static MyStringId DisplayName_Block_HeavyRoundArmorInvCorner prohibited Heavy Armor Round Inv. Corner
static MyStringId DisplayName_Block_HeavyRoundArmorSlope prohibited Heavy Armor Round Slope
static MyStringId DisplayName_Block_HeavyRoundedArmorCorner prohibited Rounded Heavy Armor Corner
static MyStringId DisplayName_Block_HeavyRoundedArmorSlope prohibited Rounded Heavy Armor Slope
static MyStringId DisplayName_Block_Hydrogen_Engine prohibited Hydrogen Engine
static MyStringId DisplayName_Block_HydrogenTank prohibited Hydrogen Tank
static MyStringId DisplayName_Block_HydrogenTankIndustrial prohibited Industrial Hydrogen Tank
static MyStringId DisplayName_Block_HydrogenTankSmall prohibited Small Hydrogen Tank
static MyStringId DisplayName_Block_HydrogenThrustIndustrial prohibited Industrial Hydrogen Thruster
static MyStringId DisplayName_Block_IndustrialConveyorSorter prohibited Industrial Conveyor Sorter
static MyStringId DisplayName_Block_InteriorLight prohibited Interior Light
static MyStringId DisplayName_Block_InteriorPillar prohibited Interior Pillar
static MyStringId DisplayName_Block_InteriorTurret prohibited Interior Turret
static MyStringId DisplayName_Block_InteriorWall prohibited Interior Wall
static MyStringId DisplayName_Block_Jukebox prohibited Jukebox
static MyStringId DisplayName_Block_JumpDrive prohibited Jump Drive
static MyStringId DisplayName_Block_Kitchen prohibited Kitchen
static MyStringId DisplayName_Block_LabEquipment prohibited Lab Equipment
static MyStringId DisplayName_Block_Ladder prohibited Ladder
static MyStringId DisplayName_Block_LandingGear prohibited Landing Gear
static MyStringId DisplayName_Block_LargeAtmoThrust prohibited Large Atmospheric Thruster
static MyStringId DisplayName_Block_LargeAtmoThrustSciFi prohibited Sci-Fi Large Atmospheric Thruster
static MyStringId DisplayName_Block_LargeCalibreTurret prohibited Artillery Turret
static MyStringId DisplayName_Block_LargeCargoContainer prohibited Large Cargo Container
static MyStringId DisplayName_Block_LargeHinge prohibited Hinge
static MyStringId DisplayName_Block_LargeHingeHead prohibited Hinge Part
static MyStringId DisplayName_Block_LargeHydrogenThrust prohibited Large Hydrogen Thruster
static MyStringId DisplayName_Block_LargeHydrogenThrustIndustrial prohibited Industrial Large Hydrogen Thruster
static MyStringId DisplayName_Block_LargeIndustrialCargoContainer prohibited Large Industrial Cargo Container
static MyStringId DisplayName_Block_LargeModularThruster prohibited Large Warfare Ion Thruster
static MyStringId DisplayName_Block_LargeReactor prohibited Large Reactor
static MyStringId DisplayName_Block_LargeReactorWarfare2 prohibited Large Warfare Reactor
static MyStringId DisplayName_Block_LargeThrust prohibited Large Ion Thruster
static MyStringId DisplayName_Block_LargeThrustSciFi prohibited Sci-Fi Large Ion Thruster
static MyStringId DisplayName_Block_LaserAntenna prohibited Laser Antenna
static MyStringId DisplayName_Block_LightAngledArmorCorner prohibited Angled Armor Corner
static MyStringId DisplayName_Block_LightAngledArmorSlope prohibited Angled Armor Slope
static MyStringId DisplayName_Block_LightArmorBlock prohibited Light Armor Block
static MyStringId DisplayName_Block_LightArmorCorner prohibited Light Armor Corner
static MyStringId DisplayName_Block_LightArmorCorner2 prohibited Light Armor Corner 2x1x1
static MyStringId DisplayName_Block_LightArmorCorner2Base prohibited Light Armor Corner 2x1x1 Base
static MyStringId DisplayName_Block_LightArmorCorner2BaseSmooth prohibited Light Armor Corner 2x1x1 Base Smooth
static MyStringId DisplayName_Block_LightArmorCorner2Smooth prohibited Light Armor Corner 2x1x1 Smooth
static MyStringId DisplayName_Block_LightArmorCorner2Tip prohibited Light Armor Corner 2x1x1 Tip
static MyStringId DisplayName_Block_LightArmorCorner2TipSmooth prohibited Light Armor Corner 2x1x1 Tip Smooth
static MyStringId DisplayName_Block_LightArmorCorner3 prohibited Light Armor Corner 3x1x1
static MyStringId DisplayName_Block_LightArmorCorner3Smooth prohibited Light Armor Corner 3x1x1 Smooth
static MyStringId DisplayName_Block_LightArmorCornerSquare prohibited Light Armor Corner Square Block
static MyStringId DisplayName_Block_LightArmorCornerSquareInverted prohibited Light Armor Corner Square Inv. Block
static MyStringId DisplayName_Block_LightArmorHalfCorner prohibited Light Armor Half Corner Block
static MyStringId DisplayName_Block_LightArmorHalfSlopeCorner prohibited Half Slope Corner Light Armor
static MyStringId DisplayName_Block_LightArmorHalfSlopeCornerInverted prohibited Half Slope Corner Inv. Light Armor
static MyStringId DisplayName_Block_LightArmorHalfSlopedCorner prohibited Light Armor Half Sloped Corner
static MyStringId DisplayName_Block_LightArmorHalfSlopedCornerBase prohibited Light Armor Half Sloped Corner Base
static MyStringId DisplayName_Block_LightArmorHalfSlopeInverted prohibited Half Slope Inv. Light Armor
static MyStringId DisplayName_Block_LightArmorInvCorner prohibited Light Armor Inv. Corner
static MyStringId DisplayName_Block_LightArmorInvCorner2 prohibited Light Armor Inv. Corner 2x1x1
static MyStringId DisplayName_Block_LightArmorInvCorner2Base prohibited Light Armor Inv. Corner 2x1x1 Base
static MyStringId DisplayName_Block_LightArmorInvCorner2BaseSmooth prohibited Light Armor Inv. Corner 2x1x1 Base Smooth
static MyStringId DisplayName_Block_LightArmorInvCorner2Smooth prohibited Light Armor Inv. Corner 2x1x1 Smooth
static MyStringId DisplayName_Block_LightArmorInvCorner2Tip prohibited Light Armor Inv. Corner 2x1x1 Tip
static MyStringId DisplayName_Block_LightArmorInvCorner2TipSmooth prohibited Light Armor Inv. Corner 2x1x1 Tip Smooth
static MyStringId DisplayName_Block_LightArmorInvCorner3 prohibited Light Armor Inv. Corner 3x1x1
static MyStringId DisplayName_Block_LightArmorInvCorner3Smooth prohibited Light Armor Inv. Corner 3x1x1 Smooth
static MyStringId DisplayName_Block_LightArmorSlope prohibited Light Armor Slope
static MyStringId DisplayName_Block_LightArmorSlope2 prohibited Light Armor Slope 2x1x1
static MyStringId DisplayName_Block_LightArmorSlope2Base prohibited Light Armor Slope 2x1x1 Base
static MyStringId DisplayName_Block_LightArmorSlope2BaseSmooth prohibited Light Armor Slope 2x1x1 Base Smooth
static MyStringId DisplayName_Block_LightArmorSlope2Smooth prohibited Light Armor Slope 2x1x1 Smooth
static MyStringId DisplayName_Block_LightArmorSlope2Tip prohibited Light Armor Slope 2x1x1 Tip
static MyStringId DisplayName_Block_LightArmorSlope2TipSmooth prohibited Light Armor Slope 2x1x1 Tip Smooth
static MyStringId DisplayName_Block_LightArmorSlope3 prohibited Light Armor Slope 3x1x1
static MyStringId DisplayName_Block_LightArmorSlope3Smooth prohibited Light Armor Slope 3x1x1 Smooth
static MyStringId DisplayName_Block_LightArmorSlopedCorner prohibited Light Armor Sloped Corner
static MyStringId DisplayName_Block_LightArmorSlopedCornerBase prohibited Light Armor Sloped Corner Base
static MyStringId DisplayName_Block_LightArmorSlopedCornerTip prohibited Sloped Corner Light Armor Tip
static MyStringId DisplayName_Block_LightPanel prohibited Light Panel
static MyStringId DisplayName_Block_LightRoundArmorCorner prohibited Round Armor Corner
static MyStringId DisplayName_Block_LightRoundArmorInvCorner prohibited Round Armor Inv. Corner
static MyStringId DisplayName_Block_LightRoundArmorSlope prohibited Round Armor Slope
static MyStringId DisplayName_Block_LightRoundedArmorCorner prohibited Rounded Armor Corner
static MyStringId DisplayName_Block_LightRoundedArmorSlope prohibited Rounded Armor Slope
static MyStringId DisplayName_Block_LockerRoom prohibited Armory
static MyStringId DisplayName_Block_LockerRoomCorner prohibited Armory Lockers
static MyStringId DisplayName_Block_Lockers prohibited Lockers
static MyStringId DisplayName_Block_MagneticPlateLarge prohibited Large Magnetic Plate
static MyStringId DisplayName_Block_MagneticPlateSmall prohibited Magnetic Plate
static MyStringId DisplayName_Block_MedicalRoom prohibited Medical Room
static MyStringId DisplayName_Block_MedicalStation prohibited Medical Station
static MyStringId DisplayName_Block_MediumCalibreGun prohibited Assault Cannon
static MyStringId DisplayName_Block_MediumCalibreTurret prohibited Assault Cannon Turret
static MyStringId DisplayName_Block_MediumCargoContainer prohibited Medium Cargo Container
static MyStringId DisplayName_Block_MediumHinge prohibited Hinge 3x3
static MyStringId DisplayName_Block_MediumHingeHead prohibited Hinge Part 3x3
static MyStringId DisplayName_Block_MergeBlock prohibited Merge Block
static MyStringId DisplayName_Block_MergeBlockSmall prohibited Small Merge Block
static MyStringId DisplayName_Block_MissileTurret prohibited Missile Turret
static MyStringId DisplayName_Block_NeonTubesBendDown prohibited Neon Tubes Down
static MyStringId DisplayName_Block_NeonTubesBendUp prohibited Neon Tubes Up
static MyStringId DisplayName_Block_NeonTubesCorner prohibited Neon Tubes Corner
static MyStringId DisplayName_Block_NeonTubesStraight1 prohibited Neon Tubes 1
static MyStringId DisplayName_Block_NeonTubesStraight2 prohibited Neon Tubes 2
static MyStringId DisplayName_Block_NeonTubesStraightDown prohibited Neon Tubes Down 2
static MyStringId DisplayName_Block_NeonTubesStraightEnd1 prohibited Neon Tubes End 1
static MyStringId DisplayName_Block_NeonTubesStraightEnd2 prohibited Neon Tubes End 2
static MyStringId DisplayName_Block_NeonTubesU prohibited Neon Tubes U Shape
static MyStringId DisplayName_Block_OffroadSuspension1x1 prohibited Offroad Wheel Suspension 1x1 Right
static MyStringId DisplayName_Block_OffroadSuspension1x1mirrored prohibited Offroad Wheel Suspension 1x1 Left
static MyStringId DisplayName_Block_OffroadSuspension3x3 prohibited Offroad Wheel Suspension 3x3 Right
static MyStringId DisplayName_Block_OffroadSuspension3x3mirrored prohibited Offroad Wheel Suspension 3x3 Left
static MyStringId DisplayName_Block_OffroadSuspension5x5 prohibited Offroad Wheel Suspension 5x5 Right
static MyStringId DisplayName_Block_OffroadSuspension5x5mirrored prohibited Offroad Wheel Suspension 5x5 Left
static MyStringId DisplayName_Block_OffroadWheel1x1 prohibited Offroad Wheel 1x1
static MyStringId DisplayName_Block_OffroadWheel1x1mirrored prohibited Offroad Wheel 1x1
static MyStringId DisplayName_Block_OffroadWheel3x3 prohibited Offroad Wheel 3x3
static MyStringId DisplayName_Block_OffroadWheel3x3mirrored prohibited Offroad Wheel 3x3
static MyStringId DisplayName_Block_OffroadWheel5x5 prohibited Offroad Wheel 5x5
static MyStringId DisplayName_Block_OffroadWheel5x5mirrored prohibited Offroad Wheel 5x5
static MyStringId DisplayName_Block_OffsetDoor prohibited Offset Door
static MyStringId DisplayName_Block_OffsetLight prohibited Offset Light
static MyStringId DisplayName_Block_OffsetSpotlight prohibited Offset Spotlight
static MyStringId DisplayName_Block_OpenCockpitLarge prohibited Control Seat
static MyStringId DisplayName_Block_OpenCockpitSmall prohibited Control Seat
static MyStringId DisplayName_Block_OreDetector prohibited Ore Detector
static MyStringId DisplayName_Block_OxygenFarm prohibited Oxygen Farm
static MyStringId DisplayName_Block_OxygenGenerator prohibited O2/H2 Generator
static MyStringId DisplayName_Block_OxygenTank prohibited Oxygen Tank
static MyStringId DisplayName_Block_ParachuteHatch prohibited Parachute Hatch
static MyStringId DisplayName_Block_Passage prohibited Passage
static MyStringId DisplayName_Block_Passage2 prohibited Passage 2
static MyStringId DisplayName_Block_Passage2Side prohibited Passage 2 Side
static MyStringId DisplayName_Block_Passage3 prohibited Passage 3
static MyStringId DisplayName_Block_Passage3Cross prohibited Passage 3 Cross
static MyStringId DisplayName_Block_Passage3Frame prohibited Passage 3 Frame
static MyStringId DisplayName_Block_Passage3Light prohibited Passage 3 Light
static MyStringId DisplayName_Block_Passage3Wall prohibited Passage 3 Wall
static MyStringId DisplayName_Block_PassageScifiCorner prohibited Passage 3 Corner
static MyStringId DisplayName_Block_PassageSciFiTjunction prohibited Passage 3 T-junction
static MyStringId DisplayName_Block_PassageSciFiWindow prohibited Passage 3 Windowed
static MyStringId DisplayName_Block_PassengerBench prohibited Passenger Bench
static MyStringId DisplayName_Block_PassengerSeat prohibited Passenger Seat
static MyStringId DisplayName_Block_PassengerSeatOffset prohibited Passenger Seat Offset
static MyStringId DisplayName_Block_PassengerSeatOld prohibited Passenger Seat Old
static MyStringId DisplayName_Block_PistonBase prohibited Piston
static MyStringId DisplayName_Block_PistonTop prohibited Top Piston Part
static MyStringId DisplayName_Block_Planters prohibited Planters
static MyStringId DisplayName_Block_PowerEfficiencyModule prohibited Power Efficiency Module
static MyStringId DisplayName_Block_ProductivityModule prohibited Speed Module
static MyStringId DisplayName_Block_Projector prohibited Projector
static MyStringId DisplayName_Block_Railgun prohibited Railgun
static MyStringId DisplayName_Block_RailingCorner prohibited Railing Corner
static MyStringId DisplayName_Block_RailingDiagonal prohibited Railing Diagonal
static MyStringId DisplayName_Block_RailingDouble prohibited Railing Double
static MyStringId DisplayName_Block_RailingHalfLeft prohibited Railing Half Left
static MyStringId DisplayName_Block_RailingHalfRight prohibited Railing Half Right
static MyStringId DisplayName_Block_RailingStraight prohibited Railing Straight
static MyStringId DisplayName_Block_Ramp prohibited Ramp
static MyStringId DisplayName_Block_Refinery prohibited Refinery
static MyStringId DisplayName_Block_RefineryIndustrial prohibited Industrial Refinery
static MyStringId DisplayName_Block_ReflectorLight prohibited Spotlight
static MyStringId DisplayName_Block_RemoteControl prohibited Remote Control
static MyStringId DisplayName_Block_RocketLauncher prohibited Rocket Launcher
static MyStringId DisplayName_Block_RocketLauncherWarfare2 prohibited Warfare Rocket Launcher
static MyStringId DisplayName_Block_RotatingLight prohibited Rotating Light
static MyStringId DisplayName_Block_Rotor prohibited Rotor
static MyStringId DisplayName_Block_RotorPart prohibited Rotor Part
static MyStringId DisplayName_Block_RoverCockpit prohibited Rover Cockpit
static MyStringId DisplayName_Block_SafeZone prohibited Safe Zone
static MyStringId DisplayName_Block_SciFiButtonPanel prohibited Sci-Fi Four-Button Panel
static MyStringId DisplayName_Block_SciFiButtonTerminal prohibited Sci-Fi One-Button Terminal
static MyStringId DisplayName_Block_SciFiTerminal prohibited Sci-Fi Control Panel
static MyStringId DisplayName_Block_SciFiWall prohibited Sci-Fi Interior Wall
static MyStringId DisplayName_Block_Searchlight prohibited Searchlight
static MyStringId DisplayName_Block_Sensor prohibited Sensor
static MyStringId DisplayName_Block_ShipGrinder prohibited Grinder
static MyStringId DisplayName_Block_ShipWelder prohibited Welder
static MyStringId DisplayName_Block_Shower prohibited Shower
static MyStringId DisplayName_Block_SideDoor prohibited Sci-Fi Sliding Door
static MyStringId DisplayName_Block_SlidingHatchDoor prohibited Sliding Hatch Door
static MyStringId DisplayName_Block_SlidingHatchDoorHalf prohibited Half Sliding Hatch Door
static MyStringId DisplayName_Block_SmallAtmoThrust prohibited Atmospheric Thruster
static MyStringId DisplayName_Block_SmallAtmoThrustSciFi prohibited Sci-Fi Atmospheric Thruster
static MyStringId DisplayName_Block_SmallBattery prohibited Small Battery
static MyStringId DisplayName_Block_SmallCargoContainer prohibited Small Cargo Container
static MyStringId DisplayName_Block_SmallConveyorSorter prohibited Small Conveyor Sorter
static MyStringId DisplayName_Block_SmallHinge prohibited Hinge
static MyStringId DisplayName_Block_SmallHingeHead prohibited Hinge Part
static MyStringId DisplayName_Block_SmallHydrogenThrust prohibited Hydrogen Thruster
static MyStringId DisplayName_Block_SmallModularThruster prohibited Warfare Ion Thruster
static MyStringId DisplayName_Block_SmallReactor prohibited Small Reactor
static MyStringId DisplayName_Block_SmallReactorWarfare2 prohibited Small Warfare Reactor
static MyStringId DisplayName_Block_SmallRocketLauncherReload prohibited Reloadable Rocket Launcher
static MyStringId DisplayName_Block_SmallThrust prohibited Ion Thruster
static MyStringId DisplayName_Block_SmallThrustSciFi prohibited Sci-Fi Ion Thruster
static MyStringId DisplayName_Block_SolarPanel prohibited Solar Panel
static MyStringId DisplayName_Block_SoundBlock prohibited Sound Block
static MyStringId DisplayName_Block_SpaceBall prohibited Space Ball
static MyStringId DisplayName_Block_Stairs prohibited Stairs
static MyStringId DisplayName_Block_SteelCatwalk prohibited Steel Catwalk
static MyStringId DisplayName_Block_SteelCatwalkCorner prohibited Steel Catwalk Corner
static MyStringId DisplayName_Block_SteelCatwalkPlate prohibited Steel Catwalk Plate
static MyStringId DisplayName_Block_SteelCatwalkTwoSides prohibited Steel Catwalk Two Sides
static MyStringId DisplayName_Block_StorageShelf1 prohibited Storage Shelf 1
static MyStringId DisplayName_Block_StorageShelf2 prohibited Storage Shelf 2
static MyStringId DisplayName_Block_StorageShelf3 prohibited Storage Shelf 3
static MyStringId DisplayName_Block_Store prohibited Store
static MyStringId DisplayName_Block_SurvivalKit prohibited Survival Kit
static MyStringId DisplayName_Block_Suspension1x1 prohibited Wheel Suspension 1x1 Right
static MyStringId DisplayName_Block_Suspension1x1mirrored prohibited Wheel Suspension 1x1 Left
static MyStringId DisplayName_Block_Suspension3x3 prohibited Wheel Suspension 3x3 Right
static MyStringId DisplayName_Block_Suspension3x3mirrored prohibited Wheel Suspension 3x3 Left
static MyStringId DisplayName_Block_Suspension5x5 prohibited Wheel Suspension 5x5 Right
static MyStringId DisplayName_Block_Suspension5x5mirrored prohibited Wheel Suspension 5x5 Left
static MyStringId DisplayName_Block_Symbol0 prohibited Number 0
static MyStringId DisplayName_Block_Symbol1 prohibited Number 1
static MyStringId DisplayName_Block_Symbol2 prohibited Number 2
static MyStringId DisplayName_Block_Symbol3 prohibited Number 3
static MyStringId DisplayName_Block_Symbol4 prohibited Number 4
static MyStringId DisplayName_Block_Symbol5 prohibited Number 5
static MyStringId DisplayName_Block_Symbol6 prohibited Number 6
static MyStringId DisplayName_Block_Symbol7 prohibited Number 7
static MyStringId DisplayName_Block_Symbol8 prohibited Number 8
static MyStringId DisplayName_Block_Symbol9 prohibited Number 9
static MyStringId DisplayName_Block_SymbolA prohibited Letter A
static MyStringId DisplayName_Block_SymbolAnd prohibited And
static MyStringId DisplayName_Block_SymbolApostrophe prohibited Apostrophe
static MyStringId DisplayName_Block_SymbolB prohibited Letter B
static MyStringId DisplayName_Block_SymbolC prohibited Letter C
static MyStringId DisplayName_Block_SymbolColon prohibited Colon
static MyStringId DisplayName_Block_SymbolD prohibited Letter D
static MyStringId DisplayName_Block_SymbolDot prohibited Dot
static MyStringId DisplayName_Block_SymbolE prohibited Letter E
static MyStringId DisplayName_Block_SymbolExclamationMark prohibited Exclamationmark
static MyStringId DisplayName_Block_SymbolF prohibited Letter F
static MyStringId DisplayName_Block_SymbolG prohibited Letter G
static MyStringId DisplayName_Block_SymbolH prohibited Letter H
static MyStringId DisplayName_Block_SymbolHyphen prohibited Hyphen
static MyStringId DisplayName_Block_SymbolI prohibited Letter I
static MyStringId DisplayName_Block_SymbolJ prohibited Letter J
static MyStringId DisplayName_Block_SymbolK prohibited Letter K
static MyStringId DisplayName_Block_SymbolL prohibited Letter L
static MyStringId DisplayName_Block_SymbolM prohibited Letter M
static MyStringId DisplayName_Block_SymbolN prohibited Letter N
static MyStringId DisplayName_Block_SymbolO prohibited Letter O
static MyStringId DisplayName_Block_SymbolP prohibited Letter P
static MyStringId DisplayName_Block_SymbolQ prohibited Letter Q
static MyStringId DisplayName_Block_SymbolQuestionMark prohibited Questionmark
static MyStringId DisplayName_Block_SymbolR prohibited Letter R
static MyStringId DisplayName_Block_SymbolS prohibited Letter S
static MyStringId DisplayName_Block_SymbolT prohibited Letter T
static MyStringId DisplayName_Block_SymbolU prohibited Letter U
static MyStringId DisplayName_Block_SymbolUnderscore prohibited Underscore
static MyStringId DisplayName_Block_SymbolV prohibited Letter V
static MyStringId DisplayName_Block_SymbolW prohibited Letter W
static MyStringId DisplayName_Block_SymbolX prohibited Letter X
static MyStringId DisplayName_Block_SymbolY prohibited Letter Y
static MyStringId DisplayName_Block_SymbolZ prohibited Letter Z
static MyStringId DisplayName_Block_TargetDummy prohibited Target Dummy
static MyStringId DisplayName_Block_TargetingSystemBlock prohibited Targeting System Block
static MyStringId DisplayName_Block_TextPanel prohibited Text Panel
static MyStringId DisplayName_Block_TimerBlock prohibited Timer Block
static MyStringId DisplayName_Block_Toilet prohibited Toilet Seat
static MyStringId DisplayName_Block_TransparentLCD prohibited Transparent LCD
static MyStringId DisplayName_Block_VendingMachine prohibited Vending Machine
static MyStringId DisplayName_Block_VerticalButtonPanel prohibited Vertical Button Panel
static MyStringId DisplayName_Block_VerticalCen prohibited Centered Window
static MyStringId DisplayName_Block_VerticalWindow prohibited Vertical Window
static MyStringId DisplayName_Block_Viewport1 prohibited Viewport 1
static MyStringId DisplayName_Block_Viewport2 prohibited Viewport 2
static MyStringId DisplayName_Block_VirtualMass prohibited Artificial Mass
static MyStringId DisplayName_Block_Warhead prohibited Warhead
static MyStringId DisplayName_Block_WeaponRack prohibited Weapon Rack
static MyStringId DisplayName_Block_Wheel1x1 prohibited Wheel 1x1
static MyStringId DisplayName_Block_Wheel1x1mirrored prohibited Wheel 1x1
static MyStringId DisplayName_Block_Wheel3x3 prohibited Wheel 3x3
static MyStringId DisplayName_Block_Wheel3x3mirrored prohibited Wheel 3x3
static MyStringId DisplayName_Block_Wheel5x5 prohibited Wheel 5x5
static MyStringId DisplayName_Block_Wheel5x5mirrored prohibited Wheel 5x5
static MyStringId DisplayName_Block_Window1x1Face prohibited Window 1x1 Face
static MyStringId DisplayName_Block_Window1x1FaceInv prohibited Window 1x1 Face Inv.
static MyStringId DisplayName_Block_Window1x1Flat prohibited Window 1x1 Flat
static MyStringId DisplayName_Block_Window1x1FlatInv prohibited Window 1x1 Flat Inv.
static MyStringId DisplayName_Block_Window1x1Side prohibited Window 1x1 Side
static MyStringId DisplayName_Block_Window1x1SideInv prohibited Window 1x1 Side Inv
static MyStringId DisplayName_Block_Window1x1Slope prohibited Window 1x1 Slope
static MyStringId DisplayName_Block_Window1x2Face prohibited Window 1x2 Face
static MyStringId DisplayName_Block_Window1x2FaceInv prohibited Window 1x2 Face Inv.
static MyStringId DisplayName_Block_Window1x2Flat prohibited Window 1x2 Flat
static MyStringId DisplayName_Block_Window1x2FlatInv prohibited Window 1x2 Flat Inv.
static MyStringId DisplayName_Block_Window1x2SideLeft prohibited Window 1x2 Side Left
static MyStringId DisplayName_Block_Window1x2SideLeftInv prohibited Window 1x2 Side Left Inv
static MyStringId DisplayName_Block_Window1x2SideRight prohibited Window 1x2 Side Right
static MyStringId DisplayName_Block_Window1x2SideRightInv prohibited Window 1x2 Side Right Inv
static MyStringId DisplayName_Block_Window1x2Slope prohibited Window 1x2 Slope
static MyStringId DisplayName_Block_Window2x3Flat prohibited Window 2x3 Flat
static MyStringId DisplayName_Block_Window2x3FlatInv prohibited Window 2x3 Flat Inv.
static MyStringId DisplayName_Block_Window3x3Flat prohibited Window 3x3 Flat
static MyStringId DisplayName_Block_Window3x3FlatInv prohibited Window 3x3 Flat Inv.
static MyStringId DisplayName_Block_WindowWall prohibited Window Wall
static MyStringId DisplayName_Block_WindowWallLeft prohibited Window Wall Left
static MyStringId DisplayName_Block_WindowWallRight prohibited Window Wall Right
static MyStringId DisplayName_Block_WindTurbine prohibited Wind Turbine
static MyStringId DisplayName_BlockGroup_AntennaGroup prohibited Communication Blocks
static MyStringId DisplayName_BlockGroup_ArmorHeavyRampCornerGroup prohibited Heavy Armor Ramp Corners
static MyStringId DisplayName_BlockGroup_ArmorHeavyRampGroup prohibited Heavy Armor Ramps
static MyStringId DisplayName_BlockGroup_ArmorLightRampCornerGroup prohibited Light Armor Ramp Corners
static MyStringId DisplayName_BlockGroup_ArmorLightRampGroup prohibited Light Armor Ramps
static MyStringId DisplayName_BlockGroup_AutomationGroup prohibited Automation Blocks
static MyStringId DisplayName_BlockGroup_BarredWindows prohibited Barred Windows
static MyStringId DisplayName_BlockGroup_BridgeWindowsGroup prohibited Bridge Windows
static MyStringId DisplayName_BlockGroup_ContainerGroup prohibited Cargo Containers
static MyStringId DisplayName_BlockGroup_DeadBodies prohibited Dead Engineers
static MyStringId DisplayName_BlockGroup_DecorativeUtilityGroup prohibited Decorative Utility
static MyStringId DisplayName_BlockGroup_EnergyFueledGroup prohibited Fueled Energy Sources
static MyStringId DisplayName_BlockGroup_EnergyRenewableGroup prohibited Renewable Energy Sources
static MyStringId DisplayName_BlockGroup_GravityGroup prohibited Gravity Blocks
static MyStringId DisplayName_BlockGroup_HalfWindows prohibited Half Windows
static MyStringId DisplayName_BlockGroup_HeavyArmorSlopedCorners prohibited Heavy Armor Sloped Corners
static MyStringId DisplayName_BlockGroup_InputOutputGroup prohibited Inputs/Outputs
static MyStringId DisplayName_BlockGroup_InteriorStructureGroup prohibited Interior Structure
static MyStringId DisplayName_BlockGroup_LCDCornerGroup prohibited Corner LCD Screens
static MyStringId DisplayName_BlockGroup_LCDGroup prohibited LCD Screens
static MyStringId DisplayName_BlockGroup_LCDGroupSOTF prohibited Very Large LCD Panels from the Sparks Of the Future pack.
static MyStringId DisplayName_BlockGroup_LettersAH prohibited letters A to H
static MyStringId DisplayName_BlockGroup_LightArmorSlopedCorners prohibited Light Armor Sloped Corners
static MyStringId DisplayName_BlockGroup_LightingGroup prohibited Lighting
static MyStringId DisplayName_BlockGroup_MedicalGroup prohibited Medical Blocks
static MyStringId DisplayName_BlockGroup_MiscGroup prohibited Miscellaneous Blocks
static MyStringId DisplayName_BlockGroup_NeonTubes prohibited Neon Tubes
static MyStringId DisplayName_BlockGroup_SeatsGroup prohibited Seats
static MyStringId DisplayName_BlockGroup_ShipToolGroup prohibited Ship Tools
static MyStringId DisplayName_BlockGroup_ShipWeaponStaticGroup prohibited Stationary Weapons
static MyStringId DisplayName_BlockGroup_ShutterGroup prohibited Shutters
static MyStringId DisplayName_BlockGroup_StorageShelves prohibited Storage Shelves
static MyStringId DisplayName_BlockGroup_Symbols prohibited Symbols
static MyStringId DisplayName_BlockGroup_TankGroup prohibited Gas Tanks
static MyStringId DisplayName_BlockGroup_TurretGroup prohibited Turreted Weapons
static MyStringId DisplayName_BlockGroup_UpgradeModuleGroup prohibited Upgrade Modules
static MyStringId DisplayName_BlockGroup_WheelStaticGroup prohibited Static Wheels
static MyStringId DisplayName_BlockGroup_WindowLargeGroup prohibited Large Windows
static MyStringId DisplayName_BlockGroup_WindowMediumCornerGroup prohibited Medium Corner Windows
static MyStringId DisplayName_BlockGroup_WindowMediumGroup prohibited Medium Windows
static MyStringId DisplayName_BlockGroup_WindowSmallCornerGroup prohibited Small Corner Windows
static MyStringId DisplayName_BlockGroup_WindowSmallGroup prohibited Small Windows
static MyStringId DisplayName_BlueprintClass_Ammo prohibited Ammo
static MyStringId DisplayName_BlueprintClass_Base_Components prohibited Base Comp.
static MyStringId DisplayName_BlueprintClass_BasicComponents prohibited Basic Ingots and Components
static MyStringId DisplayName_BlueprintClass_BasicLargeBlocks prohibited Basic Large Blocks - Click on any Large Block to assemble all components necessary for it's construction.
static MyStringId DisplayName_BlueprintClass_BasicSmallBlocks prohibited Basic Small Blocks - Click on any Small Block to assemble all components necessary for it's construction.
static MyStringId DisplayName_BlueprintClass_BasicTools prohibited Basic Tools
static MyStringId DisplayName_BlueprintClass_BuildPlanner prohibited Build Planner
static MyStringId DisplayName_BlueprintClass_CommonMetals prohibited Common Metals
static MyStringId DisplayName_BlueprintClass_Components prohibited Components
static MyStringId DisplayName_BlueprintClass_Construction_Components prohibited Construction Comp.
static MyStringId DisplayName_BlueprintClass_Consumables prohibited Consumables
static MyStringId DisplayName_BlueprintClass_Electronics prohibited Electronics
static MyStringId DisplayName_BlueprintClass_EnergeticIngots prohibited Energetic Ingots
static MyStringId DisplayName_BlueprintClass_HydrogenBottles prohibited Hydrogen Bottles
static MyStringId DisplayName_BlueprintClass_Ice prohibited Ice
static MyStringId DisplayName_BlueprintClass_Ingots prohibited Ingots
static MyStringId DisplayName_BlueprintClass_LargeBlocks prohibited Large Blocks
static MyStringId DisplayName_BlueprintClass_OxygenBottles prohibited Oxygen Bottles
static MyStringId DisplayName_BlueprintClass_PreciousMetals prohibited Noble Metals
static MyStringId DisplayName_BlueprintClass_SmallBlocks prohibited Small Blocks
static MyStringId DisplayName_BlueprintClass_Solids prohibited Solids
static MyStringId DisplayName_BlueprintClass_Tools prohibited Tools
static MyStringId DisplayName_Category_AllBlocks prohibited All Blocks
static MyStringId DisplayName_Category_ArmorBlocks prohibited Armor Blocks
static MyStringId DisplayName_Category_CharacterAnimations prohibited Emotes
static MyStringId DisplayName_Category_CharacterTools prohibited Character Tools
static MyStringId DisplayName_Category_CharacterWeapons prohibited Character Weapons
static MyStringId DisplayName_Category_Cockpit prohibited Cockpit Blocks
static MyStringId DisplayName_Category_Consumables prohibited Consumables
static MyStringId DisplayName_Category_ConveyorBlocks prohibited Conv./Cargo Blocks
static MyStringId DisplayName_Category_GeneratedBlocks prohibited Generated Blocks
static MyStringId DisplayName_Category_LargeBlocks prohibited Large Blocks
static MyStringId DisplayName_Category_Power prohibited Power Blocks
static MyStringId DisplayName_Category_Production prohibited Production Blocks
static MyStringId DisplayName_Category_ShipGroups prohibited Groups
static MyStringId DisplayName_Category_ShipLights prohibited Lights
static MyStringId DisplayName_Category_ShipThrusters prohibited Thrusters
static MyStringId DisplayName_Category_ShipTools prohibited Block Tools
static MyStringId DisplayName_Category_ShipWeapons prohibited Block Weapons
static MyStringId DisplayName_Category_SmallBlocks prohibited Small Blocks
static MyStringId DisplayName_Category_SparksOfTheFuturePack prohibited Sparks Of The Future Blocks
static MyStringId DisplayName_Category_Symbols prohibited Symbols
static MyStringId DisplayName_Category_VoxelHands prohibited Voxel Hands
static MyStringId DisplayName_Category_WindowBlocks prohibited Window Blocks
static MyStringId DisplayName_CloseHelmet prohibited Close Helmet
static MyStringId DisplayName_ConvSorterTypes_Ammo prohibited ammo
static MyStringId DisplayName_ConvSorterTypes_Component prohibited components
static MyStringId DisplayName_ConvSorterTypes_HandTool prohibited hand tools
static MyStringId DisplayName_ConvSorterTypes_Ingot prohibited ingots
static MyStringId DisplayName_ConvSorterTypes_Ore prohibited ore
static MyStringId DisplayName_DanceDisco1 prohibited Dance Disco 1
static MyStringId DisplayName_DanceDisco2 prohibited Dance Disco 2
static MyStringId DisplayName_Dead_Astronaut prohibited Dead Astronaut
static MyStringId DisplayName_DLC_DecorativeBlocks prohibited Decorative Blocks
static MyStringId DisplayName_DLC_DecorativeBlocks2 prohibited Decorative Blocks 2
static MyStringId DisplayName_DLC_DeluxeEdition prohibited Deluxe Edition
static MyStringId DisplayName_DLC_EconomyExpansion prohibited Economy Deluxe
static MyStringId DisplayName_DLC_Frostbite prohibited Frostbite
static MyStringId DisplayName_DLC_HeavyIndustry prohibited Heavy Industry
static MyStringId DisplayName_DLC_IndustrialPackDLC prohibited Industrial Blocks
static MyStringId DisplayName_DLC_PreorderPack prohibited Pre-order Pack
static MyStringId DisplayName_DLC_ScrapRace prohibited Wasteland
static MyStringId DisplayName_DLC_SparksOfTheFuture prohibited Sparks Of The Future
static MyStringId DisplayName_DLC_StylePack prohibited Style Pack
static MyStringId DisplayName_DLC_Warfare1 prohibited Warfare I.
static MyStringId DisplayName_DLC_Warfare1DLC prohibited Warfare 1 Blocks
static MyStringId DisplayName_DLC_Warfare2 prohibited Warfare II.
static MyStringId DisplayName_DLC_Warfare2DLC prohibited Warfare 2 Blocks
static MyStringId DisplayName_EmoteAngry prohibited Angry
static MyStringId DisplayName_EmoteAssistCome prohibited Assist Come Closer
static MyStringId DisplayName_EmoteAssistStop prohibited Assist Stop
static MyStringId DisplayName_EmoteCharge prohibited Charge
static MyStringId DisplayName_EmoteCheckWrist prohibited Check Wrist
static MyStringId DisplayName_EmoteCold prohibited Cold
static MyStringId DisplayName_EmoteComeHereBaby prohibited Come Here Baby
static MyStringId DisplayName_EmoteDance prohibited Dance
static MyStringId DisplayName_EmoteDrunk prohibited Drunk
static MyStringId DisplayName_EmoteFYou prohibited Bite Me
static MyStringId DisplayName_EmotePointAggressive prohibited Aggressive Point
static MyStringId DisplayName_EmotePointBack prohibited Point Back
static MyStringId DisplayName_EmotePointDown prohibited Point Down
static MyStringId DisplayName_EmotePointForward prohibited Point Forward
static MyStringId DisplayName_EmotePointLeft prohibited Point Left
static MyStringId DisplayName_EmotePointRight prohibited Point Right
static MyStringId DisplayName_EmoteRPS prohibited Rock Paper Scissors
static MyStringId DisplayName_EmoteRPS_Paper prohibited Paper
static MyStringId DisplayName_EmoteRPS_Rock prohibited Rock
static MyStringId DisplayName_EmoteRPS_Scissors prohibited Scissors
static MyStringId DisplayName_Faction_FirstColonyFaction prohibited {LOCG:DisplayName_Faction_FirstColonyFaction_Translation}
static MyStringId DisplayName_Faction_FirstColonyFaction_Translation prohibited First Colony
static MyStringId DisplayName_Faction_SpacePirates prohibited {LOCG:DisplayName_Faction_SpacePirates_Translation}
static MyStringId DisplayName_Faction_SpacePirates_Translation prohibited Space Pirates
static MyStringId DisplayName_Faction_SpaceSpiders prohibited {LOCG:DisplayName_Faction_SpaceSpiders_Translation}
static MyStringId DisplayName_Faction_SpaceSpiders_Translation prohibited Space spiders
static MyStringId DisplayName_FingerGuns prohibited Finger Guns
static MyStringId DisplayName_GotHit prohibited Got Hit
static MyStringId DisplayName_GridCreateTool_CreateLargeShip prohibited Create New Large Ship
static MyStringId DisplayName_GridCreateTool_CreateSmallShip prohibited Create New Small Ship
static MyStringId DisplayName_GridCreateTool_CreateStation prohibited Create New Station
static MyStringId DisplayName_InventoryConstraint_PersonalItems prohibited Tools, Weapons, Ammo, and personal items
static MyStringId DisplayName_Item_AdvancedHandHeldLauncher prohibited PRO-1
static MyStringId DisplayName_Item_AngleGrinder prohibited Grinder
static MyStringId DisplayName_Item_AngleGrinder2 prohibited Enhanced Grinder
static MyStringId DisplayName_Item_AngleGrinder3 prohibited Proficient Grinder
static MyStringId DisplayName_Item_AngleGrinder4 prohibited Elite Grinder
static MyStringId DisplayName_Item_AutoCannonClip prohibited Autocannon Magazine
static MyStringId DisplayName_Item_AutomaticRifle prohibited MR-20
static MyStringId DisplayName_Item_AutomaticRifleGun_Mag_20rd prohibited MR-20 Magazine
static MyStringId DisplayName_Item_BasicHandHeldLauncher prohibited RO-1
static MyStringId DisplayName_Item_BulletproofGlass prohibited Bulletproof Glass
static MyStringId DisplayName_Item_CanvasCartridge prohibited Canvas
static MyStringId DisplayName_Item_ClangCola prohibited Clang Kola
static MyStringId DisplayName_Item_CobaltIngot prohibited Cobalt Ingot
static MyStringId DisplayName_Item_CobaltOre prohibited Cobalt Ore
static MyStringId DisplayName_Item_Computer prohibited Computer
static MyStringId DisplayName_Item_ConstructionComponent prohibited Construction Comp.
static MyStringId DisplayName_Item_CosmicCoffee prohibited Cosmic Coffee
static MyStringId DisplayName_Item_Datapad prohibited Datapad
static MyStringId DisplayName_Item_DetectorComponents prohibited Detector Comp.
static MyStringId DisplayName_Item_Display prohibited Display
static MyStringId DisplayName_Item_EliteAutomaticRifle prohibited MR-30E
static MyStringId DisplayName_Item_ElitePistol prohibited S-10E
static MyStringId DisplayName_Item_ElitePistolMagazine prohibited S-10E Magazine
static MyStringId DisplayName_Item_Explosives prohibited Explosives
static MyStringId DisplayName_Item_FullAutoPistol prohibited S-20A
static MyStringId DisplayName_Item_FullAutoPistolMagazine prohibited S-20A Magazine
static MyStringId DisplayName_Item_Girder prohibited Girder
static MyStringId DisplayName_Item_GoldIngot prohibited Gold Ingot
static MyStringId DisplayName_Item_GoldOre prohibited Gold Ore
static MyStringId DisplayName_Item_Gravel prohibited Gravel
static MyStringId DisplayName_Item_GravityGeneratorComponents prohibited Gravity Comp.
static MyStringId DisplayName_Item_HandDrill prohibited Hand Drill
static MyStringId DisplayName_Item_HandDrill2 prohibited Enhanced Hand Drill
static MyStringId DisplayName_Item_HandDrill3 prohibited Proficient Hand Drill
static MyStringId DisplayName_Item_HandDrill4 prohibited Elite Hand Drill
static MyStringId DisplayName_Item_Hydrogen prohibited Hydrogen
static MyStringId DisplayName_Item_HydrogenBottle prohibited Hydrogen Bottle
static MyStringId DisplayName_Item_HydrogenBottles prohibited Hydrogen Bottles
static MyStringId DisplayName_Item_Ice prohibited Ice
static MyStringId DisplayName_Item_InteriorPlate prohibited Interior Plate
static MyStringId DisplayName_Item_InteriorTurret_Mag_100rd prohibited Interior Turret Ammo Box
static MyStringId DisplayName_Item_IronIngot prohibited Iron Ingot
static MyStringId DisplayName_Item_IronOre prohibited Iron Ore
static MyStringId DisplayName_Item_LargeCalibreAmmo prohibited Artillery Shell
static MyStringId DisplayName_Item_LargeRailgunAmmo prohibited Large Railgun Sabot
static MyStringId DisplayName_Item_LargeSteelTube prohibited Large Steel Tube
static MyStringId DisplayName_Item_MagnesiumOre prohibited Magnesium Ore
static MyStringId DisplayName_Item_MagnesiumPowder prohibited Magnesium Powder
static MyStringId DisplayName_Item_MedicalComponents prohibited Medical Comp.
static MyStringId DisplayName_Item_MediumCalibreAmmo prohibited Assault Cannon Shell
static MyStringId DisplayName_Item_Medkit prohibited Medkit
static MyStringId DisplayName_Item_MetalGrid prohibited Metal Grid
static MyStringId DisplayName_Item_Missile200mm prohibited Missile
static MyStringId DisplayName_Item_Motor prohibited Motor
static MyStringId DisplayName_Item_NATO_25x184mm prohibited Gatling Ammo Box
static MyStringId DisplayName_Item_NATO_5p56x45mm prohibited 5.56x45mm NATO magazine
static MyStringId DisplayName_Item_NickelIngot prohibited Nickel Ingot
static MyStringId DisplayName_Item_NickelOre prohibited Nickel Ore
static MyStringId DisplayName_Item_Organic prohibited Organic
static MyStringId DisplayName_Item_Oxygen prohibited Oxygen
static MyStringId DisplayName_Item_OxygenBottle prohibited Oxygen Bottle
static MyStringId DisplayName_Item_OxygenBottles prohibited Oxygen Bottles
static MyStringId DisplayName_Item_Package prohibited Package
static MyStringId DisplayName_Item_PlatinumIngot prohibited Platinum Ingot
static MyStringId DisplayName_Item_PlatinumOre prohibited Platinum Ore
static MyStringId DisplayName_Item_Potassium prohibited Potassium
static MyStringId DisplayName_Item_PowerCell prohibited Power Cell
static MyStringId DisplayName_Item_Powerkit prohibited Powerkit
static MyStringId DisplayName_Item_PreciseAutomaticRifle prohibited MR-8P
static MyStringId DisplayName_Item_PreciseAutomaticRifleGun_Mag_5rd prohibited MR-8P Magazine
static MyStringId DisplayName_Item_RadioCommunicationComponents prohibited Radio-comm Comp.
static MyStringId DisplayName_Item_RapidFireAutomaticRifle prohibited MR-50A
static MyStringId DisplayName_Item_RapidFireAutomaticRifleGun_Mag_50rd prohibited MR-50A Magazine
static MyStringId DisplayName_Item_ReactorComponents prohibited Reactor Comp.
static MyStringId DisplayName_Item_Scrap prohibited Scrap Metal
static MyStringId DisplayName_Item_ScrapIngot prohibited Old Scrap Metal
static MyStringId DisplayName_Item_SemiAutoPistol prohibited S-10
static MyStringId DisplayName_Item_SemiAutoPistolMagazine prohibited S-10 Magazine
static MyStringId DisplayName_Item_SiliconOre prohibited Silicon Ore
static MyStringId DisplayName_Item_SiliconWafer prohibited Silicon Wafer
static MyStringId DisplayName_Item_SilverIngot prohibited Silver Ingot
static MyStringId DisplayName_Item_SilverOre prohibited Silver Ore
static MyStringId DisplayName_Item_SmallRailgunAmmo prohibited Small Railgun Sabot
static MyStringId DisplayName_Item_SmallSteelTube prohibited Small Steel Tube
static MyStringId DisplayName_Item_SolarCell prohibited Solar Cell
static MyStringId DisplayName_Item_SpaceCredit prohibited Space Credit
static MyStringId DisplayName_Item_SteelPlate prohibited Steel Plate
static MyStringId DisplayName_Item_StoneOre prohibited Stone
static MyStringId DisplayName_Item_Superconductor prohibited Superconductor
static MyStringId DisplayName_Item_ThrustComponents prohibited Thruster Comp.
static MyStringId DisplayName_Item_UltimateAutomaticRifleGun_Mag_30rd prohibited MR-30E Magazine
static MyStringId DisplayName_Item_UraniumIngot prohibited Uranium Ingot
static MyStringId DisplayName_Item_UraniumOre prohibited Uranium Ore
static MyStringId DisplayName_Item_Welder prohibited Welder
static MyStringId DisplayName_Item_Welder2 prohibited Enhanced Welder
static MyStringId DisplayName_Item_Welder3 prohibited Proficient Welder
static MyStringId DisplayName_Item_Welder4 prohibited Elite Welder
static MyStringId DisplayName_Item_ZoneChip prohibited Zone Chip
static MyStringId DisplayName_LCD_Panel prohibited LCD Panel
static MyStringId DisplayName_LCD_Panel3x3 prohibited Sci-Fi LCD Panel 3x3
static MyStringId DisplayName_LCD_Panel5x3 prohibited Sci-Fi LCD Panel 5x3
static MyStringId DisplayName_LCD_Panel5x5 prohibited Sci-Fi LCD Panel 5x5
static MyStringId DisplayName_LCD_PanelWide prohibited Wide LCD Panel
static MyStringId DisplayName_LookingAround prohibited Looking Around
static MyStringId DisplayName_MarsLander prohibited Mars Planet Landing
static MyStringId DisplayName_OpenHelmet prohibited Open Helmet
static MyStringId DisplayName_PlanetaryLander prohibited PlanetaryLander
static MyStringId DisplayName_Programmable_Block prohibited Programmable Block
static MyStringId DisplayName_RespawnPodSpace prohibited Space Pod
static MyStringId DisplayName_RespawnShip_Assembler prohibited Respawn Ship 2
static MyStringId DisplayName_RespawnShip_EscapePod prohibited Escape Pod
static MyStringId DisplayName_RespawnShip_RefineryAssembler prohibited Respawn Ship 3
static MyStringId DisplayName_RespawnShip_ShipDrill prohibited Small Drill Ship
static MyStringId DisplayName_RewardPunishmentTool prohibited GoodAI Bot Feedback
static MyStringId DisplayName_Rifle prohibited MR-20
static MyStringId DisplayName_Salute prohibited Salute
static MyStringId DisplayName_Scenario_2Planets prohibited 2 planets
static MyStringId DisplayName_Scenario_AlienEasyStart prohibited Easy Start Alien
static MyStringId DisplayName_Scenario_Asteroids prohibited Asteroids
static MyStringId DisplayName_Scenario_BigSmall prohibited Big and small planet
static MyStringId DisplayName_Scenario_CrashedRedShip prohibited Crashed Red Ship
static MyStringId DisplayName_Scenario_DebugStart prohibited Debug fast start
static MyStringId DisplayName_Scenario_EarthEasyStart prohibited Easy Start Earth
static MyStringId DisplayName_Scenario_EasyStart1 prohibited Easy Start 1
static MyStringId DisplayName_Scenario_EasyStart2 prohibited Easy Start 2
static MyStringId DisplayName_Scenario_EasyStart3 prohibited Easy Start 3 (64-bit only)
static MyStringId DisplayName_Scenario_EmptyWorld prohibited Empty World
static MyStringId DisplayName_Scenario_MarsEasyStart prohibited Easy Start Mars
static MyStringId DisplayName_Scenario_MoonEasyStart prohibited Easy Start Moon
static MyStringId DisplayName_Scenario_Planet prohibited Habitable planet
static MyStringId DisplayName_Scenario_ScaleTest prohibited Scale test
static MyStringId DisplayName_Scenario_StarSystem prohibited Star System
static MyStringId DisplayName_Scenario_StarSystemAligned prohibited Star System Aligned
static MyStringId DisplayName_Scenario_Survival prohibited Lone Survivor
static MyStringId DisplayName_Scenario_TestStarSystem prohibited Test Star System
static MyStringId DisplayName_Scenario_TwoPlatforms prohibited Two platforms
static MyStringId DisplayName_Screen_BottomCenter prohibited Bottom Center Screen
static MyStringId DisplayName_Screen_BottomLeft prohibited Bottom Left Screen
static MyStringId DisplayName_Screen_BottomRight prohibited Bottom Right Screen
static MyStringId DisplayName_Screen_Keyboard prohibited Keyboard
static MyStringId DisplayName_Screen_Large prohibited Large Display
static MyStringId DisplayName_Screen_Left prohibited Left Screen
static MyStringId DisplayName_Screen_Numpad prohibited Numpad
static MyStringId DisplayName_Screen_Numpad1 prohibited Numpad 1
static MyStringId DisplayName_Screen_Numpad2 prohibited Numpad 2
static MyStringId DisplayName_Screen_Numpad3 prohibited Numpad 3
static MyStringId DisplayName_Screen_Numpad4 prohibited Numpad 4
static MyStringId DisplayName_Screen_ProjectionArea prohibited Projection Area
static MyStringId DisplayName_Screen_Right prohibited Right Screen
static MyStringId DisplayName_Screen_Small prohibited Small Screen
static MyStringId DisplayName_Screen_TopCenter prohibited Top Center Screen
static MyStringId DisplayName_Screen_TopLeft prohibited Top Left Screen
static MyStringId DisplayName_Screen_TopRight prohibited Top Right Screen
static MyStringId DisplayName_Stretching prohibited Stretching
static MyStringId DisplayName_TargetOptions_PowerSystems prohibited Power systems
static MyStringId DisplayName_TargetOptions_Propulsion prohibited Propulsion
static MyStringId DisplayName_TargetOptions_Weapons prohibited Weapons
static MyStringId DisplayName_TSS_ArtificialHorizon prohibited Artificial Horizon
static MyStringId DisplayName_TSS_ArtificialHorizon_AltitudeWarning prohibited ALTITUDE
static MyStringId DisplayName_TSS_ClockAnalog prohibited Analog Clock
static MyStringId DisplayName_TSS_ClockDigital prohibited Digital Clock
static MyStringId DisplayName_TSS_Description prohibited Description
static MyStringId DisplayName_TSS_EnergyHydrogen prohibited Energy and Hydrogen
static MyStringId DisplayName_TSS_FactionIcon prohibited Faction Icon
static MyStringId DisplayName_TSS_Gravity prohibited Gravity
static MyStringId DisplayName_TSS_Jukebox prohibited Jukebox GUI
static MyStringId DisplayName_TSS_TargetingInfo prohibited Targeting Info
static MyStringId DisplayName_TSS_Velocity prohibited Velocity
static MyStringId DisplayName_TSS_VendingMachine prohibited Vending Machine GUI
static MyStringId DisplayName_TSS_Weather prohibited Weather
static MyStringId DisplayName_TSS_Weather_Dust prohibited Dust
static MyStringId DisplayName_TSS_Weather_ElectricStorm prohibited Electric Storm
static MyStringId DisplayName_TSS_Weather_Fog prohibited Fog
static MyStringId DisplayName_TSS_Weather_MarsSnow prohibited Dry Ice Snow
static MyStringId DisplayName_TSS_Weather_Marsstorm prohibited Dust Storm
static MyStringId DisplayName_TSS_Weather_Rain prohibited Rain
static MyStringId DisplayName_TSS_Weather_Sandstorm prohibited Sandstorm
static MyStringId DisplayName_TSS_Weather_Snow prohibited Snow
static MyStringId DisplayName_TSS_Weather_SnowStorm prohibited Snow Storm
static MyStringId DisplayName_TSS_Weather_Thunderstorm prohibited Thunderstorm
static MyStringId DisplayName_TurretControlBlock prohibited Custom Turret Controller
static MyStringId DisplayName_VoxelHand_AutoLevel prohibited Terrain Auto Level
static MyStringId DisplayName_VoxelHand_Box prohibited Box
static MyStringId DisplayName_VoxelHand_Capsule prohibited Capsule
static MyStringId DisplayName_VoxelHand_Ramp prohibited Ramp
static MyStringId DisplayName_VoxelHand_Sphere prohibited Sphere
static MyStringId DisplayName_Whatever prohibited Whatever
static MyStringId DisplayName_Yelling prohibited Yelling
static MyStringId DisplayOptions_Help_Screen prohibited {CONTROL:GUI:BUTTON_X} OK {CONTROL:GUI:CANCEL} Back
static MyStringId DisplaySettings prohibited Display settings
static MyStringId DistanceFromCenter prohibited DistanceFromCenter
static MyStringId DistanceFromPlayers prohibited DistanceFromPlayers
static MyStringId Dust prohibited Dust
static MyStringId Economy_CantRemoveStation_Caption prohibited Removal not allowed
static MyStringId Economy_CantRemoveStation_Text prohibited Economy stations are handled by Economy system. You may not remove them.
static MyStringId Economy_CharacterSelection prohibited Character Inventory
static MyStringId Economy_Contract_FinishTooltip_CannotFinishInBlock prohibited This contract cannot be finished through contract block. It has different objective.
static MyStringId Economy_Contract_FinishTooltip_NotAFinishPoint prohibited This contract cannot be finished at this station.
static MyStringId Economy_Contract_FinishTooltip_YouCanFinish prohibited Press to finish your contract.
static MyStringId Economy_FactionIcon_Tooltip_Allowed prohibited Click to select icon.
static MyStringId Economy_FactionIcon_Tooltip_BuyEconomy prohibited Buy Economy DLC to unlock these faction icons
static MyStringId Economy_FactionLeader_Formated prohibited {0} CEO
static MyStringId Economy_Notification_ReputationDecreased prohibited Reputation with {0} dropped by {1}
static MyStringId Economy_Notification_ReputationIncreased prohibited Reputation with {0} raised by {1}
static MyStringId EconomyFaction_Description_Builder prohibited Come and browse our selection of the finest ships available to us. We deliver top quality ships made from the highest grade materials.
static MyStringId EconomyFaction_Description_Builder0 prohibited The best choice for reliable ships of industrial grade. We offer the finest quality money can buy.
static MyStringId EconomyFaction_Description_Builder1 prohibited Top manufacturer of ships for the best prices. We offer excellent service that fit your needs.
static MyStringId EconomyFaction_Description_Builder2 prohibited Reliable, durable, Safe. These words mark our selection of our terrestrial and extraterrestrial vehicles.
static MyStringId EconomyFaction_Description_Builder3 prohibited Cutting edge technologies bring you the best quality through our shipyards, delivering competitive advantage to you over your competitors.
static MyStringId EconomyFaction_Description_Builder4 prohibited Number one producer of vehicles for industrial, military, mining and exploration aplications.
static MyStringId EconomyFaction_Description_Miner prohibited No. 1 supplier of high grade minerals and gases. Everything to fuel your industrial advancements.
static MyStringId EconomyFaction_Description_Miner0 prohibited For the highest grade of minerals and gases come visit us.
static MyStringId EconomyFaction_Description_Miner1 prohibited We procure all manner of ores and gases, so you don't have to.
static MyStringId EconomyFaction_Description_Miner2 prohibited Finest ore and purest gases. Nothing but the best for our customers.
static MyStringId EconomyFaction_Description_Miner3 prohibited We offer every raw material the galaxy has to offer. Except water. No one can seem to find water.
static MyStringId EconomyFaction_Description_Miner4 prohibited Our industrial equipment and trained personnel bring you the finest quality ores and gases for the best prices.
static MyStringId EconomyFaction_Description_Trader prohibited If you can build with it, we sell it. If you can shoot with it, we sell that too.
static MyStringId EconomyFaction_Description_Trader0 prohibited You want it, we've got it. Top supplier of components, tools and gases.
static MyStringId EconomyFaction_Description_Trader1 prohibited Our partners deliver us the highest quality components, tools, gases and contracts. From the outer regions of space directly to you.
static MyStringId EconomyFaction_Description_Trader2 prohibited We deliver durable components and the best quality tools. Our services include fuel, oxygen and contracts from reliable partners.
static MyStringId EconomyFaction_Description_Trader3 prohibited Components, Munitions, Tools, and Fuel. You name it. Become a partner for the best offers, we will make it worth your while.
static MyStringId EconomyFaction_Description_Trader4 prohibited We offer all the essentials for your space industrial advancements and more.
static MyStringId EditFaction_HueIconSliderText prohibited Icon Hue:
static MyStringId EditFaction_HueSliderText prohibited Hue:
static MyStringId EditFaction_SaturationIconSliderText prohibited Icon Saturation:
static MyStringId EditFaction_SaturationSliderText prohibited Saturation:
static MyStringId EditFaction_ValueIconSliderText prohibited Icon Value:
static MyStringId EditFaction_ValueSliderText prohibited Value:
static MyStringId EditFactionLogoScreen_Help_ChangeColor prohibited {CONTROL:GUI:MOVE_LEFT}{CONTROL:GUI:MOVE_RIGHT} Change Color
static MyStringId EditFactionLogoScreen_Help_Selection prohibited {CONTROL:GUI:ACCEPT} OK
static MyStringId ElectricStorm prohibited Electric Storm
static MyStringId EnableDamageEffects prohibited Enable damage effects
static MyStringId EntityRename prohibited Entity Rename
static MyStringId EntitySpawnOn prohibited Entity Spawn on
static MyStringId Faction_Discovered_Info prohibited You discovered {0}
static MyStringId Faction_Filter_Discovered prohibited Discovered
static MyStringId Faction_Filter_Enemy prohibited Show Enemies
static MyStringId Faction_Filter_Friend prohibited Show Friends
static MyStringId Faction_Filter_Neutral prohibited Show Neutrals
static MyStringId Faction_Filter_None prohibited All
static MyStringId Faction_Filter_NPC prohibited Non Player
static MyStringId Faction_Filter_Player prohibited Show Me
static MyStringId Faction_Filter_PlayersFactions prohibited Players Factions
static MyStringId Faction_Filter_Unknown prohibited Unknown
static MyStringId FactionCreateEdit_Help_Screen prohibited {CONTROL:GUI:BUTTON_Y} Change logo {CONTROL:GUI:BUTTON_X} OK {CONTROL:GUI:CANCEL} Back
static MyStringId Factions_EnemyFaction prohibited Enemy faction
static MyStringId Factions_NeutralFaction prohibited Neutral faction
static MyStringId Factions_YourBlock prohibited Your block (no faction)
static MyStringId Factions_YourFaction prohibited Your faction
static MyStringId FactionTerminal_Deposit_Currency prohibited Deposit
static MyStringId FactionTerminal_Deposit_Currency_TTIP prohibited Deposit to faction account from personal account
static MyStringId FactionTerminal_Withdraw_Currency prohibited Withdraw
static MyStringId FactionTerminal_Withdraw_Currency_TTIP prohibited Withdraw from faction account to personal account
static MyStringId Fastest prohibited Fastest
static MyStringId FirstApril2014 prohibited 1st April! Don't tell anyone!
static MyStringId FlaresIntensity prohibited Flares intensity
static MyStringId FloatingObjects prohibited Floating Objects
static MyStringId FogHeavy prohibited Fog Heavy
static MyStringId FogLight prohibited Fog Light
static MyStringId FolderScreen_Help_Screen prohibited {CONTROL:GUI:BUTTON_Y} Refresh {CONTROL:GUI:BUTTON_X} Open {CONTROL:GUI:CANCEL} Back
static MyStringId Format_OneParameter prohibited {0}
static MyStringId GameOptions_EnableTrading prohibited Enable Trading
static MyStringId GameOptions_EnableTrading_TTIP prohibited Enables trading with other players in multiplayer games. If disabled all trade requests are ignored
static MyStringId GameOptions_Help_Screen_TabCrosshair prohibited {CONTROL:GUI:BUTTON_X} OK {CONTROL:GUI:CANCEL} Back
static MyStringId GameOptions_Help_Screen_TabGeneral prohibited {CONTROL:GUI:BUTTON_Y} Reset Good.bot hints {CONTROL:GUI:BUTTON_X} OK {CONTROL:GUI:CANCEL} Back
static MyStringId Gamepad_Help_Back prohibited {CONTROL:GUI:CANCEL} Back
static MyStringId Gamepad_Help_ChangeValue prohibited {CONTROL:GUI:MOVE_LEFT}{CONTROL:GUI:MOVE_RIGHT} Change value
static MyStringId Gamepad_Help_Select prohibited {CONTROL:GUI:ACCEPT} Select
static MyStringId GDPR_Caption prohibited GDPR Consent agreement
static MyStringId GDPR_PrivacyPolicy prohibited Read our Privacy Policy
static MyStringId GDPR_Text1 prohibited Data protection laws have changed in the European Union and we want to make sure you review how your personal data is processed in Space Engineers.
static MyStringId GDPR_Text2 prohibited By clicking Yes you agree to collect personal data according to GDPR. Read more info in our Privacy policy.
static MyStringId Gold prohibited Gold
static MyStringId Gps prohibited GPS
static MyStringId GPS_Body_Location_Desc prohibited Last known body location
static MyStringId GPS_Body_Location_Name prohibited Body Location
static MyStringId GPS_Respawn_Location_Desc prohibited Location of your respawn pod
static MyStringId GPS_Respawn_Location_Name prohibited Respawn Pod
static MyStringId GpsScreen_GpsListLabel prohibited GPS list:
static MyStringId GPSScreen_hexLabel prohibited Hex
static MyStringId GPSScreen_hexTooltip prohibited Colors HEX:
static MyStringId GPSScreen_hueLabel prohibited H
static MyStringId GPSScreen_hueTooltip prohibited Hue:
static MyStringId GPSScreen_saturationLabel prohibited S
static MyStringId GPSScreen_saturationTooltip prohibited Saturation:
static MyStringId GPSScreen_valueLabel prohibited V
static MyStringId GPSScreen_valueTooltip prohibited Value:
static MyStringId GraphicsOptions_Help_Screen prohibited {CONTROL:GUI:BUTTON_X} OK {CONTROL:GUI:CANCEL} Back
static MyStringId Grid_Name_Station prohibited {0} {1} {2}
static MyStringId Grids prohibited Grids
static MyStringId GUI_Datapad_CreateGPSCoord prohibited Create Gps Marker
static MyStringId GUI_Datapad_CreateGPSCoord_TTIP prohibited Press to create gps coordinate marker.
static MyStringId GuiLabelVideoOnStart prohibited Video on start:
static MyStringId GuiMissionTriggersLostCondition prohibited Lost condition:
static MyStringId GuiMissionTriggersWinCondition prohibited Win condition:
static MyStringId GuiScenarioCannotJoin prohibited Scenario is already running, cannot join game.
static MyStringId GuiScenarioCannotJoinCaption prohibited CANNOT JOIN
static MyStringId GuiScenarioDescription prohibited Scenario description
static MyStringId GuiScenarioEdit_CopyIds prohibited Copy block IDs
static MyStringId GuiScenarioEdit_CopyIdsTooltip prohibited You can then paste them into "Block destroyed" trigger
static MyStringId GuiScenarioPlayerName prohibited Player name
static MyStringId GuiScenarioPlayerStatus prohibited Status
static MyStringId GuiScenarioSend prohibited Send
static MyStringId GuiScenarioStart prohibited Start
static MyStringId GuiScenarioTimeout prohibited Connection timeout:
static MyStringId GuiScenarioTimeout10min prohibited 10 min
static MyStringId GuiScenarioTimeout3min prohibited 3 min
static MyStringId GuiScenarioTimeout5min prohibited 5 min
static MyStringId GuiScenarioTimeoutUnlimited prohibited Unlimited
static MyStringId GuiTriggerBlockDestroyed_ColumnName prohibited Block name
static MyStringId GuiTriggerBlockDestroyedSingleMessage prohibited Message after each block is destroyed
static MyStringId GuiTriggerCaptionAllOthersLost prohibited All others lost
static MyStringId GuiTriggerCaptionBlockDestroyed prohibited Block destroyed
static MyStringId GuiTriggerCaptionLives prohibited Limited lives
static MyStringId GuiTriggerCaptionNoSpawn prohibited Spawn screen time limit
static MyStringId GuiTriggerCaptionPositionLeft prohibited Leave game area
static MyStringId GuiTriggerCaptionPositionReached prohibited Reach GPS position
static MyStringId GuiTriggerCaptionSomeoneWon prohibited Someone Won
static MyStringId GuiTriggerCaptionTimeLimit prohibited Scenario time limit
static MyStringId GuiTriggerDeleteBlocks prohibited Delete
static MyStringId GuiTriggerMessage prohibited Message
static MyStringId GuiTriggerNextMission prohibited Next mission
static MyStringId GuiTriggerNextMissionTooltip prohibited You can put a scenario name here (must already exist on local computer to be loaded) or workshop ID number (user does not have to have it subscribed in that case). Workshop ID can be seen in the URL link of scenario in question on {0} workshop web.
static MyStringId GuiTriggerNoSpawnTimeLimit prohibited Time limit (sec):
static MyStringId GuiTriggerPasteBlocks prohibited Add blocks
static MyStringId GuiTriggerPasteBlocksTooltip prohibited Adds blocks copied through button at the end of block terminal screen.
static MyStringId GuiTriggerPasteGps prohibited Paste GPS
static MyStringId GuiTriggerPositionRadius prohibited Radius
static MyStringId GuiTriggersLives prohibited Lives
static MyStringId GuiTriggerTimeLimit prohibited Limit (in minutes)
static MyStringId GuiTriggerWwwLink prohibited WWW link
static MyStringId HelpScreen_Chat prohibited Open chat
static MyStringId HelpScreen_Contracts prohibited Active contracts
static MyStringId HelpScreen_ControllerBuilding prohibited Building
static MyStringId HelpScreen_ControllerBuildingCreative prohibited Creative Only Building
static MyStringId HelpScreen_ControllerBuildingSurvival prohibited Survival Only Building
static MyStringId HelpScreen_ControllerBuildMenu prohibited Build Menu
static MyStringId HelpScreen_ControllerChangeRotationAxis prohibited Change Rotation Axis
static MyStringId HelpScreen_ControllerCharacterControl prohibited Character Control
static MyStringId HelpScreen_ControllerCharacterCreative prohibited Creative Only Character
static MyStringId HelpScreen_ControllerCharacterSurvival prohibited Survival Only Character
static MyStringId HelpScreen_ControllerCloser prohibited Move Item Closer
static MyStringId HelpScreen_ControllerColorNext prohibited Select next color
static MyStringId HelpScreen_ControllerColorPrevious prohibited Select previous color
static MyStringId HelpScreen_ControllerColorTool prohibited Color Tool
static MyStringId HelpScreen_ControllerCycleEmoteToolbar prohibited Cycle Emote Toolbar
static MyStringId HelpScreen_ControllerCycleShipToolbar prohibited Cycle Ship Toolbar
static MyStringId HelpScreen_ControllerEmoteToolbarActions prohibited Emote Toolbar Actions
static MyStringId HelpScreen_ControllerFlyDown prohibited Fly Down
static MyStringId HelpScreen_ControllerFlyUp prohibited Fly Up
static MyStringId HelpScreen_ControllerFurther prohibited Move Item Further
static MyStringId HelpScreen_ControllerHint1 prohibited You can change "brush" size while recoloring with {GAMEPAD_CONTROL:COLOR_PICKER:MEDIUM_COLOR_BRUSH} and {GAMEPAD_CONTROL:COLOR_PICKER:LARGE_COLOR_BRUSH}
static MyStringId HelpScreen_ControllerHint10 prohibited When looking at inventory port with blocks in Build Planner queue, you can add components for queued blocks into production by pressing {GAMEPAD_CONTROL:CHARACTER:BUILD_PLANNER_ADD_COMPONNETS}.
static MyStringId HelpScreen_ControllerHint2 prohibited You can change Saturation and Value of the selected color with {GAMEPAD:AXIS_DPAD} while recoloring.
static MyStringId HelpScreen_ControllerHint3 prohibited If you make mistake while placing blocks in survival mode you can press {GAMEPAD_CONTROL:BUILD:SECONDARY_TOOL_ACTION} to switch to Grinder tool. When you have Grinder equipped you can press {GAMEPAD_CONTROL:BUILD:SECONDARY_TOOL_ACTION} again to switch to the last equipped block.
static MyStringId HelpScreen_ControllerHint4 prohibited You can move through complicated windows more easily with Right Stick.
static MyStringId HelpScreen_ControllerHint5 prohibited If you are building a symmetrical ship, you can activate Symmetry Building Mode through Systems Radial Menu.
static MyStringId HelpScreen_ControllerHint6 prohibited You can modify voxels with Voxel Hand Tool, which can be accesed from System Radial Menu in Creative Mode. You can then place, remove, revert and paint voxels with {GAMEPAD_CONTROL:VOXEL:PRIMARY_TOOL_ACTION} , {GAMEPAD_CONTROL:VOXEL:SECONDARY_TOOL_ACTION} , {GAMEPAD_CONTROL:VOXEL:VOXEL_REVERT} and {GAMEPAD_CONTROL:VOXEL:VOXEL_PAINT} respectively.
static MyStringId HelpScreen_ControllerHint7 prohibited Emotes toolbar is predefined and cannot be changed.
static MyStringId HelpScreen_ControllerHint8 prohibited Most common actions on Systems Menu have shortcuts. Pros use shortcuts!
static MyStringId HelpScreen_ControllerHint9 prohibited When firing a block weapon in ship that has multiple weapons of the same type you can toggle firing a single weapon or all at once with LB+LT
static MyStringId HelpScreen_ControllerHorizontalMover prohibited Hor. Movement
static MyStringId HelpScreen_ControllerHorizontalMover_Forward prohibited Forward/Backward
static MyStringId HelpScreen_ControllerJetpackControl prohibited Jetpack Control
static MyStringId HelpScreen_ControllerLeaveControl prohibited Leave Control
static MyStringId HelpScreen_ControllerLookAround prohibited Look Around
static MyStringId HelpScreen_ControllerLookAround_PassengerSeat prohibited Look Around in passenger seat
static MyStringId HelpScreen_ControllerModifier prohibited Modifier
static MyStringId HelpScreen_ControllerPaint prohibited Paint
static MyStringId HelpScreen_ControllerPlace prohibited Place
static MyStringId HelpScreen_ControllerPlacing prohibited Placing Blocks and Blueprints
static MyStringId HelpScreen_ControllerPrimaryAction prohibited Primary Action
static MyStringId HelpScreen_ControllerRevert prohibited Revert
static MyStringId HelpScreen_ControllerRoll prohibited Roll
static MyStringId HelpScreen_ControllerRotateCcw prohibited Rotate Counter-Clockwise
static MyStringId HelpScreen_ControllerRotateCw prohibited Rotate Clockwise
static MyStringId HelpScreen_ControllerRotation prohibited Rotation
static MyStringId HelpScreen_ControllerRotation_Pitch prohibited Rotation - Pitch
static MyStringId HelpScreen_ControllerRotation_Roll prohibited Rotation - Roll
static MyStringId HelpScreen_ControllerRotation_Yaw prohibited Rotation - Yaw
static MyStringId HelpScreen_ControllerScaleDown prohibited Scale Down
static MyStringId HelpScreen_ControllerScaleUp prohibited Scale Up
static MyStringId HelpScreen_ControllerSecondaryAction prohibited Secondary Action
static MyStringId HelpScreen_ControllerSecondaryBuildSurvival prohibited Switch between Grinder / Building
static MyStringId HelpScreen_ControllerSecondayBuildCreative prohibited Remove Block
static MyStringId HelpScreen_ControllerShipActions prohibited Ship Actions
static MyStringId HelpScreen_ControllerShipControl prohibited Ship Control
static MyStringId HelpScreen_ControllerSkinNext prohibited Select next skin
static MyStringId HelpScreen_ControllerSkinPrevious prohibited Select previous skin
static MyStringId HelpScreen_ControllerSystemMenu prohibited System Menu
static MyStringId HelpScreen_ControllerTools prohibited Select Tool
static MyStringId HelpScreen_ControllerTurretControl prohibited Turret Control
static MyStringId HelpScreen_ControllerVerticalMover_Up prohibited Up/Down
static MyStringId HelpScreen_FactionColor_Blue prohibited Blue
static MyStringId HelpScreen_FactionColor_Green prohibited Green
static MyStringId HelpScreen_FactionColor_Red prohibited Red
static MyStringId HelpScreen_FactionColor_White prohibited White
static MyStringId HelpScreen_Progression prohibited Progression tree
static MyStringId HelpScreen_ResetPlane prohibited Remove plane
static MyStringId HelpScreen_RotateCamera prohibited Camera rotation
static MyStringId HelpScreen_SetPlane prohibited Add plane
static MyStringId HelpScreen_Strafe prohibited Strafe
static MyStringId HelpScreen_SymmetryNextPlane prohibited Next plane
static MyStringId HelpScreen_SymmetryTurnOffSetup prohibited Turn off setup
static MyStringId HelpScreen_SymmetryUnequip prohibited Unequip
static MyStringId HelpScreen_ToggleHud prohibited Toggle HUD
static MyStringId HelpScreen_Tools prohibited Tools
static MyStringId HelpScreen_Warnings prohibited Open Warning screen
static MyStringId HelpScreen_ZoomCamera prohibited CameraZoom
static MyStringId HideEmpty prohibited Hide empty
static MyStringId Hint00Text prohibited Did you know? You can build blocks from any cockpit by pressing Ctrl-G.
static MyStringId Hint01Text prohibited Did you know? You can use /f to chat with your faction only or /g for global.
static MyStringId Hint02Text prohibited Did you know? Wheel suspensions use power based on their power setting.
static MyStringId Hint03Text prohibited You can steer vehicles from a turret if the cockpit is set to main cockpit. Hold Alt to enable mouse control.
static MyStringId Hint04Control0 prohibited SUICIDE
static MyStringId Hint04Text prohibited Stuck? Pressing {0} enables you to respawn.
static MyStringId Hint05Text prohibited Did you know? Your jet pack can match the velocity of nearby grids using relative dampeners.
static MyStringId Hint06Text prohibited A few well placed decoy blocks can make the difference between a victory and a loss.
static MyStringId Hint07Text prohibited Did you know? Meteor impact craters can leave valuable resources.
static MyStringId Hint08Text prohibited Did you know? Dark spots on planets indicate ore deposits.
static MyStringId Hint09Text prohibited Did you know? Rocks on the surface of planets often contain valuable resources.
static MyStringId Hint10Control0 prohibited JUMP
static MyStringId Hint10Text prohibited Did you know? While driving a rover, Hold {0} to brake.
static MyStringId Hint11Text prohibited Be careful using your jetpack on planets. Your hydrogen fuel will run out quickly.
static MyStringId Hint12Control0 prohibited LANDING_GEAR
static MyStringId Hint12Text prohibited Did you know? you can open the color picker by pressing {0}.
static MyStringId Hint13Text prohibited Batteries will automatically charge and distribute power when necessary according to their settings.
static MyStringId Hint14Text prohibited Upgrade modules will improve the performance of your refineries and assemblers.
static MyStringId Hint15Text prohibited Did you know? Advanced refineries give better yield when refining minerals.
static MyStringId Hint16Text prohibited Did you know? Rovers can use their wheel suspensions to jump out of tight situations.
static MyStringId Hint17Text prohibited Using a ship to grind down a container will also pick up whatever was inside of the container.
static MyStringId Hint18Text prohibited Did you know? Wind turbines are more efficient when placed in high and open spaces.
static MyStringId Hint19Text prohibited Did you know? You can use sensors to detect enemies located underground who are attempting to infiltrate your base.
static MyStringId Hint20Text prohibited Did you know? The medical room recharges your energy and health five times as fast as the survival kit.
static MyStringId Hint21Text prohibited Did you know? You can manually control turrets to carefully pick off targets.
static MyStringId Hint22Text prohibited Did you know? Your magnetic boots only work when there is no gravity around.
static MyStringId Hint23Text prohibited Did you know? Your suit's power drains faster when residing in cold or warm temperatures.
static MyStringId Hint24Text prohibited Did you know? Warheads are perfectly safe until you arm them.
static MyStringId Hint25Text prohibited Did you know? O2/H2 generator can produce small amounts of hydrogen for thrusters without having a hydrogen tank involved.
static MyStringId Hint26Text prohibited Did you know? Pressurized environments will maintain optimal temperatures and recharge your health and oxygen.
static MyStringId Hint27Text prohibited Did you know? Blocks that are destroyed during collisions or combat can cause damage around them.
static MyStringId HintGamepadOnly00Control0 prohibited CLIPBOARD:SWITCH_BUILDING_MODE
static MyStringId HintGamepadOnly00Text prohibited Did you know? While holding a blueprint in creative mode, you can use {0} to align them to a planet's Gravity.
static MyStringId HintGamepadOnly01Control0 prohibited BASE:FAKE_MODIFIER_LB
static MyStringId HintGamepadOnly01Control1 prohibited BASE:FAKE_MODIFIER_RB
static MyStringId HintGamepadOnly01Text prohibited Did you know? {0} and {1} are modifier keys. Try holding them while performing any action in-game. And most of the times the action will do something slightly different.
static MyStringId HintGamepadOnly02Control0 prohibited BUILD:SECONDARY_TOOL_ACTION
static MyStringId HintGamepadOnly02Text prohibited Did you know? If you make mistake while placing blocks in survival mode you can press {0} to switch to Grinder tool. When you have Grinder equipped you can press {0} to switch to the last equipped block.
static MyStringId HintGamepadOnly03Control0 prohibited GUI:FAKE_RS
static MyStringId HintGamepadOnly03Text prohibited Did you know? You can move through complicated windows more easily with {0}.
static MyStringId HintGamepadOnly04Control0 prohibited BASE:FAKE_MODIFIER_LB
static MyStringId HintGamepadOnly04Control1 prohibited BASE:FAKE_MODIFIER_RB
static MyStringId HintGamepadOnly04Control2 prohibited BASE:FAKE_LS
static MyStringId HintGamepadOnly04Control3 prohibited BASE:FAKE_RS
static MyStringId HintGamepadOnly04Text prohibited Did you know? Hold {0}+{1} and move {2} and {3} to move camera around your character or ship.
static MyStringId HintGamepadOnly05Control0 prohibited SPACESHIP:FAKE_LS
static MyStringId HintGamepadOnly05Text prohibited Did you know? You can zoom in and out while using a camera or turret with {0}.
static MyStringId HintGamepadOnly06Text prohibited Did you know? You can change the way GPS coordinates and Antennas are displayed on your HUD through System Radial Menu.
static MyStringId HintGamepadOnly07Text prohibited Did you know? If you are building a symmetrical ship, you can activate Symmetry Building Mode through System Radial Menu.
static MyStringId HintGamepadOnly08Control0 prohibited BASE:FAKE_MODIFIER_LB
static MyStringId HintGamepadOnly08Control1 prohibited BASE:FAKE_MODIFIER_RB
static MyStringId HintGamepadOnly08Text prohibited Did you know? Holding {0}, {1} or {0}-{1} enables you to move stacks of items by 10, 100 and 1000 at the time.
static MyStringId HintGamepadOnly09Control0 prohibited BASE:FAKE_MODIFIER_LB
static MyStringId HintGamepadOnly09Control1 prohibited BASE:FAKE_MODIFIER_RB
static MyStringId HintGamepadOnly09Text prohibited Did you know? You can trigger Emotes Toolbar by holding {0}+{1}.
static MyStringId HintGamepadOnly10Control0 prohibited VOXEL:PRIMARY_TOOL_ACTION
static MyStringId HintGamepadOnly10Control1 prohibited VOXEL:SECONDARY_TOOL_ACTION
static MyStringId HintGamepadOnly10Control2 prohibited VOXEL:VOXEL_REVERT
static MyStringId HintGamepadOnly10Control3 prohibited VOXEL:VOXEL_PAINT
static MyStringId HintGamepadOnly10Text prohibited Did you know? You can modify voxels with Voxel Hand Tool, which can be accesed from System Radial Menu in Creative Mode. You can then place, remove, revert and paint voxels with {GAMEPAD_CONTROL:VOXEL:PRIMARY_TOOL_ACTION}, {GAMEPAD_CONTROL:VOXEL:SECONDARY_TOOL_ACTION}, {GAMEPAD_CONTROL:VOXEL:VOXEL_REVERT} and {GAMEPAD_CONTROL:VOXEL:VOXEL_PAINT} respectively.
static MyStringId HintGamepadOnly11Control0 prohibited BUILD:CUBE_DEFAULT_MOUNTPOINT
static MyStringId HintGamepadOnly11Text prohibited Did you know? You can toggle off the block auto rotation function with {0}
static MyStringId HintGamepadOnly12Control0 prohibited SPACESHIP:FAKE_RS
static MyStringId HintGamepadOnly12Text prohibited Did you know? You can steer vehicles from a turret if the cockpit is set to main cockpit. Hold {0} to control turning around.
static MyStringId HintGamepadOnly13Control0 prohibited TOOLS:SECONDARY_TOOL_ACTION
static MyStringId HintGamepadOnly13Text prohibited Did you know? You can dig tunnels quickly without producing ore by using {0} with your drill.
static MyStringId HintKeyboardOnly00Control0 prohibited TOGGLE_SIGNALS
static MyStringId HintKeyboardOnly00Text prohibited Did you know? Press {0} to change the way GPS coordinates and Antennas are displayed on your HUD.
static MyStringId HintKeyboardOnly01Control0 prohibited CUBE_DEFAULT_MOUNTPOINT
static MyStringId HintKeyboardOnly01Text prohibited Did you know? You can toggle off the block auto rotation function with {0}.
static MyStringId HintKeyboardOnly02Control0 prohibited TERMINAL
static MyStringId HintKeyboardOnly02Text prohibited Did you know? Shift-{0} will directly bring you to the antenna menu.
static MyStringId HintKeyboardOnly03Text prohibited Did you know? Double click while wielding a tool will keep it continuously working.
static MyStringId HintKeyboardOnly04Text prohibited Did you know? Scrolling while using a camera or turret enables you to zoom in and out.
static MyStringId HintKeyboardOnly05Text prohibited Did you know? You can dig tunnels quickly without producing ore by using right mouse function with your drill.
static MyStringId HintKeyboardOnly06Text prohibited Holding Ctrl, Shift or Ctrl-Shift enables you to move stacks of items by 10, 100 and 1000 at the time.
static MyStringId HintKeyboardOnly07Text prohibited Double clicking items will automatically transfer the whole stack between inventories.
static MyStringId HintKeyboardOnly08Text prohibited While holding a blueprint in creative mode, you can use B to align them to a planet's Gravity.
static MyStringId HintKeyboardOnly09Text prohibited You can save Creations by pressing CTRL-B. Open the blueprint menu with F10.
static MyStringId HudBlockInfo_Components prohibited Components
static MyStringId HudBlockInfo_Installed_Required prohibited Installed / Required
static MyStringId HudBlockInfo_LargeShip_Station prohibited Large Ship / Station
static MyStringId HudBlockInfo_SmallShip prohibited Small Ship
static MyStringId HudEnergyGroupBatteries prohibited Batteries
static MyStringId HudEnergyGroupCharging prohibited Charging
static MyStringId HudEnergyGroupConveyors prohibited Conveyors
static MyStringId HudEnergyGroupDefense prohibited Defense
static MyStringId HudEnergyGroupDoors prohibited Doors
static MyStringId HudEnergyGroupFactory prohibited Factory
static MyStringId HudEnergyGroupGyroscope prohibited Gyroscope
static MyStringId HudEnergyGroupThrust prohibited Thrusters
static MyStringId HudEnergyGroupUtility prohibited Utility
static MyStringId HudEnergyMissingTotal prohibited MISSING TOTAL
static MyStringId HudInfoBroadcasting prohibited Broadcasting
static MyStringId HudInfoControllingStation prohibited Controlling Station
static MyStringId HudInfoCrouching prohibited Crouching
static MyStringId HudInfoFalling prohibited Falling
static MyStringId HudInfoFlying prohibited Flying
static MyStringId HudInfoGravity prohibited Actual Gravity:
static MyStringId HudInfoGravityArtificial prohibited Artif. Gravity:
static MyStringId HudInfoGravityNatural prohibited Planet Gravity:
static MyStringId HudInfoHelmet prohibited Helmet
static MyStringId HudInfoInventoryVolume prohibited Volume:
static MyStringId HudInfoMagnetic prohibited Magnetic
static MyStringId HudInfoNameBroadcastRange prohibited Radio:
static MyStringId HudInfoNameDampeners prohibited Dampeners:
static MyStringId HudInfoNameEnergy prohibited Energy:
static MyStringId HudInfoNameFuelTime prohibited Fuel Time:
static MyStringId HudInfoNameGyroscopes prohibited Gyroscopes:
static MyStringId HudInfoNameHealth prohibited Health:
static MyStringId HudInfoNameInProximity prohibited In proximity:
static MyStringId HudInfoNameJetpack prohibited Jetpack
static MyStringId HudInfoNameLandingGear prohibited Landing gears:
static MyStringId HudInfoNameLights prohibited Lights:
static MyStringId HudInfoNameLocked prohibited Locked:
static MyStringId HudInfoNameMass prohibited Mass:
static MyStringId HudInfoNameNumberOfBatteries prohibited Number of batteries in use:
static MyStringId HudInfoNamePowerUsage prohibited Power Usage:
static MyStringId HudInfoNameReactors prohibited Reactors:
static MyStringId HudInfoNameSpeed prohibited Speed:
static MyStringId HudInfoNameThrusts prohibited Thrusters:
static MyStringId HudInfoNoGravity prohibited No gravity
static MyStringId HudInfoNoPower prohibited No Power
static MyStringId HudInfoNoReflectors prohibited No Spotlights
static MyStringId HudInfoOff prohibited Off
static MyStringId HudInfoOn prohibited On
static MyStringId HudInfoOxygen prohibited Oxygen:
static MyStringId HudInfoPilotingLargeShip prohibited Piloting Large Ship
static MyStringId HudInfoPilotingSmallShip prohibited Piloting Small Ship
static MyStringId HudInfoPowerOverload prohibited Overload
static MyStringId HudInfoReflectorsOff prohibited Spotlights Off
static MyStringId HudInfoReflectorsOn prohibited Spotlights On
static MyStringId HudInfoStanding prohibited Standing
static MyStringId HudInfoState prohibited State
static MyStringId HudScenarioInfoLivesLeft prohibited Lives:
static MyStringId HudScenarioInfoTimeLeft prohibited Time left:
static MyStringId Ice prohibited Ice
static MyStringId IconSymbol_Ag prohibited Ag
static MyStringId IconSymbol_Au prohibited Au
static MyStringId IconSymbol_Co prohibited Co
static MyStringId IconSymbol_Fe prohibited Fe
static MyStringId IconSymbol_Gravel prohibited Gravel
static MyStringId IconSymbol_Ice prohibited Ice
static MyStringId IconSymbol_K prohibited K
static MyStringId IconSymbol_Mg prohibited Mg
static MyStringId IconSymbol_Ni prohibited Ni
static MyStringId IconSymbol_Organic prohibited Organic
static MyStringId IconSymbol_Pt prohibited Pt
static MyStringId IconSymbol_Si prohibited Si
static MyStringId IconSymbol_Stone prohibited Stone
static MyStringId IconSymbol_U prohibited U
static MyStringId IngameHelp_BasicRefinery_Detail1 prohibited A basic assembler or basic refinery is more efficient at producing and refining then the survival kit but also requires more power. Build a battery to use your power more efficiently.
static MyStringId IngameHelp_BasicRefinery_Title prohibited Good.bot: Efficiency
static MyStringId IngameHelp_Battery_Detail1 prohibited Your base is shaping up! Now that you have a battery you can start expanding your base even more. Try to find ores to increase your production significantly.
static MyStringId IngameHelp_Battery_Title prohibited Good.bot: Progression
static MyStringId IngameHelp_Battery2_Detail1 prohibited You can find ores by looking for dark or bright spots on the ground. Equip your drill to scan for nearby ores or build scouting vehicles with ore detectors to move large amounts of ore to your base.
static MyStringId IngameHelp_Building_Detail1 prohibited You can build blocks anywhere in the world or add them to existing grids. The toolbar config screen will show you all available blocks that you can build.
static MyStringId IngameHelp_Building_Detail2 prohibited Press {CONTROL:BUILD_SCREEN} to open toolbar config screen.
static MyStringId IngameHelp_Building_Detail2_Gamepad prohibited Press {CONTROL:TOOLBAR_RADIAL_MENU} to open the [Building Radial Menu].
static MyStringId IngameHelp_Building_Detail3 prohibited Drag a block to your toolbar.
static MyStringId IngameHelp_Building_Detail3_Gamepad prohibited Press {CONTROL:GUI:SWITCH_GUI_LEFT} or {CONTROL:GUI:SWITCH_GUI_RIGHT} to change tabs.
static MyStringId IngameHelp_Building_Detail4 prohibited Select a block or tool by pressing 1 - 9
static MyStringId IngameHelp_Building_Detail4_Gamepad prohibited Highlight a block with {GAMEPAD:AXIS_MOTION} and press {CONTROL:GUI:SHIFT_RIGHT} to select a block.
static MyStringId IngameHelp_Building_Title prohibited Good.bot: Building
static MyStringId IngameHelp_Building2_Detail1 prohibited Most blocks come in two sizes and can be rotated in any direction.
static MyStringId IngameHelp_Building2_Detail2 prohibited Select the same block twice on your toolbar to pick a size.
static MyStringId IngameHelp_Building2_Detail2_Gamepad prohibited Press {CONTROL:BUILD:CUBE_BUILDER_CUBESIZE_MODE} to change block size.
static MyStringId IngameHelp_Building2_Detail3 prohibited Use {CONTROL:CUBE_ROTATE_ROLL_POSITIVE}, {CONTROL:CUBE_ROTATE_VERTICAL_NEGATIVE}, {CONTROL:CUBE_ROTATE_HORISONTAL_POSITIVE}, {CONTROL:CUBE_ROTATE_HORISONTAL_NEGATIVE}, {CONTROL:CUBE_ROTATE_ROLL_NEGATIVE} and {CONTROL:CUBE_ROTATE_VERTICAL_POSITIVE} keys to rotate blocks.
static MyStringId IngameHelp_Building2_Detail3_Gamepad prohibited Use {CONTROL:BUILD:CHANGE_ROTATION_AXIS} to change rotation axis.
static MyStringId IngameHelp_Building2_Detail4_Gamepad prohibited Use {CONTROL:BUILD:ROTATE_AXIS_LEFT} and {CONTROL:BUILD:ROTATE_AXIS_RIGHT} to rotate around the axis.
static MyStringId IngameHelp_Building3_Detail1 prohibited In survival mode you need the first component of a block to place it. You can produce components in assembler or salvage them from other blocks with a grinder.
static MyStringId IngameHelp_Building3_Detail2 prohibited Place a block with the {CONTROL:BUILD:PRIMARY_TOOL_ACTION}.
static MyStringId IngameHelp_BuildingTip_Detail1 prohibited You are a natural!
static MyStringId IngameHelp_BuildingTip_Detail2 prohibited Tip: Blocks with a + symbol have variations available that you can scroll through.
static MyStringId IngameHelp_BuildingTip2_Detail1 prohibited Are you sure you have not done this before?
static MyStringId IngameHelp_BuildingTip2_Detail2 prohibited Tip: Always make sure you keep a few components with you.
static MyStringId IngameHelp_Camera_Detail1 prohibited Changing your point of view can be useful in many situations.
static MyStringId IngameHelp_Camera_Detail2 prohibited Toggle {CONTROL:CAMERA_MODE} to switch between first and third person view.
static MyStringId IngameHelp_Camera_Detail3 prohibited Use [ALT + Mouse Wheel] to adjust the distance of third person view.
static MyStringId IngameHelp_Camera_Title prohibited Good.bot: Camera
static MyStringId IngameHelp_CameraTip_Detail1 prohibited You will be building in no time!
static MyStringId IngameHelp_CameraTip_Detail2 prohibited Tip: Third person camera will switch to first person if there are objects in your way.
static MyStringId IngameHelp_Components_Detail1 prohibited Components are used to build and repair blocks. You can use a welder on any block to add the required component. You can select tools and blocks on your toolbar.
static MyStringId IngameHelp_Components_Detail2 prohibited Repair a block
static MyStringId IngameHelp_Components_Title prohibited Good.bot: Components
static MyStringId IngameHelp_ComponentsTip_Detail1 prohibited Your skills are quickly becoming superior to mine!
static MyStringId IngameHelp_ComponentsTip_Detail2 prohibited Tip: Blocks with a + symbol have variations available that you can scroll through.
static MyStringId IngameHelp_Datapad_Desc prohibited I can see you have a datapad in your inventory. Datapad can hold important information you wish to store there. For example, datapad bought on stations contain coordinates of other stations.
static MyStringId IngameHelp_Datapad_Detail1 prohibited {0} on datapad to open it.
static MyStringId IngameHelp_Datapad_Title prohibited Open datapad
static MyStringId IngameHelp_Economy_GPSDesc prohibited This is location of the nearest trading station, where you can buy/sell various items.
static MyStringId IngameHelp_Economy_GPSName prohibited Trading Station
static MyStringId IngameHelp_EconomyStation_Desc prohibited Economy Stations can appear anywhere in space, on moons, planets and in orbit. These stations offer trade and contracts depending on their respective factions.
static MyStringId IngameHelp_EconomyStation_DetailDesc prohibited Visit the nearest station
static MyStringId IngameHelp_EconomyStation_Title prohibited Good.bot: Economy Stations
static MyStringId IngameHelp_Energy_Detail1 prohibited Your energy is getting low. Interact with a powered medical bay or survival kit to recharge your energy or use any kind of cockpit. Your tools need energy to function.
static MyStringId IngameHelp_Energy_Detail2 prohibited Refill your energy.
static MyStringId IngameHelp_Energy_Title prohibited Good.bot: Energy
static MyStringId IngameHelp_EnergyTip_Detail1 prohibited Energized!
static MyStringId IngameHelp_EnergyTip_Detail2 prohibited Tip: Energy drains faster when it is hot or cold.
static MyStringId IngameHelp_Flashlight_Detail1 prohibited Use your flashlight when entering dark areas.
static MyStringId IngameHelp_Flashlight_Detail2 prohibited Press {CONTROL:HEADLIGHTS} to toggle your flashlight off and on.
static MyStringId IngameHelp_Flashlight_Title prohibited Good.bot: Flashlight
static MyStringId IngameHelp_FlashlightTip_Detail1 prohibited A little light goes a long way!
static MyStringId IngameHelp_FlashlightTip_Detail2 prohibited Tip: Remember, your flashlight consumes power from your suit.
static MyStringId IngameHelp_FlyingAShip_Detail1 prohibited A ship requires thrusters for movement, gyroscopes to orientate, power and a cockpit. The controls for a ship are the same as the jetpack.
static MyStringId IngameHelp_FlyingAShip_Detail2 prohibited Press {CONTROL:TOGGLE_REACTORS} to toggle power on or off.
static MyStringId IngameHelp_FlyingAShip_Detail3 prohibited Use {CONTROL:JUMP} and {CONTROL:CROUCH} to go up and down.
static MyStringId IngameHelp_FlyingAShip_Detail4 prohibited Use {CONTROL:ROLL_LEFT} and {CONTROL:ROLL_RIGHT} to roll.
static MyStringId IngameHelp_FlyingAShip_Title prohibited Good.bot: Flying a Ship
static MyStringId IngameHelp_FlyingAShipLG_Detail1 prohibited This ship is equipped with magnetic landing gears. Toggling landing gears will temporarily disable their magnetic lock.
static MyStringId IngameHelp_FlyingAShipLG_Detail2 prohibited Use {CONTROL:LANDING_GEAR} to toggle the landing gear.
static MyStringId IngameHelp_FlyingAShipLGTip_Detail1 prohibited One Engineer told me that flying a ship is as easy as riding a bike!
static MyStringId IngameHelp_FlyingAShipLGTip_Detail2 prohibited Tip: Landing gears can be used to pick up other grids and move them around.
static MyStringId IngameHelp_FlyingAShipTip_Detail1 prohibited Pilots take no special joy in walking. Pilots like flying. - Neil Armstrong
static MyStringId IngameHelp_FlyingAShipTip_Detail2 prohibited Tip: You need thrusters in all six directions. More thrusters means faster acceleration!
static MyStringId IngameHelp_Grinder_Detail1 prohibited A grinder is used to deconstruct and salvage blocks by removing their components into your inventory.
static MyStringId IngameHelp_Grinder_Detail2 prohibited Hold {CONTROL:TOOLS:PRIMARY_TOOL_ACTION} to use grinder on any block.
static MyStringId IngameHelp_Grinder_Title prohibited Good.bot: Grinder
static MyStringId IngameHelp_GrinderTip_Detail1 prohibited You made quick work of that!
static MyStringId IngameHelp_GrinderTip_Detail2 prohibited Tip: Grinder's can be used to remove trees.
static MyStringId IngameHelp_HandDrill_Detail1 prohibited A hand drill is used to break down rock, collect minerals or to dig tunnels. Ores can be found in asteroids and dark spots on planets. All drills are equipped with a short-range detector.
static MyStringId IngameHelp_HandDrill_Detail2 prohibited Hold {CONTROL:TOOLS:PRIMARY_TOOL_ACTION} to break down stone.
static MyStringId IngameHelp_HandDrill_Detail3 prohibited Press {CONTROL:USE} to pick up rocks.
static MyStringId IngameHelp_HandDrill_Detail4 prohibited Hold {CONTROL:TOOLS:SECONDARY_TOOL_ACTION} to quickly dig tunnels.
static MyStringId IngameHelp_HandDrill_Title prohibited Good.bot: Hand Drill
static MyStringId IngameHelp_Health_Detail1 prohibited You're hurt. You can heal by interacting with the console of a powered medical bay or survival kit.
static MyStringId IngameHelp_Health_Detail2 prohibited Replenish your health.
static MyStringId IngameHelp_Health_Title prohibited Good.bot: Health
static MyStringId IngameHelp_HealthTip_Detail1 prohibited Just what the doctor ordered!
static MyStringId IngameHelp_HealthTip_Detail2 prohibited Tip: You will also slowly heal in oxygenated environments.
static MyStringId IngameHelp_HelmetVisor_Detail1 prohibited Your helmet visor is still open! Close it to avoid taking damage in low oxygen environments.
static MyStringId IngameHelp_HelmetVisor_Detail2 prohibited Use {CONTROL:HELMET} to open and close your visor.
static MyStringId IngameHelp_HelmetVisor_Title prohibited Good.bot: Helmet Visor
static MyStringId IngameHelp_HelmetVisorTip_Detail1 prohibited Being able to breathe makes working a little easier.
static MyStringId IngameHelp_HelmetVisorTip_Detail2 prohibited Tip: Always make sure your visor is closed before going into space. All of this useful information can always be accessed in the help screen by pressing {CONTROL:HELP_SCREEN}.
static MyStringId IngameHelp_HUD_Detail1 prohibited Cycle through the various HUD states; they differ by amount of shown information. You can also change the way signals show up on your HUD.
static MyStringId IngameHelp_HUD_Detail2 prohibited Press {CONTROL:TOGGLE_HUD} to cycle through HUD states.
static MyStringId IngameHelp_HUD_Detail3 prohibited Press {CONTROL:TOGGLE_SIGNALS} to cycle through signal states.
static MyStringId IngameHelp_HUD_Title prohibited Good.bot: HUD
static MyStringId IngameHelp_HUDTip_Detail1 prohibited I could not have done it better myself!
static MyStringId IngameHelp_HUDTip_Detail2 prohibited Tip: HUD signals can be individually disabled in your terminal control panel.
static MyStringId IngameHelp_Hydrogen_Detail1 prohibited Your hydrogen is getting low. Hydrogen is produced from ice in a O2/H2 generator. You can refill bottles at the generator or resupply directly by interacting with a medical bay or survival kit if it's connected with the O2/H2 generator.
static MyStringId IngameHelp_Hydrogen_Detail2 prohibited Refill your hydrogen.
static MyStringId IngameHelp_Hydrogen_Title prohibited Good.bot: Hydrogen
static MyStringId IngameHelp_HydrogenTip_Detail1 prohibited I think you are smarter than my maker!
static MyStringId IngameHelp_HydrogenTip_Detail2 prohibited Tip: You can conserve hydrogen when in space by flying with dampeners off.
static MyStringId IngameHelp_Ingots_Detail1 prohibited Ingots can be used by a survival kit or assembler to produce components, tools and weapons. You can select what component to produce in the assembler's or survival kit's menu.
static MyStringId IngameHelp_Ingots_Detail2 prohibited Put iron ingot into Assembler inventory.
static MyStringId IngameHelp_Ingots_Detail3 prohibited Use a survival kit or Assembler to produce and obtain steel plates.
static MyStringId IngameHelp_Ingots_Title prohibited Good.bot: Ingots
static MyStringId IngameHelp_Interactive_Detail1 prohibited Many blocks like doors, button panels, consoles, medical rooms, inventories and cockpits support various different actions.
static MyStringId IngameHelp_Interactive_Detail2 prohibited Press {CONTROL:USE} to activate a highlighted block.
static MyStringId IngameHelp_Interactive_Detail3 prohibited Press {CONTROL:TERMINAL} to go to menu of highlighted block.
static MyStringId IngameHelp_Interactive_Detail4 prohibited Press {CONTROL:INVENTORY} to open inventory of highlighted block.
static MyStringId IngameHelp_Interactive_Title prohibited Good.bot: Interactive objects
static MyStringId IngameHelp_InteractiveTip_Detail1 prohibited These skills will serve you well!
static MyStringId IngameHelp_InteractiveTip_Detail2 prohibited Tip: Build control panels to easily access ship menus.
static MyStringId IngameHelp_Intro_Detail1 prohibited Hello, Engineer! My name is Good.bot. I am an AI teacher that helps you by offering directions. Let's get you started! You can access useful information in the help screen.
static MyStringId IngameHelp_Intro_Detail2 prohibited Press {CONTROL:HELP_SCREEN} to open help screen.
static MyStringId IngameHelp_Intro_Title prohibited Good.bot: Introduction
static MyStringId IngameHelp_IntroTip_Detail1 prohibited Well done!
static MyStringId IngameHelp_IntroTip_Detail2 prohibited Tip: You can ask me anything in the chat {CONTROL:CHAT_SCREEN} using ? (english only). In case of any troubles contact us at [email protected]
static MyStringId IngameHelp_IntroTip2_Detail1 prohibited Tip: You can enable/disable Good.bot ingame help or control hints in Game-Options.
static MyStringId IngameHelp_Inventory_Detail1 prohibited Highlighted objects can be picked up if there is room in your inventory.
static MyStringId IngameHelp_Inventory_Detail2 prohibited Press {CONTROL:USE} to pick up an item.
static MyStringId IngameHelp_Inventory_Detail3 prohibited Press {CONTROL:INVENTORY} to open inventory.
static MyStringId IngameHelp_Inventory_Title prohibited Good.bot: Inventory
static MyStringId IngameHelp_InventoryTip_Detail1 prohibited Organization equals efficiency!
static MyStringId IngameHelp_InventoryTip_Detail2 prohibited Tip: You can drag items out of your inventory to drop them again.
static MyStringId IngameHelp_Jetpack_Detail1 prohibited Your jetpack runs on hydrogen fuel. Be careful not to run out of it while flying.
static MyStringId IngameHelp_Jetpack_Detail2 prohibited Toggle jetpack with {CONTROL:THRUSTS}.
static MyStringId IngameHelp_Jetpack_Detail3 prohibited {CONTROL:JUMP} and {CONTROL:CROUCH} to fly up and down.
static MyStringId IngameHelp_Jetpack_Detail4 prohibited Use {CONTROL:FORWARD} {CONTROL:BACKWARD} {CONTROL:STRAFE_LEFT} {CONTROL:STRAFE_RIGHT} keys to move and strafe.
static MyStringId IngameHelp_Jetpack_Detail5 prohibited Press {CONTROL:ROLL_LEFT} and {CONTROL:ROLL_RIGHT} to roll.
static MyStringId IngameHelp_Jetpack_Title prohibited Good.bot: Jetpack
static MyStringId IngameHelp_Jetpack2_Detail1 prohibited Turning off dampeners while flying allows you to move without slowing down when you let go of the input. This can be useful to move steady at low or high speeds without using much fuel.
static MyStringId IngameHelp_Jetpack2_Detail2 prohibited Toggle dampeners with {CONTROL:DAMPING} while flying.
static MyStringId IngameHelp_JetpackTip_Detail1 prohibited That is my definition of flying!
static MyStringId IngameHelp_JetpackTip_Detail2 prohibited Tip: Use relative dampening with [Ctrl+]{0} to keep velocity of the ship under cursor.
static MyStringId IngameHelp_MagneticBoots_Detail1 prohibited In zero gravity you can use your magnetic boots to walk on any surface. Position yourself with your feet down and turn off your jetpack to automatically lock your magnetic boots.
static MyStringId IngameHelp_MagneticBoots_Detail2 prohibited Use your magnetic boots in zero gravity.
static MyStringId IngameHelp_MagneticBoots_Title prohibited Good.bot: Magnetic Boots
static MyStringId IngameHelp_MagneticBootsTip_Detail1 prohibited The last Engineer took much longer to figure this out!
static MyStringId IngameHelp_MagneticBootsTip_Detail2 prohibited Tip: Do not jump!
static MyStringId IngameHelp_Movement_Detail1 prohibited Let's get you started on the basics of movement. Don't forget to stay on the ground.
static MyStringId IngameHelp_Movement_Detail2 prohibited Use {CONTROL:FORWARD} {CONTROL:BACKWARD} {CONTROL:STRAFE_LEFT} {CONTROL:STRAFE_RIGHT} keys to walk and strafe.
static MyStringId IngameHelp_Movement_Detail3 prohibited Hold {CONTROL:SPRINT}+{CONTROL:FORWARD} to sprint.
static MyStringId IngameHelp_Movement_Detail4 prohibited Use {CONTROL:JUMP} to jump.
static MyStringId IngameHelp_Movement_Detail5 prohibited Toggle {CONTROL:CROUCH} to crouch.
static MyStringId IngameHelp_Movement_Title prohibited Good.bot: Movement
static MyStringId IngameHelp_Ownership_Detail1 prohibited Blocks owned by other players cannot be accessed if they are not shared with others. You can hack blocks by replacing their computer parts with a grinder and welder to gain access.
static MyStringId IngameHelp_Ownership_Detail2 prohibited Hack a block.
static MyStringId IngameHelp_Ownership_Title prohibited Good.bot: Ownership
static MyStringId IngameHelp_OwnershipTip_Detail1 prohibited To hack or not to hack? That is the real question!
static MyStringId IngameHelp_OwnershipTip_Detail2 prohibited Tip: You can configure ownership to share it with friends. Remember, you can find additional information anytime in the help screen by pressing {CONTROL:HELP_SCREEN}.
static MyStringId IngameHelp_Oxygen_Detail1 prohibited Your oxygen is getting low. Oxygen is produced from ice in a O2/H2 generator. You can refill bottles at the generator or resupply directly by interacting with a medical bay or survival kit if it's connected with the O2/H2 generator.
static MyStringId IngameHelp_Oxygen_Detail2 prohibited Refill your oxygen.
static MyStringId IngameHelp_Oxygen_Title prohibited Good.bot: Oxygen
static MyStringId IngameHelp_OxygenTip_Detail1 prohibited Breathing is preferable to not breathing!
static MyStringId IngameHelp_OxygenTip_Detail2 prohibited Tip: Walking consumes less oxygen than running or sprinting
static MyStringId IngameHelp_Pod_Title prohibited Good.bot: Drop pod
static MyStringId IngameHelp_Pod1_Detail1 prohibited You start in small drop pod containing the most important accessories. The pod is equipped with an O2/H2 generator to produce hydrogen and oxygen and a survival kit for health and energy.
static MyStringId IngameHelp_Pod2_Detail1 prohibited The survival kit, if powered, will let you respawn, regenerate your health and energy and is capable of producing small amounts of ingots from stone that you can then produce into components.
static MyStringId IngameHelp_Pod3_Detail1 prohibited The first thing to do is to gather stone using your hand drill. Equip your drill, find some stone and store it in the survival kit on the back of your pod. Then access the production tab of your pod and produce ingots.
static MyStringId IngameHelp_Power_Detail1 prohibited Blocks or entire grids can be turned off to save power and fuel. When you are in a cockpit, Press {CONTROL:TOGGLE_REACTORS} to turn off and on the power production blocks.
static MyStringId IngameHelp_Power_Detail2 prohibited Press {CONTROL:TOGGLE_REACTORS} while in a cockpit.
static MyStringId IngameHelp_Power_Title prohibited Good.bot: Power
static MyStringId IngameHelp_PowerTip_Detail1 prohibited Simple enough, is it not?!
static MyStringId IngameHelp_PowerTip_Detail2 prohibited Tip: Turn off blocks that you do not need to save power.
static MyStringId IngameHelp_PowerTip_Detail3 prohibited Tip: Use [Ctrl+]{CONTROL:TOGGLE_REACTORS} to also turn off all connected grids.
static MyStringId IngameHelp_RefiningOre_Detail1 prohibited Ore and scrap metal can be refined into ingots in a powered Refinery. Ingots can be used to produce components, tools and weapons. Refineries will automatically pull resources and refine them.
static MyStringId IngameHelp_RefiningOre_Detail2 prohibited Use a survival kit or Refinery to process ore and obtain ingots.
static MyStringId IngameHelp_RefiningOre_Title prohibited Good.bot: Refining Ore
static MyStringId IngameHelp_Rifle_Detail1 prohibited A basic weapon to protect yourself; requires small calibre ammunition.
static MyStringId IngameHelp_Rifle_Detail2 prohibited Tip: There are more specialized rifles available. Don’t forget that you can review useful information anytime in the help screen by pressing {CONTROL:HELP_SCREEN}.
static MyStringId IngameHelp_Rifle_Title prohibited Good.bot: Rifle
static MyStringId IngameHelp_Stuck_Detail1 prohibited You appear to be stuck.
static MyStringId IngameHelp_Stuck_Detail2 prohibited Press {0} to toggle power on and off.
static MyStringId IngameHelp_Stuck_Detail3 prohibited Press {0} to toggle landing gears, brakes and connectors.
static MyStringId IngameHelp_Stuck_Title prohibited Good.bot: Stuck?
static MyStringId IngameHelp_StuckTip_Detail1 prohibited Excellent! Now you can continue your training.
static MyStringId IngameHelp_StuckTip_Detail2 prohibited Tip: Always make sure your vehicle has enough fuel before leaving your base.
static MyStringId IngameHelp_Temperature_Detail1 prohibited Temperature affects how quickly your suit energy drains. Hot or cold temperatures will hurt you when your suit is out of power. Tip: Pressurized environments will always maintain optimal temperatures.
static MyStringId IngameHelp_Temperature_Title prohibited Good.bot: Temperature
static MyStringId IngameHelp_Turbine_Detail1 prohibited A solar panel or wind turbine under the right conditions will be able to provide enough energy for you to get started. Continue by adding a basic assembler or deconstruct your old survival kit and move it over to your new base.
static MyStringId IngameHelp_Turbine_Title prohibited Good.bot: Power
static MyStringId IngameHelp_Turbine2_Detail1 prohibited Your base will require more power as you add more functional blocks. Be sure to build more wind turbines or solar panels or turn blocks off to prevent them from consuming power.
static MyStringId IngameHelp_Welder_Detail1 prohibited A welder is used to construct and repair blocks by adding the required components from your inventory.
static MyStringId IngameHelp_Welder_Detail2 prohibited Hold {CONTROL:TOOLS:PRIMARY_TOOL_ACTION} to use the welder on any block.
static MyStringId IngameHelp_Welder_Title prohibited Good.bot: Welder
static MyStringId IngameHelp_WelderTip_Detail1 prohibited Impressive… Most impressive!
static MyStringId IngameHelp_WelderTip_Detail2 prohibited Tip: Use the {CONTROL:TOOLS:SECONDARY_TOOL_ACTION} to store components from your inventory into a block under construction.
static MyStringId IngameHelp_WheeledVehicles_Detail1 prohibited Wheeled Vehicles are cheap to build and require little power.
static MyStringId IngameHelp_WheeledVehicles_Detail2 prohibited Toggle {CONTROL:TOGGLE_REACTORS} to turn power off and on.
static MyStringId IngameHelp_WheeledVehicles_Detail3 prohibited Toggle {CONTROL:LANDING_GEAR} for parking.
static MyStringId IngameHelp_WheeledVehicles_Detail4 prohibited Use {CONTROL:FORWARD}, {CONTROL:BACKWARD}, {CONTROL:STRAFE_LEFT}, {CONTROL:STRAFE_RIGHT} keys to move.
static MyStringId IngameHelp_WheeledVehicles_Detail5 prohibited Hold {CONTROL:JUMP} to brake.
static MyStringId IngameHelp_WheeledVehicles_Title prohibited Good.bot: Driving a Vehicle
static MyStringId IngameHelp_WheeledVehicles2_Detail1 prohibited You can adjust wheel settings individually to control steering angles, acceleration, maximum speed and much more. They can “jump” by charging their suspension to get out of gaps.
static MyStringId IngameHelp_WheeledVehicles2_Detail2 prohibited Hold and release {CONTROL:THRUSTS} to charge a jump.
static MyStringId IngameHelp_WheeledVehiclesTip_Detail1 prohibited Congratulations! You just passed your driving test!
static MyStringId IngameHelp_WheeledVehiclesTip_Detail2 prohibited Tip: Be careful not to go too fast with Wheeled Vehicles, which can flip over easily.
static MyStringId INVALID prohibited INVALID TEXT WRAPPER ENUM
static MyStringId Inventory prohibited Inventory
static MyStringId InventorySelection_All prohibited All inventories
static MyStringId InventorySelection_Character prohibited Character inventory
static MyStringId Iron prohibited Iron
static MyStringId Item_Drill_Extra_Tooltip prohibited Wider cutout, faster mining
static MyStringId Item_Drill4_Extra_Tooltip prohibited Widest cutout, fastest mining
static MyStringId Item_Grinder_Extra_Tooltip prohibited Longer reach and faster grinding
static MyStringId Item_Grinder4_Extra_Tooltip prohibited Longest reach and fastest grinding
static MyStringId Item_Welder_Extra_Tooltip prohibited Longer reach and faster welding
static MyStringId Item_Welder4_Extra_Tooltip prohibited Longest reach and fastest welding
static MyStringId JoinGameScreen_Help_Screen prohibited {CONTROL:GUI:BUTTON_Y} Refresh {CONTROL:GUI:VIEW} Direct Connect {CONTROL:GUI:MAIN_MENU} Search Filter {CONTROL:GUI:BUTTON_X} Server Details {CONTROL:GUI:CANCEL} Back {CONTROL:GUI:LEFT_BUTTON} Server Provider {CONTROL:GUI:RIGHT_BUTTON} Network Type
static MyStringId JoinGameScreen_Help_ScreenGamesTab prohibited {CONTROL:GUI:BUTTON_Y} Refresh {CONTROL:GUI:VIEW} Direct Connect {CONTROL:GUI:MAIN_MENU} Search Filter {CONTROL:GUI:LEFT_BUTTON} Server Provider {CONTROL:GUI:CANCEL} Back
static MyStringId JoinGameScreen_Help_ScreenGamesTabXbox prohibited {CONTROL:GUI:BUTTON_Y} Refresh {CONTROL:GUI:MAIN_MENU} Search Filter {CONTROL:GUI:LEFT_BUTTON} Server Provider {CONTROL:GUI:CANCEL} Back
static MyStringId JoinGameScreen_Help_ScreenXbox prohibited {CONTROL:GUI:BUTTON_Y} Refresh {CONTROL:GUI:MAIN_MENU} Search Filter {CONTROL:GUI:BUTTON_X} Server Details {CONTROL:GUI:LEFT_BUTTON} Server Provider {CONTROL:GUI:CANCEL} Back
static MyStringId JoinScreen_GTXGamingBanner prohibited Rent your server here.
static MyStringId Jukebox_Script_NoTracksAvailable prohibited No tracks available
static MyStringId Jukebox_Script_Playing prohibited Playing
static MyStringId Jukebox_Script_SelectInTerminal prohibited Select tracks to play in terminal screen
static MyStringId Jukebox_Script_Stopped prohibited Stopped
static MyStringId Jump_Achievable prohibited Achievable percentage of the jump
static MyStringId Jump_Blind prohibited Blind Jump
static MyStringId Jump_CrewCount prohibited Seated crew on board:
static MyStringId Jump_Destination prohibited Jump destination:
static MyStringId Jump_Distance prohibited Distance to the proximity of coordinate:
static MyStringId Jump_DistanceToDest prohibited Distance to destination:
static MyStringId Jump_DriveCount prohibited Operational jump drives:
static MyStringId Jump_MinDistance prohibited Minimum jump distance:
static MyStringId Jump_Obstacle prohibited (Obstacle Detected)
static MyStringId Jump_ObstacleTruncation prohibited Obstacle Detected! Jump Distance will be truncated.
static MyStringId Jump_Weight prohibited Weight of transported mass:
static MyStringId KeepProjectionToggle prohibited Keep Projection
static MyStringId KeepProjectionTooltip prohibited Keep projection after building is complete. Useful for automated building, but can degrade performance.
static MyStringId LabelOptionsDisplay_SpriteMainViewportScale prohibited UI scale
static MyStringId LargeGrids prohibited LargeGrids
static MyStringId LargeMissileTurretReloadingNotification prohibited Reloading
static MyStringId LaserAntennaConnectButton prohibited Connect to receiver
static MyStringId LaserAntennaConnectGPS prohibited Connect to coords
static MyStringId LaserAntennaCopyCoords prohibited Copy my coords
static MyStringId LaserAntennaCopyCoordsHelp prohibited Copy this antenna's position into clipboard
static MyStringId LaserAntennaCopyTargetCoords prohibited Copy target coords
static MyStringId LaserAntennaCopyTargetCoordsHelp prohibited Copy target's current or last known position into clipboard
static MyStringId LaserAntennaIdleButton prohibited Idle
static MyStringId LaserAntennaModeConnectedTo prohibited Connected to
static MyStringId LaserAntennaModeContactRec prohibited Trying to establish connection to
static MyStringId LaserAntennaModeIdle prohibited Idle
static MyStringId LaserAntennaModeRotGPS prohibited Rotating towards GPS coordinates
static MyStringId LaserAntennaModeRotRec prohibited Rotating towards
static MyStringId LaserAntennaModeSearchGPS prohibited Searching for a laser at GPS coordinates
static MyStringId LaserAntennaOnlyPerm prohibited Only receivers set to permanent connection found
static MyStringId LaserAntennaOutsideLimits prohibited Target outside movement range
static MyStringId LaserAntennaPasteGPS prohibited Paste coords
static MyStringId LaserAntennaPermanentCheckbox prohibited Permanent connection
static MyStringId LaserAntennaReceiversList prohibited Known receivers
static MyStringId LaserAntennaReceiversListHelp prohibited These receivers are in radio range and can report their position. Their current state and target is in parenthesis: idle laser is idling >> laser is rotating towards other receiver or GPS coordinates ?> searching for other laser at requested GPS coordinates ~> contacting other side of link (this includes waiting for other laser to turn its face to me or futile effort to contact receiver which is turned off or is not there any more) => connection is established To connect to lasers not listed here you can connect to coordinates.
static MyStringId LaserAntennaSelectedCoords prohibited Selected GPS coordinates
static MyStringId LCD_Arrow prohibited Arrow
static MyStringId LCD_BrightFuture_Landscape prohibited Poster Bright Future H
static MyStringId LCD_BrightFuture_Portrait prohibited Poster Bright Future V
static MyStringId LCD_BrightFuture_Square prohibited Poster Bright Future
static MyStringId LCD_Construction prohibited Construction
static MyStringId LCD_CosmicTeam_Landscape prohibited Poster Cosmic Team H
static MyStringId LCD_CosmicTeam_Portrait prohibited Poster Cosmic Team V
static MyStringId LCD_CosmicTeam_Square prohibited Poster Cosmic Team
static MyStringId LCD_Cross prohibited Cross
static MyStringId LCD_Danger prohibited Danger
static MyStringId LCD_Economy_Badge prohibited Badge
static MyStringId LCD_Economy_Blueprint_2 prohibited Blueprint 2
static MyStringId LCD_Economy_Blueprint_3 prohibited Blueprint 3
static MyStringId LCD_Economy_Charts prohibited Charts
static MyStringId LCD_Economy_Clear prohibited Clear
static MyStringId LCD_Economy_Coins prohibited Coins
static MyStringId LCD_Economy_Faction_1 prohibited Faction
static MyStringId LCD_Economy_Graph_1 prohibited Graph 1
static MyStringId LCD_Economy_Graph_2 prohibited Graph 2
static MyStringId LCD_Economy_Graph_3 prohibited Graph 3
static MyStringId LCD_Economy_Graph_4 prohibited Graph 4
static MyStringId LCD_Economy_Graph_5 prohibited Graph 5
static MyStringId LCD_Economy_KeenSWH prohibited Keen SWH
static MyStringId LCD_Economy_Poster_1 prohibited Poster
static MyStringId LCD_Economy_SC_Here prohibited SC Here
static MyStringId LCD_Economy_SC_Logo prohibited SC Logo 1
static MyStringId LCD_Economy_SE_Logo_1 prohibited SE Logo 1
static MyStringId LCD_Economy_SE_Logo_2 prohibited SE Logo 2
static MyStringId LCD_Economy_SingleCoin prohibited Single Coin
static MyStringId LCD_Economy_StoreBlock prohibited Store
static MyStringId LCD_Economy_Trade prohibited Trade
static MyStringId LCD_Economy_Trinity prohibited Trinity
static MyStringId LCD_Exploration_Landscape prohibited Poster Exploration H
static MyStringId LCD_Exploration_Portrait prohibited Poster Exploration V
static MyStringId LCD_Exploration_Square prohibited Poster Exploration
static MyStringId LCD_Grid prohibited Grid
static MyStringId LCD_HI_Poster1_Landscape prohibited Poster Industry Of War H
static MyStringId LCD_HI_Poster1_Portrait prohibited Poster Industry Of War V
static MyStringId LCD_HI_Poster1_Square prohibited Poster Industry Of War
static MyStringId LCD_HI_Poster2_Landscape prohibited Poster Heavy Industry H
static MyStringId LCD_HI_Poster2_Portrait prohibited Poster Heavy Industry V
static MyStringId LCD_HI_Poster2_Square prohibited Poster Heavy Industry
static MyStringId LCD_HI_Poster3_Landscape prohibited Poster We Want You H
static MyStringId LCD_HI_Poster3_Portrait prohibited Poster We Want You V
static MyStringId LCD_HI_Poster3_Square prohibited Poster We Want You
static MyStringId LCD_NoEntry prohibited No Entry
static MyStringId LCD_Offline prohibited Offline
static MyStringId LCD_Online prohibited Online
static MyStringId LCD_Poster_CosmicCoffee01 prohibited Poster Cosmic Coffee 1
static MyStringId LCD_Poster_CosmicCoffee02 prohibited Poster Cosmic Coffee 2
static MyStringId LCD_Poster_IWantYou prohibited Poster Recruit
static MyStringId LCD_Poster_klangCola01 prohibited Poster Klang Cola 1
static MyStringId LCD_Poster_klangCola02 prohibited Poster Klang Cola 2
static MyStringId LCD_Poster_ROS01 prohibited Poster ROS 1
static MyStringId LCD_Poster_ROS02 prohibited Poster ROS 2
static MyStringId LCD_SC_Blueprint prohibited Blueprint 1
static MyStringId LCD_SC_Logo_2 prohibited SC Logo 2
static MyStringId LCD_SpaceTravel_Landscape prohibited Poster Space Travel H
static MyStringId LCD_SpaceTravel_Portrait prohibited Poster Space Travel V
static MyStringId LCD_SpaceTravel_Square prohibited Poster Space Travel
static MyStringId LCD_ThunderFleet_Landscape prohibited Poster Thunder Fleet H
static MyStringId LCD_ThunderFleet_Portrait prohibited Poster Thunder Fleet V
static MyStringId LCD_ThunderFleet_Square prohibited Poster Thunder Fleet
static MyStringId LCD_WhiteScreen prohibited White screen
static MyStringId LoadingError_ModifiedOriginalContent prohibited Error loading original game content, cannot load file: {0} Original game content has been probably modified, revert any modification and try again. Best way to do it is to delete folder 'SpaceEngineers\Content\Data' and then select in {0} 'Verify local game cache'. Reinstalling the game is not enough, because {0} does not delete unknown files!
static MyStringId LoadingWheel_Streaming prohibited Streaming
static MyStringId LoadScreen_Help_Load prohibited {CONTROL:GUI:ACCEPT} Load
static MyStringId LoadScreen_Help_Screen prohibited {CONTROL:GUI:VIEW} Backups {CONTROL:GUI:MAIN_MENU} Publish {CONTROL:GUI:RIGHT_STICK_BUTTON} Save As {CONTROL:GUI:BUTTON_Y} Delete {CONTROL:GUI:BUTTON_X} Edit Settings {CONTROL:GUI:MODIF_R} + {CONTROL:GUI:BUTTON_A} Select range {CONTROL:GUI:CANCEL} Back
static MyStringId LowMemSwitchToLowQuestion prohibited Your game has ran out of memory last time. Do you want to switch to LOW preset and restart game to apply changes?
static MyStringId Magnesium prohibited Magnesium
static MyStringId MainMenuScreen_Help_Exit prohibited {CONTROL:GUI:BUTTON_X} Exit to Windows
static MyStringId MainMenuScreen_Help_Menu prohibited {CONTROL:GUI:ACCEPT} Select
static MyStringId MainMenuScreen_Help_Screen prohibited {CONTROL:GUI:BUTTON_Y} Show help
static MyStringId MainMenuScreen_Help_ScreenIngame prohibited {CONTROL:GUI:BUTTON_Y} Show help {CONTROL:GUI:CANCEL} Resume game
static MyStringId MainMenuScreen_Help_ScreenInGameWithLink prohibited {CONTROL:GUI:BUTTON_X} Show current news {CONTROL:GUI:BUTTON_Y} Show help {CONTROL:GUI:CANCEL} Resume game
static MyStringId MainMenuScreen_Help_ScreenWithLink prohibited {CONTROL:GUI:BUTTON_X} Show current news {CONTROL:GUI:BUTTON_Y} Show help
static MyStringId MarsSnow prohibited Mars Snow
static MyStringId MarsStormHeavy prohibited Mars Storm Heavy
static MyStringId MarsStormLight prohibited Mars Storm Light
static MyStringId Mass prohibited Mass
static MyStringId MaxBackupSaves prohibited Max backup saves
static MyStringId MaxFloatingObjects prohibited Max objects
static MyStringId MeasurementUnit_Kg prohibited kg
static MyStringId MeasurementUnit_Meter prohibited m
static MyStringId MeasurementUnit_Mps prohibited m/s
static MyStringId MeasurementUnit_Rpm prohibited rpm
static MyStringId MedicalRoom_factionAssignmentLabel prohibited Assign player to faction
static MyStringId MedicalRoom_factionAssignmentTooltip prohibited Respawned player will be assigned to this medical room's faction
static MyStringId MedicalRoom_ownershipAssignmentLabel prohibited Ownership Assignment
static MyStringId MedicalRoom_ownershipAssignmentTooltip prohibited Medical room's owner will be set to anyone who spawns in it as long as former ownership is set to nobody
static MyStringId MedicalRoom_SpawnNameLabel prohibited Spawn Name
static MyStringId MedicalRoom_SpawnNameToolTip prohibited The name to display on the spawn screen. Leave empty to display the block name.
static MyStringId MedicalsScreen_Help_FactionList prohibited {CONTROL:GUI:ACCEPT} Join
static MyStringId MedicalsScreen_Help_Factions prohibited {CONTROL:GUI:BUTTON_Y} Refresh
static MyStringId MedicalsScreen_Help_FactionsMultiplayer prohibited {CONTROL:GUI:VIEW} Players {CONTROL:GUI:BUTTON_Y} Refresh
static MyStringId MedicalsScreen_Help_Respawn prohibited {CONTROL:GUI:BUTTON_Y} Refresh {CONTROL:GUI:CANCEL} Back
static MyStringId MedicalsScreen_Help_Respawn_Factionless prohibited {CONTROL:GUI:BUTTON_Y} Refresh
static MyStringId MedicalsScreen_Help_RespawnList prohibited {CONTROL:GUI:ACCEPT} Respawn
static MyStringId MessageBoxCaptionDoYouWishToPublishScenario prohibited PUBLISH SCENARIO
static MyStringId MessageBoxCaptionDoYouWishToUpdateScenario prohibited UPDATE SCENARIO
static MyStringId MessageBoxCaptionRecommend prohibited Recommend Space Engineers
static MyStringId MessageBoxCaptionRespawn prohibited You will lose all ownership and spawn as new player! Respawn?
static MyStringId MessageBoxCaptionScenarioPublished prohibited SCENARIO PUBLISHED
static MyStringId MessageBoxCaptionScenarioPublishFailed prohibited PUBLISH FAILED
static MyStringId MessageBoxCaptionTutorial prohibited Tutorial
static MyStringId MessageBoxCaptionVideo prohibited Video
static MyStringId MessageBoxTextAreYouSureEnableOxygen prohibited Are you sure you want to enable oxygen? Doing so will cause materials on untouched asteroids to change. This is irreversible.
static MyStringId MessageBoxTextAreYouSureEnableOxygenPressurization prohibited Are you sure you want to enable airtightness? This can have negative influence to performance.
static MyStringId MessageBoxTextAreYouSureToRemoveAsteroid prohibited Are you sure you want to delete selected asteroid? (this can not be undone!)
static MyStringId MessageBoxTextDoYouWishToPublishScenario prohibited Are you sure you want to upload and publish selected scenario on {0} Workshop? Note that by submitting this item, you agree to the workshop terms of service (see {1}).
static MyStringId MessageBoxTextDoYouWishToUpdateScenario prohibited Are you sure you want to upload and overwrite selected scenario on {0} Workshop?
static MyStringId MessageBoxTextRecommend prohibited If you like Space Engineers, you can recommend it to your {0} friends on the following page. Recommendations help to grow the community. Thank you!
static MyStringId MessageBoxTextRestartNeededAfterLanguageSwitch prohibited Some texts might need game restart to be reloaded.
static MyStringId MessageBoxTextRestartNeededAfterRendererSwitch prohibited Applied changes will be visible after restarting the game
static MyStringId MessageBoxTextScenarioNotFound prohibited Next scenario was not found and cannot be loaded. Both {0} and {1} does not exist or contain invalid data. Please contact scenario author to fix it.
static MyStringId MessageBoxTextScenarioPublishFailed prohibited Failed to publish on {0} Workshop
static MyStringId MessageBoxTextThumbnailTooBig prohibited Thumbnail is too big. Maximum allowed size is 1MB. Re-create the blueprint and try again.
static MyStringId MessageBoxTextTutorialQuestion prohibited Do you want to see basic tutorial video?
static MyStringId MessageBoxTextWatchVideo prohibited Would you like to watch video before tutorial starts?
static MyStringId MessageBoxTextWorkshopDownloadFailed prohibited Download failed, please try again later.
static MyStringId MessageBoxWorldOperation_CloudSynchronization prohibited Cloud synchronization failed. Please, enable cloud synchronization and try again later.
static MyStringId MessageBoxWorldOperation_Error prohibited The operation failed. Please, try again later.
static MyStringId MessageBoxWorldOperation_Quota prohibited There is not enough space for the operation. Please, remove some saved games or blueprints and try again.
static MyStringId MessageBoxWorldSave_Quota prohibited There is not enough space to save the game! Please, remove some saved games or blueprints and try again.
static MyStringId MissileLauncherReloadingNotification prohibited Reloading
static MyStringId MissionScreenCaption prohibited Scenario Settings
static MyStringId MissionTriggerOtherWon prohibited Other side won
static MyStringId MissionTriggerReachPosition prohibited Reach GPS position
static MyStringId ModIoConsent prohibited Mod.io Consent
static MyStringId ModsScreen_Help_Screen prohibited {CONTROL:GUI:BUTTON_Y} Refresh {CONTROL:GUI:BUTTON_X} OK {CONTROL:GUI:CANCEL} Back
static MyStringId MostActiveDrills prohibited MostActiveDrills
static MyStringId MostActiveProductionBuildings prohibited MostActiveProductionBuildings
static MyStringId MostActiveReactors prohibited MostActiveReactors
static MyStringId MostActiveSensors prohibited MostActiveSensors
static MyStringId MostActiveThrusters prohibited MostActiveThrusters
static MyStringId MostWheels prohibited MostWheels
static MyStringId MultiplayerJoinProductionMultipliers prohibited Production multipliers
static MyStringId MyGuiScreenTriggerBlockDestroyed prohibited Block destroyed
static MyStringId MyGuiScreenTriggerNoSpawn prohibited No spawn place
static MyStringId MyGuiScreenTriggerTimeLimit prohibited Time limit
static MyStringId NewGameScenarios_Help_ScenarioWithPublish prohibited {CONTROL:GUI:ACCEPT} Select {CONTROL:GUI:BUTTON_Y} Publish
static MyStringId NewGameScenarios_Help_Screen prohibited {CONTROL:GUI:BUTTON_X} Start {CONTROL:GUI:CANCEL} Back
static MyStringId NewGameWorkshop_Help_Screen prohibited {CONTROL:GUI:BUTTON_Y} Refresh {CONTROL:GUI:BUTTON_X} Start {CONTROL:GUI:CANCEL} Back {CONTROL:GUI:VIEW} Open item {CONTROL:GUI:MAIN_MENU} Browse workshop
static MyStringId NewsControl_Help_Next prohibited {CONTROL:GUI:ACCEPT} Select
static MyStringId NewsControl_Help_Previous prohibited {CONTROL:GUI:ACCEPT} Select
static MyStringId NewVersionAvailable prohibited New version of Space Engineers is available!
static MyStringId Nickel prohibited Nickel
static MyStringId None prohibited None
static MyStringId NotAvailable prohibited Not Available
static MyStringId NotEnoughMaterial prohibited Not enough materials to create a new block. At least one steel plate is required.
static MyStringId NoticeLine_01 prohibited Powered by VRAGE 2.0
static MyStringId NoticeLine_02 prohibited Copyright © 2013-2019 KEEN SWH LTD.
static MyStringId NoticeLine_03 prohibited Space Engineers® and VRAGE™ are trademarks of KEEN SWH LTD.
static MyStringId NoticeLine_04 prohibited www.keenswh.com
static MyStringId NoticeLine_05 prohibited “Space Engineers” uses Havok®.
static MyStringId NoticeLine_06 prohibited ©Copyright 1999-2008 Havok.com, Inc (and its Licensors). All Rights Reserved.
static MyStringId NoticeLine_07 prohibited See www.havok.com for details.
static MyStringId Notification_ActivationFailed prohibited Activation failed
static MyStringId Notification_BlueprintScriptRemoved prohibited Some scripts were removed from this blueprint because you do not have Scripter permissions
static MyStringId Notification_ControllableBlockIsDamaged prohibited {0} is damaged!
static MyStringId Notification_NoControl prohibited Someone else is using this ship!
static MyStringId Notification_NoControlAutoPilot prohibited Autopilot enabled
static MyStringId Notification_NoControlLowerPriority prohibited Grid control forbidden. Seat/Remote with higher priority is already occupied.
static MyStringId Notification_NoControlNotMain prohibited This is not main cockpit!
static MyStringId Notification_NoControlOtherShip prohibited A connected ship has taken control
static MyStringId Notification_NoControlStation prohibited Someone else is using this station!
static MyStringId Notification_PistonHeadAlreadyExists prohibited Piston head already exists.
static MyStringId Notification_PistonHeadNotPlaced prohibited Piston head could not be placed.
static MyStringId Notification_PlanetNotWhitelisted prohibited New planet of type {0} would exceed limits of this scenario
static MyStringId Notification_PlanetsNotSupported prohibited Planets are not supported on this platform
static MyStringId Notification_TooManyPlanets prohibited World contains too many planet types and could not be loaded.
static MyStringId Notification_TooManyUncounterPCUError prohibited World contains too many uncounted PCUs and could not be loaded.
static MyStringId Notification_TooManyUncounterPCUReport prohibited Do you want to report this world?
static MyStringId Notification_TooManyUncounterPCUWarning prohibited World contains too many uncounted PCUs and may be be unstable.
static MyStringId Notification_WheelNotPlaced prohibited Wheel could not be placed. Try to remove any obstacles first.
static MyStringId NotificationArgAngleGrinder prohibited Angle grinder
static MyStringId NotificationArgDrill prohibited Drill
static MyStringId NotificationArgLargeShip prohibited large ship
static MyStringId NotificationArgMissile prohibited Missile
static MyStringId NotificationArgProjectile prohibited Projectile
static MyStringId NotificationArgSmallShip prohibited small ship
static MyStringId NotificationArgStation prohibited station
static MyStringId NotificationArgWelder prohibited Welder
static MyStringId NotificationBlockNotAvailableFor prohibited {0} {1} is not available for a {2}
static MyStringId NotificationBlockNotResearched prohibited Unknown technology. You have to research it first.
static MyStringId NotificationBottleRefill prohibited Oxygen refilled from bottles.
static MyStringId NotificationBuildingOnRespawnShip prohibited Respawn ship. It will get removed if you spawn a new one.
static MyStringId NotificationBuildPlannerEmpty prohibited Build Planner is empty. Open Toolbar screen {0} to add some items to Build Planner.
static MyStringId NotificationCannotJumpFromGravity prohibited Jump drives cannot be used in natural gravity.
static MyStringId NotificationCannotJumpIntoGravity prohibited Jump drives cannot be used to jump into natural gravity field.
static MyStringId NotificationCannotJumpOutsideWorld prohibited Jump drives cannot be used to jump outside world limits.
static MyStringId NotificationCannotPaint prohibited You are not allowed to paint this grid
static MyStringId NotificationCharacterBroadcastingOff prohibited Broadcasting Off
static MyStringId NotificationCharacterBroadcastingOn prohibited Broadcasting On
static MyStringId NotificationConnectorsDisabled prohibited Connectors Disabled
static MyStringId NotificationConnectorsEnabled prohibited Connectors Enabled
static MyStringId NotificationCopyPasteAsteroidObstructed prohibited Can not place asteroids/voxels over ships(except stations), players, or out of world bounds
static MyStringId NotificationDamageTurnedOff prohibited Damage is turned off
static MyStringId NotificationDepositFailed prohibited {0} component(s) could not be deposited.
static MyStringId NotificationDepositSuccessful prohibited All possible components were deposited.
static MyStringId NotificationEnergyCritical prohibited Energy is critical.
static MyStringId NotificationEnergyLow prohibited Energy is low.
static MyStringId NotificationEnergyNo prohibited No Energy
static MyStringId NotificationFuelCritical prohibited Fuel is critical.
static MyStringId NotificationFuelLow prohibited Fuel is low.
static MyStringId NotificationFuelNo prohibited No Fuel
static MyStringId NotificationGasBottleRefill prohibited Gas refilled from bottles.
static MyStringId NotificationGridIsImmune prohibited This grid is immune to damage
static MyStringId NotificationGridReachedPhysicalLimit prohibited Warning! Grid's number of physical shapes is approaching limit. Further modifications may cause issues with physics.
static MyStringId NotificationHandbrakeFailedToEngage prohibited Cannot engage handbrake
static MyStringId NotificationHandbrakeOff prohibited Handbrake off
static MyStringId NotificationHandbrakeOn prohibited Handbrake on
static MyStringId NotificationHealthCritical prohibited Warning: Your health is critically low.
static MyStringId NotificationHealthLow prohibited Warning: Your health is low.
static MyStringId NotificationHelmetOff prohibited Helmet Off
static MyStringId NotificationHelmetOn prohibited Helmet On
static MyStringId NotificationHint_CubeDefaultMountpoint prohibited Press {0} to toggle auto orientation
static MyStringId NotificationHintBuyItem prohibited Press {0} to Buy item
static MyStringId NotificationHintJoystickPressToOpenButtonPanel prohibited Access control menu to setup panel's buttons
static MyStringId NotificationHintJoystickPressToOpenControlPanel prohibited Access control menu to open control panel of {0}
static MyStringId NotificationHintJoystickPressToOpenInventory prohibited Access control menu to open inventory of {0}
static MyStringId NotificationHintJoystickPressToOpenTerminal prohibited Access control menu to open terminal
static MyStringId NotificationHintJukeboxPlay prohibited Press {0} to play/stop music
static MyStringId NotificationHintJukeboxPlayNext prohibited Press {0} to play next track
static MyStringId NotificationHintJukeboxPlayPrevious prohibited Press {0} to play previous track
static MyStringId NotificationHintLadderBlocked prohibited Ladder area is blocked
static MyStringId NotificationHintLeaveCockpit prohibited Press {0} to leave {1}
static MyStringId NotificationHintLeaveCryoChamber prohibited Press {0} to leave cryo chamber
static MyStringId NotificationHintLockTarget prohibited {0} to lock target
static MyStringId NotificationHintNextItem prohibited Press {0} for Next item
static MyStringId NotificationHintNoAction prohibited Empty
static MyStringId NotificationHintOpenShipControlPanel prohibited Press {0} to open ship control panel
static MyStringId NotificationHintPressToAccessAtm prohibited Press {0} to access ATM
static MyStringId NotificationHintPressToClimbUpDown prohibited Press {0} or {1} to climb up and down
static MyStringId NotificationHintPressToEnterCockpit prohibited Press {0} to enter {1}
static MyStringId NotificationHintPressToEnterCryochamber prohibited Press {0} to enter {1}
static MyStringId NotificationHintPressToExitCamera prohibited Press {0} to exit camera view
static MyStringId NotificationHintPressToGetDownFromLadder prohibited Press {0} to get down from ladder
static MyStringId NotificationHintPressToGetOnLadder prohibited Press {0} to get on ladder
static MyStringId NotificationHintPressToJumpOffLadder prohibited Press {0} to jump off from ladder
static MyStringId NotificationHintPressToOpenButtonPanel prohibited Press {0} to setup panel's buttons
static MyStringId NotificationHintPressToOpenContract prohibited Press {0} to open contract
static MyStringId NotificationHintPressToOpenControlPanel prohibited Press {0} to open control panel of {1}
static MyStringId NotificationHintPressToOpenDoor prohibited Press {0} to open/close {1}
static MyStringId NotificationHintPressToOpenInventory prohibited Press {0} to open inventory of {1}
static MyStringId NotificationHintPressToOpenInventoryConnector prohibited Press {0} to open inventory
static MyStringId NotificationHintPressToOpenStore prohibited Press {0} to open store
static MyStringId NotificationHintPressToOpenTerminal prohibited Press {0} to open terminal
static MyStringId NotificationHintPressToRechargeInMedicalRoom prohibited Hold {0} to recharge and heal
static MyStringId NotificationHintPressToShowScreen prohibited Press {0} to show screen
static MyStringId NotificationHintPressToWithdraw prohibited Press {0} to withdraw components from {1}
static MyStringId NotificationHintPreviewsItem prohibited Press {0} for Previous item
static MyStringId NotificationHintSwitchWeaponMode prohibited Press {0} to switch between single/all weapon mode.
static MyStringId NotificationHintTurnPowerOff prohibited Press {0} to turn power off
static MyStringId NotificationHintTurnPowerOn prohibited Press {0} to turn power on
static MyStringId NotificationHintUnlockTarget prohibited {0} to unlock target
static MyStringId NotificationJetpackOff prohibited Jetpack Off
static MyStringId NotificationJetpackOffNoHydrogen prohibited Jetpack Off (no hydrogen)
static MyStringId NotificationJetpackOn prohibited Jetpack On
static MyStringId NotificationJoystickColorFormat prohibited Press {0} to apply color, access control menu to change color
static MyStringId NotificationJumpAborted prohibited Jump was aborted!
static MyStringId NotificationJumpAbortedAlreadyJumping prohibited Jump was aborted, connected grid is already jumping.
static MyStringId NotificationJumpAbortedLocked prohibited Jump was aborted, the grid is locked.
static MyStringId NotificationJumpAbortedNoLocation prohibited Jump was aborted, no suitable target location found.
static MyStringId NotificationJumpAbortedShortDistance prohibited Jump was aborted, distance too short.
static MyStringId NotificationJumpAbortedStatic prohibited Jump was aborted, the grid is static.
static MyStringId NotificationJumpDriveNotFullyCharged prohibited Jump drive is only {0} charged!
static MyStringId NotificationJumpWarmupTime prohibited Ship will jump in {0} seconds.
static MyStringId NotificationLandingGearSwitchLocked prohibited Landing gears Locked
static MyStringId NotificationLandingGearSwitchUnlocked prohibited Landing gears Unlocked
static MyStringId NotificationLimitsGridSize prohibited Maximum grid size limit reached.
static MyStringId NotificationLimitsNoFaction prohibited Player without faction can not build. Press {0} to join a faction.
static MyStringId NotificationLimitsPCU prohibited PCU limit reached.
static MyStringId NotificationLimitsPerBlockType prohibited Maximum blocks of specific type limit reached.
static MyStringId NotificationLimitsPlayer prohibited Player block limit reached.
static MyStringId NotificationMeteorInbound prohibited Meteor storm inbound.
static MyStringId NotificationNextScenarioWillLoad prohibited Prepare for next scenario ...
static MyStringId NotificationNoHelmetVariation prohibited Cannot remove helmet on this suit.
static MyStringId NotificationObstructingBlockDuringMerge prohibited Cannot merge ships! Some blocks would occupy the same space after the merge!
static MyStringId NotificationOxygenCritical prohibited Oxygen is critical.
static MyStringId NotificationOxygenLow prohibited Oxygen is low.
static MyStringId NotificationParkingFailed prohibited Unable to park
static MyStringId NotificationParkingReleased prohibited Parking released
static MyStringId NotificationParkingSuccessful prohibited Parking engaged
static MyStringId NotificationPlayerDemoted_Moderator prohibited You have heen demoted to Observer
static MyStringId NotificationPlayerDemoted_None prohibited You have been demoted to Player
static MyStringId NotificationPlayerDemoted_Scripter prohibited You have been demoted to Scripter
static MyStringId NotificationPlayerDemoted_SpaceMaster prohibited You have been demoted to Space Master
static MyStringId NotificationPlayerPromoted_Admin prohibited You have been promoted to Administrator
static MyStringId NotificationPlayerPromoted_Moderator prohibited You have been promoted to Observer
static MyStringId NotificationPlayerPromoted_Scripter prohibited You have been promoted to Scripter
static MyStringId NotificationPlayerPromoted_SpaceMaster prohibited You have been promoted to Space Master
static MyStringId NotificationProjectorGridSize prohibited Incorrect grid size. Blueprint size must match that of the projector.
static MyStringId NotificationProjectorMultipleGrids prohibited Multiple grids are not supported. Only the largest grid will be used.
static MyStringId NotificationPutToProductionFailed prohibited {0} component(s) could not be put to production.
static MyStringId NotificationPutToProductionSuccessful prohibited All components were successfully put to production.
static MyStringId NotificationRespawnShipDelete prohibited Temporary ship. It will get removed after you leave the game or spawn in a new one.
static MyStringId NotificationShipEnergyCritical prohibited Warning: Ship fuel is critically low. Life support failure imminent.
static MyStringId NotificationShipEnergyCriticalNoDamage prohibited Warning: Ship fuel is critically low.
static MyStringId NotificationShipEnergyLow prohibited Warning: Ship fuel is low. Life support systems may fail.
static MyStringId NotificationShipEnergyLowNoDamage prohibited Warning: Ship fuel is low.
static MyStringId NotificationStationRotation prohibited Station rotation mode, press {0} to switch off
static MyStringId NotificationStationRotationOff prohibited Press {0} for station rotation mode
static MyStringId NotificationSuitEnergyCritical prohibited Warning: Suit energy is critically low. Life support failure imminent.
static MyStringId NotificationSuitEnergyCriticalNoDamage prohibited Warning: Suit energy is critically low.
static MyStringId NotificationSuitEnergyLow prohibited Warning: Suit energy is low. Life support systems may fail.
static MyStringId NotificationSuitEnergyLowNoDamage prohibited Warning: Suit energy is low.
static MyStringId NotificationSuitFuelCritical prohibited Jetpack fuel is critical
static MyStringId NotificationSuitFuelLow prohibited Jetpack fuel is low
static MyStringId NotificationUsingWeaponType prohibited Using {0}
static MyStringId NotificationWeaponNotFullyCharged prohibited Weapon is only {0} charged!
static MyStringId NotificationWheelNotPlaced prohibited Wheel could not be placed.
static MyStringId NotificationWithdrawFailed1 prohibited Cannot withdraw {0} {1}(s).
static MyStringId NotificationWithdrawFailed2 prohibited Cannot withdraw {0} {1}(s) and {2} {3}(s).
static MyStringId NotificationWithdrawFailed3 prohibited Cannot withdraw {0} {1}(s), {2} {3}(s) and {4} {5}(s).
static MyStringId NotificationWithdrawFailed4More prohibited Cannot withdraw {0} {1}(s), {2} {3}(s), {4} {5}(s) and {6} other components.
static MyStringId NotificationWithdrawSuccessful prohibited All components were successfully withdrawn.
static MyStringId NotReplicated prohibited Not replicated
static MyStringId Number prohibited Number
static MyStringId O2High prohibited High
static MyStringId O2Low prohibited Low
static MyStringId O2None prohibited None
static MyStringId OFF prohibited OFF
static MyStringId ON prohibited ON
static MyStringId OpenAdminScreen prohibited Open admin screen
static MyStringId OpenBlueprints prohibited Open blueprint screen
static MyStringId OpenDlcShop prohibited Open store
static MyStringId OpenSpawnScreen prohibited Open spawn screen
static MyStringId OptionsScreen_Help_Menu prohibited {CONTROL:GUI:ACCEPT} Select
static MyStringId OwnerLastLogin prohibited OwnerLastLogin
static MyStringId OwnerLastLogout prohibited Owner Last Logout
static MyStringId OwnerLoginTime prohibited OwnerLoginTime
static MyStringId OwnerName prohibited OwnerName
static MyStringId Oxygen_Disabled prohibited Oxygen or Airtightness disabled in world settings!
static MyStringId Oxygen_Filled prohibited Filled: {0}% ({1}L/{2}L)
static MyStringId Oxygen_NotPressurized prohibited Room pressure: Not pressurized
static MyStringId Oxygen_Pressure prohibited Room pressure:
static MyStringId Parachute_AutoDeploy prohibited Auto deploy
static MyStringId Parachute_AutoDeployOff prohibited Auto deploy off
static MyStringId Parachute_AutoDeployOn prohibited Auto deploy on
static MyStringId Parachute_AutoDeployTooltip prohibited Parachute will auto deploy at auto deploy height if descending to the ground
static MyStringId Parachute_ConstraintItem prohibited Parachute Material
static MyStringId Parachute_DeployHeightTitle prohibited Auto deploy height
static MyStringId Parachute_DeployHeightTooltip prohibited Height that the parachute will automatically deploy if auto deploy is On
static MyStringId PasteObject prohibited Paste object
static MyStringId PbEditor_Help_Screen prohibited {CONTROL:GUI:LEFT_STICK_BUTTON} Help {CONTROL:GUI:RIGHT_STICK_BUTTON} Browse scripts {CONTROL:GUI:BUTTON_Y} Check {CONTROL:GUI:BUTTON_X} OK {CONTROL:GUI:CANCEL} Back
static MyStringId PCU prohibited PCU
static MyStringId PerformanceWarnings_Help_Screen prohibited {CONTROL:GUI:CANCEL} Back
static MyStringId Person_FB prohibited Like us on Facebook: www.facebook.com/SpaceEngineers
static MyStringId Person_Twitter prohibited Follow us on Twitter: twitter.com/SpaceEngineersG
static MyStringId Person_Web prohibited www.SpaceEngineersGame.com
static MyStringId PGravity prohibited P-Gravity
static MyStringId PickColorFromCube prohibited Pick color from cube into slot
static MyStringId PlanetRespawnPod prohibited {0} Drop Pod
static MyStringId Planets prohibited Planets
static MyStringId Platinum prohibited Platinum
static MyStringId PlayerCharacterColorBlack prohibited Black
static MyStringId PlayerCharacterColorBlue prohibited Blue
static MyStringId PlayerCharacterColorDefault prohibited Shadow
static MyStringId PlayerCharacterColorGreen prohibited Green
static MyStringId PlayerCharacterColorRed prohibited Red
static MyStringId PlayerCharacterColorWhite prohibited White
static MyStringId PlayerCharacterColorYellow prohibited Yellow
static MyStringId PlayersScreen_Help_PlayersList prohibited {CONTROL:GUI:ACCEPT} Profile {CONTROL:GUI:BUTTON_X} Trade {CONTROL:GUI:BUTTON_Y} Toggle mute
static MyStringId PlayersScreen_Help_Screen prohibited {CONTROL:GUI:CANCEL} Back
static MyStringId PlayersScreen_LobbyType prohibited Lobby Type:
static MyStringId PlayersScreen_TradeBtn prohibited Trade
static MyStringId PlayersScreen_TradeBtn_TTP prohibited Initiate trade with player. Be sure that player is in range of 5 meters from you.
static MyStringId PlayersScreen_TradeBtn_Waiting prohibited Waiting...
static MyStringId PlayerTrade_Help_AcceptOffer prohibited {CONTROL:GUI:BUTTON_X} Accept offer
static MyStringId PlayerTrade_Help_ChangeValue prohibited {CONTROL:GUI:MOVE_LEFT}{CONTROL:GUI:MOVE_RIGHT} Change value
static MyStringId PlayerTrade_Help_SubmitOffer prohibited {CONTROL:GUI:BUTTON_X} Submit offer
static MyStringId PlayerTrade_Help_Transfer prohibited {CONTROL:GUI:ACCEPT} Transfer all
static MyStringId PressNumberAgain prohibited Press number again to switch size
static MyStringId ProductionScreen_AssemblerList prohibited List of available assemblers
static MyStringId ProductionScreen_TerminalControlScreen prohibited Show this assembler in the control panel
static MyStringId ProductionScreen_TerminalInventoryScreen prohibited Show this assembler in the inventory screen
static MyStringId ProgrammableBlock_ButtonCreateFromEditor prohibited Create from Editor
static MyStringId ProgrammableBlock_ButtonDetails prohibited Details
static MyStringId ProgrammableBlock_ButtonRefreshScripts prohibited Refresh Scripts
static MyStringId ProgrammableBlock_ButtonRename prohibited Rename
static MyStringId ProgrammableBlock_ButtonReplaceFromEditor prohibited Replace from Editor
static MyStringId ProgrammableBlock_CodeChanged prohibited Code changed
static MyStringId ProgrammableBlock_CodeEditor_SaveExit prohibited Remember & Exit
static MyStringId ProgrammableBlock_CodeEditor_SaveExit_Tooltip prohibited Remembers code inside editor and returns to terminal panel
static MyStringId ProgrammableBlock_CodeEditor_Title prohibited Code Editor
static MyStringId ProgrammableBlock_DefaultScript_Constructor prohibited The constructor, called only once every session and always before any other method is called. Use it to initialize your script. The constructor is optional and can be removed if not needed. It's recommended to set RuntimeInfo.UpdateFrequency here, which will allow your script to run itself without a timer block.
static MyStringId ProgrammableBlock_DefaultScript_Main prohibited The main entry point of the script, invoked every time one of the programmable block's Run actions are invoked, or the script updates itself. The updateSource argument describes where the update came from. The method itself is required, but the arguments above can be removed if not needed.
static MyStringId ProgrammableBlock_DefaultScript_Save prohibited Called when the program needs to save its state. Use this method to save your state to the Storage field or some other means. This method is optional and can be removed if not needed.
static MyStringId ProgrammableBlock_DeleteScriptDialogText prohibited Are you sure you want to delete this script ?
static MyStringId ProgrammableBlock_Editor_BrowseWorkshop_Tooltip prohibited Open screen with list of available scripts
static MyStringId ProgrammableBlock_Editor_CharacterLimit prohibited Character Limit :
static MyStringId ProgrammableBlock_Editor_CheckCode prohibited Check Code
static MyStringId ProgrammableBlock_Editor_CheckCode_Tooltip prohibited Checks code inside editor for errors
static MyStringId ProgrammableBlock_Editor_CheckingCode prohibited Checking Code
static MyStringId ProgrammableBlock_Editor_CompilationFailed prohibited Compilation failed
static MyStringId ProgrammableBlock_Editor_CompilationFailedErrorFormat prohibited Line {0} : {1}
static MyStringId ProgrammableBlock_Editor_CompilationFailedErrorList prohibited Error list
static MyStringId ProgrammableBlock_Editor_CompilationOk prohibited Compilation successful.
static MyStringId ProgrammableBlock_Editor_CompilationOkWarningList prohibited Warning list
static MyStringId ProgrammableBlock_Editor_Help prohibited Help
static MyStringId ProgrammableBlock_Editor_HelpTooltip prohibited Opens workshop page with description about in-game programming
static MyStringId ProgrammableBlock_Editor_LineNo prohibited Line : {0} / {1}
static MyStringId ProgrammableBlock_Editor_NotSupported prohibited Script compilation and execution is not supported.
static MyStringId ProgrammableBlock_Editor_RememberCode prohibited Remember code
static MyStringId ProgrammableBlock_Editor_RememberCode_Tooltip prohibited Remember current script and leave editor window open
static MyStringId ProgrammableBlock_Editor_TextTooLong prohibited Text is too long. It won't be saved.
static MyStringId ProgrammableBlock_Error_NotExperimental prohibited Error: This world is not in experimental mode.
static MyStringId ProgrammableBlock_Error_ScriptsDisabled prohibited Error: This world has disabled scripts.
static MyStringId ProgrammableBlock_Exception_AllreadyRunning prohibited Program is already running.
static MyStringId ProgrammableBlock_Exception_ExceptionCaught prohibited Caught exception during execution of script:
static MyStringId ProgrammableBlock_Exception_NestedTooComplex prohibited Script execution halted temporarily. The combined execution between a calling programmable block and this script became too complex. This script has not been terminated, but the calling script has.
static MyStringId ProgrammableBlock_Exception_NoAssembly prohibited Assembly not found. Please compile script.
static MyStringId ProgrammableBlock_Exception_NoMain prohibited Main method not found. Please add Main method into script.
static MyStringId ProgrammableBlock_Exception_NotAllowed prohibited In-game scripts are disabled for this world
static MyStringId ProgrammableBlock_Exception_NoValidConstructor prohibited This program has no valid constructor.
static MyStringId ProgrammableBlock_Exception_Ownershipchanged prohibited Ownership of programmable block changed. Please recompile program.
static MyStringId ProgrammableBlock_Exception_TooComplex prohibited Script execution terminated, script is too complex. Please edit and rebuild script.
static MyStringId ProgrammableBlock_NewScriptName prohibited Enter new name
static MyStringId ProgrammableBlock_OpenInWorkshop prohibited
static MyStringId ProgrammableBlock_PublishScriptDialogText prohibited Do you want to publish this script?
static MyStringId ProgrammableBlock_PublishScriptPublished prohibited SCRIPT PUBLISHED
static MyStringId ProgrammableBlock_ReplaceScriptDialogText prohibited Are you sure to replace existing script with new one from editor ?
static MyStringId ProgrammableBlock_ReplaceScriptNameDialogText prohibited Script with the name {0} already exists. Do you want to replace it?
static MyStringId ProgrammableBlock_ReplaceScriptNameDialogTitle prohibited Replace
static MyStringId ProgrammableBlock_ReplaceScriptNameUsed prohibited Cannot rename script because it is used by another process.
static MyStringId ProgrammableBlock_SaveChanges prohibited Do you want to remember changes ?
static MyStringId ProgrammableBlock_ScriptNotFound prohibited Cannot find the script file
static MyStringId ProgrammableBlock_ScriptsScreenTitle prohibited Scripts Screen
static MyStringId ProgressScreen_LoadingWorld prohibited Preparing world loading
static MyStringId ProgressScreen_UnloadingWorld prohibited Unloading world
static MyStringId PublishBlueprint_Caption prohibited Publish
static MyStringId PublishBlueprint_Question prohibited Do you want to publish this blueprint?
static MyStringId QuickstartDX11NotAvailable prohibited It seems that your system does not support DirectX 11, game will load scenario with no planets
static MyStringId QuickstartDX11PleaseRestartGame prohibited Please restart the game to finish switching to DX11
static MyStringId QuickstartDX11SwitchQuestion prohibited Please switch to DirectX 11 to play a planet scenario
static MyStringId QuickstartNoDx9SelectDifferent prohibited It seems that your system does not support DirectX 11, please select scenario with no planets
static MyStringId QuickstartNoPlanets prohibited Game will load scenario with no planets
static MyStringId QuickstartSelectDifferent prohibited Please select scenario with no planets
static MyStringId Quote00Author prohibited Theodore Von Karman
static MyStringId Quote00Text prohibited Scientists discover the world that exists; Engineers create the world that never was.
static MyStringId Quote01Author prohibited Max Planck
static MyStringId Quote01Text prohibited Scientific discovery and scientific knowledge have been achieved only by those who have gone in pursuit of it without any practical purpose whatsoever in view.
static MyStringId Quote02Author prohibited Archimedes
static MyStringId Quote02Text prohibited Give me a lever long enough and a fulcrum on which to place it, and I shall move the world.
static MyStringId Quote03Author prohibited Arthur C. Clarke
static MyStringId Quote03Text prohibited When a distinguished but elderly scientist states that something is possible, he is almost certainly right. When he states that something is impossible, he is very probably wrong.
static MyStringId Quote04Author prohibited Bertrand Russell
static MyStringId Quote04Text prohibited Science may set limits to knowledge, but should not set limits to imagination.
static MyStringId Quote05Author prohibited Indiana Jones
static MyStringId Quote05Text prohibited Nothing shocks me. I'm a scientist.
static MyStringId Quote06Author prohibited Immanuel Kant
static MyStringId Quote06Text prohibited Science is organized knowledge. Wisdom is organized life.
static MyStringId Quote07Author prohibited Max Planck
static MyStringId Quote07Text prohibited A new scientific truth does not triumph by convincing its opponents and making them see the light, but rather because its opponents eventually die, and a new generation grows up that is familiar with it.
static MyStringId Quote08Author prohibited Benjamin Franklin
static MyStringId Quote08Text prohibited An investment in knowledge pays the best interest.
static MyStringId Quote09Author prohibited Albert Einstein
static MyStringId Quote09Text prohibited Anyone who has never made a mistake has never tried anything new.
static MyStringId Quote10Author prohibited Leonardo da Vinci
static MyStringId Quote10Text prohibited Nature never breaks her own laws.
static MyStringId Quote11Author prohibited Leonardo da Vinci
static MyStringId Quote11Text prohibited Simplicity is the ultimate sophistication.
static MyStringId Quote12Author prohibited Leonardo da Vinci
static MyStringId Quote12Text prohibited Where there is shouting, there is no true knowledge.
static MyStringId Quote13Author prohibited Leonardo da Vinci
static MyStringId Quote13Text prohibited I have offended God and mankind because my work didn't reach the quality it should have.
static MyStringId Quote14Author prohibited Leonardo da Vinci
static MyStringId Quote14Text prohibited All our knowledge has its origins in our perceptions.
static MyStringId Quote15Author prohibited Galileo Galilei
static MyStringId Quote15Text prohibited By denying scientific principles, one may maintain any paradox.
static MyStringId Quote16Author prohibited Galileo Galilei
static MyStringId Quote16Text prohibited Mathematics is the language in which God has written the universe.
static MyStringId Quote17Author prohibited Galileo Galilei
static MyStringId Quote17Text prohibited If I were again beginning my studies, I would follow the advice of Plato and start with mathematics.
static MyStringId Quote18Author prohibited Johann W. Goethe
static MyStringId Quote18Text prohibited We see only what we know.
static MyStringId Quote19Author prohibited Niels H. D. Bohr
static MyStringId Quote19Text prohibited If anybody says he can think about quantum problems without getting giddy, that only shows he has not understood the first thing about them.
static MyStringId Quote20Author prohibited Ancient paradox
static MyStringId Quote20Text prohibited Only one thing is certain - that is, nothing is certain. If this statement is true, it is also false.
static MyStringId Quote21Author prohibited Richard Feynman
static MyStringId Quote21Text prohibited Scientists are explorers. Philosophers are tourists.
static MyStringId Quote22Author prohibited Walter Bagehot
static MyStringId Quote22Text prohibited A great pleasure in life is doing what people say you cannot do.
static MyStringId Quote23Author prohibited Thomas A. Edison
static MyStringId Quote23Text prohibited Genius is one percent inspiration and ninety-nine percent perspiration.
static MyStringId Quote24Author prohibited Socrates
static MyStringId Quote24Text prohibited I know one thing: that I know nothing.
static MyStringId Quote25Author prohibited Arthur C. Clarke
static MyStringId Quote25Text prohibited Any sufficiently advanced technology is indistinguishable from magic.
static MyStringId Quote26Author prohibited William Gibson
static MyStringId Quote26Text prohibited When you want to know how things really work, study them when they're coming apart.
static MyStringId Quote27Author prohibited Scott Adams
static MyStringId Quote27Text prohibited Engineers like to solve problems. If there are no problems handily available, they will create their own problems.
static MyStringId Quote28Author prohibited Robert A. Heinlein
static MyStringId Quote28Text prohibited One man's "magic" is another man's engineering. "Supernatural" is a null word.
static MyStringId Quote29Author prohibited Freeman Dyson
static MyStringId Quote29Text prohibited A good scientist is a person with original ideas. A good engineer is a person who makes a design that works with as few original ideas as possible. There are no prima donnas in engineering.
static MyStringId Quote30Author prohibited Freeman Dyson
static MyStringId Quote30Text prohibited Aviation is the branch of engineering that is least forgiving of mistakes.
static MyStringId Quote31Author prohibited Wikipedia, 2077
static MyStringId Quote31Text prohibited A space engineer is a professional practitioner who uses scientific knowledge, mathematics, physics, astronomy, propulsion technology, materials science, structural analysis, manufacturing and ingenuity to solve practical problems in space.
static MyStringId Quote32Author prohibited Wikipedia, 2077
static MyStringId Quote32Text prohibited Space engineers design materials, structures, and systems while considering the limitations imposed by practicality, regulation, safety, ethicality and cost.
static MyStringId Quote33Author prohibited Wikipedia, 2077
static MyStringId Quote33Text prohibited Space engineers are grounded in applied sciences, and their work in research and development is distinct from the basic research focus of space scientists.
static MyStringId Quote34Author prohibited Wikipedia, 2077
static MyStringId Quote34Text prohibited In war times, space engineering involves military engineering as well. Such tasks typically include construction and demolition tasks under combat conditions.
static MyStringId Quote35Author prohibited Wikipedia, 2077
static MyStringId Quote35Text prohibited Space engineers are in a high demand, especially since the Second Space Race of 2029.
static MyStringId Quote36Author prohibited Wikipedia, 2077
static MyStringId Quote36Text prohibited Space engineers take pride for their ability to get the job done right - no matter how big, how complex, or how remote.
static MyStringId Quote37Author prohibited Wikipedia, 2077
static MyStringId Quote37Text prohibited The word engineer is derived from the Latin roots 'ingeniare' ("to contrive, devise") and 'ingenium' ("cleverness").
static MyStringId Quote38Author prohibited Anonym
static MyStringId Quote38Text prohibited To the optimist, the glass is half full. To the pessimist, the glass is half empty. To the engineer, the glass is twice as big as it needs to be.
static MyStringId Quote39Author prohibited Albert Einstein
static MyStringId Quote39Text prohibited Scientists investigate that which already is; engineers create that which has never been.
static MyStringId Quote40Author prohibited U.S. Army Ordnance
static MyStringId Quote40Text prohibited Tracers work both ways.
static MyStringId Quote41Author prohibited USAF Ammo Troop
static MyStringId Quote41Text prohibited If you see a bomb technician running, follow him.
static MyStringId Quote42Author prohibited Anonym
static MyStringId Quote42Text prohibited The only time you have too much fuel is when you're on fire.
static MyStringId Quote43Author prohibited Anonym
static MyStringId Quote43Text prohibited Never trade luck for skill.
static MyStringId Quote44Author prohibited Jon McBride
static MyStringId Quote44Text prohibited A pilot who doesn't have any fear probably isn't flying his plane to its maximum.
static MyStringId Quote45Author prohibited Alexander Calder
static MyStringId Quote45Text prohibited To an engineer, good enough means perfect. With an artist, there's no such thing as perfect.
static MyStringId Quote46Author prohibited Buzz Aldrin
static MyStringId Quote46Text prohibited Mars is there, waiting to be reached.
static MyStringId Quote47Author prohibited Neil Armstrong
static MyStringId Quote47Text prohibited This is one small step for a man, one giant leap for mankind.
static MyStringId Quote48Author prohibited Yuri Gagarin
static MyStringId Quote48Text prohibited I see Earth! It is so beautiful!
static MyStringId Quote49Author prohibited Yuri Gagarin
static MyStringId Quote49Text prohibited I could have gone on flying through space forever.
static MyStringId Quote50Author prohibited Michael Collins
static MyStringId Quote50Text prohibited To go places and do things that have never been done before - that's what living is all about.
static MyStringId Quote51Author prohibited Ralph W. Emerson
static MyStringId Quote51Text prohibited Do not go where the path may lead, go instead where there is no path and leave a trail.
static MyStringId Quote52Author prohibited Yuri Gagarin
static MyStringId Quote52Text prohibited To be the first to enter the cosmos, to engage, single-handed, in an unprecedented duel with nature - could one dream of anything more?
static MyStringId Quote53Author prohibited Yuri Gagarin
static MyStringId Quote53Text prohibited The path of a cosmonaut is not an easy, triumphant march to glory. You have to get to know the meaning not just of joy but also of grief, before being allowed in the spacecraft cabin.
static MyStringId Quote54Author prohibited Robert H. Goddard
static MyStringId Quote54Text prohibited The dreams of yesterday are the hopes of today and the reality of tomorrow.
static MyStringId Quote55Author prohibited Gene Kranz
static MyStringId Quote55Text prohibited Failure is not an option.
static MyStringId Quote56Author prohibited Albert Einstein
static MyStringId Quote56Text prohibited No amount of experimentation can ever prove me right; a single experiment can prove me wrong.
static MyStringId Quote57Author prohibited George B. Shaw
static MyStringId Quote57Text prohibited Science never solves a problem without creating ten more.
static MyStringId Quote58Author prohibited The first law of thermodynamics
static MyStringId Quote58Text prohibited The law of conservation of energy states that energy can be neither created nor destroyed. However, energy can change forms, and energy can flow from one place to another. The total energy of an isolated system remains the same.
static MyStringId Quote59Author prohibited The first law of thermodynamics
static MyStringId Quote59Text prohibited The flow of heat is a form of energy transfer. In other words, a quantity of heat that flows from a hot body to a cold one can be expressed as an amount of energy being transferred from the hot body to the cold one.
static MyStringId Quote60Author prohibited Newton's first law
static MyStringId Quote60Text prohibited Every body persists in its state of being at rest or of moving uniformly straight forward, except insofar as it is compelled to change its state by force impressed.
static MyStringId Quote61Author prohibited Newton's first law
static MyStringId Quote61Text prohibited An object that is at rest will stay at rest unless an external force acts upon it.
static MyStringId Quote62Author prohibited Newton's first law
static MyStringId Quote62Text prohibited An object that is in motion will not change its velocity unless an external force acts upon it.
static MyStringId Quote63Author prohibited Newton's second law
static MyStringId Quote63Text prohibited The acceleration of a body is directly proportional to, and in the same direction as, the net force acting on the body, and inversely proportional to its mass.
static MyStringId Quote64Author prohibited Newton's third law
static MyStringId Quote64Text prohibited To every action there is always an equal and opposite reaction: or the forces of two bodies on each other are always equal and are directed in opposite directions.
static MyStringId Quote65Author prohibited Wikipedia, 2077
static MyStringId Quote65Text prohibited SCIENTIFIC METHOD: principles and procedures for the systematic pursuit of knowledge involving the recognition and formulation of a problem, the collection of data through observation and experiment, and the formulation and testing of hypotheses.
static MyStringId Quote66Author prohibited Wikipedia, 2077
static MyStringId Quote66Text prohibited To be termed scientific, a method of inquiry must be based on empirical and measurable evidence subject to specific principles of reasoning.
static MyStringId Quote67Author prohibited Wikipedia, 2077
static MyStringId Quote67Text prohibited The laws of science or scientific laws are statements that describe, predict, and perhaps explain why, a range of phenomena behave as they appear to in nature.
static MyStringId Quote68Author prohibited Wikipedia, 2077
static MyStringId Quote68Text prohibited Scientific laws are strongly supported by empirical evidence - they are scientific knowledge that experiments have repeatedly verified (and never falsified).
static MyStringId Quote69Author prohibited Newton's law of universal gravitation
static MyStringId Quote69Text prohibited Every point mass in the universe attracts every other point mass with a force that is directly proportional to the product of their masses and inversely proportional to the square of the distance between them.
static MyStringId Quote70Author prohibited Albert Einstein
static MyStringId Quote70Text prohibited Creativity is intelligence having fun.
static MyStringId RadialMenu_HintClose prohibited {0} Close
static MyStringId RadialMenu_HintConfirm prohibited {0} Confirm
static MyStringId RadialMenu_HintCycleBlocks prohibited {0} Cycle blocks in group
static MyStringId RadialMenu_Label_AdminOnly prohibited Available only for admins.
static MyStringId RadialMenu_Label_CharacterOnly prohibited Can respawn only when in character.
static MyStringId RadialMenu_Label_CreativeOnly prohibited Available only in creative mode or with creative tools.
static MyStringId RadialMenu_Label_DisabledWorld prohibited Disabled for this world.
static MyStringId RadialMenu_Label_MultiplayerOnly prohibited Available only in online mode.
static MyStringId RadialMenu_Label_SurvivalOnly prohibited Available only in survival mode.
static MyStringId RadialMenu_Label_VoxelHand_Disabled prohibited Disabled for this World.
static MyStringId RadialMenu_Label_VoxelHand_Survival prohibited Available only in Creative mode or with creative tools.
static MyStringId RadialMenu_Materials prohibited Material Radial Menu
static MyStringId RadialMenuAction_BuildingMode_Line prohibited Line
static MyStringId RadialMenuAction_BuildingMode_Plane prohibited Plane
static MyStringId RadialMenuAction_BuildingMode_Single prohibited Single block
static MyStringId RadialMenuAction_EnableBroadcasting_None prohibited N/A
static MyStringId RadialMenuAction_EnableBroadcasting_Off prohibited Off
static MyStringId RadialMenuAction_EnableBroadcasting_On prohibited On
static MyStringId RadialMenuAction_EnabledConnectors_None prohibited N/A
static MyStringId RadialMenuAction_EnabledConnectors_Off prohibited Off
static MyStringId RadialMenuAction_EnabledConnectors_On prohibited On
static MyStringId RadialMenuAction_EnabledDampeners_None prohibited N/A
static MyStringId RadialMenuAction_EnabledDampeners_Off prohibited Off
static MyStringId RadialMenuAction_EnabledDampeners_On prohibited On
static MyStringId RadialMenuAction_EnabledLights_None prohibited N/A
static MyStringId RadialMenuAction_EnabledLights_Off prohibited Off
static MyStringId RadialMenuAction_EnabledLights_On prohibited On
static MyStringId RadialMenuAction_EnablePower_None prohibited N/A
static MyStringId RadialMenuAction_EnablePower_Off prohibited Off
static MyStringId RadialMenuAction_EnablePower_On prohibited On
static MyStringId RadialMenuAction_Hud_Hidden prohibited Hidden
static MyStringId RadialMenuAction_Hud_Visible prohibited Visible
static MyStringId RadialMenuAction_PlacementMode_ClipboardRoattion_Disabled prohibited Rotation disabled
static MyStringId RadialMenuAction_PlacementMode_ClipboardRoattion_Enabled prohibited Rotation enabled
static MyStringId RadialMenuAction_PlacementMode_Grid_Free prohibited Free placement
static MyStringId RadialMenuAction_PlacementMode_Grid_Gravity prohibited Gravity aligned
static MyStringId RadialMenuAction_PlacementMode_Grid_Local prohibited Local coordinates
static MyStringId RadialMenuAction_Shortcut_ActiveContracts prohibited {GAMEPAD_CONTROL:TOOLS:ACTIVE_CONTRACT_SCREEN}
static MyStringId RadialMenuAction_Shortcut_AdminMenu prohibited {GAMEPAD_CONTROL:ABASE:ADMIN_MENU}
static MyStringId RadialMenuAction_Shortcut_BlueprintScreen prohibited {GAMEPAD_CONTROL:ABASE:BLUEPRINTS_MENU}
static MyStringId RadialMenuAction_Shortcut_ColorTool prohibited {GAMEPAD_CONTROL:CHARACTER:COLOR_TOOL}
static MyStringId RadialMenuAction_Shortcut_OpenChat prohibited {GAMEPAD_CONTROL:TOOLS:CHAT_SCREEN}
static MyStringId RadialMenuAction_Shortcut_PlacementMode prohibited {GAMEPAD_CONTROL:BUILD:FREE_ROTATION}
static MyStringId RadialMenuAction_Shortcut_ProgressionMenu prohibited {GAMEPAD_CONTROL:TOOLS:PROGRESSION_MENU}
static MyStringId RadialMenuAction_Shortcut_ShowProgressionTree prohibited {GAMEPAD_CONTROL:ABASE:PROGRESSION_MENU}
static MyStringId RadialMenuAction_Shortcut_SwitchCamera prohibited {GAMEPAD_CONTROL:BASE:CAMERA_MODE}
static MyStringId RadialMenuAction_Shortcut_ToggleAutoRotation prohibited {GAMEPAD_CONTROL:BUILD:CUBE_DEFAULT_MOUNTPOINT}
static MyStringId RadialMenuAction_Shortcut_ToggleBroadcasting prohibited {GAMEPAD_CONTROL:TOOLS:BROADCASTING}
static MyStringId RadialMenuAction_Shortcut_ToggleConnectors prohibited {GAMEPAD_CONTROL:SPACESHIP:LANDING_GEAR}
static MyStringId RadialMenuAction_Shortcut_ToggleDampeners prohibited {GAMEPAD_CONTROL:BASE:DAMPING}
static MyStringId RadialMenuAction_Shortcut_ToggleHUD prohibited {GAMEPAD_CONTROL:TOOLS:TOGGLE_HUD}
static MyStringId RadialMenuAction_Shortcut_ToggleLights prohibited {GAMEPAD_CONTROL:BASE:HEADLIGHTS}
static MyStringId RadialMenuAction_Shortcut_TogglePower prohibited {GAMEPAD_CONTROL:SPACESHIP:TOGGLE_REACTORS}
static MyStringId RadialMenuAction_Shortcut_ToggleSignals prohibited {GAMEPAD_CONTROL:ABASE:TOGGLE_SIGNALS}
static MyStringId RadialMenuAction_Shortcut_ToggleSymmetry prohibited {GAMEPAD_CONTROL:BUILD:USE_SYMMETRY}
static MyStringId RadialMenuAction_Shortcut_ToggleVisor prohibited {GAMEPAD_CONTROL:CHARACTER:HELMET}
static MyStringId RadialMenuAction_Shortcut_Unequip prohibited {GAMEPAD_CONTROL:TOOLS:SLOT0}
static MyStringId RadialMenuAction_Signal_Default prohibited Default
static MyStringId RadialMenuAction_Signal_Full prohibited Full
static MyStringId RadialMenuAction_Signal_MaxSignals prohibited Max Signals
static MyStringId RadialMenuAction_Signal_NoNames prohibited No names
static MyStringId RadialMenuAction_Signal_Off prohibited Off
static MyStringId RadialMenuAction_SwitchCamera_FirstPerson prohibited First person
static MyStringId RadialMenuAction_SwitchCamera_None prohibited N/A
static MyStringId RadialMenuAction_SwitchCamera_ThirdPerson prohibited Third person
static MyStringId RadialMenuAction_Symmetry_Off prohibited Off
static MyStringId RadialMenuAction_Symmetry_On prohibited On
static MyStringId RadialMenuAction_ToggleAutoRotation_Off prohibited Off
static MyStringId RadialMenuAction_ToggleAutoRotation_On prohibited On
static MyStringId RadialMenuAction_ToggleHandbrake_Off prohibited Off
static MyStringId RadialMenuAction_ToggleHandbrake_On prohibited On
static MyStringId RadialMenuAction_ToggleViewMode_Off prohibited Off
static MyStringId RadialMenuAction_ToggleViewMode_On prohibited On
static MyStringId RadialMenuAction_Visor_Off prohibited Off
static MyStringId RadialMenuAction_Visor_On prohibited On
static MyStringId RadialMenuGroupTitle_AdvancedSystems prohibited Advanced Systems
static MyStringId RadialMenuGroupTitle_ArmorHeavy prohibited Heavy Armor
static MyStringId RadialMenuGroupTitle_ArmorLight prohibited Light Armor
static MyStringId RadialMenuGroupTitle_BlueprintActions prohibited Blueprint Actions
static MyStringId RadialMenuGroupTitle_Build prohibited Build
static MyStringId RadialMenuGroupTitle_CommsHangars prohibited Comms & Hangars
static MyStringId RadialMenuGroupTitle_Creative prohibited Creative
static MyStringId RadialMenuGroupTitle_DecoPack2 prohibited Deecortive Pack 2
static MyStringId RadialMenuGroupTitle_Decoration prohibited Decoration #1
static MyStringId RadialMenuGroupTitle_Decoration2 prohibited Decoration #2
static MyStringId RadialMenuGroupTitle_Decoration3 prohibited Decoration #3
static MyStringId RadialMenuGroupTitle_Decoration4 prohibited Decoration #4
static MyStringId RadialMenuGroupTitle_GasLogistics prohibited Gas & Logistics
static MyStringId RadialMenuGroupTitle_LastUsed prohibited Recent Blocks
static MyStringId RadialMenuGroupTitle_LastUsedVoxels prohibited Recent Voxels
static MyStringId RadialMenuGroupTitle_Menu prohibited Menu
static MyStringId RadialMenuGroupTitle_ProductionMedical prohibited Production & Medical
static MyStringId RadialMenuGroupTitle_QuickActions prohibited Quick Actions
static MyStringId RadialMenuGroupTitle_ShipEssentials prohibited Ship Essentials
static MyStringId RadialMenuGroupTitle_Symbols prohibited Symbols
static MyStringId RadialMenuGroupTitle_View prohibited View
static MyStringId RadialMenuGroupTitle_VoxelAlien prohibited Alien
static MyStringId RadialMenuGroupTitle_VoxelAlienGrass prohibited Alien grass
static MyStringId RadialMenuGroupTitle_VoxelDebug prohibited Debug
static MyStringId RadialMenuGroupTitle_VoxelGrass prohibited Grass
static MyStringId RadialMenuGroupTitle_VoxelHandBrushes prohibited Voxel hand
static MyStringId RadialMenuGroupTitle_VoxelOres prohibited Ores
static MyStringId RadialMenuGroupTitle_VoxelOres2 prohibited Ores 2
static MyStringId RadialMenuGroupTitle_VoxelRockSolidSand prohibited Rocks, solids, sands
static MyStringId RadialMenuGroupTitle_VoxelStones prohibited stones
static MyStringId RadialMenuGroupTitle_VoxelTritonPertam prohibited Triton and Pertam
static MyStringId RadialMenuGroupTitle_WheelsWeapons prohibited Wheels & Weapons
static MyStringId RadialMenuGroupTitle_WindowsAndHitech prohibited Windows & Hi-tech
static MyStringId RadialMenuSectionTitle_Modded prohibited Modded #{0}
static MyStringId RainHeavy prohibited Rain Heavy
static MyStringId RainLight prohibited Rain Light
static MyStringId Reactor prohibited Reactor
static MyStringId RefreshBlueprints prohibited Refresh blueprints
static MyStringId RemoteAccess_Description prohibited You can remotely access grids in the world using the antenna in your suit. Make sure your antenna is enabled. (Check the antenna symbol in the bottom left corner of the in-game HUD) To access a grid, it must be powered and have an antenna. You also need to stay within the antenna broadcast range to be able to access it. You can control grids from a distance by equipping them with a remote control block.
static MyStringId RemoteControlCoord prohibited Coords:
static MyStringId RemoteControlUsedBy prohibited Controlled by another player:
static MyStringId RemoteControlWaypoint prohibited Current waypoint:
static MyStringId Remove prohibited Remove
static MyStringId RemoveAll prohibited Remove all
static MyStringId RemoveProjectionButton prohibited Remove
static MyStringId RenderQuality prohibited Render quality
static MyStringId RenderQualityExtreme prohibited Extreme
static MyStringId RenderQualityHigh prohibited High
static MyStringId RenderQualityNormal prohibited Normal
static MyStringId ReplaceWithClipboard prohibited Replace with clipboard
static MyStringId Replicated prohibited Replicated
static MyStringId ReputationBat_Tooltip_Friendly prohibited Friendly relation From {0} to {1} reputation. Able to interact. Bonus deals. {2}% discount (up to {4}%), {3}% sell bonus (up to {5}%).
static MyStringId ReputationBat_Tooltip_Hostile prohibited Hostile relation From {0} to {1} reputation. Unable to interact, attacked on sight.
static MyStringId ReputationBat_Tooltip_Neutral prohibited Neutral relation From {0} to {1} reputation. Able to interact.
static MyStringId RespawnScreeenHelpTextSpaceSpawn prohibited You will spawn near other players in space.
static MyStringId RespawnScreeenHelpTextSpawn prohibited You will spawn near other players on the planet or the moon.
static MyStringId RespawnShip prohibited Respawn Ship
static MyStringId RunningLevelScripts prohibited Running Mission Scripts
static MyStringId RunningStateMachines prohibited Running State Machines
static MyStringId SafeZone_Color_TTP prohibited Changes color of the safe zone sphere.
static MyStringId SafeZone_CubeAxis prohibited Cube Axis:
static MyStringId SafeZone_Cubical prohibited Cubical
static MyStringId SafeZone_ListOfEntities prohibited List of Entities:
static MyStringId SafeZone_Mode prohibited Mode:
static MyStringId SafeZone_Name_Station prohibited {0} Safe Zone {1}
static MyStringId SafeZone_SafeZoneFilter prohibited Safe Zone Filter:
static MyStringId SafeZone_SelectZoneShape prohibited Select Zone Shape:
static MyStringId SafeZone_Size_X prohibited Set Width
static MyStringId SafeZone_Size_Y prohibited Set Height
static MyStringId SafeZone_Size_Z prohibited Set Depth
static MyStringId SafeZone_Spherical prohibited Spherical
static MyStringId SafeZone_Texture prohibited Select Zone Texture:
static MyStringId SafeZone_Texture_Aura prohibited Aura
static MyStringId SafeZone_Texture_Clang prohibited Clang
static MyStringId SafeZone_Texture_Default prohibited Default
static MyStringId SafeZone_Texture_Digital prohibited Digital
static MyStringId SafeZone_Texture_Disabled prohibited Disabled
static MyStringId SafeZone_Texture_Disco prohibited Disco
static MyStringId SafeZone_Texture_DLCReq_TTIP prohibited Economy DLC Required. Changes texture of safe zone.
static MyStringId SafeZone_Texture_Dots prohibited Dots
static MyStringId SafeZone_Texture_Gloura prohibited Gloura
static MyStringId SafeZone_Texture_Hexagon prohibited Hexagon
static MyStringId SafeZone_Texture_KeenSWH prohibited KeenSWH Logo
static MyStringId SafeZone_Texture_Lines prohibited Lines
static MyStringId SafeZone_Texture_Noise prohibited Noise
static MyStringId SafeZone_Texture_Organic prohibited Organic
static MyStringId SafeZone_Texture_Rain prohibited Rain
static MyStringId SafeZone_Texture_Restricted prohibited Restricted
static MyStringId SafeZone_Texture_TTIP prohibited Changes texture of safe zone.
static MyStringId SafeZone_Texture_Voronoi prohibited Voronoi
static MyStringId SafeZoneBlock_Safezone_Collision prohibited Safe zone collision. Reduce radius or move it
static MyStringId SandStormHeavy prohibited SandStorm Heavy
static MyStringId SandStormLight prohibited SandStorm Light
static MyStringId SaveAs_Help_Screen prohibited {CONTROL:GUI:BUTTON_X} OK {CONTROL:GUI:CANCEL} Cancel
static MyStringId ScenarioProgressDestroyBlocks prohibited Destroy blocks:
static MyStringId ScenarioProgressLimitedLives prohibited Limited lives: {0} left
static MyStringId ScenarioProgressLoseConditions prohibited Lose conditions
static MyStringId ScenarioProgressNoSpawn prohibited Spend more than {0} seconds in respawn screen.
static MyStringId ScenarioProgressOthersLost prohibited All others lost. Players pending:
static MyStringId ScenarioProgressPositionLeft prohibited Leave sphere [{0:0},{1:0},{2:0}], radius {3:0} meters
static MyStringId ScenarioProgressPositionReached prohibited Get closer than {3:0} meters to [{0:0},{1:0},{2:0}]
static MyStringId ScenarioProgressSomeoneWon prohibited Somebody else wins the scenario. Possible winners:
static MyStringId ScenarioProgressTimeLimit prohibited Scenario time limit {0} minutes
static MyStringId ScenarioProgressWinConditions prohibited Win conditions
static MyStringId ScenarioSettings_CanJoinRunning prohibited Players can join when game is already running
static MyStringId ScenarioSettings_CanJoinRunningShort prohibited Players can join running game
static MyStringId ScreenAdmin_Safezone_ColorLabel prohibited Color
static MyStringId ScreenAdmin_Safezone_TextureColorLabel prohibited Texture and Color:
static MyStringId ScreenBlueprintsRew_Author prohibited Author: {0}
static MyStringId ScreenBlueprintsRew_ButDelete prohibited Delete
static MyStringId ScreenBlueprintsRew_ButEdit prohibited Edit
static MyStringId ScreenBlueprintsRew_ButInfo prohibited Info
static MyStringId ScreenBlueprintsRew_ButOpenInWorkshop prohibited Open in Workshop
static MyStringId ScreenBlueprintsRew_ButPublish prohibited Publish
static MyStringId ScreenBlueprintsRew_ButRename prohibited Rename
static MyStringId ScreenBlueprintsRew_ButReplace prohibited Replace
static MyStringId ScreenBlueprintsRew_ButScreenshot prohibited Take Screenshot
static MyStringId ScreenBlueprintsRew_ButToClipboard prohibited Copy to clipboard
static MyStringId ScreenBlueprintsRew_ButToEditor prohibited Copy to editor
static MyStringId ScreenBlueprintsRew_Caption prohibited Blueprints
static MyStringId ScreenBlueprintsRew_Caption_Blueprint prohibited Blueprints
static MyStringId ScreenBlueprintsRew_Caption_Script prohibited Scripts
static MyStringId ScreenBlueprintsRew_Delete prohibited Delete
static MyStringId ScreenBlueprintsRew_DeleteMessage prohibited Cannot rename blueprint because it is used by another process.
static MyStringId ScreenBlueprintsRew_Dlc prohibited Required DLC: {0}
static MyStringId ScreenBlueprintsRew_GridType prohibited Type: {0}
static MyStringId ScreenBlueprintsRew_Name prohibited Name: {0}
static MyStringId ScreenBlueprintsRew_NoBlueprints prohibited No content matches the selected filter.
static MyStringId ScreenBlueprintsRew_NotAvailable prohibited N/A
static MyStringId ScreenBlueprintsRew_NoWorkshopBlueprints prohibited There are no subscribed Workshop blueprints. Open Workshop Browser to subscribe blueprints.
static MyStringId ScreenBlueprintsRew_NoWorkshopScripts prohibited There are no subscribed Workshop scripts. Open Workshop Browser to subscribe blueprints.
static MyStringId ScreenBlueprintsRew_NumOfBlocks prohibited Number of Blocks: {0}
static MyStringId ScreenBlueprintsRew_PCU prohibited PCU: {0}
static MyStringId ScreenBlueprintsRew_Replace prohibited Replace
static MyStringId ScreenBlueprintsRew_ReplaceMessage1 prohibited Blueprint/script with the name "
static MyStringId ScreenBlueprintsRew_ReplaceMessage2 prohibited " already exists. Do you want to replace it?
static MyStringId ScreenBlueprintsRew_ScreenBeingTaken prohibited Screenshot is already being taken at this moment
static MyStringId ScreenBlueprintsRew_ScreenBeingTaken_Caption prohibited Screenshoting in progress
static MyStringId ScreenBlueprintsRew_Search prohibited Search:
static MyStringId ScreenBlueprintsRew_Size prohibited Size: {0}
static MyStringId ScreenBlueprintsRew_Tooltip_ButDelete prohibited Delete blueprint (local/cloud BP only) or scripts (local script only)
static MyStringId ScreenBlueprintsRew_Tooltip_ButEdit prohibited Open tab for editing blueprint/script information
static MyStringId ScreenBlueprintsRew_Tooltip_ButFolders prohibited Open directory selection
static MyStringId ScreenBlueprintsRew_Tooltip_ButGrouping prohibited Toggle between "All", "Local", "Cloud" and "{0}" blueprints/scripts
static MyStringId ScreenBlueprintsRew_Tooltip_ButGrouping_Aggregator prohibited Toggle between "All", "Local", "Cloud", "{0}" and "{1}" blueprints/scripts
static MyStringId ScreenBlueprintsRew_Tooltip_ButGrouping_NoLocal prohibited Toggle between "All", "Cloud" and "{0}" blueprints/scripts
static MyStringId ScreenBlueprintsRew_Tooltip_ButGrouping_NoLocal_Aggregator prohibited Toggle between "All", "Cloud", "{0}" and "{1}" blueprints/scripts
static MyStringId ScreenBlueprintsRew_Tooltip_ButInfo prohibited Open tab with blueprint/script informations
static MyStringId ScreenBlueprintsRew_Tooltip_ButNewBlueprint prohibited Create new blueprint from clipboard
static MyStringId ScreenBlueprintsRew_Tooltip_ButNewScript prohibited Create new script from editor
static MyStringId ScreenBlueprintsRew_Tooltip_ButOpenInWorkshop prohibited Open already published blueprint/script in Workshop
static MyStringId ScreenBlueprintsRew_Tooltip_ButOpenWorkshop prohibited Browse and subscribe workshop items
static MyStringId ScreenBlueprintsRew_Tooltip_ButPublish prohibited Publish blueprint/script to Workshop
static MyStringId ScreenBlueprintsRew_Tooltip_ButRefresh prohibited Reload all blueprints/scripts and refresh the list
static MyStringId ScreenBlueprintsRew_Tooltip_ButRename prohibited Rename blueprint (local/cloud BP only) or script (local script only)
static MyStringId ScreenBlueprintsRew_Tooltip_ButReplace prohibited Replace blueprint with clipboard (local or cloud BP) or script from editor (local scripts only)
static MyStringId ScreenBlueprintsRew_Tooltip_ButScreenshot prohibited Take screenshot for blueprint preview (local BP only)
static MyStringId ScreenBlueprintsRew_Tooltip_ButSort prohibited Toggle between sorts "None", "alphabetical", "Creation date" and "Update date"
static MyStringId ScreenBlueprintsRew_Tooltip_ButToClipboard prohibited Copy blueprint into clipboard
static MyStringId ScreenBlueprintsRew_Tooltip_ButToEditor prohibited Copy script to editor
static MyStringId ScreenBlueprintsRew_Tooltip_ButVisibility prohibited Show/Hide thumbnails of blueprints/scripts
static MyStringId ScreenBlueprintsRew_Tooltip_SendToPlayer prohibited Send blueprint to other players (Workshop Blueprints only)
static MyStringId ScreenButtonBattle prohibited Battle
static MyStringId ScreenCaptionActiveContracts prohibited Active contracts
static MyStringId ScreenCaptionAISchool prohibited AI School Scenario
static MyStringId ScreenCaptionATM prohibited ATM
static MyStringId ScreenCaptionContracts prohibited Contracts
static MyStringId ScreenCaptionEditFaction prohibited Edit logo
static MyStringId ScreenCaptionModIoConsent prohibited Mod.io
static MyStringId ScreenCaptionPlayerTrade prohibited Trade
static MyStringId ScreenCaptionScenario prohibited Scenario
static MyStringId ScreenCaptionSteamAndModIoConsent prohibited Steam and Mod.io
static MyStringId ScreenCaptionStore prohibited Store
static MyStringId ScreenCaptionTutorials prohibited Tutorials
static MyStringId ScreenCaptionVideoOptions prohibited Video options
static MyStringId ScreenCaptionWorkshopBrowser prohibited Workshop Browser
static MyStringId ScreenCaptionWorldGeneratorSettings prohibited World generator settings
static MyStringId ScreenCubeBuilderAddGoodAiBot prohibited Add GoodAI bot
static MyStringId ScreenCubeBuilderNewLargeShip prohibited New Large Ship
static MyStringId ScreenCubeBuilderNewSmallShip prohibited New Small Ship
static MyStringId ScreenCubeBuilderNewStation prohibited New Station
static MyStringId ScreenDebugAdminMenu_AddCurrency_ChangeBalance prohibited Amount:
static MyStringId ScreenDebugAdminMenu_AddCurrency_CoonfirmButton prohibited Change
static MyStringId ScreenDebugAdminMenu_AddCurrency_CurrentBalance prohibited Current balance:
static MyStringId ScreenDebugAdminMenu_AddCurrency_FinalBalance prohibited Final balance:
static MyStringId ScreenDebugAdminMenu_AddCurrency_Label prohibited Change balance of player
static MyStringId ScreenDebugAdminMenu_AddCurrency_Player_Tooltip prohibited Player or faction whose currency will be modified.
static MyStringId ScreenDebugAdminMenu_AddReputation_ChangeReputation prohibited Amount:
static MyStringId ScreenDebugAdminMenu_AddReputation_ConfirmButton prohibited Change
static MyStringId ScreenDebugAdminMenu_AddReputation_CurrentReputation prohibited Current reputation:
static MyStringId ScreenDebugAdminMenu_AddReputation_Faction_Tooltip prohibited Faction whose relation will be modified.
static MyStringId ScreenDebugAdminMenu_AddReputation_FactionLabel prohibited with faction
static MyStringId ScreenDebugAdminMenu_AddReputation_FinalReputation prohibited Final reputation:
static MyStringId ScreenDebugAdminMenu_AddReputation_Player_Tooltip prohibited Player whose relation will be modified.
static MyStringId ScreenDebugAdminMenu_AddReputation_PlayerLabel prohibited Change reputation of player
static MyStringId ScreenDebugAdminMenu_AddReputation_ReputationPropagate prohibited Propagate reputation
static MyStringId ScreenDebugAdminMenu_AddReputation_ReputationPropagate_Tooltip prohibited Propagate reputation to friends and enemies of faction. Warning: Propagation of positive and negative reputation is not symmetric. Propagating 1000 and then -1000 won't have zero sum for friends and foes of the faction.
static MyStringId ScreenDebugAdminMenu_AdminTools prohibited Admin Tools
static MyStringId ScreenDebugAdminMenu_CameraSmoothness prohibited Camera Smoothness
static MyStringId ScreenDebugAdminMenu_Caption prohibited Space Master
static MyStringId ScreenDebugAdminMenu_Cleanup prohibited Trash Removal
static MyStringId ScreenDebugAdminMenu_Controlled prohibited Controlled
static MyStringId ScreenDebugAdminMenu_Depower prohibited Depower
static MyStringId ScreenDebugAdminMenu_DepowerTrash prohibited Depower trash
static MyStringId ScreenDebugAdminMenu_Economy prohibited Economy
static MyStringId ScreenDebugAdminMenu_Empty prohibited
static MyStringId ScreenDebugAdminMenu_EntityList prohibited Entity List
static MyStringId ScreenDebugAdminMenu_Follow prohibited Follow
static MyStringId ScreenDebugAdminMenu_Free prohibited Free
static MyStringId ScreenDebugAdminMenu_GlobalSafeZone prohibited Global Permissions
static MyStringId ScreenDebugAdminMenu_IgnorePcuTip prohibited When enabled, you will completely ignore all PCU limits. This may cause you to go into negative PCUs.
static MyStringId ScreenDebugAdminMenu_IgnoreSafeZones prohibited Ignore Safe Zones
static MyStringId ScreenDebugAdminMenu_IgnoreSafeZonesTip prohibited When enabled you will be completely immune to the effects of safezone. WARNING: This affects only your characters. Grids will still be affected.
static MyStringId ScreenDebugAdminMenu_Invulnerable prohibited Invulnerable
static MyStringId ScreenDebugAdminMenu_InvulnerableToolTip prohibited Makes you invulnerable to all damage.
static MyStringId ScreenDebugAdminMenu_KeepOriginalOwnershipOnPaste prohibited Keep original ownership on paste
static MyStringId ScreenDebugAdminMenu_KeepOriginalOwnershipOnPasteTip prohibited When grid is pasted keep original ownership and authorship.
static MyStringId ScreenDebugAdminMenu_Match prohibited Match
static MyStringId ScreenDebugAdminMenu_Match_AddTime prohibited Add time
static MyStringId ScreenDebugAdminMenu_Match_AddTime_Tooltip prohibited Add remaining time to a current match state (can be both positive or negative)
static MyStringId ScreenDebugAdminMenu_Match_Advance prohibited Advance
static MyStringId ScreenDebugAdminMenu_Match_Advance_Tooltip prohibited Advance match to next available state
static MyStringId ScreenDebugAdminMenu_Match_DisableText prohibited Match is disabled
static MyStringId ScreenDebugAdminMenu_Match_EnableText prohibited Match is enabled
static MyStringId ScreenDebugAdminMenu_Match_NotRunningText prohibited Match is not running
static MyStringId ScreenDebugAdminMenu_Match_Pause prohibited Pause
static MyStringId ScreenDebugAdminMenu_Match_Pause_Tooltip prohibited Pause the match
static MyStringId ScreenDebugAdminMenu_Match_RunningText prohibited Match is running
static MyStringId ScreenDebugAdminMenu_Match_SetTime prohibited Set time
static MyStringId ScreenDebugAdminMenu_Match_SetTime_Tooltip prohibited Set remaining time of current match state (must be non-negative)
static MyStringId ScreenDebugAdminMenu_Match_Start prohibited Start
static MyStringId ScreenDebugAdminMenu_Match_Start_Tooltip prohibited Restart match to the initial state of PreMatch
static MyStringId ScreenDebugAdminMenu_Match_StateText prohibited Current state: {0}
static MyStringId ScreenDebugAdminMenu_Match_Stop prohibited Stop
static MyStringId ScreenDebugAdminMenu_Match_Stop_Tooltip prohibited End the match by advancing to Finished state
static MyStringId ScreenDebugAdminMenu_Match_TimeText prohibited Remaining time: {0}
static MyStringId ScreenDebugAdminMenu_Match_Unpause prohibited Unpause
static MyStringId ScreenDebugAdminMenu_Match_Unpause_Tooltip prohibited Unpause the match
static MyStringId ScreenDebugAdminMenu_MedbayNotification prohibited Removing ships or stations with Respawn point can be dangerous, because you can remove players' only respawn points, be careful
static MyStringId ScreenDebugAdminMenu_ModeSelect prohibited Admin Screen
static MyStringId ScreenDebugAdminMenu_None prohibited None
static MyStringId ScreenDebugAdminMenu_Orbit prohibited Orbit
static MyStringId ScreenDebugAdminMenu_Pcu prohibited Ignore PCU limits
static MyStringId ScreenDebugAdminMenu_Powered prohibited Powered
static MyStringId ScreenDebugAdminMenu_RemoveCharacterNotification prohibited Cannot remove online player!
static MyStringId ScreenDebugAdminMenu_RemoveFloating prohibited Remove floating obj.
static MyStringId ScreenDebugAdminMenu_RemoveOwner prohibited Remove inactive owner and his grids
static MyStringId ScreenDebugAdminMenu_RemoveOwnerToolTip prohibited Remove inactive owner and all his grids, remove him from checkpoint too. Owner must be offline, or kicked/banned first
static MyStringId ScreenDebugAdminMenu_RemoveSeatedCharacterNotification prohibited Cannot remove seated player!
static MyStringId ScreenDebugAdminMenu_ReplayTool prohibited Replay Tool
static MyStringId ScreenDebugAdminMenu_ReplayTool_AddCharacter prohibited Add Character
static MyStringId ScreenDebugAdminMenu_ReplayTool_AddCharacter_Tooltip prohibited Adds a new controllable character to the world.
static MyStringId ScreenDebugAdminMenu_ReplayTool_ChangeCharacter prohibited Change Character
static MyStringId ScreenDebugAdminMenu_ReplayTool_ChangeCharacter_Tooltip prohibited Changes the currently active character.
static MyStringId ScreenDebugAdminMenu_ReplayTool_DeleteRecordings prohibited Delete Recordings
static MyStringId ScreenDebugAdminMenu_ReplayTool_DeleteRecordings_Confirm prohibited Please confirm you wish to delete the stored recordings.
static MyStringId ScreenDebugAdminMenu_ReplayTool_DeleteRecordings_Tooltip prohibited Deletes all current recordings.
static MyStringId ScreenDebugAdminMenu_ReplayTool_ManageCharacters prohibited Manage Characters
static MyStringId ScreenDebugAdminMenu_ReplayTool_ManageRecordings prohibited Manage Recordings
static MyStringId ScreenDebugAdminMenu_ReplayTool_RecordAndReplay prohibited Record + Replay
static MyStringId ScreenDebugAdminMenu_ReplayTool_RecordAndReplay_Tooltip prohibited Starts replay of stored data, as well as begins recording data for the current selected character.
static MyStringId ScreenDebugAdminMenu_ReplayTool_ReloadWorld prohibited Reload World
static MyStringId ScreenDebugAdminMenu_ReplayTool_ReloadWorld_Tooltip prohibited Reloads the world.
static MyStringId ScreenDebugAdminMenu_ReplayTool_ReloadWorldClient_Tooltip prohibited You cannot reload the world if you are not the host.
static MyStringId ScreenDebugAdminMenu_ReplayTool_RemoveCharacter prohibited Remove Character
static MyStringId ScreenDebugAdminMenu_ReplayTool_RemoveCharacter_Tooltip prohibited Removes the currently active character from the world.
static MyStringId ScreenDebugAdminMenu_ReplayTool_Replay prohibited Replay
static MyStringId ScreenDebugAdminMenu_ReplayTool_Replay_Tooltip prohibited Starts playing back all stored data.
static MyStringId ScreenDebugAdminMenu_ReplayTool_StopRecording prohibited Stop Recording
static MyStringId ScreenDebugAdminMenu_ReplayTool_StopRecording_Tooltip prohibited Stops recording for the currently selected character.
static MyStringId ScreenDebugAdminMenu_ReplayTool_StopReplay prohibited Stop Replay
static MyStringId ScreenDebugAdminMenu_ReplayTool_StopReplay_Tooltip prohibited Stops playback of recorded data.
static MyStringId ScreenDebugAdminMenu_ReplayTool_Tutorial prohibited How to use the Replay Tool: 1. Add as many characters as you need, then position them how you want them and save the world. 2. Switch to the character you wish to control using F6. 3. Click 'Record + Replay', and move the character as you wish. 4. Press escape to stop recording. 5. Reload the world, do not save!. 6. Repeat from step 2. If you wish to clear the recorded data, press Delete Recordings to start over. If you wish to observe the recorded data, press 'Replay' and watch as the game replays the data. If you wish to store the recorded data, reload the world, then save the game. Then, it will carry over to other sessions.
static MyStringId ScreenDebugAdminMenu_ReplayTool_Tutorial_0 prohibited How to use the Replay Tool:
static MyStringId ScreenDebugAdminMenu_ReplayTool_Tutorial_1 prohibited 1. Add as many characters as you need, then position them how you want them and save the world.
static MyStringId ScreenDebugAdminMenu_ReplayTool_Tutorial_2 prohibited 2. Switch to the character you wish to control using F6.
static MyStringId ScreenDebugAdminMenu_ReplayTool_Tutorial_3 prohibited 3. Click 'Record + Replay', and move the character as you wish.
static MyStringId ScreenDebugAdminMenu_ReplayTool_Tutorial_4 prohibited 4. Press escape to stop recording.
static MyStringId ScreenDebugAdminMenu_ReplayTool_Tutorial_5 prohibited 5. Reload the world, do not save!.
static MyStringId ScreenDebugAdminMenu_ReplayTool_Tutorial_6 prohibited 6. Repeat from step 2.
static MyStringId ScreenDebugAdminMenu_ReplayTool_Tutorial_7 prohibited If you wish to clear the recorded data, press Delete Recordings to start over.
static MyStringId ScreenDebugAdminMenu_ReplayTool_Tutorial_8 prohibited If you wish to observe the recorded data, press 'Replay' and watch as the game replays the data.
static MyStringId ScreenDebugAdminMenu_ReplayTool_Tutorial_9 prohibited If you wish to store the recorded data, reload the world, then save the game. Then, it will carry over to other sessions.
static MyStringId ScreenDebugAdminMenu_ReplicateEverythingServer_Tooltip prohibited You are on server and allready have all objects
static MyStringId ScreenDebugAdminMenu_RevertBoulderTooltip prohibited For Boulder reverting, minimum player distance is: {0} m.
static MyStringId ScreenDebugAdminMenu_RevertCloseToNPCGrids prohibited Revert close to NPC grids
static MyStringId ScreenDebugAdminMenu_SafeZones prohibited Safe Zones
static MyStringId ScreenDebugAdminMenu_SafeZones_AllowBuilding prohibited Allow Building
static MyStringId ScreenDebugAdminMenu_SafeZones_AllowBuildingProjections prohibited Allow Building Projections
static MyStringId ScreenDebugAdminMenu_SafeZones_AllowConvertToStation prohibited Allow Conversion to station
static MyStringId ScreenDebugAdminMenu_SafeZones_AllowDamage prohibited Allow Damage
static MyStringId ScreenDebugAdminMenu_SafeZones_AllowDrilling prohibited Allow Drilling
static MyStringId ScreenDebugAdminMenu_SafeZones_AllowGrinding prohibited Allow Grinding
static MyStringId ScreenDebugAdminMenu_SafeZones_AllowLandingGear prohibited Allow Landing Gear Lock
static MyStringId ScreenDebugAdminMenu_SafeZones_AllowShooting prohibited Allow Shooting
static MyStringId ScreenDebugAdminMenu_SafeZones_AllowVoxelHands prohibited Allow Voxel Hands
static MyStringId ScreenDebugAdminMenu_SafeZones_AllowWelding prohibited Allow Welding
static MyStringId ScreenDebugAdminMenu_SafeZones_ChangePosition prohibited Change Position
static MyStringId ScreenDebugAdminMenu_SafeZones_ConfigureFilter prohibited Configure Filter
static MyStringId ScreenDebugAdminMenu_SafeZones_FilterContained prohibited Add Contained
static MyStringId ScreenDebugAdminMenu_SafeZones_MoveToSafeZone prohibited Move To Safe Zone
static MyStringId ScreenDebugAdminMenu_SafeZones_NewSafeZone prohibited New Safe Zone
static MyStringId ScreenDebugAdminMenu_SafeZones_SelectSafeZone prohibited Select Safe Zone:
static MyStringId ScreenDebugAdminMenu_SafeZones_ZoneEnabled prohibited Zone Enabled
static MyStringId ScreenDebugAdminMenu_SafeZones_ZoneRadius prohibited Zone Radius:
static MyStringId ScreenDebugAdminMenu_ShowPlayers prohibited Show All Players
static MyStringId ScreenDebugAdminMenu_ShowPlayersToolTip prohibited Shows all player names on HUD, even when broadcast is off.
static MyStringId ScreenDebugAdminMenu_SortBy prohibited Sort by
static MyStringId ScreenDebugAdminMenu_SortOptions prohibited Sort Options
static MyStringId ScreenDebugAdminMenu_Spectator prohibited Spectator Tool
static MyStringId ScreenDebugAdminMenu_Stationary prohibited Stationary
static MyStringId ScreenDebugAdminMenu_Stations prohibited Fixed (stations)
static MyStringId ScreenDebugAdminMenu_StopAll prohibited Stop All Entities
static MyStringId ScreenDebugAdminMenu_TeleportHere prohibited Teleport Here
static MyStringId ScreenDebugAdminMenu_TeleportHereToolTip prohibited Teleports your character to the spectator camera.
static MyStringId ScreenDebugAdminMenu_TimeOfDay prohibited Time of day offset:
static MyStringId ScreenDebugAdminMenu_Untargetable prohibited Untargetable
static MyStringId ScreenDebugAdminMenu_UntargetableToolTip prohibited Makes you invisible to all turrets.
static MyStringId ScreenDebugAdminMenu_UseTerminals prohibited Can Use All Terminals
static MyStringId ScreenDebugAdminMenu_UseTerminalsToolTip prohibited Allows you to use any terminal, regardless of ownership.
static MyStringId ScreenDebugAdminMenu_Weather prohibited Weather
static MyStringId ScreenDebugAdminMenu_Weather_Create prohibited Create Weather
static MyStringId ScreenDebugAdminMenu_Weather_Create_Tooltip prohibited Creates the selected weather
static MyStringId ScreenDebugAdminMenu_Weather_CreateCombo_Tooltip prohibited Weather to create
static MyStringId ScreenDebugAdminMenu_Weather_Current prohibited Current Weather
static MyStringId ScreenDebugAdminMenu_Weather_CurrentIntensity prohibited Current Weather Intensity
static MyStringId ScreenDebugAdminMenu_Weather_CurrentTemperature prohibited Current Temperature
static MyStringId ScreenDebugAdminMenu_Weather_Generate prohibited Force Random Weather
static MyStringId ScreenDebugAdminMenu_Weather_Generate_Tooltip prohibited Forces a random weather using planet's weather system
static MyStringId ScreenDebugAdminMenu_Weather_Incoming prohibited Incoming Weather
static MyStringId ScreenDebugAdminMenu_Weather_Lightning prohibited Create Lightning
static MyStringId ScreenDebugAdminMenu_Weather_Lightning_Tooltip prohibited Creates lightning where you are looking
static MyStringId ScreenDebugAdminMenu_Weather_Modify prohibited Modify Weather
static MyStringId ScreenDebugAdminMenu_Weather_Next prohibited Next Weather
static MyStringId ScreenDebugAdminMenu_Weather_Remove prohibited Remove Weather
static MyStringId ScreenDebugAdminMenu_Weather_Remove_Tooltip prohibited Removes the current Weather
static MyStringId ScreenDebugAdminMenu_Weather_Replace prohibited Replace Weather
static MyStringId ScreenDebugAdminMenu_Weather_Replace_Tooltip prohibited Replaces the current Weather with the selected weather
static MyStringId ScreenDebugAdminMenu_WithMedBay prohibited With respawn point
static MyStringId ScreenDebugAdminMenu_WithProduction prohibited With production
static MyStringId ScreenDebugSpawnMenu_Asteroid prohibited Select Type :
static MyStringId ScreenDebugSpawnMenu_AsteroidAddRandomMaterials prohibited Add Random Materials
static MyStringId ScreenDebugSpawnMenu_AsteroidCoreMaterial prohibited Core Material
static MyStringId ScreenDebugSpawnMenu_AsteroidGenerationCanTakeLong prohibited Generating asteroids can take a long time!
static MyStringId ScreenDebugSpawnMenu_Asteroids prohibited Asteroids
static MyStringId ScreenDebugSpawnMenu_AsteroidSurfaceMaterial prohibited Surface Material
static MyStringId ScreenDebugSpawnMenu_Caption prohibited Spawn Menu
static MyStringId ScreenDebugSpawnMenu_CreateLayer prohibited Create layer
static MyStringId ScreenDebugSpawnMenu_CurrentTarget prohibited Current target:
static MyStringId ScreenDebugSpawnMenu_EmptyVoxelMap prohibited Empty Voxel Map
static MyStringId ScreenDebugSpawnMenu_GenerateSeed prohibited Generate seed
static MyStringId ScreenDebugSpawnMenu_InvalidAmount prohibited Invalid amount
static MyStringId ScreenDebugSpawnMenu_ItemAmount prohibited Amount :
static MyStringId ScreenDebugSpawnMenu_Items prohibited Items
static MyStringId ScreenDebugSpawnMenu_ItemType prohibited Item type
static MyStringId ScreenDebugSpawnMenu_PickPlanet prohibited Pick planet to edit
static MyStringId ScreenDebugSpawnMenu_Planets prohibited Planets
static MyStringId ScreenDebugSpawnMenu_PredefinedAsteroids prohibited Predefined Asteroids
static MyStringId ScreenDebugSpawnMenu_ProceduralAsteroids prohibited Procedural Asteroids
static MyStringId ScreenDebugSpawnMenu_ProceduralSeed prohibited Generation Seed :
static MyStringId ScreenDebugSpawnMenu_ProceduralSize prohibited Select Size :
static MyStringId ScreenDebugSpawnMenu_RemoveLayer prohibited Remove layer
static MyStringId ScreenDebugSpawnMenu_SelectAsteroidType prohibited Select Asteroid Type
static MyStringId ScreenDebugSpawnMenu_SpawnAsteroid prohibited Spawn
static MyStringId ScreenDebugSpawnMenu_SpawnFlora prohibited Spawn flora
static MyStringId ScreenDebugSpawnMenu_SpawnObject prohibited Spawn Object
static MyStringId ScreenDebugSpawnMenu_SpawnTargeted prohibited Spawn into targeted container
static MyStringId ScreenDebugSpawnMenu_UpdatePlanet prohibited Update planet
static MyStringId ScreenFolders_ButOpen prohibited Open
static MyStringId ScreenFolders_Caption prohibited Directory selection
static MyStringId ScreenFolders_Tooltip_Open prohibited Open current directory
static MyStringId ScreenFolders_Tooltip_Refresh prohibited Refresh folders and directories
static MyStringId ScreenGraphicsOptions_LightsQuality prohibited Lights quality
static MyStringId ScreenGraphicsOptions_Renderer prohibited Renderer
static MyStringId ScreenGraphicsOptions_ShaderQuality prohibited Shader quality
static MyStringId ScreenGraphicsOptions_ShadowMapResolution prohibited Shadow quality
static MyStringId ScreenGraphicsOptions_ShadowMapResolution_Medium prohibited Medium
static MyStringId ScreenGraphicsOptions_VoxelQuality prohibited Voxel quality
static MyStringId ScreenMainMenu_DecoBlockDlcLine1 prohibited Decorative blocks are now available!
static MyStringId ScreenMainMenu_DecoBlockDlcLine2 prohibited Grab them on {0}!
static MyStringId ScreenMainMenu_DeluxeLine1 prohibited DELUXE version is now available!
static MyStringId ScreenMainMenu_DeluxeLine2 prohibited Buy it on {0} to get special content!
static MyStringId ScreenMainMenu_EconomyDlcLine1 prohibited Economy Deluxe is now available!
static MyStringId ScreenMainMenu_EconomyDlcLine2 prohibited Grab it on {0}!
static MyStringId ScreenMainMenu_GhostSkinLine1 prohibited Special Halloween offer!
static MyStringId ScreenMainMenu_GhostSkinLine2 prohibited Grab it on {0}!
static MyStringId ScreenMainMenu_SkinSaleLine1 prohibited Limited offer of skins!
static MyStringId ScreenMainMenu_SkinSaleLine2 prohibited Grab it on {0}!
static MyStringId ScreenMedicals_ActivateSpectator prohibited Press Shift + Escape to enable spectator mode.
static MyStringId ScreenMedicals_ActivateSpectator_Confirm prohibited After enabling spectator mode from the respawn screen there is no way back to the respawn screen! You will have to reload/reconnect in order to respawn again. Are you sure you wish to continue?
static MyStringId ScreenMedicals_BackToFactionSelection prohibited Back to faction selection
static MyStringId ScreenMedicals_DoesNotAcceptPlayers prohibited Does not accept players
static MyStringId ScreenMedicals_LeaderNotOnline prohibited No faction leader is online
static MyStringId ScreenMedicals_NoFaction prohibited No faction
static MyStringId ScreenMedicals_NoRespawnPlace prohibited No respawn point is available! Try the refresh button for any available respawn points. If there is no chance of accessing them, the game will be over in {0:00}:{1:00}.
static MyStringId ScreenMedicals_NoRespawnPlaceHeader prohibited You must spawn in: {0:00}:{1:00}
static MyStringId ScreenMedicals_NoRespawnPossible prohibited No respawn point is available! Try the refresh button for any available respawn points. If there is no chance of accessing them, the game is over and you can leave the game.
static MyStringId ScreenMedicals_Owner prohibited Owner
static MyStringId ScreenMedicals_OwnerTimeoutColumn prohibited Available in
static MyStringId ScreenMedicals_RequiresAcceptance prohibited Requires acceptance from a leader.
static MyStringId ScreenMedicals_RespawnShipNotReady prohibited Not ready
static MyStringId ScreenMedicals_RespawnShipReady prohibited Ready
static MyStringId ScreenMedicals_RespawnWhenShipReady prohibited Will spawn on "{0}" when it is ready.
static MyStringId ScreenMedicals_WaitingForAcceptance prohibited Waiting for faction acceptance
static MyStringId ScreenModIoConsent_AgreeHelpText prohibited {CONTROL:GUI:BUTTON_X} I Agree
static MyStringId ScreenModIoConsent_ButtonAgree prohibited I Agree
static MyStringId ScreenModIoConsent_ButtonOptOut prohibited Opt Out
static MyStringId ScreenModIoConsent_ButtonPrivacyPolicy prohibited Privacy Policy
static MyStringId ScreenModIoConsent_ButtonTermsOfUse prohibited Terms of Use
static MyStringId ScreenModIoConsent_ConsentTextPart1 prohibited We use mod.io to support user-generated content in-game. To continue you must agree to the mod.io Terms of Use and Privacy Policy. A mod.io account will be created for you to browse, share and interact with user-generated content using your:
static MyStringId ScreenModIoConsent_ConsentTextPart2 prohibited • {0} User ID • Display name • Avatar
static MyStringId ScreenModIoConsent_ConsentTextPart3 prohibited You agree that your display name, avatar and content will be shared through the mod.io API and website which may be publicly accessible. You can manage your mod.io account and opt out any time via mod.io.
static MyStringId ScreenModIoConsent_LabelModIo prohibited mod.io
static MyStringId ScreenModIoConsent_LabelReadTOU prohibited Please read Terms of Use and accept them.
static MyStringId ScreenModIoConsent_LabelSteam prohibited Steam
static MyStringId ScreenModIoConsent_OptOutHelpText prohibited {CONTROL:GUI:BUTTON_Y} Opt Out
static MyStringId ScreenModIoConsent_PrivacyPolicy_UrlFriendlyName prohibited Mod.io - Privacy Policy
static MyStringId ScreenModIoConsent_PrivacyPolicyModioHelp prohibited {CONTROL:GUI:MAIN_MENU} Privacy Policy
static MyStringId ScreenModIoConsent_PrivacyPolicySteamHelp prohibited {CONTROL:GUI:RIGHT_STICK_BUTTON} Privacy Policy
static MyStringId ScreenModIoConsent_SteamPrivacyPolicy_UrlFriendlyName prohibited Steam - Privacy Policy
static MyStringId ScreenModIoConsent_SteamTermsOfUse_UrlFriendlyName prohibited Steam - Terms of Use
static MyStringId ScreenModIoConsent_TermsOfUse_UrlFriendlyName prohibited Mod.io - Terms of Use
static MyStringId ScreenModIoConsent_TermsOfUseModioHelp prohibited {CONTROL:GUI:VIEW} Terms of Use
static MyStringId ScreenModIoConsent_TermsOfUseSteamHelp prohibited {CONTROL:GUI:LEFT_STICK_BUTTON} Terms of Use
static MyStringId ScreenOptionsButtonVideo prohibited Video
static MyStringId ScreenOptionsGame_CrosshairColor prohibited Crosshair Color
static MyStringId ScreenOptionsGame_CrosshairTransparency prohibited Transparency:
static MyStringId ScreenOptionsGame_GeneralTab prohibited General
static MyStringId ScreenOptionsGame_HitIndicator_Character prohibited Enemy
static MyStringId ScreenOptionsGame_HitIndicator_Friendly prohibited Friendly
static MyStringId ScreenOptionsGame_HitIndicator_Grid prohibited Grid
static MyStringId ScreenOptionsGame_HitIndicator_Headshot prohibited Headshot
static MyStringId ScreenOptionsGame_HitIndicator_Kill prohibited Kill
static MyStringId ScreenOptionsGame_HitIndicatorLabel prohibited Select hit type
static MyStringId ScreenOptionsGame_HitIndicatorTooltip prohibited You can setup crosshair look for each hit types
static MyStringId ScreenOptionsGame_UITab prohibited UI
static MyStringId ScreenSpectatorAdminMenu_Load prohibited Num "number" - load camera position
static MyStringId ScreenSpectatorAdminMenu_Save prohibited Ctrl + Num "number" - save camera position
static MyStringId ScreenSpectatorAdminMenu_SavedPositions prohibited Saved Positions
static MyStringId ScreenSpectatorAdminMenu_Shortcuts prohibited Shortcuts
static MyStringId ScreenSteamAndModIoConsent_ConsentTextPart1 prohibited We use Steam and mod.io to support user-generated content in-game. To continue you must agree to the Steam and mod.io Terms of Use and Privacy Policy. A mod.io account will be created for you to browse, share and interact with user-generated content using your:
static MyStringId ScreenSteamAndModIoConsent_ConsentTextPart2 prohibited • {0} User ID • Display name • Avatar
static MyStringId ScreenSteamAndModIoConsent_ConsentTextPart3 prohibited You agree that your display name, avatar and content will be shared through the mod.io API and website which may be publicly accessible. You can manage your mod.io account and opt out any time via mod.io.
static MyStringId ScreenTerminal_Infinite prohibited Infinite
static MyStringId ScreenTerminal_ShipCombobox prohibited Current grid
static MyStringId ScreenTerminal_ShipList prohibited Accessible grids
static MyStringId ScreenTerminalError_NoAssemblers prohibited There are no assemblers on this ship.
static MyStringId ScreenTerminalError_ShipHasBeenDisconnected prohibited Ship has been disconnected from terminal
static MyStringId ScreenTerminalError_ShipNotConnected prohibited Terminal is not connected to any ship
static MyStringId ScreenTerminalInventory_FilterGamepadHelp_ActiveFilter prohibited Active filter:
static MyStringId ScreenTerminalInventory_FilterGamepadHelp_AllInventories prohibited All inventories
static MyStringId ScreenTerminalInventory_FilterGamepadHelp_Character prohibited Character
static MyStringId ScreenTerminalInventory_FilterGamepadHelp_CurrentShip prohibited Current ship
static MyStringId ScreenTerminalInventory_FilterGamepadHelp_EnergyInventories prohibited Energy inventories
static MyStringId ScreenTerminalInventory_FilterGamepadHelp_ShipOrStation prohibited Ship or Station
static MyStringId ScreenTerminalInventory_FilterGamepadHelp_StorageInventories prohibited Storage inventories
static MyStringId ScreenTerminalInventory_FilterGamepadHelp_SystemInventories prohibited System inventories
static MyStringId ScreenTerminalInventory_Mass prohibited Mass: {0} kg
static MyStringId ScreenTerminalInventory_UnlimitedVolume prohibited Unlimited
static MyStringId ScreenTerminalInventory_Volume prohibited Volume:
static MyStringId ScreenTerminalInventory_VolumeValue prohibited {0} L
static MyStringId ScreenTerminalProduction_AssemblingButton prohibited Assembling
static MyStringId ScreenTerminalProduction_Blueprints prohibited Blueprints:
static MyStringId ScreenTerminalProduction_ControlPanelButton prohibited Control panel
static MyStringId ScreenTerminalProduction_DisassembleAllButton prohibited Disassemble all
static MyStringId ScreenTerminalProduction_DisassemblingButton prohibited Disassembling
static MyStringId ScreenTerminalProduction_GainedAndAvailable prohibited Gained / Available
static MyStringId ScreenTerminalProduction_Inventory prohibited Inventory:
static MyStringId ScreenTerminalProduction_InventoryButton prohibited Inventory
static MyStringId ScreenTerminalProduction_MaterialType prohibited Material type
static MyStringId ScreenTerminalProduction_ProductionQueue prohibited Production queue:
static MyStringId ScreenTerminalProduction_RequiredAndAvailable prohibited Required / Available
static MyStringId ScreenTerminalProduction_StoredMaterials prohibited Stored materials:
static MyStringId ScreenVictory_Title prohibited {0} is victorious!
static MyStringId ScriptingToolsCutscenes prohibited Scripting Tools - Cutscenes
static MyStringId ScriptingToolsTransformations prohibited Scripting Tools - Transformations
static MyStringId SelectedBlock prohibited Selected Block
static MyStringId SelectedEntity prohibited Selected Entity
static MyStringId SelectedTrigger prohibited Selected Trigger
static MyStringId ServerDetails_AssemblerEfficiencyMultiplier prohibited Assembler Efficiency Multiplier
static MyStringId ServerDetails_AssemblerSpeedMultiplier prohibited Assembler Speed Multiplier
static MyStringId ServerDetails_AutoHealing prohibited Auto Healing
static MyStringId ServerDetails_BlockTypeLimits prohibited Block Type Limits
static MyStringId ServerDetails_CargoShipsEnabled prohibited Cargo Ships
static MyStringId ServerDetails_DestructibleBlocks prohibited Destructible Blocks
static MyStringId ServerDetails_Enable3rdPersonView prohibited 3rd Person View
static MyStringId ServerDetails_EnableBlockLimits prohibited Block Limits
static MyStringId ServerDetails_EnableConvertToStation prohibited Enable Convert To Station
static MyStringId ServerDetails_EnableDrones prohibited Drones
static MyStringId ServerDetails_EnableEncounters prohibited Encounters
static MyStringId ServerDetails_EnableFlora prohibited Flora
static MyStringId ServerDetails_EnableIngameScripts prohibited Ingame Scripts
static MyStringId ServerDetails_EnableJetpack prohibited Jetpack
static MyStringId ServerDetails_EnableOxygen prohibited Oxygen
static MyStringId ServerDetails_EnableOxygenPressurization prohibited Airtightness
static MyStringId ServerDetails_EnableRemoteBlockRemoval prohibited Remote Removal of Owned Blocks
static MyStringId ServerDetails_EnableScripterRole prohibited Scripter Role
static MyStringId ServerDetails_EnableSpiders prohibited Spiders
static MyStringId ServerDetails_EnableSunRotation prohibited Sun Rotation
static MyStringId ServerDetails_EnableToolShake prohibited Tool Shake
static MyStringId ServerDetails_EnableVoxelDestruction prohibited Voxel Destruction
static MyStringId ServerDetails_EnableWolfs prohibited Wolves
static MyStringId ServerDetails_EnvironmentHostility prohibited Environment Hostility
static MyStringId ServerDetails_FloraDensity prohibited Flora Density
static MyStringId ServerDetails_GrinderSpeedMultiplier prohibited Grinder Speed Multiplier
static MyStringId ServerDetails_HackSpeedMultiplier prohibited Hack Speed Multiplier
static MyStringId ServerDetails_Help_ScreenAddFavorites prohibited {CONTROL:GUI:BUTTON_X} Join {CONTROL:GUI:BUTTON_Y} Add to favorites {CONTROL:GUI:CANCEL} Back
static MyStringId ServerDetails_Help_ScreenRemoveFavorites prohibited {CONTROL:GUI:BUTTON_X} Join {CONTROL:GUI:BUTTON_Y} Remove from favorites {CONTROL:GUI:CANCEL} Back
static MyStringId ServerDetails_MaxBlocksPerPlayer prohibited Max Blocks Per Player
static MyStringId ServerDetails_MaxFloatingObjects prohibited Max Floating Objects
static MyStringId ServerDetails_MaxGridSize prohibited Max Grid Size
static MyStringId ServerDetails_PermanentDeath prohibited Permanent Death
static MyStringId ServerDetails_ProceduralDensity prohibited Procedural Density
static MyStringId ServerDetails_RealisticSound prohibited Realistic Sound
static MyStringId ServerDetails_RefinerySpeedMultiplier prohibited Refinery Speed Multiplier
static MyStringId ServerDetails_RespawnShipDelete prohibited Delete Respawn Ships
static MyStringId ServerDetails_ServerManagement prohibited Server Management
static MyStringId ServerDetails_ShowPlayerNamesOnHud prohibited Show Player Names On HUD
static MyStringId ServerDetails_SpawnShipTimeMultiplier prohibited Respawn Ship Time Multiplier
static MyStringId ServerDetails_SpawnWithTools prohibited Spawn With Tools
static MyStringId ServerDetails_StationVoxelSupport prohibited Unsupported Stations
static MyStringId ServerDetails_SunRotationIntervalMinutes prohibited Sun Rotation Interval
static MyStringId ServerDetails_ThrusterDamage prohibited Thruster Damage
static MyStringId ServerDetails_ViewDistance prohibited View Distance
static MyStringId ServerDetails_WeaponsEnabled prohibited Weapons
static MyStringId ServerDetails_WelderSpeedMultiplier prohibited Welder Speed Multiplier
static MyStringId ServerDetails_WorldSizeKm prohibited World Size in Km
static MyStringId ServerSearch_Help_Screen prohibited {CONTROL:GUI:BUTTON_Y} Default {CONTROL:GUI:BUTTON_X} Search {CONTROL:GUI:CANCEL} Back
static MyStringId SetEntityPositionDialog prohibited Set entity position
static MyStringId SetTriggerSizeDialog prohibited Set trigger size dialog
static MyStringId SharedBlueprint prohibited Shared Blueprint
static MyStringId SharedBlueprintNotify prohibited {0} just shared a blueprint with you.
static MyStringId SharedBlueprintQuestion prohibited Do you want to open this blueprint in {0} workshop?
static MyStringId ShareProgress prohibited Share progress
static MyStringId ShowOnlyBuildableBlockToggle prohibited Show Only Buildable
static MyStringId ShowOnlyBuildableTooltip prohibited Show Only Buildable
static MyStringId Signal_Enemy prohibited Enemy Signals
static MyStringId Signal_Friendly prohibited Friendly Signals
static MyStringId Signal_Mixed prohibited Mixed Signals
static MyStringId Signal_Neutral prohibited Neutral Signals
static MyStringId Signal_Own prohibited Own Signals
static MyStringId Silicon prohibited Silicon
static MyStringId Silver prohibited Silver
static MyStringId SimpleNewGame_Frostbite_Description prohibited You are a member of a salvage crew, which has been tasked by a mysterious client to acquire something extremely valuable (yet unknown) on Triton. Play solo or with up to four players; explore this moon’s frigid landscape and remarkable architecture, and overcome numerous engineering challenges as you uncover this world’s secrets.
static MyStringId SkinNotOwned prohibited You don't own selected skin. Do you want to visit DLC store?
static MyStringId SmallGrids prohibited SmallGrids
static MyStringId SnowHeavy prohibited Snow Heavy
static MyStringId SnowLight prohibited Snow Light
static MyStringId SoundBlock_SoundName_Alert1 prohibited Alert 1
static MyStringId SoundBlock_SoundName_Alert2 prohibited Alert 2
static MyStringId SoundBlock_SoundName_Alert3 prohibited Alert 3
static MyStringId SoundBlock_SoundName_Drone_Huge prohibited Drone - Huge
static MyStringId SoundBlock_SoundName_Drone_Large prohibited Drone - Large
static MyStringId SoundBlock_SoundName_Drone_Medium prohibited Drone - Medium
static MyStringId SoundBlock_SoundName_Drone_Small prohibited Drone - Small
static MyStringId SoundBlock_SoundName_EnemyDetected prohibited Enemy detected
static MyStringId SoundBlock_SoundName_LightsOff prohibited Lights off
static MyStringId SoundBlock_SoundName_LightsOn prohibited Lights on
static MyStringId SoundBlock_SoundName_MusAlien_01 prohibited Alien Music 01
static MyStringId SoundBlock_SoundName_MusAlien_02 prohibited Alien Music 02
static MyStringId SoundBlock_SoundName_MusAlien_03 prohibited Alien Music 03
static MyStringId SoundBlock_SoundName_MusAlien_04 prohibited Alien Music 04
static MyStringId SoundBlock_SoundName_MusAlien_05 prohibited Alien Music 05
static MyStringId SoundBlock_SoundName_MusBuild_01 prohibited Build Music 01
static MyStringId SoundBlock_SoundName_MusBuild_02 prohibited Build Music 02
static MyStringId SoundBlock_SoundName_MusBuild_03 prohibited Build Music 03
static MyStringId SoundBlock_SoundName_MusBuild_04 prohibited Build Music 04
static MyStringId SoundBlock_SoundName_MusBuild_05 prohibited Build Music 05
static MyStringId SoundBlock_SoundName_MusBuild_06 prohibited Build Music 06
static MyStringId SoundBlock_SoundName_MusBuild_07 prohibited Build Music 07
static MyStringId SoundBlock_SoundName_MusCalm_01 prohibited Calm Music 01
static MyStringId SoundBlock_SoundName_MusCalm_02 prohibited Calm Music 02
static MyStringId SoundBlock_SoundName_MusCalm_03 prohibited Calm Music 03
static MyStringId SoundBlock_SoundName_MusCalm_04 prohibited Calm Music 04
static MyStringId SoundBlock_SoundName_MusCalm_05 prohibited Calm Music 05
static MyStringId SoundBlock_SoundName_MusCalm_06 prohibited Calm Music 06
static MyStringId SoundBlock_SoundName_MusCalm_07 prohibited Calm Music 07
static MyStringId SoundBlock_SoundName_MusCalm_08 prohibited Calm Music 08
static MyStringId SoundBlock_SoundName_MusCalm_09 prohibited Calm Music 09
static MyStringId SoundBlock_SoundName_MusCalm_10 prohibited Calm Music 10
static MyStringId SoundBlock_SoundName_MusCalm_11 prohibited Calm Music 11
static MyStringId SoundBlock_SoundName_MusCalm_12 prohibited Calm Music 12
static MyStringId SoundBlock_SoundName_MusCalm_13 prohibited Calm Music 13
static MyStringId SoundBlock_SoundName_MusCompetition_01 prohibited Colossus On Fire
static MyStringId SoundBlock_SoundName_MusCompetition_02 prohibited Designing The Fleet
static MyStringId SoundBlock_SoundName_MusCompetition_03 prohibited Entropy
static MyStringId SoundBlock_SoundName_MusCompetition_04 prohibited EXODUS
static MyStringId SoundBlock_SoundName_MusCompetition_05 prohibited Growing Wild
static MyStringId SoundBlock_SoundName_MusCompetition_06 prohibited Into the Asteroid Field
static MyStringId SoundBlock_SoundName_MusCompetition_07 prohibited Last Day on Triton
static MyStringId SoundBlock_SoundName_MusCompetition_08 prohibited Sands of the Slave Princess
static MyStringId SoundBlock_SoundName_MusCompetition_09 prohibited Sector 347
static MyStringId SoundBlock_SoundName_MusCompetition_10 prohibited Space Angels
static MyStringId SoundBlock_SoundName_MusCompetition_11 prohibited Space Elevator
static MyStringId SoundBlock_SoundName_MusCompetition_12 prohibited Space Engineers Main Theme
static MyStringId SoundBlock_SoundName_MusCompetition_13 prohibited Space Pirates
static MyStringId SoundBlock_SoundName_MusCompetition_14 prohibited SpaceItOut
static MyStringId SoundBlock_SoundName_MusCompetition_15 prohibited The City Lies
static MyStringId SoundBlock_SoundName_MusCompetition_16 prohibited Timeless Space
static MyStringId SoundBlock_SoundName_MusDanger_01 prohibited Danger Music 01
static MyStringId SoundBlock_SoundName_MusDanger_02 prohibited Danger Music 02
static MyStringId SoundBlock_SoundName_MusDanger_03 prohibited Danger Music 03
static MyStringId SoundBlock_SoundName_MusDanger_04 prohibited Danger Music 04
static MyStringId SoundBlock_SoundName_MusDanger_05 prohibited Danger Music 05
static MyStringId SoundBlock_SoundName_MusDanger_06 prohibited Danger Music 06
static MyStringId SoundBlock_SoundName_MusEarthlike_01 prohibited EarthLike Music 01
static MyStringId SoundBlock_SoundName_MusEarthlike_02 prohibited EarthLike Music 02
static MyStringId SoundBlock_SoundName_MusEarthlike_03 prohibited EarthLike Music 03
static MyStringId SoundBlock_SoundName_MusEarthlike_04 prohibited EarthLike Music 04
static MyStringId SoundBlock_SoundName_MusEarthlike_05 prohibited EarthLike Music 05
static MyStringId SoundBlock_SoundName_MusEarthlike_06 prohibited EarthLike Music 06
static MyStringId SoundBlock_SoundName_MusFun prohibited Fun Music
static MyStringId SoundBlock_SoundName_MusHeavyFight_01 prohibited Heavy Fight Music 01
static MyStringId SoundBlock_SoundName_MusHeavyFight_02 prohibited Heavy Fight Music 02
static MyStringId SoundBlock_SoundName_MusHeavyFight_03 prohibited Heavy Fight Music 03
static MyStringId SoundBlock_SoundName_MusHeavyFight_04 prohibited Heavy Fight Music 04
static MyStringId SoundBlock_SoundName_MusHeavyFight_05 prohibited Heavy Fight Music 05
static MyStringId SoundBlock_SoundName_MusHeavyFight_06 prohibited Heavy Fight Music 06
static MyStringId SoundBlock_SoundName_MusHeavyFight_07 prohibited Heavy Fight Music 07
static MyStringId SoundBlock_SoundName_MusHeavyFight_08 prohibited Heavy Fight Music 08
static MyStringId SoundBlock_SoundName_MusHeavyFight_09 prohibited Heavy Fight Music 09
static MyStringId SoundBlock_SoundName_MusHeavyFight_10 prohibited Heavy Fight Music 10
static MyStringId SoundBlock_SoundName_MusHeavyFight_11 prohibited Heavy Fight Music 11
static MyStringId SoundBlock_SoundName_MusHeavyFight_12 prohibited Heavy Fight Music 12
static MyStringId SoundBlock_SoundName_MusHeavyFight_13 prohibited Heavy Fight Music 13
static MyStringId SoundBlock_SoundName_MusHeavyFight_14 prohibited Heavy Fight Music 14
static MyStringId SoundBlock_SoundName_Music1 prohibited Music 1
static MyStringId SoundBlock_SoundName_Music2 prohibited Music 2
static MyStringId SoundBlock_SoundName_MusLightFight_01 prohibited Light Fight Music 01
static MyStringId SoundBlock_SoundName_MusLightFight_02 prohibited Light Fight Music 02
static MyStringId SoundBlock_SoundName_MusLightFight_03 prohibited Light Fight Music 03
static MyStringId SoundBlock_SoundName_MusLightFight_04 prohibited Light Fight Music 04
static MyStringId SoundBlock_SoundName_MusLightFight_05 prohibited Light Fight Music 05
static MyStringId SoundBlock_SoundName_MusLightFight_06 prohibited Light Fight Music 06
static MyStringId SoundBlock_SoundName_MusLightFight_07 prohibited Light Fight Music 07
static MyStringId SoundBlock_SoundName_MusLightFight_08 prohibited Light Fight Music 08
static MyStringId SoundBlock_SoundName_MusLightFight_09 prohibited Light Fight Music 09
static MyStringId SoundBlock_SoundName_MusLightFight_10 prohibited Light Fight Music 10
static MyStringId SoundBlock_SoundName_MusLightFight_11 prohibited Light Fight Music 11
static MyStringId SoundBlock_SoundName_MusLightFight_12 prohibited Light Fight Music 12
static MyStringId SoundBlock_SoundName_MusLightFight_13 prohibited Light Fight Music 13
static MyStringId SoundBlock_SoundName_MusLightFight_14 prohibited Light Fight Music 14
static MyStringId SoundBlock_SoundName_MusMystery_01 prohibited Mystery Music 01
static MyStringId SoundBlock_SoundName_MusMystery_02 prohibited Mystery Music 02
static MyStringId SoundBlock_SoundName_MusMystery_03 prohibited Mystery Music 03
static MyStringId SoundBlock_SoundName_MusMystery_04 prohibited Mystery Music 04
static MyStringId SoundBlock_SoundName_MusMystery_05 prohibited Mystery Music 05
static MyStringId SoundBlock_SoundName_MusMystery_06 prohibited Mystery Music 06
static MyStringId SoundBlock_SoundName_MusMystery_07 prohibited Mystery Music 07
static MyStringId SoundBlock_SoundName_MusMystery_08 prohibited Mystery Music 08
static MyStringId SoundBlock_SoundName_MusPlanet_01 prohibited Planet Music 01
static MyStringId SoundBlock_SoundName_MusPlanet_02 prohibited Planet Music 02
static MyStringId SoundBlock_SoundName_MusPlanet_03 prohibited Planet Music 03
static MyStringId SoundBlock_SoundName_MusPlanet_04 prohibited Planet Music 04
static MyStringId SoundBlock_SoundName_MusPlanet_05 prohibited Planet Music 05
static MyStringId SoundBlock_SoundName_MusPlanet_06 prohibited Planet Music 06
static MyStringId SoundBlock_SoundName_MusSpace_01 prohibited Space Music 01
static MyStringId SoundBlock_SoundName_MusSpace_02 prohibited Space Music 02
static MyStringId SoundBlock_SoundName_MusSpace_03 prohibited Space Music 03
static MyStringId SoundBlock_SoundName_MusSpace_04 prohibited Space Music 04
static MyStringId SoundBlock_SoundName_MusSpace_05 prohibited Space Music 05
static MyStringId SoundBlock_SoundName_MusSpace_06 prohibited Space Music 06
static MyStringId SoundBlock_SoundName_MusSpace_07 prohibited Space Music 07
static MyStringId SoundBlock_SoundName_MusSpace_08 prohibited Space Music 08
static MyStringId SoundBlock_SoundName_MusSpace_09 prohibited Space Music 09
static MyStringId SoundBlock_SoundName_MusSpace_10 prohibited Space Music 10
static MyStringId SoundBlock_SoundName_MusSpace_11 prohibited Space Music 11
static MyStringId SoundBlock_SoundName_MusSpace_12 prohibited Space Music 12
static MyStringId SoundBlock_SoundName_ObjectiveComplete prohibited Objective complete
static MyStringId Space_spider prohibited Default Spider
static MyStringId Space_spider_black prohibited Black Spider
static MyStringId Space_spider_brown prohibited Brown Spider
static MyStringId Space_spider_green prohibited Green Spider
static MyStringId Space_Wolf prohibited Wolf
static MyStringId SpawnEntity prohibited Spawn
static MyStringId SpawnInSpaceSuit prohibited Space Suit
static MyStringId SpawnMenu_KeepOriginalMaterial prohibited Keep Original
static MyStringId SpawnMenu_KeepOriginalMaterial_Tooltip prohibited Keep original asteroid material
static MyStringId SpawnMenu_VoxelSize prohibited Voxel Size:
static MyStringId Spectator_BlockRadialMenu prohibited Open Block radial menu
static MyStringId Spectator_FocusPlayer prohibited Focus character/ship
static MyStringId Spectator_HorizontalMovement prohibited Horizontal movement
static MyStringId Spectator_LockToGrid prohibited Lock to grid
static MyStringId Spectator_PlayerControl prohibited Control character/ship
static MyStringId Spectator_Rotation prohibited Rotation
static MyStringId Spectator_RotationSpeedDown prohibited Rotation speed down
static MyStringId Spectator_RotationSpeedUp prohibited Rotation speed up
static MyStringId Spectator_SpeedBoost prohibited Movement speed boost
static MyStringId Spectator_SpeedDown prohibited Movement speed down
static MyStringId Spectator_SpeedUp prohibited Movement speed up
static MyStringId Spectator_SystemRadialMenu prohibited Open System radial menu
static MyStringId Spectator_Teleport prohibited Teleport character/ship
static MyStringId SpectatorControls_Free_Desc prohibited Free spectator. You can still shoot and do actions with controlled object
static MyStringId SpectatorControls_None_Desc prohibited Get back into controlled character / cockpit
static MyStringId SpectatorControls_Static_Desc prohibited Static spectator. You control character / cockpit, but camera is static
static MyStringId Speed prohibited Speed
static MyStringId StaticObjects prohibited StaticObjects
static MyStringId StationRotation_Static prohibited Cycle placement modes
static MyStringId StationRotation_Static_Desc prohibited Cycles between 3 placement modes: Local Grid - snap to local coordinate system Free Placement - rotate and place freely Gravity-aligned - rotate and place freely, but aligned to gravity
static MyStringId Stop prohibited Stop
static MyStringId Store_Error_Caption_OrderOfferLimitReachedHard prohibited Failure
static MyStringId Store_Error_Caption_OrderOfferLimitReachedSoft prohibited Failure
static MyStringId Store_Error_Text_OrderOfferLimitReachedHard prohibited Failed to create order/offer. You have reached order/offer limit for this block.
static MyStringId StoreAdministration prohibited Administration
static MyStringId StoreAdministration_NewOffer prohibited New Offer
static MyStringId StoreAdministration_NewOrder prohibited New Order
static MyStringId StoreBlock_Column_Amount prohibited Amount
static MyStringId StoreBlock_Column_Name prohibited Name
static MyStringId StoreBlock_Column_PricePerUnit prohibited Price per Unit
static MyStringId StoreBlock_Column_TotalPrice prohibited Total Price
static MyStringId StoreBlock_OfferDiscount prohibited Discount:
static MyStringId StoreBlockView_AmountLabel prohibited Amount:
static MyStringId StoreBlockView_CashBack prohibited Cashback:
static MyStringId StoreBlockView_CreateOfferButton prohibited Create Offer
static MyStringId StoreBlockView_CreateOrderButton prohibited Create Order
static MyStringId StoreBlockView_ListingFee prohibited Listing Fee:
static MyStringId StoreBlockView_OfferItem prohibited Offer
static MyStringId StoreBlockView_OrderItem prohibited Order
static MyStringId StoreBlockView_PricePerUnitLabel prohibited Price per Unit:
static MyStringId StoreBlockView_TotalPriceLabel prohibited Total Price:
static MyStringId StoreBlockView_TransactionFee prohibited Transaction Fee:
static MyStringId StoreBuy_Error_Caption_FreePositionNotFound prohibited Transaction Failed
static MyStringId StoreBuy_Error_Caption_ItemNotFound prohibited Transaction Failed
static MyStringId StoreBuy_Error_Caption_ItemsTimeout prohibited Transaction Failed
static MyStringId StoreBuy_Error_Caption_NotEnoughAmount prohibited Transaction Failed
static MyStringId StoreBuy_Error_Caption_NotEnoughInventorySpace prohibited Transaction Failed
static MyStringId StoreBuy_Error_Caption_NotEnoughMoney prohibited Transaction Failed
static MyStringId StoreBuy_Error_Caption_NotEnoughPCU prohibited Transaction Failed
static MyStringId StoreBuy_Error_Caption_NotEnoughSpaceInTank prohibited Transaction Failed
static MyStringId StoreBuy_Error_Caption_NotEnoughStoreBlockInventorySpace prohibited Transaction Failed
static MyStringId StoreBuy_Error_Caption_SpawnFailed prohibited Transaction Failed
static MyStringId StoreBuy_Error_Caption_WrongAmount prohibited Transaction Failed
static MyStringId StoreBuy_Error_Caption_WrongInventory prohibited Transaction Failed
static MyStringId StoreBuy_Error_Caption_WrongOfferPricePerUnit prohibited Transaction Failed
static MyStringId StoreBuy_Error_Text_FreePositionNotFound prohibited There is not enough free space around the station to spawn the vehicle.
static MyStringId StoreBuy_Error_Text_ItemNotFound prohibited Item no longer exists.
static MyStringId StoreBuy_Error_Text_ItemsTimeout prohibited Store list was updated, because it was not up to date.
static MyStringId StoreBuy_Error_Text_NotEnoughAmount prohibited There is not enough amount of the item.
static MyStringId StoreBuy_Error_Text_NotEnoughInventorySpace prohibited There is not enough space in selected inventory.
static MyStringId StoreBuy_Error_Text_NotEnoughMoney prohibited Transaction failed. You don't have enough money.
static MyStringId StoreBuy_Error_Text_NotEnoughPCU prohibited You don't have enough PCU to buy this item.
static MyStringId StoreBuy_Error_Text_NotEnoughSpaceInTank prohibited Transfer of gas failed. Tank does not have enough free capacity.
static MyStringId StoreBuy_Error_Text_NotEnoughStoreBlockInventorySpace prohibited There is not enough space in the store block inventory to complete transaction.
static MyStringId StoreBuy_Error_Text_SpawnFailed prohibited Vehicle was not unable to spawn.
static MyStringId StoreBuy_Error_Text_WrongAmount prohibited You have entered wrong amount.
static MyStringId StoreBuy_Error_Text_WrongInventory prohibited Selected inventory can not be used to buy this item.
static MyStringId StoreBuy_Error_Text_WrongOfferPricePerUnit prohibited Price per unit is lower than minimum. Minimum is {0}.
static MyStringId StoreScreen_AllButton prohibited All
static MyStringId StoreScreen_BuyButton prohibited Buy
static MyStringId StoreScreen_CancelButton prohibited Delete
static MyStringId StoreScreen_GridTooltip_Pcu prohibited PCU:
static MyStringId StoreScreen_Help_Buy prohibited {CONTROL:GUI:BUTTON_X} Buy
static MyStringId StoreScreen_Help_ChangeAmount prohibited {CONTROL:GUI:MOVE_LEFT}{CONTROL:GUI:MOVE_RIGHT} Change Amount
static MyStringId StoreScreen_Help_ChangeInventory prohibited {CONTROL:GUI:LEFT_BUTTON}{CONTROL:GUI:RIGHT_BUTTON} Change Inventory
static MyStringId StoreScreen_Help_Deposit prohibited {CONTROL:GUI:BUTTON_X} Deposit
static MyStringId StoreScreen_Help_Refresh prohibited {CONTROL:GUI:BUTTON_Y} Refresh
static MyStringId StoreScreen_Help_Sell prohibited {CONTROL:GUI:BUTTON_X} Sell
static MyStringId StoreScreen_Help_SortBy prohibited {CONTROL:GUI:LEFT_STICK_BUTTON} Sorted by
static MyStringId StoreScreen_Help_Withdraw prohibited {CONTROL:GUI:BUTTON_Y} Withdraw
static MyStringId StoreScreen_Preview prohibited Show Preview
static MyStringId StoreScreen_SelectInventory prohibited Select inventory:
static MyStringId StoreScreen_SellButton prohibited Sell
static MyStringId StoreScreenAdmin_Help_CreateOffer prohibited {CONTROL:GUI:BUTTON_X} Create offer
static MyStringId StoreScreenAdmin_Help_CreateOrder prohibited {CONTROL:GUI:BUTTON_X} Create order
static MyStringId StoreScreenAdmin_Help_Delete prohibited {CONTROL:GUI:BUTTON_X} Delete
static MyStringId StoreScreenBuyHeader prohibited Buy
static MyStringId StoreScreenContractsHeader prohibited Contracts
static MyStringId StoreScreenSellHeader prohibited Sell
static MyStringId StoreSell_Error_Caption_NotEnoughAmount prohibited Transaction Failed
static MyStringId StoreSell_Error_Caption_NotEnoughInventorySpace prohibited Transaction Failed
static MyStringId StoreSell_Error_Caption_NotEnoughMoney prohibited Transaction Failed
static MyStringId StoreSell_Error_Caption_WrongAmount prohibited Transaction Failed
static MyStringId StoreSell_Error_Text_NotEnoughAmount prohibited You don't have specified amount of that item.
static MyStringId StoreSell_Error_Text_NotEnoughInventorySpace prohibited There is not enough space in store's grid inventories.
static MyStringId StoreSell_Error_Text_NotEnoughMoney prohibited The owner of this store does not have enough money.
static MyStringId StoreSell_Error_Text_WrongAmount prohibited You are trying to sell more than current amount of the store item.
static MyStringId String1 prohibited
static MyStringId String1TerminalTab_Factions_LeaveToolTip prohibited Leave selected faction
static MyStringId String2 prohibited
static MyStringId String3 prohibited
static MyStringId String4 prohibited
static MyStringId SunRotationPeriod prohibited Day duration
static MyStringId SurvivalKit_SpawnNameLabel prohibited Spawn Name
static MyStringId SurvivalKit_SpawnNameToolTip prohibited The name to display on the spawn screen. Leave empty to display the block name.
static MyStringId SwitchBuilderMode prohibited Switch cockpit builder mode
static MyStringId SwitchText_Close prohibited Close
static MyStringId SwitchText_Off prohibited Off
static MyStringId SwitchText_On prohibited On
static MyStringId SwitchText_Open prohibited Open
static MyStringId SwitchToNormalVT prohibited With this release we changed visuals of the game a lot. Your graphics settings were changed to Medium to avoid any performance issues.
static MyStringId Targeting_Distance prohibited Distance
static MyStringId Targeting_Locking prohibited Locking
static MyStringId Targeting_LosingLock prohibited Losing Lock
static MyStringId Targeting_NoTarget prohibited No Target
static MyStringId Targeting_Status prohibited Status
static MyStringId Targeting_Subsystem prohibited Subsystem
static MyStringId Targeting_Target prohibited Target
static MyStringId Targeting_TargetLocked prohibited Target Locked
static MyStringId Targeting_Velocity prohibited Velocity
static MyStringId Targeting_Volume prohibited Volume
static MyStringId TargetingControlHint prohibited [RMB] to lock target
static MyStringId TemperatureCold prohibited Cold
static MyStringId TemperatureCozy prohibited Cozy
static MyStringId TemperatureExtremeFreeze prohibited Extreme Freeze
static MyStringId TemperatureExtremeHot prohibited Extreme Hot
static MyStringId TemperatureFreeze prohibited Freeze
static MyStringId TemperatureHot prohibited Hot
static MyStringId TemperatureInferno prohibited Inferno
static MyStringId TemperatureWarm prohibited Warm
static MyStringId Terminal prohibited Terminal
static MyStringId Terminal_AuthorshipNotAvailable prohibited Authorship operations are not available when playing with no limits.
static MyStringId Terminal_BlockAccessDenied prohibited (access denied)
static MyStringId Terminal_BlockIncomplete prohibited (incomplete)
static MyStringId Terminal_CollectAll prohibited Collect All
static MyStringId Terminal_CustomData prohibited Custom Data
static MyStringId Terminal_CustomDataTooltip prohibited Shows an editor for custom data to be used by scripts and mods.
static MyStringId Terminal_DrainAll prohibited Drain All
static MyStringId Terminal_Factions_DataNotAvailable prohibited Not Available
static MyStringId Terminal_Factions_Unknown_Label prohibited Undiscovered
static MyStringId Terminal_Factions_Unknown_Label_TTIP prohibited Faction not discovered. Data is not available.
static MyStringId Terminal_Factions_Unknown_Tag prohibited ----
static MyStringId Terminal_GroupTitle prohibited Block Group:
static MyStringId Terminal_PowerTransferOverride prohibited Override Power Transfer
static MyStringId Terminal_RemoteControl_Button prohibited Remote Access
static MyStringId Terminal_Shoot prohibited Shoot
static MyStringId Terminal_ShootOnce prohibited Shoot once
static MyStringId Terminal_ShowAllInTerminal prohibited Show hidden blocks
static MyStringId Terminal_ShowInInventory prohibited Show block in Inventory Screen
static MyStringId Terminal_ShowInInventoryToolTip prohibited Show block in inventory screen. If you access the block directly it will be visible regardless of this setting.
static MyStringId Terminal_ShowInTerminal prohibited Show block in terminal
static MyStringId Terminal_ShowInTerminalToolTip prohibited Show/hide current block in terminal
static MyStringId Terminal_ShowInToolbarConfig prohibited Show block in toolbar config
static MyStringId Terminal_ShowInToolbarConfigToolTip prohibited Show/hide current block in toolbar config
static MyStringId Terminal_ShowOnHUD prohibited Show on HUD
static MyStringId Terminal_ShowOnHUDToolTip prohibited You must have active antenna connected
static MyStringId Terminal_ThrowOut prohibited Throw Out
static MyStringId Terminal_Trading prohibited Trading Mode
static MyStringId Terminal_Trading_Tooltip prohibited Trading Mode allows trading through store block. It also prevents the visibility of blocks of other grid, transfer of electricity and items. Cannot be changed while connector is connected.
static MyStringId Terminal_UseConveyorSystem prohibited Use Conveyor System
static MyStringId TerminalAccess prohibited Open Terminal
static MyStringId TerminalButton_GroupSave prohibited Save
static MyStringId TerminalComms_Help_Screen prohibited {CONTROL:GUI:CANCEL} Back
static MyStringId TerminalControl prohibited Take Control
static MyStringId TerminalControlPanel_Cockpit_ControlGyros prohibited Control Gyros
static MyStringId TerminalControlPanel_Cockpit_ControlGyros_Tooltip prohibited Enable gyro control for this cockpit.
static MyStringId TerminalControlPanel_Cockpit_ControlThrusters prohibited Control thrusters
static MyStringId TerminalControlPanel_Cockpit_ControlWheels prohibited Control wheels
static MyStringId TerminalControlPanel_Cockpit_EnableTargetLocking prohibited Enable target locking
static MyStringId TerminalControlPanel_Cockpit_Handbrake prohibited Handbrake
static MyStringId TerminalControlPanel_Cockpit_HorizonIndicator prohibited Show horizon and altitude
static MyStringId TerminalControlPanel_Cockpit_MainCockpit prohibited Main cockpit
static MyStringId TerminalControlPanel_Cockpit_MainRemoteControl prohibited Main Remote Control
static MyStringId TerminalControlPanel_Cockpit_Park prohibited Park
static MyStringId TerminalControlPanel_EditCode prohibited Edit
static MyStringId TerminalControlPanel_EditCode_Tooltip prohibited Opens code editor where you can create new scripts and upload/download them from workshop
static MyStringId TerminalControlPanel_Help_Screen prohibited {CONTROL:GUI:RIGHT_STICK_BUTTON} Toggle show on HUD {CONTROL:GUI:BUTTON_Y} Toggle show in terminal {CONTROL:GUI:BUTTON_X} Toggle On/Off {CONTROL:GUI:CANCEL} Back {CONTROL:GUI:MODIF_R} + {CONTROL:GUI:BUTTON_A} Select range
static MyStringId TerminalControlPanel_Recompile prohibited Recompile
static MyStringId TerminalControlPanel_Recompile_Tooltip prohibited Recompiles the current script
static MyStringId TerminalControlPanel_RunArgument prohibited Argument
static MyStringId TerminalControlPanel_RunArgument_ToolTip prohibited An argument passed to your code when clicking the Run button
static MyStringId TerminalControlPanel_RunCode prohibited Run
static MyStringId TerminalControlPanel_RunCode_Tooltip prohibited Run current script and notifies about any exception during run
static MyStringId TerminalControlPanel_RunCodeDefault prohibited Run with default argument
static MyStringId TerminalControlPanel_TimerDelay prohibited Delay
static MyStringId TerminalControlPanel_Warhead_Detonate prohibited Detonate
static MyStringId TerminalControlPanel_Warhead_DetonationTime prohibited Detonation time
static MyStringId TerminalControlPanel_Warhead_Safety prohibited Arm warhead
static MyStringId TerminalControlPanel_Warhead_SafetyTooltip prohibited When checked, the warhead can be detonated manually or by unwary handle. This does not affect automatic detonation after the countdown.
static MyStringId TerminalControlPanel_Warhead_StartCountdown prohibited Start countdown
static MyStringId TerminalControlPanel_Warhead_StopCountdown prohibited Stop countdown
static MyStringId TerminalControlPanel_Warhead_SwitchTextArmed prohibited Armed
static MyStringId TerminalControlPanel_Warhead_SwitchTextDisarmed prohibited Disarmed
static MyStringId TerminalDistance prohibited Distance
static MyStringId TerminalFactions_Help_Screen prohibited {CONTROL:GUI:CANCEL} Back
static MyStringId TerminalGps_Help_Screen prohibited {CONTROL:GUI:BUTTON_Y} Delete {CONTROL:GUI:BUTTON_X} New from current position {CONTROL:GUI:MODIF_L} + {CONTROL:GUI:BUTTON_X} New {CONTROL:GUI:MODIF_R} + {CONTROL:GUI:BUTTON_X} New from clipboard {CONTROL:GUI:CANCEL} Back
static MyStringId TerminalInfo_Help_Screen prohibited {CONTROL:GUI:CANCEL} Back
static MyStringId TerminalInfo_Help_ScreenConvertShip prohibited {CONTROL:GUI:BUTTON_X} Convert to ship {CONTROL:GUI:CANCEL} Back
static MyStringId TerminalInfo_Help_ScreenConvertStation prohibited {CONTROL:GUI:BUTTON_X} Convert to station {CONTROL:GUI:CANCEL} Back
static MyStringId TerminalInventory_Help_ItemsGrid prohibited {CONTROL:GUI:BUTTON_X} Add to production {CONTROL:GUI:VIEW} Deposit all
static MyStringId TerminalInventory_Help_ItemsGrid_Droppable prohibited {CONTROL:GUI:BUTTON_X} Add to production {CONTROL:GUI:MENU} Drop item {CONTROL:GUI:VIEW} Deposit all
static MyStringId TerminalInventory_Help_Screen prohibited {CONTROL:GUI:LEFT_STICK_BUTTON} Left filter {CONTROL:GUI:RIGHT_STICK_BUTTON} Right filter {CONTROL:GUI:CANCEL} Back
static MyStringId TerminalInventory_Help_TransferItems prohibited {CONTROL:GUI:ACCEPT} Transfer items
static MyStringId TerminalName prohibited Grid Name
static MyStringId TerminalProduction_Help_BlueprintFilter prohibited {CONTROL:GUI:LEFT_STICK_BUTTON} Filter: {0}
static MyStringId TerminalProduction_Help_QueueGrid prohibited {CONTROL:GUI:ACCEPT} Remove one (hold to remove all)
static MyStringId TerminalProduction_Help_Screen prohibited {CONTROL:GUI:CANCEL} Back
static MyStringId TerminalProduction_Help_ScreenAssembling prohibited {CONTROL:GUI:RIGHT_STICK_BUTTON} Control panel {CONTROL:GUI:BUTTON_Y} Assembling mode {CONTROL:GUI:BUTTON_X} Inventory {CONTROL:GUI:CANCEL} Back
static MyStringId TerminalProduction_Help_ScreenDisassembling prohibited {CONTROL:GUI:RIGHT_STICK_BUTTON} Control panel {CONTROL:GUI:BUTTON_Y} Disassembling mode {CONTROL:GUI:BUTTON_X} Inventory {CONTROL:GUI:CANCEL} Back
static MyStringId TerminalProperties_Help_Screen prohibited {CONTROL:GUI:CANCEL} Back
static MyStringId TerminalRemote_Help_ShipsTable prohibited {CONTROL:GUI:ACCEPT} Take control {CONTROL:GUI:BUTTON_X} Open terminal
static MyStringId TerminalSafeZoneNeedsStation prohibited Safe zones can be enabled only on stations.
static MyStringId TerminalSc
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